Changeset 31310 in project


Ignore:
Timestamp:
08/30/14 16:57:06 (7 years ago)
Author:
acharlton
Message:

wiki/gl-math: Update to 0.4.1

File:
1 edited

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  • wiki/eggref/4/gl-math

    r31302 r31310  
     1
    12== gl-math
    23[[toc:]]
     
    191192<procedure> (m*vector-array! MATRIX VECTORS stride: [STRIDE] length: [LENGTH])</procedure>
    192193
    193 Destructively multiply the array of 3 element floats {{VECTORS}} by {{MATRIX}}. The keyword {{STRIDE}} specifies the number of elements between consecutive vectors, given in bytes (which must be at least 12). {{VECTORS}} may be given as an f32vector or a pointer. When given as a pointer, the keyword {{LENGTH}} must be provided, specifying the number of vectors in {{VECTORS}}.
     194Destructively multiply the array of 3 element floats {{VECTORS}} by {{MATRIX}}. The keyword {{STRIDE}} specifies the number of elements between consecutive vectors, given in number of floats (which must be at least 3). {{VECTORS}} may be given as an f32vector or a pointer. When given as a pointer, the keyword {{LENGTH}} must be provided, specifying the number of vectors in {{VECTORS}}.
    194195
    195196
     
    226227=== Version history
    227228
    228 ==== Version 0.4.0
     229==== Version 0.4.1
     23030 August 2014
     231
     232* Fix {{m*vector-array!}}
     233
     234'''Version 0.4.0'''
     235
    22923627 July 2014
    230237
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