Changeset 27363 in project


Ignore:
Timestamp:
09/02/12 19:37:22 (9 years ago)
Author:
Christian Kellermann
Message:

sdl-gfx: "fix" framerate handling for now...

Location:
release/4/sdl-gfx/trunk
Files:
2 edited

Legend:

Unmodified
Added
Removed
  • release/4/sdl-gfx/trunk/sdl-framerate.scm

    r27361 r27363  
    1616(define sdl-get-framerate
    1717  (foreign-lambda int "SDL_getFramerate" FPSmanager))
    18 (define sdl-get-frameratecount
     18(define sdl-get-framerate-count
    1919  (foreign-lambda int "SDL_getFramecount" FPSmanager))
    20 #;
     20;; XXX This is a bug in my sdl lib, 2.0.24 actually has return type
     21;; unsigned-int32 instead of void
    2122(define sdl-get-framerate-delay
    22   (foreign-lambda unsigned-integer32 "SDL_framerateDelay" FPSmanager))
     23  (foreign-lambda void "SDL_framerateDelay" FPSmanager))
  • release/4/sdl-gfx/trunk/sdl-gfx.scm

    r27361 r27363  
    9393  sdl-set-framerate
    9494  sdl-get-framerate
    95   sdl-get-frameratecount
    96   ;; sdl-get-framerate-delay
     95  sdl-get-framerate-count
     96  sdl-get-framerate-delay
    9797
    9898  ;; rotozoom
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