Changeset 15324 in project for wiki/eggref/4/opengl


Ignore:
Timestamp:
08/05/09 12:53:19 (11 years ago)
Author:
felix winkelmann
Message:

fixes

File:
1 edited

Legend:

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Added
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  • wiki/eggref/4/opengl

    r14119 r15324  
    3131==== gl
    3232
    33 <constant>gl:FALSE</constant>
    34 <constant>gl:TRUE</constant>
    35 <constant>gl:BYTE</constant>
    36 <constant>gl:UNSIGNED_BYTE</constant>
    37 <constant>gl:SHORT</constant>
    38 <constant>gl:UNSIGNED_SHORT</constant>
    39 <constant>gl:INT</constant>
    40 <constant>gl:UNSIGNED_INT</constant>
    41 <constant>gl:FLOAT</constant>
    42 <constant>gl:DOUBLE</constant>
    43 <constant>gl:2_BYTES</constant>
    44 <constant>gl:3_BYTES</constant>
    45 <constant>gl:4_BYTES</constant>
    46 <constant>gl:POINTS</constant>
    47 <constant>gl:LINES</constant>
    48 <constant>gl:LINE_LOOP</constant>
    49 <constant>gl:LINE_STRIP</constant>
    50 <constant>gl:TRIANGLES</constant>
    51 <constant>gl:TRIANGLE_STRIP</constant>
    52 <constant>gl:TRIANGLE_FAN</constant>
    53 <constant>gl:QUADS</constant>
    54 <constant>gl:QUAD_STRIP</constant>
    55 <constant>gl:POLYGON</constant>
    56 <constant>gl:VERTEX_ARRAY</constant>
    57 <constant>gl:NORMAL_ARRAY</constant>
    58 <constant>gl:COLOR_ARRAY</constant>
    59 <constant>gl:INDEX_ARRAY</constant>
    60 <constant>gl:TEXTURE_COORD_ARRAY</constant>
    61 <constant>gl:EDGE_FLAG_ARRAY</constant>
    62 <constant>gl:VERTEX_ARRAY_SIZE</constant>
    63 <constant>gl:VERTEX_ARRAY_TYPE</constant>
    64 <constant>gl:VERTEX_ARRAY_STRIDE</constant>
    65 <constant>gl:NORMAL_ARRAY_TYPE</constant>
    66 <constant>gl:NORMAL_ARRAY_STRIDE</constant>
    67 <constant>gl:COLOR_ARRAY_SIZE</constant>
    68 <constant>gl:COLOR_ARRAY_TYPE</constant>
    69 <constant>gl:COLOR_ARRAY_STRIDE</constant>
    70 <constant>gl:INDEX_ARRAY_TYPE</constant>
    71 <constant>gl:INDEX_ARRAY_STRIDE</constant>
    72 <constant>gl:TEXTURE_COORD_ARRAY_SIZE</constant>
    73 <constant>gl:TEXTURE_COORD_ARRAY_TYPE</constant>
    74 <constant>gl:TEXTURE_COORD_ARRAY_STRIDE</constant>
    75 <constant>gl:EDGE_FLAG_ARRAY_STRIDE</constant>
    76 <constant>gl:VERTEX_ARRAY_POINTER</constant>
    77 <constant>gl:NORMAL_ARRAY_POINTER</constant>
    78 <constant>gl:COLOR_ARRAY_POINTER</constant>
    79 <constant>gl:INDEX_ARRAY_POINTER</constant>
    80 <constant>gl:TEXTURE_COORD_ARRAY_POINTER</constant>
    81 <constant>gl:EDGE_FLAG_ARRAY_POINTER</constant>
    82 <constant>gl:V2F</constant>
    83 <constant>gl:V3F</constant>
    84 <constant>gl:C4UB_V2F</constant>
    85 <constant>gl:C4UB_V3F</constant>
    86 <constant>gl:C3F_V3F</constant>
    87 <constant>gl:N3F_V3F</constant>
    88 <constant>gl:C4F_N3F_V3F</constant>
    89 <constant>gl:T2F_V3F</constant>
    90 <constant>gl:T4F_V4F</constant>
    91 <constant>gl:T2F_C4UB_V3F</constant>
    92 <constant>gl:T2F_C3F_V3F</constant>
    93 <constant>gl:T2F_N3F_V3F</constant>
    94 <constant>gl:T2F_C4F_N3F_V3F</constant>
    95 <constant>gl:T4F_C4F_N3F_V4F</constant>
    96 <constant>gl:MATRIX_MODE</constant>
    97 <constant>gl:MODELVIEW</constant>
    98 <constant>gl:PROJECTION</constant>
    99 <constant>gl:TEXTURE</constant>
    100 <constant>gl:POINT_SMOOTH</constant>
    101 <constant>gl:POINT_SIZE</constant>
    102 <constant>gl:POINT_SIZE_GRANULARITY</constant>
    103 <constant>gl:POINT_SIZE_RANGE</constant>
    104 <constant>gl:LINE_SMOOTH</constant>
    105 <constant>gl:LINE_STIPPLE</constant>
    106 <constant>gl:LINE_STIPPLE_PATTERN</constant>
    107 <constant>gl:LINE_STIPPLE_REPEAT</constant>
    108 <constant>gl:LINE_WIDTH</constant>
    109 <constant>gl:LINE_WIDTH_GRANULARITY</constant>
    110 <constant>gl:LINE_WIDTH_RANGE</constant>
    111 <constant>gl:POINT</constant>
    112 <constant>gl:LINE</constant>
    113 <constant>gl:FILL</constant>
    114 <constant>gl:CW</constant>
    115 <constant>gl:CCW</constant>
    116 <constant>gl:FRONT</constant>
    117 <constant>gl:BACK</constant>
    118 <constant>gl:POLYGON_MODE</constant>
    119 <constant>gl:POLYGON_SMOOTH</constant>
    120 <constant>gl:POLYGON_STIPPLE</constant>
    121 <constant>gl:EDGE_FLAG</constant>
    122 <constant>gl:CULL_FACE</constant>
    123 <constant>gl:CULL_FACE_MODE</constant>
    124 <constant>gl:FRONT_FACE</constant>
    125 <constant>gl:POLYGON_OFFSET_FACTOR</constant>
    126 <constant>gl:POLYGON_OFFSET_UNITS</constant>
    127 <constant>gl:POLYGON_OFFSET_POINT</constant>
    128 <constant>gl:POLYGON_OFFSET_LINE</constant>
    129 <constant>gl:POLYGON_OFFSET_FILL</constant>
    130 <constant>gl:COMPILE</constant>
    131 <constant>gl:COMPILE_AND_EXECUTE</constant>
    132 <constant>gl:LIST_BASE</constant>
    133 <constant>gl:LIST_INDEX</constant>
    134 <constant>gl:LIST_MODE</constant>
    135 <constant>gl:NEVER</constant>
    136 <constant>gl:LESS</constant>
    137 <constant>gl:EQUAL</constant>
    138 <constant>gl:LEQUAL</constant>
    139 <constant>gl:GREATER</constant>
    140 <constant>gl:NOTEQUAL</constant>
    141 <constant>gl:GEQUAL</constant>
    142 <constant>gl:ALWAYS</constant>
    143 <constant>gl:DEPTH_TEST</constant>
    144 <constant>gl:DEPTH_BITS</constant>
    145 <constant>gl:DEPTH_CLEAR_VALUE</constant>
    146 <constant>gl:DEPTH_FUNC</constant>
    147 <constant>gl:DEPTH_RANGE</constant>
    148 <constant>gl:DEPTH_WRITEMASK</constant>
    149 <constant>gl:DEPTH_COMPONENT</constant>
    150 <constant>gl:LIGHTING</constant>
    151 <constant>gl:LIGHT0</constant>
    152 <constant>gl:LIGHT1</constant>
    153 <constant>gl:LIGHT2</constant>
    154 <constant>gl:LIGHT3</constant>
    155 <constant>gl:LIGHT4</constant>
    156 <constant>gl:LIGHT5</constant>
    157 <constant>gl:LIGHT6</constant>
    158 <constant>gl:LIGHT7</constant>
    159 <constant>gl:SPOT_EXPONENT</constant>
    160 <constant>gl:SPOT_CUTOFF</constant>
    161 <constant>gl:CONSTANT_ATTENUATION</constant>
    162 <constant>gl:LINEAR_ATTENUATION</constant>
    163 <constant>gl:QUADRATIC_ATTENUATION</constant>
    164 <constant>gl:AMBIENT</constant>
    165 <constant>gl:DIFFUSE</constant>
    166 <constant>gl:SPECULAR</constant>
    167 <constant>gl:SHININESS</constant>
    168 <constant>gl:EMISSION</constant>
    169 <constant>gl:POSITION</constant>
    170 <constant>gl:SPOT_DIRECTION</constant>
    171 <constant>gl:AMBIENT_AND_DIFFUSE</constant>
    172 <constant>gl:COLOR_INDEXES</constant>
    173 <constant>gl:LIGHT_MODEL_TWO_SIDE</constant>
    174 <constant>gl:LIGHT_MODEL_LOCAL_VIEWER</constant>
    175 <constant>gl:LIGHT_MODEL_AMBIENT</constant>
    176 <constant>gl:FRONT_AND_BACK</constant>
    177 <constant>gl:SHADE_MODEL</constant>
    178 <constant>gl:FLAT</constant>
    179 <constant>gl:SMOOTH</constant>
    180 <constant>gl:COLOR_MATERIAL</constant>
    181 <constant>gl:COLOR_MATERIAL_FACE</constant>
    182 <constant>gl:COLOR_MATERIAL_PARAMETER</constant>
    183 <constant>gl:NORMALIZE</constant>
    184 <constant>gl:CLIP_PLANE0</constant>
    185 <constant>gl:CLIP_PLANE1</constant>
    186 <constant>gl:CLIP_PLANE2</constant>
    187 <constant>gl:CLIP_PLANE3</constant>
    188 <constant>gl:CLIP_PLANE4</constant>
    189 <constant>gl:CLIP_PLANE5</constant>
    190 <constant>gl:ACCUM_RED_BITS</constant>
    191 <constant>gl:ACCUM_GREEN_BITS</constant>
    192 <constant>gl:ACCUM_BLUE_BITS</constant>
    193 <constant>gl:ACCUM_ALPHA_BITS</constant>
    194 <constant>gl:ACCUM_CLEAR_VALUE</constant>
    195 <constant>gl:ACCUM</constant>
    196 <constant>gl:ADD</constant>
    197 <constant>gl:LOAD</constant>
    198 <constant>gl:MULT</constant>
    199 <constant>gl:RETURN</constant>
    200 <constant>gl:ALPHA_TEST</constant>
    201 <constant>gl:ALPHA_TEST_REF</constant>
    202 <constant>gl:ALPHA_TEST_FUNC</constant>
    203 <constant>gl:BLEND</constant>
    204 <constant>gl:BLEND_SRC</constant>
    205 <constant>gl:BLEND_DST</constant>
    206 <constant>gl:ZERO</constant>
    207 <constant>gl:ONE</constant>
    208 <constant>gl:SRC_COLOR</constant>
    209 <constant>gl:ONE_MINUS_SRC_COLOR</constant>
    210 <constant>gl:SRC_ALPHA</constant>
    211 <constant>gl:ONE_MINUS_SRC_ALPHA</constant>
    212 <constant>gl:DST_ALPHA</constant>
    213 <constant>gl:ONE_MINUS_DST_ALPHA</constant>
    214 <constant>gl:DST_COLOR</constant>
    215 <constant>gl:ONE_MINUS_DST_COLOR</constant>
    216 <constant>gl:SRC_ALPHA_SATURATE</constant>
    217 <constant>gl:CONSTANT_COLOR</constant>
    218 <constant>gl:ONE_MINUS_CONSTANT_COLOR</constant>
    219 <constant>gl:CONSTANT_ALPHA</constant>
    220 <constant>gl:ONE_MINUS_CONSTANT_ALPHA</constant>
    221 <constant>gl:FEEDBACK</constant>
    222 <constant>gl:RENDER</constant>
    223 <constant>gl:SELECT</constant>
    224 <constant>gl:2D</constant>
    225 <constant>gl:3D</constant>
    226 <constant>gl:3D_COLOR</constant>
    227 <constant>gl:3D_COLOR_TEXTURE</constant>
    228 <constant>gl:4D_COLOR_TEXTURE</constant>
    229 <constant>gl:POINT_TOKEN</constant>
    230 <constant>gl:LINE_TOKEN</constant>
    231 <constant>gl:LINE_RESET_TOKEN</constant>
    232 <constant>gl:POLYGON_TOKEN</constant>
    233 <constant>gl:BITMAP_TOKEN</constant>
    234 <constant>gl:DRAW_PIXEL_TOKEN</constant>
    235 <constant>gl:COPY_PIXEL_TOKEN</constant>
    236 <constant>gl:PASS_THROUGH_TOKEN</constant>
    237 <constant>gl:FEEDBACK_BUFFER_POINTER</constant>
    238 <constant>gl:FEEDBACK_BUFFER_SIZE</constant>
    239 <constant>gl:FEEDBACK_BUFFER_TYPE</constant>
    240 <constant>gl:SELECTION_BUFFER_POINTER</constant>
    241 <constant>gl:SELECTION_BUFFER_SIZE</constant>
    242 <constant>gl:FOG</constant>
    243 <constant>gl:FOG_MODE</constant>
    244 <constant>gl:FOG_DENSITY</constant>
    245 <constant>gl:FOG_COLOR</constant>
    246 <constant>gl:FOG_INDEX</constant>
    247 <constant>gl:FOG_START</constant>
    248 <constant>gl:FOG_END</constant>
    249 <constant>gl:LINEAR</constant>
    250 <constant>gl:EXP</constant>
    251 <constant>gl:EXP2</constant>
    252 <constant>gl:LOGIC_OP</constant>
    253 <constant>gl:INDEX_LOGIC_OP</constant>
    254 <constant>gl:COLOR_LOGIC_OP</constant>
    255 <constant>gl:LOGIC_OP_MODE</constant>
    256 <constant>gl:CLEAR</constant>
    257 <constant>gl:SET</constant>
    258 <constant>gl:COPY</constant>
    259 <constant>gl:COPY_INVERTED</constant>
    260 <constant>gl:NOOP</constant>
    261 <constant>gl:INVERT</constant>
    262 <constant>gl:AND</constant>
    263 <constant>gl:NAND</constant>
    264 <constant>gl:OR</constant>
    265 <constant>gl:NOR</constant>
    266 <constant>gl:XOR</constant>
    267 <constant>gl:EQUIV</constant>
    268 <constant>gl:AND_REVERSE</constant>
    269 <constant>gl:AND_INVERTED</constant>
    270 <constant>gl:OR_REVERSE</constant>
    271 <constant>gl:OR_INVERTED</constant>
    272 <constant>gl:STENCIL_TEST</constant>
    273 <constant>gl:STENCIL_WRITEMASK</constant>
    274 <constant>gl:STENCIL_BITS</constant>
    275 <constant>gl:STENCIL_FUNC</constant>
    276 <constant>gl:STENCIL_VALUE_MASK</constant>
    277 <constant>gl:STENCIL_REF</constant>
    278 <constant>gl:STENCIL_FAIL</constant>
    279 <constant>gl:STENCIL_PASS_DEPTH_PASS</constant>
    280 <constant>gl:STENCIL_PASS_DEPTH_FAIL</constant>
    281 <constant>gl:STENCIL_CLEAR_VALUE</constant>
    282 <constant>gl:STENCIL_INDEX</constant>
    283 <constant>gl:KEEP</constant>
    284 <constant>gl:REPLACE</constant>
    285 <constant>gl:INCR</constant>
    286 <constant>gl:DECR</constant>
    287 <constant>gl:NONE</constant>
    288 <constant>gl:LEFT</constant>
    289 <constant>gl:RIGHT</constant>
    290 <constant>gl:FRONT_LEFT</constant>
    291 <constant>gl:FRONT_RIGHT</constant>
    292 <constant>gl:BACK_LEFT</constant>
    293 <constant>gl:BACK_RIGHT</constant>
    294 <constant>gl:AUX0</constant>
    295 <constant>gl:AUX1</constant>
    296 <constant>gl:AUX2</constant>
    297 <constant>gl:AUX3</constant>
    298 <constant>gl:COLOR_INDEX</constant>
    299 <constant>gl:RED</constant>
    300 <constant>gl:GREEN</constant>
    301 <constant>gl:BLUE</constant>
    302 <constant>gl:ALPHA</constant>
    303 <constant>gl:LUMINANCE</constant>
    304 <constant>gl:LUMINANCE_ALPHA</constant>
    305 <constant>gl:ALPHA_BITS</constant>
    306 <constant>gl:RED_BITS</constant>
    307 <constant>gl:GREEN_BITS</constant>
    308 <constant>gl:BLUE_BITS</constant>
    309 <constant>gl:INDEX_BITS</constant>
    310 <constant>gl:SUBPIXEL_BITS</constant>
    311 <constant>gl:AUX_BUFFERS</constant>
    312 <constant>gl:READ_BUFFER</constant>
    313 <constant>gl:DRAW_BUFFER</constant>
    314 <constant>gl:DOUBLEBUFFER</constant>
    315 <constant>gl:STEREO</constant>
    316 <constant>gl:BITMAP</constant>
    317 <constant>gl:COLOR</constant>
    318 <constant>gl:DEPTH</constant>
    319 <constant>gl:STENCIL</constant>
    320 <constant>gl:DITHER</constant>
    321 <constant>gl:RGB</constant>
    322 <constant>gl:RGBA</constant>
    323 <constant>gl:MAX_LIST_NESTING</constant>
    324 <constant>gl:MAX_ATTRIB_STACK_DEPTH</constant>
    325 <constant>gl:MAX_MODELVIEW_STACK_DEPTH</constant>
    326 <constant>gl:MAX_NAME_STACK_DEPTH</constant>
    327 <constant>gl:MAX_PROJECTION_STACK_DEPTH</constant>
    328 <constant>gl:MAX_TEXTURE_STACK_DEPTH</constant>
    329 <constant>gl:MAX_EVAL_ORDER</constant>
    330 <constant>gl:MAX_LIGHTS</constant>
    331 <constant>gl:MAX_CLIP_PLANES</constant>
    332 <constant>gl:MAX_TEXTURE_SIZE</constant>
    333 <constant>gl:MAX_PIXEL_MAP_TABLE</constant>
    334 <constant>gl:MAX_VIEWPORT_DIMS</constant>
    335 <constant>gl:MAX_CLIENT_ATTRIB_STACK_DEPTH</constant>
    336 <constant>gl:ATTRIB_STACK_DEPTH</constant>
    337 <constant>gl:CLIENT_ATTRIB_STACK_DEPTH</constant>
    338 <constant>gl:COLOR_CLEAR_VALUE</constant>
    339 <constant>gl:COLOR_WRITEMASK</constant>
    340 <constant>gl:CURRENT_INDEX</constant>
    341 <constant>gl:CURRENT_COLOR</constant>
    342 <constant>gl:CURRENT_NORMAL</constant>
    343 <constant>gl:CURRENT_RASTER_COLOR</constant>
    344 <constant>gl:CURRENT_RASTER_DISTANCE</constant>
    345 <constant>gl:CURRENT_RASTER_INDEX</constant>
    346 <constant>gl:CURRENT_RASTER_POSITION</constant>
    347 <constant>gl:CURRENT_RASTER_TEXTURE_COORDS</constant>
    348 <constant>gl:CURRENT_RASTER_POSITION_VALID</constant>
    349 <constant>gl:CURRENT_TEXTURE_COORDS</constant>
    350 <constant>gl:INDEX_CLEAR_VALUE</constant>
    351 <constant>gl:INDEX_MODE</constant>
    352 <constant>gl:INDEX_WRITEMASK</constant>
    353 <constant>gl:MODELVIEW_MATRIX</constant>
    354 <constant>gl:MODELVIEW_STACK_DEPTH</constant>
    355 <constant>gl:NAME_STACK_DEPTH</constant>
    356 <constant>gl:PROJECTION_MATRIX</constant>
    357 <constant>gl:PROJECTION_STACK_DEPTH</constant>
    358 <constant>gl:RENDER_MODE</constant>
    359 <constant>gl:RGBA_MODE</constant>
    360 <constant>gl:TEXTURE_MATRIX</constant>
    361 <constant>gl:TEXTURE_STACK_DEPTH</constant>
    362 <constant>gl:VIEWPORT</constant>
    363 <constant>gl:AUTO_NORMAL</constant>
    364 <constant>gl:MAP1_COLOR_4</constant>
    365 <constant>gl:MAP1_GRID_DOMAIN</constant>
    366 <constant>gl:MAP1_GRID_SEGMENTS</constant>
    367 <constant>gl:MAP1_INDEX</constant>
    368 <constant>gl:MAP1_NORMAL</constant>
    369 <constant>gl:MAP1_TEXTURE_COORD_1</constant>
    370 <constant>gl:MAP1_TEXTURE_COORD_2</constant>
    371 <constant>gl:MAP1_TEXTURE_COORD_3</constant>
    372 <constant>gl:MAP1_TEXTURE_COORD_4</constant>
    373 <constant>gl:MAP1_VERTEX_3</constant>
    374 <constant>gl:MAP1_VERTEX_4</constant>
    375 <constant>gl:MAP2_COLOR_4</constant>
    376 <constant>gl:MAP2_GRID_DOMAIN</constant>
    377 <constant>gl:MAP2_GRID_SEGMENTS</constant>
    378 <constant>gl:MAP2_INDEX</constant>
    379 <constant>gl:MAP2_NORMAL</constant>
    380 <constant>gl:MAP2_TEXTURE_COORD_1</constant>
    381 <constant>gl:MAP2_TEXTURE_COORD_2</constant>
    382 <constant>gl:MAP2_TEXTURE_COORD_3</constant>
    383 <constant>gl:MAP2_TEXTURE_COORD_4</constant>
    384 <constant>gl:MAP2_VERTEX_3</constant>
    385 <constant>gl:MAP2_VERTEX_4</constant>
    386 <constant>gl:COEFF</constant>
    387 <constant>gl:DOMAIN</constant>
    388 <constant>gl:ORDER</constant>
    389 <constant>gl:FOG_HINT</constant>
    390 <constant>gl:LINE_SMOOTH_HINT</constant>
    391 <constant>gl:PERSPECTIVE_CORRECTION_HINT</constant>
    392 <constant>gl:POINT_SMOOTH_HINT</constant>
    393 <constant>gl:POLYGON_SMOOTH_HINT</constant>
    394 <constant>gl:DONT_CARE</constant>
    395 <constant>gl:FASTEST</constant>
    396 <constant>gl:NICEST</constant>
    397 <constant>gl:SCISSOR_TEST</constant>
    398 <constant>gl:SCISSOR_BOX</constant>
    399 <constant>gl:MAP_COLOR</constant>
    400 <constant>gl:MAP_STENCIL</constant>
    401 <constant>gl:INDEX_SHIFT</constant>
    402 <constant>gl:INDEX_OFFSET</constant>
    403 <constant>gl:RED_SCALE</constant>
    404 <constant>gl:RED_BIAS</constant>
    405 <constant>gl:GREEN_SCALE</constant>
    406 <constant>gl:GREEN_BIAS</constant>
    407 <constant>gl:BLUE_SCALE</constant>
    408 <constant>gl:BLUE_BIAS</constant>
    409 <constant>gl:ALPHA_SCALE</constant>
    410 <constant>gl:ALPHA_BIAS</constant>
    411 <constant>gl:DEPTH_SCALE</constant>
    412 <constant>gl:DEPTH_BIAS</constant>
    413 <constant>gl:PIXEL_MAP_S_TO_S_SIZE</constant>
    414 <constant>gl:PIXEL_MAP_I_TO_I_SIZE</constant>
    415 <constant>gl:PIXEL_MAP_I_TO_R_SIZE</constant>
    416 <constant>gl:PIXEL_MAP_I_TO_G_SIZE</constant>
    417 <constant>gl:PIXEL_MAP_I_TO_B_SIZE</constant>
    418 <constant>gl:PIXEL_MAP_I_TO_A_SIZE</constant>
    419 <constant>gl:PIXEL_MAP_R_TO_R_SIZE</constant>
    420 <constant>gl:PIXEL_MAP_G_TO_G_SIZE</constant>
    421 <constant>gl:PIXEL_MAP_B_TO_B_SIZE</constant>
    422 <constant>gl:PIXEL_MAP_A_TO_A_SIZE</constant>
    423 <constant>gl:PIXEL_MAP_S_TO_S</constant>
    424 <constant>gl:PIXEL_MAP_I_TO_I</constant>
    425 <constant>gl:PIXEL_MAP_I_TO_R</constant>
    426 <constant>gl:PIXEL_MAP_I_TO_G</constant>
    427 <constant>gl:PIXEL_MAP_I_TO_B</constant>
    428 <constant>gl:PIXEL_MAP_I_TO_A</constant>
    429 <constant>gl:PIXEL_MAP_R_TO_R</constant>
    430 <constant>gl:PIXEL_MAP_G_TO_G</constant>
    431 <constant>gl:PIXEL_MAP_B_TO_B</constant>
    432 <constant>gl:PIXEL_MAP_A_TO_A</constant>
    433 <constant>gl:PACK_ALIGNMENT</constant>
    434 <constant>gl:PACK_LSB_FIRST</constant>
    435 <constant>gl:PACK_ROW_LENGTH</constant>
    436 <constant>gl:PACK_SKIP_PIXELS</constant>
    437 <constant>gl:PACK_SKIP_ROWS</constant>
    438 <constant>gl:PACK_SWAP_BYTES</constant>
    439 <constant>gl:UNPACK_ALIGNMENT</constant>
    440 <constant>gl:UNPACK_LSB_FIRST</constant>
    441 <constant>gl:UNPACK_ROW_LENGTH</constant>
    442 <constant>gl:UNPACK_SKIP_PIXELS</constant>
    443 <constant>gl:UNPACK_SKIP_ROWS</constant>
    444 <constant>gl:UNPACK_SWAP_BYTES</constant>
    445 <constant>gl:ZOOM_X</constant>
    446 <constant>gl:ZOOM_Y</constant>
    447 <constant>gl:TEXTURE_ENV</constant>
    448 <constant>gl:TEXTURE_ENV_MODE</constant>
    449 <constant>gl:TEXTURE_1D</constant>
    450 <constant>gl:TEXTURE_2D</constant>
    451 <constant>gl:TEXTURE_WRAP_S</constant>
    452 <constant>gl:TEXTURE_WRAP_T</constant>
    453 <constant>gl:TEXTURE_MAG_FILTER</constant>
    454 <constant>gl:TEXTURE_MIN_FILTER</constant>
    455 <constant>gl:TEXTURE_ENV_COLOR</constant>
    456 <constant>gl:TEXTURE_GEN_S</constant>
    457 <constant>gl:TEXTURE_GEN_T</constant>
    458 <constant>gl:TEXTURE_GEN_MODE</constant>
    459 <constant>gl:TEXTURE_BORDER_COLOR</constant>
    460 <constant>gl:TEXTURE_WIDTH</constant>
    461 <constant>gl:TEXTURE_HEIGHT</constant>
    462 <constant>gl:TEXTURE_BORDER</constant>
    463 <constant>gl:TEXTURE_COMPONENTS</constant>
    464 <constant>gl:TEXTURE_RED_SIZE</constant>
    465 <constant>gl:TEXTURE_GREEN_SIZE</constant>
    466 <constant>gl:TEXTURE_BLUE_SIZE</constant>
    467 <constant>gl:TEXTURE_ALPHA_SIZE</constant>
    468 <constant>gl:TEXTURE_LUMINANCE_SIZE</constant>
    469 <constant>gl:TEXTURE_INTENSITY_SIZE</constant>
    470 <constant>gl:NEAREST_MIPMAP_NEAREST</constant>
    471 <constant>gl:NEAREST_MIPMAP_LINEAR</constant>
    472 <constant>gl:LINEAR_MIPMAP_NEAREST</constant>
    473 <constant>gl:LINEAR_MIPMAP_LINEAR</constant>
    474 <constant>gl:OBJECT_LINEAR</constant>
    475 <constant>gl:OBJECT_PLANE</constant>
    476 <constant>gl:EYE_LINEAR</constant>
    477 <constant>gl:EYE_PLANE</constant>
    478 <constant>gl:SPHERE_MAP</constant>
    479 <constant>gl:DECAL</constant>
    480 <constant>gl:MODULATE</constant>
    481 <constant>gl:NEAREST</constant>
    482 <constant>gl:REPEAT</constant>
    483 <constant>gl:CLAMP</constant>
    484 <constant>gl:S</constant>
    485 <constant>gl:T</constant>
    486 <constant>gl:R</constant>
    487 <constant>gl:Q</constant>
    488 <constant>gl:TEXTURE_GEN_R</constant>
    489 <constant>gl:TEXTURE_GEN_Q</constant>
    490 <constant>gl:VENDOR</constant>
    491 <constant>gl:RENDERER</constant>
    492 <constant>gl:VERSION</constant>
    493 <constant>gl:EXTENSIONS</constant>
    494 <constant>gl:NO_ERROR</constant>
    495 <constant>gl:INVALID_VALUE</constant>
    496 <constant>gl:INVALID_ENUM</constant>
    497 <constant>gl:INVALID_OPERATION</constant>
    498 <constant>gl:STACK_OVERFLOW</constant>
    499 <constant>gl:STACK_UNDERFLOW</constant>
    500 <constant>gl:OUT_OF_MEMORY</constant>
    501 <constant>gl:CURRENT_BIT</constant>
    502 <constant>gl:POINT_BIT</constant>
    503 <constant>gl:LINE_BIT</constant>
    504 <constant>gl:POLYGON_BIT</constant>
    505 <constant>gl:POLYGON_STIPPLE_BIT</constant>
    506 <constant>gl:PIXEL_MODE_BIT</constant>
    507 <constant>gl:LIGHTING_BIT</constant>
    508 <constant>gl:FOG_BIT</constant>
    509 <constant>gl:DEPTH_BUFFER_BIT</constant>
    510 <constant>gl:ACCUM_BUFFER_BIT</constant>
    511 <constant>gl:STENCIL_BUFFER_BIT</constant>
    512 <constant>gl:VIEWPORT_BIT</constant>
    513 <constant>gl:TRANSFORM_BIT</constant>
    514 <constant>gl:ENABLE_BIT</constant>
    515 <constant>gl:COLOR_BUFFER_BIT</constant>
    516 <constant>gl:HINT_BIT</constant>
    517 <constant>gl:EVAL_BIT</constant>
    518 <constant>gl:LIST_BIT</constant>
    519 <constant>gl:TEXTURE_BIT</constant>
    520 <constant>gl:SCISSOR_BIT</constant>
    521 <constant>gl:ALL_ATTRIB_BITS</constant>
    522 <constant>gl:PROXY_TEXTURE_1D</constant>
    523 <constant>gl:PROXY_TEXTURE_2D</constant>
    524 <constant>gl:TEXTURE_PRIORITY</constant>
    525 <constant>gl:TEXTURE_RESIDENT</constant>
    526 <constant>gl:TEXTURE_BINDING_1D</constant>
    527 <constant>gl:TEXTURE_BINDING_2D</constant>
    528 <constant>gl:TEXTURE_INTERNAL_FORMAT</constant>
    529 <constant>gl:ALPHA4</constant>
    530 <constant>gl:ALPHA8</constant>
    531 <constant>gl:ALPHA12</constant>
    532 <constant>gl:ALPHA16</constant>
    533 <constant>gl:LUMINANCE4</constant>
    534 <constant>gl:LUMINANCE8</constant>
    535 <constant>gl:LUMINANCE12</constant>
    536 <constant>gl:LUMINANCE16</constant>
    537 <constant>gl:LUMINANCE4_ALPHA4</constant>
    538 <constant>gl:LUMINANCE6_ALPHA2</constant>
    539 <constant>gl:LUMINANCE8_ALPHA8</constant>
    540 <constant>gl:LUMINANCE12_ALPHA4</constant>
    541 <constant>gl:LUMINANCE12_ALPHA12</constant>
    542 <constant>gl:LUMINANCE16_ALPHA16</constant>
    543 <constant>gl:INTENSITY</constant>
    544 <constant>gl:INTENSITY4</constant>
    545 <constant>gl:INTENSITY8</constant>
    546 <constant>gl:INTENSITY12</constant>
    547 <constant>gl:INTENSITY16</constant>
    548 <constant>gl:R3_G3_B2</constant>
    549 <constant>gl:RGB4</constant>
    550 <constant>gl:RGB5</constant>
    551 <constant>gl:RGB8</constant>
    552 <constant>gl:RGB10</constant>
    553 <constant>gl:RGB12</constant>
    554 <constant>gl:RGB16</constant>
    555 <constant>gl:RGBA2</constant>
    556 <constant>gl:RGBA4</constant>
    557 <constant>gl:RGB5_A1</constant>
    558 <constant>gl:RGBA8</constant>
    559 <constant>gl:RGB10_A2</constant>
    560 <constant>gl:RGBA12</constant>
    561 <constant>gl:RGBA16</constant>
    562 <constant>gl:CLIENT_PIXEL_STORE_BIT</constant>
    563 <constant>gl:CLIENT_VERTEX_ARRAY_BIT</constant>
    564 <constant>gl:ALL_CLIENT_ATTRIB_BITS</constant>
    565 <constant>gl:CLIENT_ALL_ATTRIB_BITS</constant>
    566 <constant>gl:RESCALE_NORMAL</constant>
    567 <constant>gl:CLAMP_TO_EDGE</constant>
    568 <constant>gl:MAX_ELEMENTS_VERTICES</constant>
    569 <constant>gl:MAX_ELEMENTS_INDICES</constant>
    570 <constant>gl:BGR</constant>
    571 <constant>gl:BGRA</constant>
    572 <constant>gl:UNSIGNED_BYTE_3_3_2</constant>
    573 <constant>gl:UNSIGNED_BYTE_2_3_3_REV</constant>
    574 <constant>gl:UNSIGNED_SHORT_5_6_5</constant>
    575 <constant>gl:UNSIGNED_SHORT_5_6_5_REV</constant>
    576 <constant>gl:UNSIGNED_SHORT_4_4_4_4</constant>
    577 <constant>gl:UNSIGNED_SHORT_4_4_4_4_REV</constant>
    578 <constant>gl:UNSIGNED_SHORT_5_5_5_1</constant>
    579 <constant>gl:UNSIGNED_SHORT_1_5_5_5_REV</constant>
    580 <constant>gl:UNSIGNED_INT_8_8_8_8</constant>
    581 <constant>gl:UNSIGNED_INT_8_8_8_8_REV</constant>
    582 <constant>gl:UNSIGNED_INT_10_10_10_2</constant>
    583 <constant>gl:UNSIGNED_INT_2_10_10_10_REV</constant>
    584 <constant>gl:LIGHT_MODEL_COLOR_CONTROL</constant>
    585 <constant>gl:SINGLE_COLOR</constant>
    586 <constant>gl:SEPARATE_SPECULAR_COLOR</constant>
    587 <constant>gl:TEXTURE_MIN_LOD</constant>
    588 <constant>gl:TEXTURE_MAX_LOD</constant>
    589 <constant>gl:TEXTURE_BASE_LEVEL</constant>
    590 <constant>gl:TEXTURE_MAX_LEVEL</constant>
    591 <constant>gl:SMOOTH_POINT_SIZE_RANGE</constant>
    592 <constant>gl:SMOOTH_POINT_SIZE_GRANULARITY</constant>
    593 <constant>gl:SMOOTH_LINE_WIDTH_RANGE</constant>
    594 <constant>gl:SMOOTH_LINE_WIDTH_GRANULARITY</constant>
    595 <constant>gl:ALIASED_POINT_SIZE_RANGE</constant>
    596 <constant>gl:ALIASED_LINE_WIDTH_RANGE</constant>
    597 <constant>gl:PACK_SKIP_IMAGES</constant>
    598 <constant>gl:PACK_IMAGE_HEIGHT</constant>
    599 <constant>gl:UNPACK_SKIP_IMAGES</constant>
    600 <constant>gl:UNPACK_IMAGE_HEIGHT</constant>
    601 <constant>gl:TEXTURE_3D</constant>
    602 <constant>gl:PROXY_TEXTURE_3D</constant>
    603 <constant>gl:TEXTURE_DEPTH</constant>
    604 <constant>gl:TEXTURE_WRAP_R</constant>
    605 <constant>gl:MAX_3D_TEXTURE_SIZE</constant>
    606 <constant>gl:TEXTURE_BINDING_3D</constant>
    607 <constant>gl:COLOR_TABLE</constant>
    608 <constant>gl:POST_CONVOLUTION_COLOR_TABLE</constant>
    609 <constant>gl:POST_COLOR_MATRIX_COLOR_TABLE</constant>
    610 <constant>gl:PROXY_COLOR_TABLE</constant>
    611 <constant>gl:PROXY_POST_CONVOLUTION_COLOR_TABLE</constant>
    612 <constant>gl:PROXY_POST_COLOR_MATRIX_COLOR_TABLE</constant>
    613 <constant>gl:COLOR_TABLE_SCALE</constant>
    614 <constant>gl:COLOR_TABLE_BIAS</constant>
    615 <constant>gl:COLOR_TABLE_FORMAT</constant>
    616 <constant>gl:COLOR_TABLE_WIDTH</constant>
    617 <constant>gl:COLOR_TABLE_RED_SIZE</constant>
    618 <constant>gl:COLOR_TABLE_GREEN_SIZE</constant>
    619 <constant>gl:COLOR_TABLE_BLUE_SIZE</constant>
    620 <constant>gl:COLOR_TABLE_ALPHA_SIZE</constant>
    621 <constant>gl:COLOR_TABLE_LUMINANCE_SIZE</constant>
    622 <constant>gl:COLOR_TABLE_INTENSITY_SIZE</constant>
    623 <constant>gl:CONVOLUTION_1D</constant>
    624 <constant>gl:CONVOLUTION_2D</constant>
    625 <constant>gl:SEPARABLE_2D</constant>
    626 <constant>gl:CONVOLUTION_BORDER_MODE</constant>
    627 <constant>gl:CONVOLUTION_FILTER_SCALE</constant>
    628 <constant>gl:CONVOLUTION_FILTER_BIAS</constant>
    629 <constant>gl:REDUCE</constant>
    630 <constant>gl:CONVOLUTION_FORMAT</constant>
    631 <constant>gl:CONVOLUTION_WIDTH</constant>
    632 <constant>gl:CONVOLUTION_HEIGHT</constant>
    633 <constant>gl:MAX_CONVOLUTION_WIDTH</constant>
    634 <constant>gl:MAX_CONVOLUTION_HEIGHT</constant>
    635 <constant>gl:POST_CONVOLUTION_RED_SCALE</constant>
    636 <constant>gl:POST_CONVOLUTION_GREEN_SCALE</constant>
    637 <constant>gl:POST_CONVOLUTION_BLUE_SCALE</constant>
    638 <constant>gl:POST_CONVOLUTION_ALPHA_SCALE</constant>
    639 <constant>gl:POST_CONVOLUTION_RED_BIAS</constant>
    640 <constant>gl:POST_CONVOLUTION_GREEN_BIAS</constant>
    641 <constant>gl:POST_CONVOLUTION_BLUE_BIAS</constant>
    642 <constant>gl:POST_CONVOLUTION_ALPHA_BIAS</constant>
    643 <constant>gl:CONSTANT_BORDER</constant>
    644 <constant>gl:REPLICATE_BORDER</constant>
    645 <constant>gl:CONVOLUTION_BORDER_COLOR</constant>
    646 <constant>gl:COLOR_MATRIX</constant>
    647 <constant>gl:COLOR_MATRIX_STACK_DEPTH</constant>
    648 <constant>gl:MAX_COLOR_MATRIX_STACK_DEPTH</constant>
    649 <constant>gl:POST_COLOR_MATRIX_RED_SCALE</constant>
    650 <constant>gl:POST_COLOR_MATRIX_GREEN_SCALE</constant>
    651 <constant>gl:POST_COLOR_MATRIX_BLUE_SCALE</constant>
    652 <constant>gl:POST_COLOR_MATRIX_ALPHA_SCALE</constant>
    653 <constant>gl:POST_COLOR_MATRIX_RED_BIAS</constant>
    654 <constant>gl:POST_COLOR_MATRIX_GREEN_BIAS</constant>
    655 <constant>gl:POST_COLOR_MATRIX_BLUE_BIAS</constant>
    656 <constant>gl:POST_COLOR_MATRIX_ALPHA_BIAS</constant>
    657 <constant>gl:HISTOGRAM</constant>
    658 <constant>gl:PROXY_HISTOGRAM</constant>
    659 <constant>gl:HISTOGRAM_WIDTH</constant>
    660 <constant>gl:HISTOGRAM_FORMAT</constant>
    661 <constant>gl:HISTOGRAM_RED_SIZE</constant>
    662 <constant>gl:HISTOGRAM_GREEN_SIZE</constant>
    663 <constant>gl:HISTOGRAM_BLUE_SIZE</constant>
    664 <constant>gl:HISTOGRAM_ALPHA_SIZE</constant>
    665 <constant>gl:HISTOGRAM_LUMINANCE_SIZE</constant>
    666 <constant>gl:HISTOGRAM_SINK</constant>
    667 <constant>gl:MINMAX</constant>
    668 <constant>gl:MINMAX_FORMAT</constant>
    669 <constant>gl:MINMAX_SINK</constant>
    670 <constant>gl:TABLE_TOO_LARGE</constant>
    671 <constant>gl:BLEND_EQUATION</constant>
    672 <constant>gl:MIN</constant>
    673 <constant>gl:MAX</constant>
    674 <constant>gl:FUNC_ADD</constant>
    675 <constant>gl:FUNC_SUBTRACT</constant>
    676 <constant>gl:FUNC_REVERSE_SUBTRACT</constant>
    677 <constant>gl:BLEND_COLOR</constant>
    678 <constant>gl:TEXTURE0</constant>
    679 <constant>gl:TEXTURE1</constant>
    680 <constant>gl:TEXTURE2</constant>
    681 <constant>gl:TEXTURE3</constant>
    682 <constant>gl:TEXTURE4</constant>
    683 <constant>gl:TEXTURE5</constant>
    684 <constant>gl:TEXTURE6</constant>
    685 <constant>gl:TEXTURE7</constant>
    686 <constant>gl:TEXTURE8</constant>
    687 <constant>gl:TEXTURE9</constant>
    688 <constant>gl:TEXTURE10</constant>
    689 <constant>gl:TEXTURE11</constant>
    690 <constant>gl:TEXTURE12</constant>
    691 <constant>gl:TEXTURE13</constant>
    692 <constant>gl:TEXTURE14</constant>
    693 <constant>gl:TEXTURE15</constant>
    694 <constant>gl:TEXTURE16</constant>
    695 <constant>gl:TEXTURE17</constant>
    696 <constant>gl:TEXTURE18</constant>
    697 <constant>gl:TEXTURE19</constant>
    698 <constant>gl:TEXTURE20</constant>
    699 <constant>gl:TEXTURE21</constant>
    700 <constant>gl:TEXTURE22</constant>
    701 <constant>gl:TEXTURE23</constant>
    702 <constant>gl:TEXTURE24</constant>
    703 <constant>gl:TEXTURE25</constant>
    704 <constant>gl:TEXTURE26</constant>
    705 <constant>gl:TEXTURE27</constant>
    706 <constant>gl:TEXTURE28</constant>
    707 <constant>gl:TEXTURE29</constant>
    708 <constant>gl:TEXTURE30</constant>
    709 <constant>gl:TEXTURE31</constant>
    710 <constant>gl:ACTIVE_TEXTURE</constant>
    711 <constant>gl:CLIENT_ACTIVE_TEXTURE</constant>
    712 <constant>gl:MAX_TEXTURE_UNITS</constant>
    713 <constant>gl:NORMAL_MAP</constant>
    714 <constant>gl:REFLECTION_MAP</constant>
    715 <constant>gl:TEXTURE_CUBE_MAP</constant>
    716 <constant>gl:TEXTURE_BINDING_CUBE_MAP</constant>
    717 <constant>gl:TEXTURE_CUBE_MAP_POSITIVE_X</constant>
    718 <constant>gl:TEXTURE_CUBE_MAP_NEGATIVE_X</constant>
    719 <constant>gl:TEXTURE_CUBE_MAP_POSITIVE_Y</constant>
    720 <constant>gl:TEXTURE_CUBE_MAP_NEGATIVE_Y</constant>
    721 <constant>gl:TEXTURE_CUBE_MAP_POSITIVE_Z</constant>
    722 <constant>gl:TEXTURE_CUBE_MAP_NEGATIVE_Z</constant>
    723 <constant>gl:PROXY_TEXTURE_CUBE_MAP</constant>
    724 <constant>gl:MAX_CUBE_MAP_TEXTURE_SIZE</constant>
    725 <constant>gl:COMPRESSED_ALPHA</constant>
    726 <constant>gl:COMPRESSED_LUMINANCE</constant>
    727 <constant>gl:COMPRESSED_LUMINANCE_ALPHA</constant>
    728 <constant>gl:COMPRESSED_INTENSITY</constant>
    729 <constant>gl:COMPRESSED_RGB</constant>
    730 <constant>gl:COMPRESSED_RGBA</constant>
    731 <constant>gl:TEXTURE_COMPRESSION_HINT</constant>
    732 <constant>gl:TEXTURE_COMPRESSED_IMAGE_SIZE</constant>
    733 <constant>gl:TEXTURE_COMPRESSED</constant>
    734 <constant>gl:NUM_COMPRESSED_TEXTURE_FORMATS</constant>
    735 <constant>gl:COMPRESSED_TEXTURE_FORMATS</constant>
    736 <constant>gl:MULTISAMPLE</constant>
    737 <constant>gl:SAMPLE_ALPHA_TO_COVERAGE</constant>
    738 <constant>gl:SAMPLE_ALPHA_TO_ONE</constant>
    739 <constant>gl:SAMPLE_COVERAGE</constant>
    740 <constant>gl:SAMPLE_BUFFERS</constant>
    741 <constant>gl:SAMPLES</constant>
    742 <constant>gl:SAMPLE_COVERAGE_VALUE</constant>
    743 <constant>gl:SAMPLE_COVERAGE_INVERT</constant>
    744 <constant>gl:MULTISAMPLE_BIT</constant>
    745 <constant>gl:TRANSPOSE_MODELVIEW_MATRIX</constant>
    746 <constant>gl:TRANSPOSE_PROJECTION_MATRIX</constant>
    747 <constant>gl:TRANSPOSE_TEXTURE_MATRIX</constant>
    748 <constant>gl:TRANSPOSE_COLOR_MATRIX</constant>
    749 <constant>gl:COMBINE</constant>
    750 <constant>gl:COMBINE_RGB</constant>
    751 <constant>gl:COMBINE_ALPHA</constant>
    752 <constant>gl:SOURCE0_RGB</constant>
    753 <constant>gl:SOURCE1_RGB</constant>
    754 <constant>gl:SOURCE2_RGB</constant>
    755 <constant>gl:SOURCE0_ALPHA</constant>
    756 <constant>gl:SOURCE1_ALPHA</constant>
    757 <constant>gl:SOURCE2_ALPHA</constant>
    758 <constant>gl:OPERAND0_RGB</constant>
    759 <constant>gl:OPERAND1_RGB</constant>
    760 <constant>gl:OPERAND2_RGB</constant>
    761 <constant>gl:OPERAND0_ALPHA</constant>
    762 <constant>gl:OPERAND1_ALPHA</constant>
    763 <constant>gl:OPERAND2_ALPHA</constant>
    764 <constant>gl:RGB_SCALE</constant>
    765 <constant>gl:ADD_SIGNED</constant>
    766 <constant>gl:INTERPOLATE</constant>
    767 <constant>gl:SUBTRACT</constant>
    768 <constant>gl:CONSTANT</constant>
    769 <constant>gl:PRIMARY_COLOR</constant>
    770 <constant>gl:PREVIOUS</constant>
    771 <constant>gl:DOT3_RGB</constant>
    772 <constant>gl:DOT3_RGBA</constant>
    773 <constant>gl:CLAMP_TO_BORDER</constant>
    774 
    775 <procedure>(gl:ClearIndex FLOAT)</procedure>
    776 <procedure>(gl:ClearColor FLOAT FLOAT FLOAT FLOAT)</procedure>
    777 <procedure>(gl:Clear UNSIGNED-INTEGER)</procedure>
    778 <procedure>(gl:IndexMask UNSIGNED-INTEGER)</procedure>
    779 <procedure>(gl:ColorMask UNSIGNED-CHAR UNSIGNED-CHAR UNSIGNED-CHAR UNSIGNED-CHAR)</procedure>
    780 <procedure>(gl:AlphaFunc UNSIGNED-INTEGER FLOAT)</procedure>
    781 <procedure>(gl:BlendFunc UNSIGNED-INTEGER UNSIGNED-INTEGER)</procedure>
    782 <procedure>(gl:LogicOp UNSIGNED-INTEGER)</procedure>
    783 <procedure>(gl:CullFace UNSIGNED-INTEGER)</procedure>
    784 <procedure>(gl:FrontFace UNSIGNED-INTEGER)</procedure>
    785 <procedure>(gl:PointSize FLOAT)</procedure>
    786 <procedure>(gl:LineWidth FLOAT)</procedure>
    787 <procedure>(gl:LineStipple INTEGER UNSIGNED-SHORT)</procedure>
    788 <procedure>(gl:PolygonMode UNSIGNED-INTEGER UNSIGNED-INTEGER)</procedure>
    789 <procedure>(gl:PolygonOffset FLOAT FLOAT)</procedure>
    790 <procedure>(gl:PolygonStipple U8VECTOR)</procedure>
    791 <procedure>(gl:GetPolygonStipple U8VECTOR)</procedure>
    792 <procedure>(gl:EdgeFlag UNSIGNED-CHAR)</procedure>
    793 <procedure>(gl:EdgeFlagv U8VECTOR)</procedure>
    794 <procedure>(gl:Scissor INTEGER INTEGER INTEGER INTEGER)</procedure>
    795 <procedure>(gl:ClipPlane UNSIGNED-INTEGER F64VECTOR)</procedure>
    796 <procedure>(gl:GetClipPlane UNSIGNED-INTEGER F64VECTOR)</procedure>
    797 <procedure>(gl:DrawBuffer UNSIGNED-INTEGER)</procedure>
    798 <procedure>(gl:ReadBuffer UNSIGNED-INTEGER)</procedure>
    799 <procedure>(gl:Enable UNSIGNED-INTEGER)</procedure>
    800 <procedure>(gl:Disable UNSIGNED-INTEGER)</procedure>
    801 <procedure>(gl:IsEnabled UNSIGNED-INTEGER) -> UNSIGNED-CHAR</procedure>
    802 <procedure>(gl:EnableClientState UNSIGNED-INTEGER)</procedure>
    803 <procedure>(gl:DisableClientState UNSIGNED-INTEGER)</procedure>
    804 <procedure>(gl:GetBooleanv UNSIGNED-INTEGER U8VECTOR)</procedure>
    805 <procedure>(gl:GetDoublev UNSIGNED-INTEGER F64VECTOR)</procedure>
    806 <procedure>(gl:GetFloatv UNSIGNED-INTEGER F32VECTOR)</procedure>
    807 <procedure>(gl:GetIntegerv UNSIGNED-INTEGER S32VECTOR)</procedure>
    808 <procedure>(gl:PushAttrib UNSIGNED-INTEGER)</procedure>
    809 <procedure>(gl:PopAttrib)</procedure>
    810 <procedure>(gl:PushClientAttrib UNSIGNED-INTEGER)</procedure>
    811 <procedure>(gl:PopClientAttrib)</procedure>
    812 <procedure>(gl:RenderMode UNSIGNED-INTEGER) -> INTEGER</procedure>
    813 <procedure>(gl:GetError) -> UNSIGNED-INTEGER</procedure>
    814 <procedure>(gl:GetString UNSIGNED-INTEGER) -> C-STRING</procedure>
    815 <procedure>(gl:Finish)</procedure>
    816 <procedure>(gl:Flush)</procedure>
    817 <procedure>(gl:Hint UNSIGNED-INTEGER UNSIGNED-INTEGER)</procedure>
    818 <procedure>(gl:ClearDepth DOUBLE)</procedure>
    819 <procedure>(gl:DepthFunc UNSIGNED-INTEGER)</procedure>
    820 <procedure>(gl:DepthMask UNSIGNED-CHAR)</procedure>
    821 <procedure>(gl:DepthRange DOUBLE DOUBLE)</procedure>
    822 <procedure>(gl:ClearAccum FLOAT FLOAT FLOAT FLOAT)</procedure>
    823 <procedure>(gl:Accum UNSIGNED-INTEGER FLOAT)</procedure>
    824 <procedure>(gl:MatrixMode UNSIGNED-INTEGER)</procedure>
    825 <procedure>(gl:Ortho DOUBLE DOUBLE DOUBLE DOUBLE DOUBLE DOUBLE)</procedure>
    826 <procedure>(gl:Frustum DOUBLE DOUBLE DOUBLE DOUBLE DOUBLE DOUBLE)</procedure>
    827 <procedure>(gl:Viewport INTEGER INTEGER INTEGER INTEGER)</procedure>
    828 <procedure>(gl:PushMatrix)</procedure>
    829 <procedure>(gl:PopMatrix)</procedure>
    830 <procedure>(gl:LoadIdentity)</procedure>
    831 <procedure>(gl:LoadMatrixd F64VECTOR)</procedure>
    832 <procedure>(gl:LoadMatrixf F32VECTOR)</procedure>
    833 <procedure>(gl:MultMatrixd F64VECTOR)</procedure>
    834 <procedure>(gl:MultMatrixf F32VECTOR)</procedure>
    835 <procedure>(gl:Rotated DOUBLE DOUBLE DOUBLE DOUBLE)</procedure>
    836 <procedure>(gl:Rotatef FLOAT FLOAT FLOAT FLOAT)</procedure>
    837 <procedure>(gl:Scaled DOUBLE DOUBLE DOUBLE)</procedure>
    838 <procedure>(gl:Scalef FLOAT FLOAT FLOAT)</procedure>
    839 <procedure>(gl:Translated DOUBLE DOUBLE DOUBLE)</procedure>
    840 <procedure>(gl:Translatef FLOAT FLOAT FLOAT)</procedure>
    841 <procedure>(gl:IsList UNSIGNED-INTEGER) -> UNSIGNED-CHAR</procedure>
    842 <procedure>(gl:DeleteLists UNSIGNED-INTEGER INTEGER)</procedure>
    843 <procedure>(gl:GenLists INTEGER) -> UNSIGNED-INTEGER</procedure>
    844 <procedure>(gl:NewList UNSIGNED-INTEGER UNSIGNED-INTEGER)</procedure>
    845 <procedure>(gl:EndList)</procedure>
    846 <procedure>(gl:CallList UNSIGNED-INTEGER)</procedure>
    847 <procedure>(gl:CallLists INTEGER UNSIGNED-INTEGER (POINTER VOID))</procedure>
    848 <procedure>(gl:ListBase UNSIGNED-INTEGER)</procedure>
    849 <procedure>(gl:Begin UNSIGNED-INTEGER)</procedure>
    850 <procedure>(gl:End)</procedure>
    851 <procedure>(gl:Vertex2d DOUBLE DOUBLE)</procedure>
    852 <procedure>(gl:Vertex2f FLOAT FLOAT)</procedure>
    853 <procedure>(gl:Vertex2i INTEGER INTEGER)</procedure>
    854 <procedure>(gl:Vertex2s SHORT SHORT)</procedure>
    855 <procedure>(gl:Vertex3d DOUBLE DOUBLE DOUBLE)</procedure>
    856 <procedure>(gl:Vertex3f FLOAT FLOAT FLOAT)</procedure>
    857 <procedure>(gl:Vertex3i INTEGER INTEGER INTEGER)</procedure>
    858 <procedure>(gl:Vertex3s SHORT SHORT SHORT)</procedure>
    859 <procedure>(gl:Vertex4d DOUBLE DOUBLE DOUBLE DOUBLE)</procedure>
    860 <procedure>(gl:Vertex4f FLOAT FLOAT FLOAT FLOAT)</procedure>
    861 <procedure>(gl:Vertex4i INTEGER INTEGER INTEGER INTEGER)</procedure>
    862 <procedure>(gl:Vertex4s SHORT SHORT SHORT SHORT)</procedure>
    863 <procedure>(gl:Vertex2dv F64VECTOR)</procedure>
    864 <procedure>(gl:Vertex2fv F32VECTOR)</procedure>
    865 <procedure>(gl:Vertex2iv S32VECTOR)</procedure>
    866 <procedure>(gl:Vertex2sv S16VECTOR)</procedure>
    867 <procedure>(gl:Vertex3dv F64VECTOR)</procedure>
    868 <procedure>(gl:Vertex3fv F32VECTOR)</procedure>
    869 <procedure>(gl:Vertex3iv S32VECTOR)</procedure>
    870 <procedure>(gl:Vertex3sv S16VECTOR)</procedure>
    871 <procedure>(gl:Vertex4dv F64VECTOR)</procedure>
    872 <procedure>(gl:Vertex4fv F32VECTOR)</procedure>
    873 <procedure>(gl:Vertex4iv S32VECTOR)</procedure>
    874 <procedure>(gl:Vertex4sv S16VECTOR)</procedure>
    875 <procedure>(gl:Normal3b BYTE BYTE BYTE)</procedure>
    876 <procedure>(gl:Normal3d DOUBLE DOUBLE DOUBLE)</procedure>
    877 <procedure>(gl:Normal3f FLOAT FLOAT FLOAT)</procedure>
    878 <procedure>(gl:Normal3i INTEGER INTEGER INTEGER)</procedure>
    879 <procedure>(gl:Normal3s SHORT SHORT SHORT)</procedure>
    880 <procedure>(gl:Normal3bv S8VECTOR)</procedure>
    881 <procedure>(gl:Normal3dv F64VECTOR)</procedure>
    882 <procedure>(gl:Normal3fv F32VECTOR)</procedure>
    883 <procedure>(gl:Normal3iv S32VECTOR)</procedure>
    884 <procedure>(gl:Normal3sv S16VECTOR)</procedure>
    885 <procedure>(gl:Indexd DOUBLE)</procedure>
    886 <procedure>(gl:Indexf FLOAT)</procedure>
    887 <procedure>(gl:Indexi INTEGER)</procedure>
    888 <procedure>(gl:Indexs SHORT)</procedure>
    889 <procedure>(gl:Indexub U8VECTOR)</procedure>
    890 <procedure>(gl:Indexdv F64VECTOR)</procedure>
    891 <procedure>(gl:Indexfv F32VECTOR)</procedure>
    892 <procedure>(gl:Indexiv S32VECTOR)</procedure>
    893 <procedure>(gl:Indexsv S16VECTOR)</procedure>
    894 <procedure>(gl:Indexubv U8VECTOR)</procedure>
    895 <procedure>(gl:Color3b BYTE BYTE BYTE)</procedure>
    896 <procedure>(gl:Color3d DOUBLE DOUBLE DOUBLE)</procedure>
    897 <procedure>(gl:Color3f FLOAT FLOAT FLOAT)</procedure>
    898 <procedure>(gl:Color3i INTEGER INTEGER INTEGER)</procedure>
    899 <procedure>(gl:Color3s SHORT SHORT SHORT)</procedure>
    900 <procedure>(gl:Color3ub UNSIGNED-BYTE UNSIGNED-BYTE UNSIGNED-BYTE)</procedure>
    901 <procedure>(gl:Color3ui UNSIGNED-INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER)</procedure>
    902 <procedure>(gl:Color3us UNSIGNED-SHORT UNSIGNED-SHORT UNSIGNED-SHORT)</procedure>
    903 <procedure>(gl:Color4b BYTE BYTE BYTE BYTE)</procedure>
    904 <procedure>(gl:Color4d DOUBLE DOUBLE DOUBLE DOUBLE)</procedure>
    905 <procedure>(gl:Color4f FLOAT FLOAT FLOAT FLOAT)</procedure>
    906 <procedure>(gl:Color4i INTEGER INTEGER INTEGER INTEGER)</procedure>
    907 <procedure>(gl:Color4s SHORT SHORT SHORT SHORT)</procedure>
    908 <procedure>(gl:Color4ub UNSIGNED-BYTE UNSIGNED-BYTE UNSIGNED-BYTE UNSIGNED-BYTE)</procedure>
    909 <procedure>(gl:Color4ui UNSIGNED-INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER)</procedure>
    910 <procedure>(gl:Color4us UNSIGNED-SHORT UNSIGNED-SHORT UNSIGNED-SHORT UNSIGNED-SHORT)</procedure>
    911 <procedure>(gl:Color3bv S8VECTOR)</procedure>
    912 <procedure>(gl:Color3dv F64VECTOR)</procedure>
    913 <procedure>(gl:Color3fv F32VECTOR)</procedure>
    914 <procedure>(gl:Color3iv S32VECTOR)</procedure>
    915 <procedure>(gl:Color3sv S16VECTOR)</procedure>
    916 <procedure>(gl:Color3ubv U8VECTOR)</procedure>
    917 <procedure>(gl:Color3uiv U32VECTOR)</procedure>
    918 <procedure>(gl:Color3usv U16VECTOR)</procedure>
    919 <procedure>(gl:Color4bv C-STRING)</procedure>
    920 <procedure>(gl:Color4dv F64VECTOR)</procedure>
    921 <procedure>(gl:Color4fv F32VECTOR)</procedure>
    922 <procedure>(gl:Color4iv S32VECTOR)</procedure>
    923 <procedure>(gl:Color4sv S16VECTOR)</procedure>
    924 <procedure>(gl:Color4ubv U8VECTOR)</procedure>
    925 <procedure>(gl:Color4uiv U32VECTOR)</procedure>
    926 <procedure>(gl:Color4usv U16VECTOR)</procedure>
    927 <procedure>(gl:TexCoord1d DOUBLE)</procedure>
    928 <procedure>(gl:TexCoord1f FLOAT)</procedure>
    929 <procedure>(gl:TexCoord1i INTEGER)</procedure>
    930 <procedure>(gl:TexCoord1s SHORT)</procedure>
    931 <procedure>(gl:TexCoord2d DOUBLE DOUBLE)</procedure>
    932 <procedure>(gl:TexCoord2f FLOAT FLOAT)</procedure>
    933 <procedure>(gl:TexCoord2i INTEGER INTEGER)</procedure>
    934 <procedure>(gl:TexCoord2s SHORT SHORT)</procedure>
    935 <procedure>(gl:TexCoord3d DOUBLE DOUBLE DOUBLE)</procedure>
    936 <procedure>(gl:TexCoord3f FLOAT FLOAT FLOAT)</procedure>
    937 <procedure>(gl:TexCoord3i INTEGER INTEGER INTEGER)</procedure>
    938 <procedure>(gl:TexCoord3s SHORT SHORT SHORT)</procedure>
    939 <procedure>(gl:TexCoord4d DOUBLE DOUBLE DOUBLE DOUBLE)</procedure>
    940 <procedure>(gl:TexCoord4f FLOAT FLOAT FLOAT FLOAT)</procedure>
    941 <procedure>(gl:TexCoord4i INTEGER INTEGER INTEGER INTEGER)</procedure>
    942 <procedure>(gl:TexCoord4s SHORT SHORT SHORT SHORT)</procedure>
    943 <procedure>(gl:TexCoord1dv F64VECTOR)</procedure>
    944 <procedure>(gl:TexCoord1fv F32VECTOR)</procedure>
    945 <procedure>(gl:TexCoord1iv S32VECTOR)</procedure>
    946 <procedure>(gl:TexCoord1sv S16VECTOR)</procedure>
    947 <procedure>(gl:TexCoord2dv F64VECTOR)</procedure>
    948 <procedure>(gl:TexCoord2fv F32VECTOR)</procedure>
    949 <procedure>(gl:TexCoord2iv S32VECTOR)</procedure>
    950 <procedure>(gl:TexCoord2sv S16VECTOR)</procedure>
    951 <procedure>(gl:TexCoord3dv F64VECTOR)</procedure>
    952 <procedure>(gl:TexCoord3fv F32VECTOR)</procedure>
    953 <procedure>(gl:TexCoord3iv S32VECTOR)</procedure>
    954 <procedure>(gl:TexCoord3sv S16VECTOR)</procedure>
    955 <procedure>(gl:TexCoord4dv F64VECTOR)</procedure>
    956 <procedure>(gl:TexCoord4fv F32VECTOR)</procedure>
    957 <procedure>(gl:TexCoord4iv S32VECTOR)</procedure>
    958 <procedure>(gl:TexCoord4sv S16VECTOR)</procedure>
    959 <procedure>(gl:RasterPos2d DOUBLE DOUBLE)</procedure>
    960 <procedure>(gl:RasterPos2f FLOAT FLOAT)</procedure>
    961 <procedure>(gl:RasterPos2i INTEGER INTEGER)</procedure>
    962 <procedure>(gl:RasterPos2s SHORT SHORT)</procedure>
    963 <procedure>(gl:RasterPos3d DOUBLE DOUBLE DOUBLE)</procedure>
    964 <procedure>(gl:RasterPos3f FLOAT FLOAT FLOAT)</procedure>
    965 <procedure>(gl:RasterPos3i INTEGER INTEGER INTEGER)</procedure>
    966 <procedure>(gl:RasterPos3s SHORT SHORT SHORT)</procedure>
    967 <procedure>(gl:RasterPos4d DOUBLE DOUBLE DOUBLE DOUBLE)</procedure>
    968 <procedure>(gl:RasterPos4f FLOAT FLOAT FLOAT FLOAT)</procedure>
    969 <procedure>(gl:RasterPos4i INTEGER INTEGER INTEGER INTEGER)</procedure>
    970 <procedure>(gl:RasterPos4s SHORT SHORT SHORT SHORT)</procedure>
    971 <procedure>(gl:RasterPos2dv F64VECTOR)</procedure>
    972 <procedure>(gl:RasterPos2fv F32VECTOR)</procedure>
    973 <procedure>(gl:RasterPos2iv S32VECTOR)</procedure>
    974 <procedure>(gl:RasterPos2sv S16VECTOR)</procedure>
    975 <procedure>(gl:RasterPos3dv F64VECTOR)</procedure>
    976 <procedure>(gl:RasterPos3fv F32VECTOR)</procedure>
    977 <procedure>(gl:RasterPos3iv S32VECTOR)</procedure>
    978 <procedure>(gl:RasterPos3sv S16VECTOR)</procedure>
    979 <procedure>(gl:RasterPos4dv F64VECTOR)</procedure>
    980 <procedure>(gl:RasterPos4fv F32VECTOR)</procedure>
    981 <procedure>(gl:RasterPos4iv S32VECTOR)</procedure>
    982 <procedure>(gl:RasterPos4sv S16VECTOR)</procedure>
    983 <procedure>(gl:Rectd DOUBLE DOUBLE DOUBLE DOUBLE)</procedure>
    984 <procedure>(gl:Rectf FLOAT FLOAT FLOAT FLOAT)</procedure>
    985 <procedure>(gl:Recti INTEGER INTEGER INTEGER INTEGER)</procedure>
    986 <procedure>(gl:Rects SHORT SHORT SHORT SHORT)</procedure>
    987 <procedure>(gl:Rectdv F64VECTOR F64VECTOR)</procedure>
    988 <procedure>(gl:Rectfv F32VECTOR F32VECTOR)</procedure>
    989 <procedure>(gl:Rectiv S32VECTOR S32VECTOR)</procedure>
    990 <procedure>(gl:Rectsv S16VECTOR S16VECTOR)</procedure>
    991 <procedure>(gl:VertexPointer INTEGER UNSIGNED-INTEGER INTEGER (POINTER VOID))</procedure>
    992 <procedure>(gl:NormalPointer UNSIGNED-INTEGER INTEGER (POINTER VOID))</procedure>
    993 <procedure>(gl:ColorPointer INTEGER UNSIGNED-INTEGER INTEGER (POINTER VOID))</procedure>
    994 <procedure>(gl:IndexPointer UNSIGNED-INTEGER INTEGER (POINTER VOID))</procedure>
    995 <procedure>(gl:TexCoordPointer INTEGER UNSIGNED-INTEGER INTEGER (POINTER VOID))</procedure>
    996 <procedure>(gl:EdgeFlagPointer INTEGER (POINTER VOID))</procedure>
    997 <procedure>(gl:GetPointerv UNSIGNED-INTEGER (POINTER (POINTER VOID)))</procedure>
    998 <procedure>(gl:ArrayElement INTEGER)</procedure>
    999 <procedure>(gl:DrawArrays UNSIGNED-INTEGER INTEGER INTEGER)</procedure>
    1000 <procedure>(gl:DrawElements UNSIGNED-INTEGER INTEGER UNSIGNED-INTEGER (POINTER VOID))</procedure>
    1001 <procedure>(gl:InterleavedArrays UNSIGNED-INTEGER INTEGER (POINTER VOID))</procedure>
    1002 <procedure>(gl:ShadeModel UNSIGNED-INTEGER)</procedure>
    1003 <procedure>(gl:Lightf UNSIGNED-INTEGER UNSIGNED-INTEGER FLOAT)</procedure>
    1004 <procedure>(gl:Lighti UNSIGNED-INTEGER UNSIGNED-INTEGER INTEGER)</procedure>
    1005 <procedure>(gl:Lightfv UNSIGNED-INTEGER UNSIGNED-INTEGER F32VECTOR)</procedure>
    1006 <procedure>(gl:Lightiv UNSIGNED-INTEGER UNSIGNED-INTEGER S32VECTOR)</procedure>
    1007 <procedure>(gl:GetLightfv UNSIGNED-INTEGER UNSIGNED-INTEGER F32VECTOR)</procedure>
    1008 <procedure>(gl:GetLightiv UNSIGNED-INTEGER UNSIGNED-INTEGER S32VECTOR)</procedure>
    1009 <procedure>(gl:LightModelf UNSIGNED-INTEGER FLOAT)</procedure>
    1010 <procedure>(gl:LightModeli UNSIGNED-INTEGER INTEGER)</procedure>
    1011 <procedure>(gl:LightModelfv UNSIGNED-INTEGER F32VECTOR)</procedure>
    1012 <procedure>(gl:LightModeliv UNSIGNED-INTEGER S32VECTOR)</procedure>
    1013 <procedure>(gl:Materialf UNSIGNED-INTEGER UNSIGNED-INTEGER FLOAT)</procedure>
    1014 <procedure>(gl:Materiali UNSIGNED-INTEGER UNSIGNED-INTEGER INTEGER)</procedure>
    1015 <procedure>(gl:Materialfv UNSIGNED-INTEGER UNSIGNED-INTEGER F32VECTOR)</procedure>
    1016 <procedure>(gl:Materialiv UNSIGNED-INTEGER UNSIGNED-INTEGER S32VECTOR)</procedure>
    1017 <procedure>(gl:GetMaterialfv UNSIGNED-INTEGER UNSIGNED-INTEGER F32VECTOR)</procedure>
    1018 <procedure>(gl:GetMaterialiv UNSIGNED-INTEGER UNSIGNED-INTEGER S32VECTOR)</procedure>
    1019 <procedure>(gl:ColorMaterial UNSIGNED-INTEGER UNSIGNED-INTEGER)</procedure>
    1020 <procedure>(gl:PixelZoom FLOAT FLOAT)</procedure>
    1021 <procedure>(gl:PixelStoref UNSIGNED-INTEGER FLOAT)</procedure>
    1022 <procedure>(gl:PixelStorei UNSIGNED-INTEGER INTEGER)</procedure>
    1023 <procedure>(gl:PixelTransferf UNSIGNED-INTEGER FLOAT)</procedure>
    1024 <procedure>(gl:PixelTransferi UNSIGNED-INTEGER INTEGER)</procedure>
    1025 <procedure>(gl:PixelMapfv UNSIGNED-INTEGER INTEGER F32VECTOR)</procedure>
    1026 <procedure>(gl:PixelMapuiv UNSIGNED-INTEGER INTEGER U32VECTOR)</procedure>
    1027 <procedure>(gl:PixelMapusv UNSIGNED-INTEGER INTEGER U16VECTOR)</procedure>
    1028 <procedure>(gl:GetPixelMapfv UNSIGNED-INTEGER F32VECTOR)</procedure>
    1029 <procedure>(gl:GetPixelMapuiv UNSIGNED-INTEGER U32VECTOR)</procedure>
    1030 <procedure>(gl:GetPixelMapusv UNSIGNED-INTEGER U16VECTOR)</procedure>
    1031 <procedure>(gl:Bitmap INTEGER INTEGER FLOAT FLOAT FLOAT FLOAT U8VECTOR)</procedure>
    1032 <procedure>(gl:ReadPixels INTEGER INTEGER INTEGER INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER (POINTER VOID))</procedure>
    1033 <procedure>(gl:DrawPixels INTEGER INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER (POINTER VOID))</procedure>
    1034 <procedure>(gl:CopyPixels INTEGER INTEGER INTEGER INTEGER UNSIGNED-INTEGER)</procedure>
    1035 <procedure>(gl:StencilFunc UNSIGNED-INTEGER INTEGER UNSIGNED-INTEGER)</procedure>
    1036 <procedure>(gl:StencilMask UNSIGNED-INTEGER)</procedure>
    1037 <procedure>(gl:StencilOp UNSIGNED-INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER)</procedure>
    1038 <procedure>(gl:ClearStencil INTEGER)</procedure>
    1039 <procedure>(gl:TexGend UNSIGNED-INTEGER UNSIGNED-INTEGER DOUBLE)</procedure>
    1040 <procedure>(gl:TexGenf UNSIGNED-INTEGER UNSIGNED-INTEGER FLOAT)</procedure>
    1041 <procedure>(gl:TexGeni UNSIGNED-INTEGER UNSIGNED-INTEGER INTEGER)</procedure>
    1042 <procedure>(gl:TexGendv UNSIGNED-INTEGER UNSIGNED-INTEGER F64VECTOR)</procedure>
    1043 <procedure>(gl:TexGenfv UNSIGNED-INTEGER UNSIGNED-INTEGER F32VECTOR)</procedure>
    1044 <procedure>(gl:TexGeniv UNSIGNED-INTEGER UNSIGNED-INTEGER S32VECTOR)</procedure>
    1045 <procedure>(gl:GetTexGendv UNSIGNED-INTEGER UNSIGNED-INTEGER F64VECTOR)</procedure>
    1046 <procedure>(gl:GetTexGenfv UNSIGNED-INTEGER UNSIGNED-INTEGER F32VECTOR)</procedure>
    1047 <procedure>(gl:GetTexGeniv UNSIGNED-INTEGER UNSIGNED-INTEGER S32VECTOR)</procedure>
    1048 <procedure>(gl:TexEnvf UNSIGNED-INTEGER UNSIGNED-INTEGER FLOAT)</procedure>
    1049 <procedure>(gl:TexEnvi UNSIGNED-INTEGER UNSIGNED-INTEGER INTEGER)</procedure>
    1050 <procedure>(gl:TexEnvfv UNSIGNED-INTEGER UNSIGNED-INTEGER F32VECTOR)</procedure>
    1051 <procedure>(gl:TexEnviv UNSIGNED-INTEGER UNSIGNED-INTEGER S32VECTOR)</procedure>
    1052 <procedure>(gl:GetTexEnvfv UNSIGNED-INTEGER UNSIGNED-INTEGER F32VECTOR)</procedure>
    1053 <procedure>(gl:GetTexEnviv UNSIGNED-INTEGER UNSIGNED-INTEGER S32VECTOR)</procedure>
    1054 <procedure>(gl:TexParameterf UNSIGNED-INTEGER UNSIGNED-INTEGER FLOAT)</procedure>
    1055 <procedure>(gl:TexParameteri UNSIGNED-INTEGER UNSIGNED-INTEGER INTEGER)</procedure>
    1056 <procedure>(gl:TexParameterfv UNSIGNED-INTEGER UNSIGNED-INTEGER F32VECTOR)</procedure>
    1057 <procedure>(gl:TexParameteriv UNSIGNED-INTEGER UNSIGNED-INTEGER S32VECTOR)</procedure>
    1058 <procedure>(gl:GetTexParameterfv UNSIGNED-INTEGER UNSIGNED-INTEGER F32VECTOR)</procedure>
    1059 <procedure>(gl:GetTexParameteriv UNSIGNED-INTEGER UNSIGNED-INTEGER S32VECTOR)</procedure>
    1060 <procedure>(gl:GetTexLevelParameterfv UNSIGNED-INTEGER INTEGER UNSIGNED-INTEGER F32VECTOR)</procedure>
    1061 <procedure>(gl:GetTexLevelParameteriv UNSIGNED-INTEGER INTEGER UNSIGNED-INTEGER S32VECTOR)</procedure>
    1062 <procedure>(gl:TexImage1D UNSIGNED-INTEGER INTEGER INTEGER INTEGER INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER (POINTER VOID))</procedure>
    1063 <procedure>(gl:TexImage2D UNSIGNED-INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER (POINTER VOID))</procedure>
    1064 <procedure>(gl:GetTexImage UNSIGNED-INTEGER INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER (POINTER VOID))</procedure>
    1065 <procedure>(gl:GenTextures INTEGER U32VECTOR)</procedure>
    1066 <procedure>(gl:DeleteTextures INTEGER U32VECTOR)</procedure>
    1067 <procedure>(gl:BindTexture UNSIGNED-INTEGER UNSIGNED-INTEGER)</procedure>
    1068 <procedure>(gl:PrioritizeTextures INTEGER U32VECTOR F32VECTOR)</procedure>
    1069 <procedure>(gl:AreTexturesResident INTEGER U32VECTOR U8VECTOR) -> UNSIGNED-CHAR</procedure>
    1070 <procedure>(gl:IsTexture UNSIGNED-INTEGER) -> UNSIGNED-CHAR</procedure>
    1071 <procedure>(gl:TexSubImage1D UNSIGNED-INTEGER INTEGER INTEGER INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER (POINTER VOID))</procedure>
    1072 <procedure>(gl:TexSubImage2D UNSIGNED-INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER (POINTER VOID))</procedure>
    1073 <procedure>(gl:CopyTexImage1D UNSIGNED-INTEGER INTEGER UNSIGNED-INTEGER INTEGER INTEGER INTEGER INTEGER)</procedure>
    1074 <procedure>(gl:CopyTexImage2D UNSIGNED-INTEGER INTEGER UNSIGNED-INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER)</procedure>
    1075 <procedure>(gl:CopyTexSubImage1D UNSIGNED-INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER)</procedure>
    1076 <procedure>(gl:CopyTexSubImage2D UNSIGNED-INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER)</procedure>
    1077 <procedure>(gl:Map1d UNSIGNED-INTEGER DOUBLE DOUBLE INTEGER INTEGER F64VECTOR)</procedure>
    1078 <procedure>(gl:Map1f UNSIGNED-INTEGER FLOAT FLOAT INTEGER INTEGER F32VECTOR)</procedure>
    1079 <procedure>(gl:Map2d UNSIGNED-INTEGER DOUBLE DOUBLE INTEGER INTEGER DOUBLE DOUBLE INTEGER INTEGER F64VECTOR)</procedure>
    1080 <procedure>(gl:Map2f UNSIGNED-INTEGER FLOAT FLOAT INTEGER INTEGER FLOAT FLOAT INTEGER INTEGER F32VECTOR)</procedure>
    1081 <procedure>(gl:GetMapdv UNSIGNED-INTEGER UNSIGNED-INTEGER F64VECTOR)</procedure>
    1082 <procedure>(gl:GetMapfv UNSIGNED-INTEGER UNSIGNED-INTEGER F32VECTOR)</procedure>
    1083 <procedure>(gl:GetMapiv UNSIGNED-INTEGER UNSIGNED-INTEGER S32VECTOR)</procedure>
    1084 <procedure>(gl:EvalCoord1d DOUBLE)</procedure>
    1085 <procedure>(gl:EvalCoord1f FLOAT)</procedure>
    1086 <procedure>(gl:EvalCoord1dv F64VECTOR)</procedure>
    1087 <procedure>(gl:EvalCoord1fv F32VECTOR)</procedure>
    1088 <procedure>(gl:EvalCoord2d DOUBLE DOUBLE)</procedure>
    1089 <procedure>(gl:EvalCoord2f FLOAT FLOAT)</procedure>
    1090 <procedure>(gl:EvalCoord2dv F64VECTOR)</procedure>
    1091 <procedure>(gl:EvalCoord2fv F32VECTOR)</procedure>
    1092 <procedure>(gl:MapGrid1d INTEGER DOUBLE DOUBLE)</procedure>
    1093 <procedure>(gl:MapGrid1f INTEGER FLOAT FLOAT)</procedure>
    1094 <procedure>(gl:MapGrid2d INTEGER DOUBLE DOUBLE INTEGER DOUBLE DOUBLE)</procedure>
    1095 <procedure>(gl:MapGrid2f INTEGER FLOAT FLOAT INTEGER FLOAT FLOAT)</procedure>
    1096 <procedure>(gl:EvalPoint1 INTEGER)</procedure>
    1097 <procedure>(gl:EvalPoint2 INTEGER INTEGER)</procedure>
    1098 <procedure>(gl:EvalMesh1 UNSIGNED-INTEGER INTEGER INTEGER)</procedure>
    1099 <procedure>(gl:EvalMesh2 UNSIGNED-INTEGER INTEGER INTEGER INTEGER INTEGER)</procedure>
    1100 <procedure>(gl:Fogf UNSIGNED-INTEGER FLOAT)</procedure>
    1101 <procedure>(gl:Fogi UNSIGNED-INTEGER INTEGER)</procedure>
    1102 <procedure>(gl:Fogfv UNSIGNED-INTEGER F32VECTOR)</procedure>
    1103 <procedure>(gl:Fogiv UNSIGNED-INTEGER S32VECTOR)</procedure>
    1104 <procedure>(gl:FeedbackBuffer INTEGER UNSIGNED-INTEGER F32VECTOR)</procedure>
    1105 <procedure>(gl:PassThrough FLOAT)</procedure>
    1106 <procedure>(gl:SelectBuffer INTEGER U32VECTOR)</procedure>
    1107 <procedure>(gl:InitNames)</procedure>
    1108 <procedure>(gl:LoadName UNSIGNED-INTEGER)</procedure>
    1109 <procedure>(gl:PushName UNSIGNED-INTEGER)</procedure>
    1110 <procedure>(gl:PopName)</procedure>
    1111 <procedure>(gl:DrawRangeElements UNSIGNED-INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER INTEGER UNSIGNED-INTEGER (POINTER VOID))</procedure>
    1112 <procedure>(gl:TexImage3D UNSIGNED-INTEGER INTEGER UNSIGNED-INTEGER INTEGER INTEGER INTEGER INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER (POINTER VOID))</procedure>
    1113 <procedure>(gl:TexSubImage3D UNSIGNED-INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER (POINTER VOID))</procedure>
    1114 <procedure>(gl:CopyTexSubImage3D UNSIGNED-INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER)</procedure>
    1115 <procedure>(gl:ColorTable UNSIGNED-INTEGER UNSIGNED-INTEGER INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER (POINTER VOID))</procedure>
    1116 <procedure>(gl:ColorSubTable UNSIGNED-INTEGER INTEGER INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER (POINTER VOID))</procedure>
    1117 <procedure>(gl:ColorTableParameteriv UNSIGNED-INTEGER UNSIGNED-INTEGER S32VECTOR)</procedure>
    1118 <procedure>(gl:ColorTableParameterfv UNSIGNED-INTEGER UNSIGNED-INTEGER F32VECTOR)</procedure>
    1119 <procedure>(gl:CopyColorSubTable UNSIGNED-INTEGER INTEGER INTEGER INTEGER INTEGER)</procedure>
    1120 <procedure>(gl:CopyColorTable UNSIGNED-INTEGER UNSIGNED-INTEGER INTEGER INTEGER INTEGER)</procedure>
    1121 <procedure>(gl:GetColorTable UNSIGNED-INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER (POINTER VOID))</procedure>
    1122 <procedure>(gl:GetColorTableParameterfv UNSIGNED-INTEGER UNSIGNED-INTEGER F32VECTOR)</procedure>
    1123 <procedure>(gl:GetColorTableParameteriv UNSIGNED-INTEGER UNSIGNED-INTEGER S32VECTOR)</procedure>
    1124 <procedure>(gl:BlendEquation UNSIGNED-INTEGER)</procedure>
    1125 <procedure>(gl:BlendColor FLOAT FLOAT FLOAT FLOAT)</procedure>
    1126 <procedure>(gl:Histogram UNSIGNED-INTEGER INTEGER UNSIGNED-INTEGER UNSIGNED-CHAR)</procedure>
    1127 <procedure>(gl:ResetHistogram UNSIGNED-INTEGER)</procedure>
    1128 <procedure>(gl:GetHistogram UNSIGNED-INTEGER UNSIGNED-CHAR UNSIGNED-INTEGER UNSIGNED-INTEGER (POINTER VOID))</procedure>
    1129 <procedure>(gl:GetHistogramParameterfv UNSIGNED-INTEGER UNSIGNED-INTEGER F32VECTOR)</procedure>
    1130 <procedure>(gl:GetHistogramParameteriv UNSIGNED-INTEGER UNSIGNED-INTEGER S32VECTOR)</procedure>
    1131 <procedure>(gl:Minmax UNSIGNED-INTEGER UNSIGNED-INTEGER UNSIGNED-CHAR)</procedure>
    1132 <procedure>(gl:ResetMinmax UNSIGNED-INTEGER)</procedure>
    1133 <procedure>(gl:GetMinmax UNSIGNED-INTEGER UNSIGNED-CHAR UNSIGNED-INTEGER UNSIGNED-INTEGER (POINTER VOID))</procedure>
    1134 <procedure>(gl:GetMinmaxParameterfv UNSIGNED-INTEGER UNSIGNED-INTEGER F32VECTOR)</procedure>
    1135 <procedure>(gl:GetMinmaxParameteriv UNSIGNED-INTEGER UNSIGNED-INTEGER S32VECTOR)</procedure>
    1136 <procedure>(gl:ConvolutionFilter1D UNSIGNED-INTEGER UNSIGNED-INTEGER INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER (POINTER VOID))</procedure>
    1137 <procedure>(gl:ConvolutionFilter2D UNSIGNED-INTEGER UNSIGNED-INTEGER INTEGER INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER (POINTER VOID))</procedure>
    1138 <procedure>(gl:ConvolutionParameterf UNSIGNED-INTEGER UNSIGNED-INTEGER FLOAT)</procedure>
    1139 <procedure>(gl:ConvolutionParameterfv UNSIGNED-INTEGER UNSIGNED-INTEGER F32VECTOR)</procedure>
    1140 <procedure>(gl:ConvolutionParameteri UNSIGNED-INTEGER UNSIGNED-INTEGER INTEGER)</procedure>
    1141 <procedure>(gl:ConvolutionParameteriv UNSIGNED-INTEGER UNSIGNED-INTEGER S32VECTOR)</procedure>
    1142 <procedure>(gl:CopyConvolutionFilter1D UNSIGNED-INTEGER UNSIGNED-INTEGER INTEGER INTEGER INTEGER)</procedure>
    1143 <procedure>(gl:CopyConvolutionFilter2D UNSIGNED-INTEGER UNSIGNED-INTEGER INTEGER INTEGER INTEGER INTEGER)</procedure>
    1144 <procedure>(gl:GetConvolutionFilter UNSIGNED-INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER (POINTER VOID))</procedure>
    1145 <procedure>(gl:GetConvolutionParameterfv UNSIGNED-INTEGER UNSIGNED-INTEGER F32VECTOR)</procedure>
    1146 <procedure>(gl:GetConvolutionParameteriv UNSIGNED-INTEGER UNSIGNED-INTEGER S32VECTOR)</procedure>
    1147 <procedure>(gl:SeparableFilter2D UNSIGNED-INTEGER UNSIGNED-INTEGER INTEGER INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER (POINTER VOID) (POINTER VOID))</procedure>
    1148 <procedure>(gl:GetSeparableFilter UNSIGNED-INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER (POINTER VOID) (POINTER VOID) (POINTER VOID))</procedure>
    1149 <procedure>(gl:ActiveTexture UNSIGNED-INTEGER)</procedure>
    1150 <procedure>(gl:ClientActiveTexture UNSIGNED-INTEGER)</procedure>
    1151 <procedure>(gl:CompressedTexImage1D UNSIGNED-INTEGER INTEGER UNSIGNED-INTEGER INTEGER INTEGER INTEGER (POINTER VOID))</procedure>
    1152 <procedure>(gl:CompressedTexImage2D UNSIGNED-INTEGER INTEGER UNSIGNED-INTEGER INTEGER INTEGER INTEGER INTEGER (POINTER VOID))</procedure>
    1153 <procedure>(gl:CompressedTexImage3D UNSIGNED-INTEGER INTEGER UNSIGNED-INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER (POINTER VOID))</procedure>
    1154 <procedure>(gl:CompressedTexSubImage1D UNSIGNED-INTEGER INTEGER INTEGER INTEGER UNSIGNED-INTEGER INTEGER (POINTER VOID))</procedure>
    1155 <procedure>(gl:CompressedTexSubImage2D UNSIGNED-INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER UNSIGNED-INTEGER INTEGER (POINTER VOID))</procedure>
    1156 <procedure>(gl:CompressedTexSubImage3D UNSIGNED-INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER UNSIGNED-INTEGER INTEGER (POINTER VOID))</procedure>
    1157 <procedure>(gl:GetCompressedTexImage UNSIGNED-INTEGER INTEGER (POINTER VOID))</procedure>
    1158 <procedure>(gl:MultiTexCoord1d UNSIGNED-INTEGER DOUBLE)</procedure>
    1159 <procedure>(gl:MultiTexCoord1dv UNSIGNED-INTEGER F64VECTOR)</procedure>
    1160 <procedure>(gl:MultiTexCoord1f UNSIGNED-INTEGER FLOAT)</procedure>
    1161 <procedure>(gl:MultiTexCoord1fv UNSIGNED-INTEGER F32VECTOR)</procedure>
    1162 <procedure>(gl:MultiTexCoord1i UNSIGNED-INTEGER INTEGER)</procedure>
    1163 <procedure>(gl:MultiTexCoord1iv UNSIGNED-INTEGER S32VECTOR)</procedure>
    1164 <procedure>(gl:MultiTexCoord1s UNSIGNED-INTEGER SHORT)</procedure>
    1165 <procedure>(gl:MultiTexCoord1sv UNSIGNED-INTEGER S16VECTOR)</procedure>
    1166 <procedure>(gl:MultiTexCoord2d UNSIGNED-INTEGER DOUBLE DOUBLE)</procedure>
    1167 <procedure>(gl:MultiTexCoord2dv UNSIGNED-INTEGER F64VECTOR)</procedure>
    1168 <procedure>(gl:MultiTexCoord2f UNSIGNED-INTEGER FLOAT FLOAT)</procedure>
    1169 <procedure>(gl:MultiTexCoord2fv UNSIGNED-INTEGER F32VECTOR)</procedure>
    1170 <procedure>(gl:MultiTexCoord2i UNSIGNED-INTEGER INTEGER INTEGER)</procedure>
    1171 <procedure>(gl:MultiTexCoord2iv UNSIGNED-INTEGER S32VECTOR)</procedure>
    1172 <procedure>(gl:MultiTexCoord2s UNSIGNED-INTEGER SHORT SHORT)</procedure>
    1173 <procedure>(gl:MultiTexCoord2sv UNSIGNED-INTEGER S16VECTOR)</procedure>
    1174 <procedure>(gl:MultiTexCoord3d UNSIGNED-INTEGER DOUBLE DOUBLE DOUBLE)</procedure>
    1175 <procedure>(gl:MultiTexCoord3dv UNSIGNED-INTEGER F64VECTOR)</procedure>
    1176 <procedure>(gl:MultiTexCoord3f UNSIGNED-INTEGER FLOAT FLOAT FLOAT)</procedure>
    1177 <procedure>(gl:MultiTexCoord3fv UNSIGNED-INTEGER F32VECTOR)</procedure>
    1178 <procedure>(gl:MultiTexCoord3i UNSIGNED-INTEGER INTEGER INTEGER INTEGER)</procedure>
    1179 <procedure>(gl:MultiTexCoord3iv UNSIGNED-INTEGER S32VECTOR)</procedure>
    1180 <procedure>(gl:MultiTexCoord3s UNSIGNED-INTEGER SHORT SHORT SHORT)</procedure>
    1181 <procedure>(gl:MultiTexCoord3sv UNSIGNED-INTEGER S16VECTOR)</procedure>
    1182 <procedure>(gl:MultiTexCoord4d UNSIGNED-INTEGER DOUBLE DOUBLE DOUBLE DOUBLE)</procedure>
    1183 <procedure>(gl:MultiTexCoord4dv UNSIGNED-INTEGER F64VECTOR)</procedure>
    1184 <procedure>(gl:MultiTexCoord4f UNSIGNED-INTEGER FLOAT FLOAT FLOAT FLOAT)</procedure>
    1185 <procedure>(gl:MultiTexCoord4fv UNSIGNED-INTEGER F32VECTOR)</procedure>
    1186 <procedure>(gl:MultiTexCoord4i UNSIGNED-INTEGER INTEGER INTEGER INTEGER INTEGER)</procedure>
    1187 <procedure>(gl:MultiTexCoord4iv UNSIGNED-INTEGER S32VECTOR)</procedure>
    1188 <procedure>(gl:MultiTexCoord4s UNSIGNED-INTEGER SHORT SHORT SHORT SHORT)</procedure>
    1189 <procedure>(gl:MultiTexCoord4sv UNSIGNED-INTEGER S16VECTOR)</procedure>
    1190 <procedure>(gl:LoadTransposeMatrixd F64VECTOR)</procedure>
    1191 <procedure>(gl:LoadTransposeMatrixf F32VECTOR)</procedure>
    1192 <procedure>(gl:MultTransposeMatrixd F64VECTOR)</procedure>
    1193 <procedure>(gl:MultTransposeMatrixf F32VECTOR)</procedure>
    1194 <procedure>(gl:SampleCoverage FLOAT UNSIGNED-CHAR)</procedure>
     33  gl:FALSE
     34  gl:TRUE
     35  gl:BYTE
     36  gl:UNSIGNED_BYTE
     37  gl:SHORT
     38  gl:UNSIGNED_SHORT
     39  gl:INT
     40  gl:UNSIGNED_INT
     41  gl:FLOAT
     42  gl:DOUBLE
     43  gl:2_BYTES
     44  gl:3_BYTES
     45  gl:4_BYTES
     46  gl:POINTS
     47  gl:LINES
     48  gl:LINE_LOOP
     49  gl:LINE_STRIP
     50  gl:TRIANGLES
     51  gl:TRIANGLE_STRIP
     52  gl:TRIANGLE_FAN
     53  gl:QUADS
     54  gl:QUAD_STRIP
     55  gl:POLYGON
     56  gl:VERTEX_ARRAY
     57  gl:NORMAL_ARRAY
     58  gl:COLOR_ARRAY
     59  gl:INDEX_ARRAY
     60  gl:TEXTURE_COORD_ARRAY
     61  gl:EDGE_FLAG_ARRAY
     62  gl:VERTEX_ARRAY_SIZE
     63  gl:VERTEX_ARRAY_TYPE
     64  gl:VERTEX_ARRAY_STRIDE
     65  gl:NORMAL_ARRAY_TYPE
     66  gl:NORMAL_ARRAY_STRIDE
     67  gl:COLOR_ARRAY_SIZE
     68  gl:COLOR_ARRAY_TYPE
     69  gl:COLOR_ARRAY_STRIDE
     70  gl:INDEX_ARRAY_TYPE
     71  gl:INDEX_ARRAY_STRIDE
     72  gl:TEXTURE_COORD_ARRAY_SIZE
     73  gl:TEXTURE_COORD_ARRAY_TYPE
     74  gl:TEXTURE_COORD_ARRAY_STRIDE
     75  gl:EDGE_FLAG_ARRAY_STRIDE
     76  gl:VERTEX_ARRAY_POINTER
     77  gl:NORMAL_ARRAY_POINTER
     78  gl:COLOR_ARRAY_POINTER
     79  gl:INDEX_ARRAY_POINTER
     80  gl:TEXTURE_COORD_ARRAY_POINTER
     81  gl:EDGE_FLAG_ARRAY_POINTER
     82  gl:V2F
     83  gl:V3F
     84  gl:C4UB_V2F
     85  gl:C4UB_V3F
     86  gl:C3F_V3F
     87  gl:N3F_V3F
     88  gl:C4F_N3F_V3F
     89  gl:T2F_V3F
     90  gl:T4F_V4F
     91  gl:T2F_C4UB_V3F
     92  gl:T2F_C3F_V3F
     93  gl:T2F_N3F_V3F
     94  gl:T2F_C4F_N3F_V3F
     95  gl:T4F_C4F_N3F_V4F
     96  gl:MATRIX_MODE
     97  gl:MODELVIEW
     98  gl:PROJECTION
     99  gl:TEXTURE
     100  gl:POINT_SMOOTH
     101  gl:POINT_SIZE
     102  gl:POINT_SIZE_GRANULARITY
     103  gl:POINT_SIZE_RANGE
     104  gl:LINE_SMOOTH
     105  gl:LINE_STIPPLE
     106  gl:LINE_STIPPLE_PATTERN
     107  gl:LINE_STIPPLE_REPEAT
     108  gl:LINE_WIDTH
     109  gl:LINE_WIDTH_GRANULARITY
     110  gl:LINE_WIDTH_RANGE
     111  gl:POINT
     112  gl:LINE
     113  gl:FILL
     114  gl:CW
     115  gl:CCW
     116  gl:FRONT
     117  gl:BACK
     118  gl:POLYGON_MODE
     119  gl:POLYGON_SMOOTH
     120  gl:POLYGON_STIPPLE
     121  gl:EDGE_FLAG
     122  gl:CULL_FACE
     123  gl:CULL_FACE_MODE
     124  gl:FRONT_FACE
     125  gl:POLYGON_OFFSET_FACTOR
     126  gl:POLYGON_OFFSET_UNITS
     127  gl:POLYGON_OFFSET_POINT
     128  gl:POLYGON_OFFSET_LINE
     129  gl:POLYGON_OFFSET_FILL
     130  gl:COMPILE
     131  gl:COMPILE_AND_EXECUTE
     132  gl:LIST_BASE
     133  gl:LIST_INDEX
     134  gl:LIST_MODE
     135  gl:NEVER
     136  gl:LESS
     137  gl:EQUAL
     138  gl:LEQUAL
     139  gl:GREATER
     140  gl:NOTEQUAL
     141  gl:GEQUAL
     142  gl:ALWAYS
     143  gl:DEPTH_TEST
     144  gl:DEPTH_BITS
     145  gl:DEPTH_CLEAR_VALUE
     146  gl:DEPTH_FUNC
     147  gl:DEPTH_RANGE
     148  gl:DEPTH_WRITEMASK
     149  gl:DEPTH_COMPONENT
     150  gl:LIGHTING
     151  gl:LIGHT0
     152  gl:LIGHT1
     153  gl:LIGHT2
     154  gl:LIGHT3
     155  gl:LIGHT4
     156  gl:LIGHT5
     157  gl:LIGHT6
     158  gl:LIGHT7
     159  gl:SPOT_EXPONENT
     160  gl:SPOT_CUTOFF
     161  gl:CONSTANT_ATTENUATION
     162  gl:LINEAR_ATTENUATION
     163  gl:QUADRATIC_ATTENUATION
     164  gl:AMBIENT
     165  gl:DIFFUSE
     166  gl:SPECULAR
     167  gl:SHININESS
     168  gl:EMISSION
     169  gl:POSITION
     170  gl:SPOT_DIRECTION
     171  gl:AMBIENT_AND_DIFFUSE
     172  gl:COLOR_INDEXES
     173  gl:LIGHT_MODEL_TWO_SIDE
     174  gl:LIGHT_MODEL_LOCAL_VIEWER
     175  gl:LIGHT_MODEL_AMBIENT
     176  gl:FRONT_AND_BACK
     177  gl:SHADE_MODEL
     178  gl:FLAT
     179  gl:SMOOTH
     180  gl:COLOR_MATERIAL
     181  gl:COLOR_MATERIAL_FACE
     182  gl:COLOR_MATERIAL_PARAMETER
     183  gl:NORMALIZE
     184  gl:CLIP_PLANE0
     185  gl:CLIP_PLANE1
     186  gl:CLIP_PLANE2
     187  gl:CLIP_PLANE3
     188  gl:CLIP_PLANE4
     189  gl:CLIP_PLANE5
     190  gl:ACCUM_RED_BITS
     191  gl:ACCUM_GREEN_BITS
     192  gl:ACCUM_BLUE_BITS
     193  gl:ACCUM_ALPHA_BITS
     194  gl:ACCUM_CLEAR_VALUE
     195  gl:ACCUM
     196  gl:ADD
     197  gl:LOAD
     198  gl:MULT
     199  gl:RETURN
     200  gl:ALPHA_TEST
     201  gl:ALPHA_TEST_REF
     202  gl:ALPHA_TEST_FUNC
     203  gl:BLEND
     204  gl:BLEND_SRC
     205  gl:BLEND_DST
     206  gl:ZERO
     207  gl:ONE
     208  gl:SRC_COLOR
     209  gl:ONE_MINUS_SRC_COLOR
     210  gl:SRC_ALPHA
     211  gl:ONE_MINUS_SRC_ALPHA
     212  gl:DST_ALPHA
     213  gl:ONE_MINUS_DST_ALPHA
     214  gl:DST_COLOR
     215  gl:ONE_MINUS_DST_COLOR
     216  gl:SRC_ALPHA_SATURATE
     217  gl:CONSTANT_COLOR
     218  gl:ONE_MINUS_CONSTANT_COLOR
     219  gl:CONSTANT_ALPHA
     220  gl:ONE_MINUS_CONSTANT_ALPHA
     221  gl:FEEDBACK
     222  gl:RENDER
     223  gl:SELECT
     224  gl:2D
     225  gl:3D
     226  gl:3D_COLOR
     227  gl:3D_COLOR_TEXTURE
     228  gl:4D_COLOR_TEXTURE
     229  gl:POINT_TOKEN
     230  gl:LINE_TOKEN
     231  gl:LINE_RESET_TOKEN
     232  gl:POLYGON_TOKEN
     233  gl:BITMAP_TOKEN
     234  gl:DRAW_PIXEL_TOKEN
     235  gl:COPY_PIXEL_TOKEN
     236  gl:PASS_THROUGH_TOKEN
     237  gl:FEEDBACK_BUFFER_POINTER
     238  gl:FEEDBACK_BUFFER_SIZE
     239  gl:FEEDBACK_BUFFER_TYPE
     240  gl:SELECTION_BUFFER_POINTER
     241  gl:SELECTION_BUFFER_SIZE
     242  gl:FOG
     243  gl:FOG_MODE
     244  gl:FOG_DENSITY
     245  gl:FOG_COLOR
     246  gl:FOG_INDEX
     247  gl:FOG_START
     248  gl:FOG_END
     249  gl:LINEAR
     250  gl:EXP
     251  gl:EXP2
     252  gl:LOGIC_OP
     253  gl:INDEX_LOGIC_OP
     254  gl:COLOR_LOGIC_OP
     255  gl:LOGIC_OP_MODE
     256  gl:CLEAR
     257  gl:SET
     258  gl:COPY
     259  gl:COPY_INVERTED
     260  gl:NOOP
     261  gl:INVERT
     262  gl:AND
     263  gl:NAND
     264  gl:OR
     265  gl:NOR
     266  gl:XOR
     267  gl:EQUIV
     268  gl:AND_REVERSE
     269  gl:AND_INVERTED
     270  gl:OR_REVERSE
     271  gl:OR_INVERTED
     272  gl:STENCIL_TEST
     273  gl:STENCIL_WRITEMASK
     274  gl:STENCIL_BITS
     275  gl:STENCIL_FUNC
     276  gl:STENCIL_VALUE_MASK
     277  gl:STENCIL_REF
     278  gl:STENCIL_FAIL
     279  gl:STENCIL_PASS_DEPTH_PASS
     280  gl:STENCIL_PASS_DEPTH_FAIL
     281  gl:STENCIL_CLEAR_VALUE
     282  gl:STENCIL_INDEX
     283  gl:KEEP
     284  gl:REPLACE
     285  gl:INCR
     286  gl:DECR
     287  gl:NONE
     288  gl:LEFT
     289  gl:RIGHT
     290  gl:FRONT_LEFT
     291  gl:FRONT_RIGHT
     292  gl:BACK_LEFT
     293  gl:BACK_RIGHT
     294  gl:AUX0
     295  gl:AUX1
     296  gl:AUX2
     297  gl:AUX3
     298  gl:COLOR_INDEX
     299  gl:RED
     300  gl:GREEN
     301  gl:BLUE
     302  gl:ALPHA
     303  gl:LUMINANCE
     304  gl:LUMINANCE_ALPHA
     305  gl:ALPHA_BITS
     306  gl:RED_BITS
     307  gl:GREEN_BITS
     308  gl:BLUE_BITS
     309  gl:INDEX_BITS
     310  gl:SUBPIXEL_BITS
     311  gl:AUX_BUFFERS
     312  gl:READ_BUFFER
     313  gl:DRAW_BUFFER
     314  gl:DOUBLEBUFFER
     315  gl:STEREO
     316  gl:BITMAP
     317  gl:COLOR
     318  gl:DEPTH
     319  gl:STENCIL
     320  gl:DITHER
     321  gl:RGB
     322  gl:RGBA
     323  gl:MAX_LIST_NESTING
     324  gl:MAX_ATTRIB_STACK_DEPTH
     325  gl:MAX_MODELVIEW_STACK_DEPTH
     326  gl:MAX_NAME_STACK_DEPTH
     327  gl:MAX_PROJECTION_STACK_DEPTH
     328  gl:MAX_TEXTURE_STACK_DEPTH
     329  gl:MAX_EVAL_ORDER
     330  gl:MAX_LIGHTS
     331  gl:MAX_CLIP_PLANES
     332  gl:MAX_TEXTURE_SIZE
     333  gl:MAX_PIXEL_MAP_TABLE
     334  gl:MAX_VIEWPORT_DIMS
     335  gl:MAX_CLIENT_ATTRIB_STACK_DEPTH
     336  gl:ATTRIB_STACK_DEPTH
     337  gl:CLIENT_ATTRIB_STACK_DEPTH
     338  gl:COLOR_CLEAR_VALUE
     339  gl:COLOR_WRITEMASK
     340  gl:CURRENT_INDEX
     341  gl:CURRENT_COLOR
     342  gl:CURRENT_NORMAL
     343  gl:CURRENT_RASTER_COLOR
     344  gl:CURRENT_RASTER_DISTANCE
     345  gl:CURRENT_RASTER_INDEX
     346  gl:CURRENT_RASTER_POSITION
     347  gl:CURRENT_RASTER_TEXTURE_COORDS
     348  gl:CURRENT_RASTER_POSITION_VALID
     349  gl:CURRENT_TEXTURE_COORDS
     350  gl:INDEX_CLEAR_VALUE
     351  gl:INDEX_MODE
     352  gl:INDEX_WRITEMASK
     353  gl:MODELVIEW_MATRIX
     354  gl:MODELVIEW_STACK_DEPTH
     355  gl:NAME_STACK_DEPTH
     356  gl:PROJECTION_MATRIX
     357  gl:PROJECTION_STACK_DEPTH
     358  gl:RENDER_MODE
     359  gl:RGBA_MODE
     360  gl:TEXTURE_MATRIX
     361  gl:TEXTURE_STACK_DEPTH
     362  gl:VIEWPORT
     363  gl:AUTO_NORMAL
     364  gl:MAP1_COLOR_4
     365  gl:MAP1_GRID_DOMAIN
     366  gl:MAP1_GRID_SEGMENTS
     367  gl:MAP1_INDEX
     368  gl:MAP1_NORMAL
     369  gl:MAP1_TEXTURE_COORD_1
     370  gl:MAP1_TEXTURE_COORD_2
     371  gl:MAP1_TEXTURE_COORD_3
     372  gl:MAP1_TEXTURE_COORD_4
     373  gl:MAP1_VERTEX_3
     374  gl:MAP1_VERTEX_4
     375  gl:MAP2_COLOR_4
     376  gl:MAP2_GRID_DOMAIN
     377  gl:MAP2_GRID_SEGMENTS
     378  gl:MAP2_INDEX
     379  gl:MAP2_NORMAL
     380  gl:MAP2_TEXTURE_COORD_1
     381  gl:MAP2_TEXTURE_COORD_2
     382  gl:MAP2_TEXTURE_COORD_3
     383  gl:MAP2_TEXTURE_COORD_4
     384  gl:MAP2_VERTEX_3
     385  gl:MAP2_VERTEX_4
     386  gl:COEFF
     387  gl:DOMAIN
     388  gl:ORDER
     389  gl:FOG_HINT
     390  gl:LINE_SMOOTH_HINT
     391  gl:PERSPECTIVE_CORRECTION_HINT
     392  gl:POINT_SMOOTH_HINT
     393  gl:POLYGON_SMOOTH_HINT
     394  gl:DONT_CARE
     395  gl:FASTEST
     396  gl:NICEST
     397  gl:SCISSOR_TEST
     398  gl:SCISSOR_BOX
     399  gl:MAP_COLOR
     400  gl:MAP_STENCIL
     401  gl:INDEX_SHIFT
     402  gl:INDEX_OFFSET
     403  gl:RED_SCALE
     404  gl:RED_BIAS
     405  gl:GREEN_SCALE
     406  gl:GREEN_BIAS
     407  gl:BLUE_SCALE
     408  gl:BLUE_BIAS
     409  gl:ALPHA_SCALE
     410  gl:ALPHA_BIAS
     411  gl:DEPTH_SCALE
     412  gl:DEPTH_BIAS
     413  gl:PIXEL_MAP_S_TO_S_SIZE
     414  gl:PIXEL_MAP_I_TO_I_SIZE
     415  gl:PIXEL_MAP_I_TO_R_SIZE
     416  gl:PIXEL_MAP_I_TO_G_SIZE
     417  gl:PIXEL_MAP_I_TO_B_SIZE
     418  gl:PIXEL_MAP_I_TO_A_SIZE
     419  gl:PIXEL_MAP_R_TO_R_SIZE
     420  gl:PIXEL_MAP_G_TO_G_SIZE
     421  gl:PIXEL_MAP_B_TO_B_SIZE
     422  gl:PIXEL_MAP_A_TO_A_SIZE
     423  gl:PIXEL_MAP_S_TO_S
     424  gl:PIXEL_MAP_I_TO_I
     425  gl:PIXEL_MAP_I_TO_R
     426  gl:PIXEL_MAP_I_TO_G
     427  gl:PIXEL_MAP_I_TO_B
     428  gl:PIXEL_MAP_I_TO_A
     429  gl:PIXEL_MAP_R_TO_R
     430  gl:PIXEL_MAP_G_TO_G
     431  gl:PIXEL_MAP_B_TO_B
     432  gl:PIXEL_MAP_A_TO_A
     433  gl:PACK_ALIGNMENT
     434  gl:PACK_LSB_FIRST
     435  gl:PACK_ROW_LENGTH
     436  gl:PACK_SKIP_PIXELS
     437  gl:PACK_SKIP_ROWS
     438  gl:PACK_SWAP_BYTES
     439  gl:UNPACK_ALIGNMENT
     440  gl:UNPACK_LSB_FIRST
     441  gl:UNPACK_ROW_LENGTH
     442  gl:UNPACK_SKIP_PIXELS
     443  gl:UNPACK_SKIP_ROWS
     444  gl:UNPACK_SWAP_BYTES
     445  gl:ZOOM_X
     446  gl:ZOOM_Y
     447  gl:TEXTURE_ENV
     448  gl:TEXTURE_ENV_MODE
     449  gl:TEXTURE_1D
     450  gl:TEXTURE_2D
     451  gl:TEXTURE_WRAP_S
     452  gl:TEXTURE_WRAP_T
     453  gl:TEXTURE_MAG_FILTER
     454  gl:TEXTURE_MIN_FILTER
     455  gl:TEXTURE_ENV_COLOR
     456  gl:TEXTURE_GEN_S
     457  gl:TEXTURE_GEN_T
     458  gl:TEXTURE_GEN_MODE
     459  gl:TEXTURE_BORDER_COLOR
     460  gl:TEXTURE_WIDTH
     461  gl:TEXTURE_HEIGHT
     462  gl:TEXTURE_BORDER
     463  gl:TEXTURE_COMPONENTS
     464  gl:TEXTURE_RED_SIZE
     465  gl:TEXTURE_GREEN_SIZE
     466  gl:TEXTURE_BLUE_SIZE
     467  gl:TEXTURE_ALPHA_SIZE
     468  gl:TEXTURE_LUMINANCE_SIZE
     469  gl:TEXTURE_INTENSITY_SIZE
     470  gl:NEAREST_MIPMAP_NEAREST
     471  gl:NEAREST_MIPMAP_LINEAR
     472  gl:LINEAR_MIPMAP_NEAREST
     473  gl:LINEAR_MIPMAP_LINEAR
     474  gl:OBJECT_LINEAR
     475  gl:OBJECT_PLANE
     476  gl:EYE_LINEAR
     477  gl:EYE_PLANE
     478  gl:SPHERE_MAP
     479  gl:DECAL
     480  gl:MODULATE
     481  gl:NEAREST
     482  gl:REPEAT
     483  gl:CLAMP
     484  gl:S
     485  gl:T
     486  gl:R
     487  gl:Q
     488  gl:TEXTURE_GEN_R
     489  gl:TEXTURE_GEN_Q
     490  gl:VENDOR
     491  gl:RENDERER
     492  gl:VERSION
     493  gl:EXTENSIONS
     494  gl:NO_ERROR
     495  gl:INVALID_VALUE
     496  gl:INVALID_ENUM
     497  gl:INVALID_OPERATION
     498  gl:STACK_OVERFLOW
     499  gl:STACK_UNDERFLOW
     500  gl:OUT_OF_MEMORY
     501  gl:CURRENT_BIT
     502  gl:POINT_BIT
     503  gl:LINE_BIT
     504  gl:POLYGON_BIT
     505  gl:POLYGON_STIPPLE_BIT
     506  gl:PIXEL_MODE_BIT
     507  gl:LIGHTING_BIT
     508  gl:FOG_BIT
     509  gl:DEPTH_BUFFER_BIT
     510  gl:ACCUM_BUFFER_BIT
     511  gl:STENCIL_BUFFER_BIT
     512  gl:VIEWPORT_BIT
     513  gl:TRANSFORM_BIT
     514  gl:ENABLE_BIT
     515  gl:COLOR_BUFFER_BIT
     516  gl:HINT_BIT
     517  gl:EVAL_BIT
     518  gl:LIST_BIT
     519  gl:TEXTURE_BIT
     520  gl:SCISSOR_BIT
     521  gl:ALL_ATTRIB_BITS
     522  gl:PROXY_TEXTURE_1D
     523  gl:PROXY_TEXTURE_2D
     524  gl:TEXTURE_PRIORITY
     525  gl:TEXTURE_RESIDENT
     526  gl:TEXTURE_BINDING_1D
     527  gl:TEXTURE_BINDING_2D
     528  gl:TEXTURE_INTERNAL_FORMAT
     529  gl:ALPHA4
     530  gl:ALPHA8
     531  gl:ALPHA12
     532  gl:ALPHA16
     533  gl:LUMINANCE4
     534  gl:LUMINANCE8
     535  gl:LUMINANCE12
     536  gl:LUMINANCE16
     537  gl:LUMINANCE4_ALPHA4
     538  gl:LUMINANCE6_ALPHA2
     539  gl:LUMINANCE8_ALPHA8
     540  gl:LUMINANCE12_ALPHA4
     541  gl:LUMINANCE12_ALPHA12
     542  gl:LUMINANCE16_ALPHA16
     543  gl:INTENSITY
     544  gl:INTENSITY4
     545  gl:INTENSITY8
     546  gl:INTENSITY12
     547  gl:INTENSITY16
     548  gl:R3_G3_B2
     549  gl:RGB4
     550  gl:RGB5
     551  gl:RGB8
     552  gl:RGB10
     553  gl:RGB12
     554  gl:RGB16
     555  gl:RGBA2
     556  gl:RGBA4
     557  gl:RGB5_A1
     558  gl:RGBA8
     559  gl:RGB10_A2
     560  gl:RGBA12
     561  gl:RGBA16
     562  gl:CLIENT_PIXEL_STORE_BIT
     563  gl:CLIENT_VERTEX_ARRAY_BIT
     564  gl:ALL_CLIENT_ATTRIB_BITS
     565  gl:CLIENT_ALL_ATTRIB_BITS
     566  gl:RESCALE_NORMAL
     567  gl:CLAMP_TO_EDGE
     568  gl:MAX_ELEMENTS_VERTICES
     569  gl:MAX_ELEMENTS_INDICES
     570  gl:BGR
     571  gl:BGRA
     572  gl:UNSIGNED_BYTE_3_3_2
     573  gl:UNSIGNED_BYTE_2_3_3_REV
     574  gl:UNSIGNED_SHORT_5_6_5
     575  gl:UNSIGNED_SHORT_5_6_5_REV
     576  gl:UNSIGNED_SHORT_4_4_4_4
     577  gl:UNSIGNED_SHORT_4_4_4_4_REV
     578  gl:UNSIGNED_SHORT_5_5_5_1
     579  gl:UNSIGNED_SHORT_1_5_5_5_REV
     580  gl:UNSIGNED_INT_8_8_8_8
     581  gl:UNSIGNED_INT_8_8_8_8_REV
     582  gl:UNSIGNED_INT_10_10_10_2
     583  gl:UNSIGNED_INT_2_10_10_10_REV
     584  gl:LIGHT_MODEL_COLOR_CONTROL
     585  gl:SINGLE_COLOR
     586  gl:SEPARATE_SPECULAR_COLOR
     587  gl:TEXTURE_MIN_LOD
     588  gl:TEXTURE_MAX_LOD
     589  gl:TEXTURE_BASE_LEVEL
     590  gl:TEXTURE_MAX_LEVEL
     591  gl:SMOOTH_POINT_SIZE_RANGE
     592  gl:SMOOTH_POINT_SIZE_GRANULARITY
     593  gl:SMOOTH_LINE_WIDTH_RANGE
     594  gl:SMOOTH_LINE_WIDTH_GRANULARITY
     595  gl:ALIASED_POINT_SIZE_RANGE
     596  gl:ALIASED_LINE_WIDTH_RANGE
     597  gl:PACK_SKIP_IMAGES
     598  gl:PACK_IMAGE_HEIGHT
     599  gl:UNPACK_SKIP_IMAGES
     600  gl:UNPACK_IMAGE_HEIGHT
     601  gl:TEXTURE_3D
     602  gl:PROXY_TEXTURE_3D
     603  gl:TEXTURE_DEPTH
     604  gl:TEXTURE_WRAP_R
     605  gl:MAX_3D_TEXTURE_SIZE
     606  gl:TEXTURE_BINDING_3D
     607  gl:COLOR_TABLE
     608  gl:POST_CONVOLUTION_COLOR_TABLE
     609  gl:POST_COLOR_MATRIX_COLOR_TABLE
     610  gl:PROXY_COLOR_TABLE
     611  gl:PROXY_POST_CONVOLUTION_COLOR_TABLE
     612  gl:PROXY_POST_COLOR_MATRIX_COLOR_TABLE
     613  gl:COLOR_TABLE_SCALE
     614  gl:COLOR_TABLE_BIAS
     615  gl:COLOR_TABLE_FORMAT
     616  gl:COLOR_TABLE_WIDTH
     617  gl:COLOR_TABLE_RED_SIZE
     618  gl:COLOR_TABLE_GREEN_SIZE
     619  gl:COLOR_TABLE_BLUE_SIZE
     620  gl:COLOR_TABLE_ALPHA_SIZE
     621  gl:COLOR_TABLE_LUMINANCE_SIZE
     622  gl:COLOR_TABLE_INTENSITY_SIZE
     623  gl:CONVOLUTION_1D
     624  gl:CONVOLUTION_2D
     625  gl:SEPARABLE_2D
     626  gl:CONVOLUTION_BORDER_MODE
     627  gl:CONVOLUTION_FILTER_SCALE
     628  gl:CONVOLUTION_FILTER_BIAS
     629  gl:REDUCE
     630  gl:CONVOLUTION_FORMAT
     631  gl:CONVOLUTION_WIDTH
     632  gl:CONVOLUTION_HEIGHT
     633  gl:MAX_CONVOLUTION_WIDTH
     634  gl:MAX_CONVOLUTION_HEIGHT
     635  gl:POST_CONVOLUTION_RED_SCALE
     636  gl:POST_CONVOLUTION_GREEN_SCALE
     637  gl:POST_CONVOLUTION_BLUE_SCALE
     638  gl:POST_CONVOLUTION_ALPHA_SCALE
     639  gl:POST_CONVOLUTION_RED_BIAS
     640  gl:POST_CONVOLUTION_GREEN_BIAS
     641  gl:POST_CONVOLUTION_BLUE_BIAS
     642  gl:POST_CONVOLUTION_ALPHA_BIAS
     643  gl:CONSTANT_BORDER
     644  gl:REPLICATE_BORDER
     645  gl:CONVOLUTION_BORDER_COLOR
     646  gl:COLOR_MATRIX
     647  gl:COLOR_MATRIX_STACK_DEPTH
     648  gl:MAX_COLOR_MATRIX_STACK_DEPTH
     649  gl:POST_COLOR_MATRIX_RED_SCALE
     650  gl:POST_COLOR_MATRIX_GREEN_SCALE
     651  gl:POST_COLOR_MATRIX_BLUE_SCALE
     652  gl:POST_COLOR_MATRIX_ALPHA_SCALE
     653  gl:POST_COLOR_MATRIX_RED_BIAS
     654  gl:POST_COLOR_MATRIX_GREEN_BIAS
     655  gl:POST_COLOR_MATRIX_BLUE_BIAS
     656  gl:POST_COLOR_MATRIX_ALPHA_BIAS
     657  gl:HISTOGRAM
     658  gl:PROXY_HISTOGRAM
     659  gl:HISTOGRAM_WIDTH
     660  gl:HISTOGRAM_FORMAT
     661  gl:HISTOGRAM_RED_SIZE
     662  gl:HISTOGRAM_GREEN_SIZE
     663  gl:HISTOGRAM_BLUE_SIZE
     664  gl:HISTOGRAM_ALPHA_SIZE
     665  gl:HISTOGRAM_LUMINANCE_SIZE
     666  gl:HISTOGRAM_SINK
     667  gl:MINMAX
     668  gl:MINMAX_FORMAT
     669  gl:MINMAX_SINK
     670  gl:TABLE_TOO_LARGE
     671  gl:BLEND_EQUATION
     672  gl:MIN
     673  gl:MAX
     674  gl:FUNC_ADD
     675  gl:FUNC_SUBTRACT
     676  gl:FUNC_REVERSE_SUBTRACT
     677  gl:BLEND_COLOR
     678  gl:TEXTURE0
     679  gl:TEXTURE1
     680  gl:TEXTURE2
     681  gl:TEXTURE3
     682  gl:TEXTURE4
     683  gl:TEXTURE5
     684  gl:TEXTURE6
     685  gl:TEXTURE7
     686  gl:TEXTURE8
     687  gl:TEXTURE9
     688  gl:TEXTURE10
     689  gl:TEXTURE11
     690  gl:TEXTURE12
     691  gl:TEXTURE13
     692  gl:TEXTURE14
     693  gl:TEXTURE15
     694  gl:TEXTURE16
     695  gl:TEXTURE17
     696  gl:TEXTURE18
     697  gl:TEXTURE19
     698  gl:TEXTURE20
     699  gl:TEXTURE21
     700  gl:TEXTURE22
     701  gl:TEXTURE23
     702  gl:TEXTURE24
     703  gl:TEXTURE25
     704  gl:TEXTURE26
     705  gl:TEXTURE27
     706  gl:TEXTURE28
     707  gl:TEXTURE29
     708  gl:TEXTURE30
     709  gl:TEXTURE31
     710  gl:ACTIVE_TEXTURE
     711  gl:CLIENT_ACTIVE_TEXTURE
     712  gl:MAX_TEXTURE_UNITS
     713  gl:NORMAL_MAP
     714  gl:REFLECTION_MAP
     715  gl:TEXTURE_CUBE_MAP
     716  gl:TEXTURE_BINDING_CUBE_MAP
     717  gl:TEXTURE_CUBE_MAP_POSITIVE_X
     718  gl:TEXTURE_CUBE_MAP_NEGATIVE_X
     719  gl:TEXTURE_CUBE_MAP_POSITIVE_Y
     720  gl:TEXTURE_CUBE_MAP_NEGATIVE_Y
     721  gl:TEXTURE_CUBE_MAP_POSITIVE_Z
     722  gl:TEXTURE_CUBE_MAP_NEGATIVE_Z
     723  gl:PROXY_TEXTURE_CUBE_MAP
     724  gl:MAX_CUBE_MAP_TEXTURE_SIZE
     725  gl:COMPRESSED_ALPHA
     726  gl:COMPRESSED_LUMINANCE
     727  gl:COMPRESSED_LUMINANCE_ALPHA
     728  gl:COMPRESSED_INTENSITY
     729  gl:COMPRESSED_RGB
     730  gl:COMPRESSED_RGBA
     731  gl:TEXTURE_COMPRESSION_HINT
     732  gl:TEXTURE_COMPRESSED_IMAGE_SIZE
     733  gl:TEXTURE_COMPRESSED
     734  gl:NUM_COMPRESSED_TEXTURE_FORMATS
     735  gl:COMPRESSED_TEXTURE_FORMATS
     736  gl:MULTISAMPLE
     737  gl:SAMPLE_ALPHA_TO_COVERAGE
     738  gl:SAMPLE_ALPHA_TO_ONE
     739  gl:SAMPLE_COVERAGE
     740  gl:SAMPLE_BUFFERS
     741  gl:SAMPLES
     742  gl:SAMPLE_COVERAGE_VALUE
     743  gl:SAMPLE_COVERAGE_INVERT
     744  gl:MULTISAMPLE_BIT
     745  gl:TRANSPOSE_MODELVIEW_MATRIX
     746  gl:TRANSPOSE_PROJECTION_MATRIX
     747  gl:TRANSPOSE_TEXTURE_MATRIX
     748  gl:TRANSPOSE_COLOR_MATRIX
     749  gl:COMBINE
     750  gl:COMBINE_RGB
     751  gl:COMBINE_ALPHA
     752  gl:SOURCE0_RGB
     753  gl:SOURCE1_RGB
     754  gl:SOURCE2_RGB
     755  gl:SOURCE0_ALPHA
     756  gl:SOURCE1_ALPHA
     757  gl:SOURCE2_ALPHA
     758  gl:OPERAND0_RGB
     759  gl:OPERAND1_RGB
     760  gl:OPERAND2_RGB
     761  gl:OPERAND0_ALPHA
     762  gl:OPERAND1_ALPHA
     763  gl:OPERAND2_ALPHA
     764  gl:RGB_SCALE
     765  gl:ADD_SIGNED
     766  gl:INTERPOLATE
     767  gl:SUBTRACT
     768  gl:CONSTANT
     769  gl:PRIMARY_COLOR
     770  gl:PREVIOUS
     771  gl:DOT3_RGB
     772  gl:DOT3_RGBA
     773  gl:CLAMP_TO_BORDER
     774 
     775  (gl:ClearIndex FLOAT)
     776  (gl:ClearColor FLOAT FLOAT FLOAT FLOAT)
     777  (gl:Clear UNSIGNED-INTEGER)
     778  (gl:IndexMask UNSIGNED-INTEGER)
     779  (gl:ColorMask UNSIGNED-CHAR UNSIGNED-CHAR UNSIGNED-CHAR UNSIGNED-CHAR)
     780  (gl:AlphaFunc UNSIGNED-INTEGER FLOAT)
     781  (gl:BlendFunc UNSIGNED-INTEGER UNSIGNED-INTEGER)
     782  (gl:LogicOp UNSIGNED-INTEGER)
     783  (gl:CullFace UNSIGNED-INTEGER)
     784  (gl:FrontFace UNSIGNED-INTEGER)
     785  (gl:PointSize FLOAT)
     786  (gl:LineWidth FLOAT)
     787  (gl:LineStipple INTEGER UNSIGNED-SHORT)
     788  (gl:PolygonMode UNSIGNED-INTEGER UNSIGNED-INTEGER)
     789  (gl:PolygonOffset FLOAT FLOAT)
     790  (gl:PolygonStipple U8VECTOR)
     791  (gl:GetPolygonStipple U8VECTOR)
     792  (gl:EdgeFlag UNSIGNED-CHAR)
     793  (gl:EdgeFlagv U8VECTOR)
     794  (gl:Scissor INTEGER INTEGER INTEGER INTEGER)
     795  (gl:ClipPlane UNSIGNED-INTEGER F64VECTOR)
     796  (gl:GetClipPlane UNSIGNED-INTEGER F64VECTOR)
     797  (gl:DrawBuffer UNSIGNED-INTEGER)
     798  (gl:ReadBuffer UNSIGNED-INTEGER)
     799  (gl:Enable UNSIGNED-INTEGER)
     800  (gl:Disable UNSIGNED-INTEGER)
     801  (gl:IsEnabled UNSIGNED-INTEGER) -> UNSIGNED-CHAR
     802  (gl:EnableClientState UNSIGNED-INTEGER)
     803  (gl:DisableClientState UNSIGNED-INTEGER)
     804  (gl:GetBooleanv UNSIGNED-INTEGER U8VECTOR)
     805  (gl:GetDoublev UNSIGNED-INTEGER F64VECTOR)
     806  (gl:GetFloatv UNSIGNED-INTEGER F32VECTOR)
     807  (gl:GetIntegerv UNSIGNED-INTEGER S32VECTOR)
     808  (gl:PushAttrib UNSIGNED-INTEGER)
     809  (gl:PopAttrib)
     810  (gl:PushClientAttrib UNSIGNED-INTEGER)
     811  (gl:PopClientAttrib)
     812  (gl:RenderMode UNSIGNED-INTEGER) -> INTEGER
     813  (gl:GetError) -> UNSIGNED-INTEGER
     814  (gl:GetString UNSIGNED-INTEGER) -> C-STRING
     815  (gl:Finish)
     816  (gl:Flush)
     817  (gl:Hint UNSIGNED-INTEGER UNSIGNED-INTEGER)
     818  (gl:ClearDepth DOUBLE)
     819  (gl:DepthFunc UNSIGNED-INTEGER)
     820  (gl:DepthMask UNSIGNED-CHAR)
     821  (gl:DepthRange DOUBLE DOUBLE)
     822  (gl:ClearAccum FLOAT FLOAT FLOAT FLOAT)
     823  (gl:Accum UNSIGNED-INTEGER FLOAT)
     824  (gl:MatrixMode UNSIGNED-INTEGER)
     825  (gl:Ortho DOUBLE DOUBLE DOUBLE DOUBLE DOUBLE DOUBLE)
     826  (gl:Frustum DOUBLE DOUBLE DOUBLE DOUBLE DOUBLE DOUBLE)
     827  (gl:Viewport INTEGER INTEGER INTEGER INTEGER)
     828  (gl:PushMatrix)
     829  (gl:PopMatrix)
     830  (gl:LoadIdentity)
     831  (gl:LoadMatrixd F64VECTOR)
     832  (gl:LoadMatrixf F32VECTOR)
     833  (gl:MultMatrixd F64VECTOR)
     834  (gl:MultMatrixf F32VECTOR)
     835  (gl:Rotated DOUBLE DOUBLE DOUBLE DOUBLE)
     836  (gl:Rotatef FLOAT FLOAT FLOAT FLOAT)
     837  (gl:Scaled DOUBLE DOUBLE DOUBLE)
     838  (gl:Scalef FLOAT FLOAT FLOAT)
     839  (gl:Translated DOUBLE DOUBLE DOUBLE)
     840  (gl:Translatef FLOAT FLOAT FLOAT)
     841  (gl:IsList UNSIGNED-INTEGER) -> UNSIGNED-CHAR
     842  (gl:DeleteLists UNSIGNED-INTEGER INTEGER)
     843  (gl:GenLists INTEGER) -> UNSIGNED-INTEGER
     844  (gl:NewList UNSIGNED-INTEGER UNSIGNED-INTEGER)
     845  (gl:EndList)
     846  (gl:CallList UNSIGNED-INTEGER)
     847  (gl:CallLists INTEGER UNSIGNED-INTEGER (POINTER VOID))
     848  (gl:ListBase UNSIGNED-INTEGER)
     849  (gl:Begin UNSIGNED-INTEGER)
     850  (gl:End)
     851  (gl:Vertex2d DOUBLE DOUBLE)
     852  (gl:Vertex2f FLOAT FLOAT)
     853  (gl:Vertex2i INTEGER INTEGER)
     854  (gl:Vertex2s SHORT SHORT)
     855  (gl:Vertex3d DOUBLE DOUBLE DOUBLE)
     856  (gl:Vertex3f FLOAT FLOAT FLOAT)
     857  (gl:Vertex3i INTEGER INTEGER INTEGER)
     858  (gl:Vertex3s SHORT SHORT SHORT)
     859  (gl:Vertex4d DOUBLE DOUBLE DOUBLE DOUBLE)
     860  (gl:Vertex4f FLOAT FLOAT FLOAT FLOAT)
     861  (gl:Vertex4i INTEGER INTEGER INTEGER INTEGER)
     862  (gl:Vertex4s SHORT SHORT SHORT SHORT)
     863  (gl:Vertex2dv F64VECTOR)
     864  (gl:Vertex2fv F32VECTOR)
     865  (gl:Vertex2iv S32VECTOR)
     866  (gl:Vertex2sv S16VECTOR)
     867  (gl:Vertex3dv F64VECTOR)
     868  (gl:Vertex3fv F32VECTOR)
     869  (gl:Vertex3iv S32VECTOR)
     870  (gl:Vertex3sv S16VECTOR)
     871  (gl:Vertex4dv F64VECTOR)
     872  (gl:Vertex4fv F32VECTOR)
     873  (gl:Vertex4iv S32VECTOR)
     874  (gl:Vertex4sv S16VECTOR)
     875  (gl:Normal3b BYTE BYTE BYTE)
     876  (gl:Normal3d DOUBLE DOUBLE DOUBLE)
     877  (gl:Normal3f FLOAT FLOAT FLOAT)
     878  (gl:Normal3i INTEGER INTEGER INTEGER)
     879  (gl:Normal3s SHORT SHORT SHORT)
     880  (gl:Normal3bv S8VECTOR)
     881  (gl:Normal3dv F64VECTOR)
     882  (gl:Normal3fv F32VECTOR)
     883  (gl:Normal3iv S32VECTOR)
     884  (gl:Normal3sv S16VECTOR)
     885  (gl:Indexd DOUBLE)
     886  (gl:Indexf FLOAT)
     887  (gl:Indexi INTEGER)
     888  (gl:Indexs SHORT)
     889  (gl:Indexub U8VECTOR)
     890  (gl:Indexdv F64VECTOR)
     891  (gl:Indexfv F32VECTOR)
     892  (gl:Indexiv S32VECTOR)
     893  (gl:Indexsv S16VECTOR)
     894  (gl:Indexubv U8VECTOR)
     895  (gl:Color3b BYTE BYTE BYTE)
     896  (gl:Color3d DOUBLE DOUBLE DOUBLE)
     897  (gl:Color3f FLOAT FLOAT FLOAT)
     898  (gl:Color3i INTEGER INTEGER INTEGER)
     899  (gl:Color3s SHORT SHORT SHORT)
     900  (gl:Color3ub UNSIGNED-BYTE UNSIGNED-BYTE UNSIGNED-BYTE)
     901  (gl:Color3ui UNSIGNED-INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER)
     902  (gl:Color3us UNSIGNED-SHORT UNSIGNED-SHORT UNSIGNED-SHORT)
     903  (gl:Color4b BYTE BYTE BYTE BYTE)
     904  (gl:Color4d DOUBLE DOUBLE DOUBLE DOUBLE)
     905  (gl:Color4f FLOAT FLOAT FLOAT FLOAT)
     906  (gl:Color4i INTEGER INTEGER INTEGER INTEGER)
     907  (gl:Color4s SHORT SHORT SHORT SHORT)
     908  (gl:Color4ub UNSIGNED-BYTE UNSIGNED-BYTE UNSIGNED-BYTE UNSIGNED-BYTE)
     909  (gl:Color4ui UNSIGNED-INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER)
     910  (gl:Color4us UNSIGNED-SHORT UNSIGNED-SHORT UNSIGNED-SHORT UNSIGNED-SHORT)
     911  (gl:Color3bv S8VECTOR)
     912  (gl:Color3dv F64VECTOR)
     913  (gl:Color3fv F32VECTOR)
     914  (gl:Color3iv S32VECTOR)
     915  (gl:Color3sv S16VECTOR)
     916  (gl:Color3ubv U8VECTOR)
     917  (gl:Color3uiv U32VECTOR)
     918  (gl:Color3usv U16VECTOR)
     919  (gl:Color4bv C-STRING)
     920  (gl:Color4dv F64VECTOR)
     921  (gl:Color4fv F32VECTOR)
     922  (gl:Color4iv S32VECTOR)
     923  (gl:Color4sv S16VECTOR)
     924  (gl:Color4ubv U8VECTOR)
     925  (gl:Color4uiv U32VECTOR)
     926  (gl:Color4usv U16VECTOR)
     927  (gl:TexCoord1d DOUBLE)
     928  (gl:TexCoord1f FLOAT)
     929  (gl:TexCoord1i INTEGER)
     930  (gl:TexCoord1s SHORT)
     931  (gl:TexCoord2d DOUBLE DOUBLE)
     932  (gl:TexCoord2f FLOAT FLOAT)
     933  (gl:TexCoord2i INTEGER INTEGER)
     934  (gl:TexCoord2s SHORT SHORT)
     935  (gl:TexCoord3d DOUBLE DOUBLE DOUBLE)
     936  (gl:TexCoord3f FLOAT FLOAT FLOAT)
     937  (gl:TexCoord3i INTEGER INTEGER INTEGER)
     938  (gl:TexCoord3s SHORT SHORT SHORT)
     939  (gl:TexCoord4d DOUBLE DOUBLE DOUBLE DOUBLE)
     940  (gl:TexCoord4f FLOAT FLOAT FLOAT FLOAT)
     941  (gl:TexCoord4i INTEGER INTEGER INTEGER INTEGER)
     942  (gl:TexCoord4s SHORT SHORT SHORT SHORT)
     943  (gl:TexCoord1dv F64VECTOR)
     944  (gl:TexCoord1fv F32VECTOR)
     945  (gl:TexCoord1iv S32VECTOR)
     946  (gl:TexCoord1sv S16VECTOR)
     947  (gl:TexCoord2dv F64VECTOR)
     948  (gl:TexCoord2fv F32VECTOR)
     949  (gl:TexCoord2iv S32VECTOR)
     950  (gl:TexCoord2sv S16VECTOR)
     951  (gl:TexCoord3dv F64VECTOR)
     952  (gl:TexCoord3fv F32VECTOR)
     953  (gl:TexCoord3iv S32VECTOR)
     954  (gl:TexCoord3sv S16VECTOR)
     955  (gl:TexCoord4dv F64VECTOR)
     956  (gl:TexCoord4fv F32VECTOR)
     957  (gl:TexCoord4iv S32VECTOR)
     958  (gl:TexCoord4sv S16VECTOR)
     959  (gl:RasterPos2d DOUBLE DOUBLE)
     960  (gl:RasterPos2f FLOAT FLOAT)
     961  (gl:RasterPos2i INTEGER INTEGER)
     962  (gl:RasterPos2s SHORT SHORT)
     963  (gl:RasterPos3d DOUBLE DOUBLE DOUBLE)
     964  (gl:RasterPos3f FLOAT FLOAT FLOAT)
     965  (gl:RasterPos3i INTEGER INTEGER INTEGER)
     966  (gl:RasterPos3s SHORT SHORT SHORT)
     967  (gl:RasterPos4d DOUBLE DOUBLE DOUBLE DOUBLE)
     968  (gl:RasterPos4f FLOAT FLOAT FLOAT FLOAT)
     969  (gl:RasterPos4i INTEGER INTEGER INTEGER INTEGER)
     970  (gl:RasterPos4s SHORT SHORT SHORT SHORT)
     971  (gl:RasterPos2dv F64VECTOR)
     972  (gl:RasterPos2fv F32VECTOR)
     973  (gl:RasterPos2iv S32VECTOR)
     974  (gl:RasterPos2sv S16VECTOR)
     975  (gl:RasterPos3dv F64VECTOR)
     976  (gl:RasterPos3fv F32VECTOR)
     977  (gl:RasterPos3iv S32VECTOR)
     978  (gl:RasterPos3sv S16VECTOR)
     979  (gl:RasterPos4dv F64VECTOR)
     980  (gl:RasterPos4fv F32VECTOR)
     981  (gl:RasterPos4iv S32VECTOR)
     982  (gl:RasterPos4sv S16VECTOR)
     983  (gl:Rectd DOUBLE DOUBLE DOUBLE DOUBLE)
     984  (gl:Rectf FLOAT FLOAT FLOAT FLOAT)
     985  (gl:Recti INTEGER INTEGER INTEGER INTEGER)
     986  (gl:Rects SHORT SHORT SHORT SHORT)
     987  (gl:Rectdv F64VECTOR F64VECTOR)
     988  (gl:Rectfv F32VECTOR F32VECTOR)
     989  (gl:Rectiv S32VECTOR S32VECTOR)
     990  (gl:Rectsv S16VECTOR S16VECTOR)
     991  (gl:VertexPointer INTEGER UNSIGNED-INTEGER INTEGER (POINTER VOID))
     992  (gl:NormalPointer UNSIGNED-INTEGER INTEGER (POINTER VOID))
     993  (gl:ColorPointer INTEGER UNSIGNED-INTEGER INTEGER (POINTER VOID))
     994  (gl:IndexPointer UNSIGNED-INTEGER INTEGER (POINTER VOID))
     995  (gl:TexCoordPointer INTEGER UNSIGNED-INTEGER INTEGER (POINTER VOID))
     996  (gl:EdgeFlagPointer INTEGER (POINTER VOID))
     997  (gl:GetPointerv UNSIGNED-INTEGER (POINTER (POINTER VOID)))
     998  (gl:ArrayElement INTEGER)
     999  (gl:DrawArrays UNSIGNED-INTEGER INTEGER INTEGER)
     1000  (gl:DrawElements UNSIGNED-INTEGER INTEGER UNSIGNED-INTEGER (POINTER VOID))
     1001  (gl:InterleavedArrays UNSIGNED-INTEGER INTEGER (POINTER VOID))
     1002  (gl:ShadeModel UNSIGNED-INTEGER)
     1003  (gl:Lightf UNSIGNED-INTEGER UNSIGNED-INTEGER FLOAT)
     1004  (gl:Lighti UNSIGNED-INTEGER UNSIGNED-INTEGER INTEGER)
     1005  (gl:Lightfv UNSIGNED-INTEGER UNSIGNED-INTEGER F32VECTOR)
     1006  (gl:Lightiv UNSIGNED-INTEGER UNSIGNED-INTEGER S32VECTOR)
     1007  (gl:GetLightfv UNSIGNED-INTEGER UNSIGNED-INTEGER F32VECTOR)
     1008  (gl:GetLightiv UNSIGNED-INTEGER UNSIGNED-INTEGER S32VECTOR)
     1009  (gl:LightModelf UNSIGNED-INTEGER FLOAT)
     1010  (gl:LightModeli UNSIGNED-INTEGER INTEGER)
     1011  (gl:LightModelfv UNSIGNED-INTEGER F32VECTOR)
     1012  (gl:LightModeliv UNSIGNED-INTEGER S32VECTOR)
     1013  (gl:Materialf UNSIGNED-INTEGER UNSIGNED-INTEGER FLOAT)
     1014  (gl:Materiali UNSIGNED-INTEGER UNSIGNED-INTEGER INTEGER)
     1015  (gl:Materialfv UNSIGNED-INTEGER UNSIGNED-INTEGER F32VECTOR)
     1016  (gl:Materialiv UNSIGNED-INTEGER UNSIGNED-INTEGER S32VECTOR)
     1017  (gl:GetMaterialfv UNSIGNED-INTEGER UNSIGNED-INTEGER F32VECTOR)
     1018  (gl:GetMaterialiv UNSIGNED-INTEGER UNSIGNED-INTEGER S32VECTOR)
     1019  (gl:ColorMaterial UNSIGNED-INTEGER UNSIGNED-INTEGER)
     1020  (gl:PixelZoom FLOAT FLOAT)
     1021  (gl:PixelStoref UNSIGNED-INTEGER FLOAT)
     1022  (gl:PixelStorei UNSIGNED-INTEGER INTEGER)
     1023  (gl:PixelTransferf UNSIGNED-INTEGER FLOAT)
     1024  (gl:PixelTransferi UNSIGNED-INTEGER INTEGER)
     1025  (gl:PixelMapfv UNSIGNED-INTEGER INTEGER F32VECTOR)
     1026  (gl:PixelMapuiv UNSIGNED-INTEGER INTEGER U32VECTOR)
     1027  (gl:PixelMapusv UNSIGNED-INTEGER INTEGER U16VECTOR)
     1028  (gl:GetPixelMapfv UNSIGNED-INTEGER F32VECTOR)
     1029  (gl:GetPixelMapuiv UNSIGNED-INTEGER U32VECTOR)
     1030  (gl:GetPixelMapusv UNSIGNED-INTEGER U16VECTOR)
     1031  (gl:Bitmap INTEGER INTEGER FLOAT FLOAT FLOAT FLOAT U8VECTOR)
     1032  (gl:ReadPixels INTEGER INTEGER INTEGER INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER (POINTER VOID))
     1033  (gl:DrawPixels INTEGER INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER (POINTER VOID))
     1034  (gl:CopyPixels INTEGER INTEGER INTEGER INTEGER UNSIGNED-INTEGER)
     1035  (gl:StencilFunc UNSIGNED-INTEGER INTEGER UNSIGNED-INTEGER)
     1036  (gl:StencilMask UNSIGNED-INTEGER)
     1037  (gl:StencilOp UNSIGNED-INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER)
     1038  (gl:ClearStencil INTEGER)
     1039  (gl:TexGend UNSIGNED-INTEGER UNSIGNED-INTEGER DOUBLE)
     1040  (gl:TexGenf UNSIGNED-INTEGER UNSIGNED-INTEGER FLOAT)
     1041  (gl:TexGeni UNSIGNED-INTEGER UNSIGNED-INTEGER INTEGER)
     1042  (gl:TexGendv UNSIGNED-INTEGER UNSIGNED-INTEGER F64VECTOR)
     1043  (gl:TexGenfv UNSIGNED-INTEGER UNSIGNED-INTEGER F32VECTOR)
     1044  (gl:TexGeniv UNSIGNED-INTEGER UNSIGNED-INTEGER S32VECTOR)
     1045  (gl:GetTexGendv UNSIGNED-INTEGER UNSIGNED-INTEGER F64VECTOR)
     1046  (gl:GetTexGenfv UNSIGNED-INTEGER UNSIGNED-INTEGER F32VECTOR)
     1047  (gl:GetTexGeniv UNSIGNED-INTEGER UNSIGNED-INTEGER S32VECTOR)
     1048  (gl:TexEnvf UNSIGNED-INTEGER UNSIGNED-INTEGER FLOAT)
     1049  (gl:TexEnvi UNSIGNED-INTEGER UNSIGNED-INTEGER INTEGER)
     1050  (gl:TexEnvfv UNSIGNED-INTEGER UNSIGNED-INTEGER F32VECTOR)
     1051  (gl:TexEnviv UNSIGNED-INTEGER UNSIGNED-INTEGER S32VECTOR)
     1052  (gl:GetTexEnvfv UNSIGNED-INTEGER UNSIGNED-INTEGER F32VECTOR)
     1053  (gl:GetTexEnviv UNSIGNED-INTEGER UNSIGNED-INTEGER S32VECTOR)
     1054  (gl:TexParameterf UNSIGNED-INTEGER UNSIGNED-INTEGER FLOAT)
     1055  (gl:TexParameteri UNSIGNED-INTEGER UNSIGNED-INTEGER INTEGER)
     1056  (gl:TexParameterfv UNSIGNED-INTEGER UNSIGNED-INTEGER F32VECTOR)
     1057  (gl:TexParameteriv UNSIGNED-INTEGER UNSIGNED-INTEGER S32VECTOR)
     1058  (gl:GetTexParameterfv UNSIGNED-INTEGER UNSIGNED-INTEGER F32VECTOR)
     1059  (gl:GetTexParameteriv UNSIGNED-INTEGER UNSIGNED-INTEGER S32VECTOR)
     1060  (gl:GetTexLevelParameterfv UNSIGNED-INTEGER INTEGER UNSIGNED-INTEGER F32VECTOR)
     1061  (gl:GetTexLevelParameteriv UNSIGNED-INTEGER INTEGER UNSIGNED-INTEGER S32VECTOR)
     1062  (gl:TexImage1D UNSIGNED-INTEGER INTEGER INTEGER INTEGER INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER (POINTER VOID))
     1063  (gl:TexImage2D UNSIGNED-INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER (POINTER VOID))
     1064  (gl:GetTexImage UNSIGNED-INTEGER INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER (POINTER VOID))
     1065  (gl:GenTextures INTEGER U32VECTOR)
     1066  (gl:DeleteTextures INTEGER U32VECTOR)
     1067  (gl:BindTexture UNSIGNED-INTEGER UNSIGNED-INTEGER)
     1068  (gl:PrioritizeTextures INTEGER U32VECTOR F32VECTOR)
     1069  (gl:AreTexturesResident INTEGER U32VECTOR U8VECTOR) -> UNSIGNED-CHAR
     1070  (gl:IsTexture UNSIGNED-INTEGER) -> UNSIGNED-CHAR
     1071  (gl:TexSubImage1D UNSIGNED-INTEGER INTEGER INTEGER INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER (POINTER VOID))
     1072  (gl:TexSubImage2D UNSIGNED-INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER (POINTER VOID))
     1073  (gl:CopyTexImage1D UNSIGNED-INTEGER INTEGER UNSIGNED-INTEGER INTEGER INTEGER INTEGER INTEGER)
     1074  (gl:CopyTexImage2D UNSIGNED-INTEGER INTEGER UNSIGNED-INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER)
     1075  (gl:CopyTexSubImage1D UNSIGNED-INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER)
     1076  (gl:CopyTexSubImage2D UNSIGNED-INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER)
     1077  (gl:Map1d UNSIGNED-INTEGER DOUBLE DOUBLE INTEGER INTEGER F64VECTOR)
     1078  (gl:Map1f UNSIGNED-INTEGER FLOAT FLOAT INTEGER INTEGER F32VECTOR)
     1079  (gl:Map2d UNSIGNED-INTEGER DOUBLE DOUBLE INTEGER INTEGER DOUBLE DOUBLE INTEGER INTEGER F64VECTOR)
     1080  (gl:Map2f UNSIGNED-INTEGER FLOAT FLOAT INTEGER INTEGER FLOAT FLOAT INTEGER INTEGER F32VECTOR)
     1081  (gl:GetMapdv UNSIGNED-INTEGER UNSIGNED-INTEGER F64VECTOR)
     1082  (gl:GetMapfv UNSIGNED-INTEGER UNSIGNED-INTEGER F32VECTOR)
     1083  (gl:GetMapiv UNSIGNED-INTEGER UNSIGNED-INTEGER S32VECTOR)
     1084  (gl:EvalCoord1d DOUBLE)
     1085  (gl:EvalCoord1f FLOAT)
     1086  (gl:EvalCoord1dv F64VECTOR)
     1087  (gl:EvalCoord1fv F32VECTOR)
     1088  (gl:EvalCoord2d DOUBLE DOUBLE)
     1089  (gl:EvalCoord2f FLOAT FLOAT)
     1090  (gl:EvalCoord2dv F64VECTOR)
     1091  (gl:EvalCoord2fv F32VECTOR)
     1092  (gl:MapGrid1d INTEGER DOUBLE DOUBLE)
     1093  (gl:MapGrid1f INTEGER FLOAT FLOAT)
     1094  (gl:MapGrid2d INTEGER DOUBLE DOUBLE INTEGER DOUBLE DOUBLE)
     1095  (gl:MapGrid2f INTEGER FLOAT FLOAT INTEGER FLOAT FLOAT)
     1096  (gl:EvalPoint1 INTEGER)
     1097  (gl:EvalPoint2 INTEGER INTEGER)
     1098  (gl:EvalMesh1 UNSIGNED-INTEGER INTEGER INTEGER)
     1099  (gl:EvalMesh2 UNSIGNED-INTEGER INTEGER INTEGER INTEGER INTEGER)
     1100  (gl:Fogf UNSIGNED-INTEGER FLOAT)
     1101  (gl:Fogi UNSIGNED-INTEGER INTEGER)
     1102  (gl:Fogfv UNSIGNED-INTEGER F32VECTOR)
     1103  (gl:Fogiv UNSIGNED-INTEGER S32VECTOR)
     1104  (gl:FeedbackBuffer INTEGER UNSIGNED-INTEGER F32VECTOR)
     1105  (gl:PassThrough FLOAT)
     1106  (gl:SelectBuffer INTEGER U32VECTOR)
     1107  (gl:InitNames)
     1108  (gl:LoadName UNSIGNED-INTEGER)
     1109  (gl:PushName UNSIGNED-INTEGER)
     1110  (gl:PopName)
     1111  (gl:DrawRangeElements UNSIGNED-INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER INTEGER UNSIGNED-INTEGER (POINTER VOID))
     1112  (gl:TexImage3D UNSIGNED-INTEGER INTEGER UNSIGNED-INTEGER INTEGER INTEGER INTEGER INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER (POINTER VOID))
     1113  (gl:TexSubImage3D UNSIGNED-INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER (POINTER VOID))
     1114  (gl:CopyTexSubImage3D UNSIGNED-INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER)
     1115  (gl:ColorTable UNSIGNED-INTEGER UNSIGNED-INTEGER INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER (POINTER VOID))
     1116  (gl:ColorSubTable UNSIGNED-INTEGER INTEGER INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER (POINTER VOID))
     1117  (gl:ColorTableParameteriv UNSIGNED-INTEGER UNSIGNED-INTEGER S32VECTOR)
     1118  (gl:ColorTableParameterfv UNSIGNED-INTEGER UNSIGNED-INTEGER F32VECTOR)
     1119  (gl:CopyColorSubTable UNSIGNED-INTEGER INTEGER INTEGER INTEGER INTEGER)
     1120  (gl:CopyColorTable UNSIGNED-INTEGER UNSIGNED-INTEGER INTEGER INTEGER INTEGER)
     1121  (gl:GetColorTable UNSIGNED-INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER (POINTER VOID))
     1122  (gl:GetColorTableParameterfv UNSIGNED-INTEGER UNSIGNED-INTEGER F32VECTOR)
     1123  (gl:GetColorTableParameteriv UNSIGNED-INTEGER UNSIGNED-INTEGER S32VECTOR)
     1124  (gl:BlendEquation UNSIGNED-INTEGER)
     1125  (gl:BlendColor FLOAT FLOAT FLOAT FLOAT)
     1126  (gl:Histogram UNSIGNED-INTEGER INTEGER UNSIGNED-INTEGER UNSIGNED-CHAR)
     1127  (gl:ResetHistogram UNSIGNED-INTEGER)
     1128  (gl:GetHistogram UNSIGNED-INTEGER UNSIGNED-CHAR UNSIGNED-INTEGER UNSIGNED-INTEGER (POINTER VOID))
     1129  (gl:GetHistogramParameterfv UNSIGNED-INTEGER UNSIGNED-INTEGER F32VECTOR)
     1130  (gl:GetHistogramParameteriv UNSIGNED-INTEGER UNSIGNED-INTEGER S32VECTOR)
     1131  (gl:Minmax UNSIGNED-INTEGER UNSIGNED-INTEGER UNSIGNED-CHAR)
     1132  (gl:ResetMinmax UNSIGNED-INTEGER)
     1133  (gl:GetMinmax UNSIGNED-INTEGER UNSIGNED-CHAR UNSIGNED-INTEGER UNSIGNED-INTEGER (POINTER VOID))
     1134  (gl:GetMinmaxParameterfv UNSIGNED-INTEGER UNSIGNED-INTEGER F32VECTOR)
     1135  (gl:GetMinmaxParameteriv UNSIGNED-INTEGER UNSIGNED-INTEGER S32VECTOR)
     1136  (gl:ConvolutionFilter1D UNSIGNED-INTEGER UNSIGNED-INTEGER INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER (POINTER VOID))
     1137  (gl:ConvolutionFilter2D UNSIGNED-INTEGER UNSIGNED-INTEGER INTEGER INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER (POINTER VOID))
     1138  (gl:ConvolutionParameterf UNSIGNED-INTEGER UNSIGNED-INTEGER FLOAT)
     1139  (gl:ConvolutionParameterfv UNSIGNED-INTEGER UNSIGNED-INTEGER F32VECTOR)
     1140  (gl:ConvolutionParameteri UNSIGNED-INTEGER UNSIGNED-INTEGER INTEGER)
     1141  (gl:ConvolutionParameteriv UNSIGNED-INTEGER UNSIGNED-INTEGER S32VECTOR)
     1142  (gl:CopyConvolutionFilter1D UNSIGNED-INTEGER UNSIGNED-INTEGER INTEGER INTEGER INTEGER)
     1143  (gl:CopyConvolutionFilter2D UNSIGNED-INTEGER UNSIGNED-INTEGER INTEGER INTEGER INTEGER INTEGER)
     1144  (gl:GetConvolutionFilter UNSIGNED-INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER (POINTER VOID))
     1145  (gl:GetConvolutionParameterfv UNSIGNED-INTEGER UNSIGNED-INTEGER F32VECTOR)
     1146  (gl:GetConvolutionParameteriv UNSIGNED-INTEGER UNSIGNED-INTEGER S32VECTOR)
     1147  (gl:SeparableFilter2D UNSIGNED-INTEGER UNSIGNED-INTEGER INTEGER INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER (POINTER VOID) (POINTER VOID))
     1148  (gl:GetSeparableFilter UNSIGNED-INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER (POINTER VOID) (POINTER VOID) (POINTER VOID))
     1149  (gl:ActiveTexture UNSIGNED-INTEGER)
     1150  (gl:ClientActiveTexture UNSIGNED-INTEGER)
     1151  (gl:CompressedTexImage1D UNSIGNED-INTEGER INTEGER UNSIGNED-INTEGER INTEGER INTEGER INTEGER (POINTER VOID))
     1152  (gl:CompressedTexImage2D UNSIGNED-INTEGER INTEGER UNSIGNED-INTEGER INTEGER INTEGER INTEGER INTEGER (POINTER VOID))
     1153  (gl:CompressedTexImage3D UNSIGNED-INTEGER INTEGER UNSIGNED-INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER (POINTER VOID))
     1154  (gl:CompressedTexSubImage1D UNSIGNED-INTEGER INTEGER INTEGER INTEGER UNSIGNED-INTEGER INTEGER (POINTER VOID))
     1155  (gl:CompressedTexSubImage2D UNSIGNED-INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER UNSIGNED-INTEGER INTEGER (POINTER VOID))
     1156  (gl:CompressedTexSubImage3D UNSIGNED-INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER UNSIGNED-INTEGER INTEGER (POINTER VOID))
     1157  (gl:GetCompressedTexImage UNSIGNED-INTEGER INTEGER (POINTER VOID))
     1158  (gl:MultiTexCoord1d UNSIGNED-INTEGER DOUBLE)
     1159  (gl:MultiTexCoord1dv UNSIGNED-INTEGER F64VECTOR)
     1160  (gl:MultiTexCoord1f UNSIGNED-INTEGER FLOAT)
     1161  (gl:MultiTexCoord1fv UNSIGNED-INTEGER F32VECTOR)
     1162  (gl:MultiTexCoord1i UNSIGNED-INTEGER INTEGER)
     1163  (gl:MultiTexCoord1iv UNSIGNED-INTEGER S32VECTOR)
     1164  (gl:MultiTexCoord1s UNSIGNED-INTEGER SHORT)
     1165  (gl:MultiTexCoord1sv UNSIGNED-INTEGER S16VECTOR)
     1166  (gl:MultiTexCoord2d UNSIGNED-INTEGER DOUBLE DOUBLE)
     1167  (gl:MultiTexCoord2dv UNSIGNED-INTEGER F64VECTOR)
     1168  (gl:MultiTexCoord2f UNSIGNED-INTEGER FLOAT FLOAT)
     1169  (gl:MultiTexCoord2fv UNSIGNED-INTEGER F32VECTOR)
     1170  (gl:MultiTexCoord2i UNSIGNED-INTEGER INTEGER INTEGER)
     1171  (gl:MultiTexCoord2iv UNSIGNED-INTEGER S32VECTOR)
     1172  (gl:MultiTexCoord2s UNSIGNED-INTEGER SHORT SHORT)
     1173  (gl:MultiTexCoord2sv UNSIGNED-INTEGER S16VECTOR)
     1174  (gl:MultiTexCoord3d UNSIGNED-INTEGER DOUBLE DOUBLE DOUBLE)
     1175  (gl:MultiTexCoord3dv UNSIGNED-INTEGER F64VECTOR)
     1176  (gl:MultiTexCoord3f UNSIGNED-INTEGER FLOAT FLOAT FLOAT)
     1177  (gl:MultiTexCoord3fv UNSIGNED-INTEGER F32VECTOR)
     1178  (gl:MultiTexCoord3i UNSIGNED-INTEGER INTEGER INTEGER INTEGER)
     1179  (gl:MultiTexCoord3iv UNSIGNED-INTEGER S32VECTOR)
     1180  (gl:MultiTexCoord3s UNSIGNED-INTEGER SHORT SHORT SHORT)
     1181  (gl:MultiTexCoord3sv UNSIGNED-INTEGER S16VECTOR)
     1182  (gl:MultiTexCoord4d UNSIGNED-INTEGER DOUBLE DOUBLE DOUBLE DOUBLE)
     1183  (gl:MultiTexCoord4dv UNSIGNED-INTEGER F64VECTOR)
     1184  (gl:MultiTexCoord4f UNSIGNED-INTEGER FLOAT FLOAT FLOAT FLOAT)
     1185  (gl:MultiTexCoord4fv UNSIGNED-INTEGER F32VECTOR)
     1186  (gl:MultiTexCoord4i UNSIGNED-INTEGER INTEGER INTEGER INTEGER INTEGER)
     1187  (gl:MultiTexCoord4iv UNSIGNED-INTEGER S32VECTOR)
     1188  (gl:MultiTexCoord4s UNSIGNED-INTEGER SHORT SHORT SHORT SHORT)
     1189  (gl:MultiTexCoord4sv UNSIGNED-INTEGER S16VECTOR)
     1190  (gl:LoadTransposeMatrixd F64VECTOR)
     1191  (gl:LoadTransposeMatrixf F32VECTOR)
     1192  (gl:MultTransposeMatrixd F64VECTOR)
     1193  (gl:MultTransposeMatrixf F32VECTOR)
     1194  (gl:SampleCoverage FLOAT UNSIGNED-CHAR)
    11951195
    11961196Constants and procedures of the core OpenGL API.
     
    11981198==== glu
    11991199
    1200 <constant>glu:FALSE</constant>
    1201 <constant>glu:TRUE</constant>
    1202 <constant>glu:VERSION</constant>
    1203 <constant>glu:EXTENSIONS</constant>
    1204 <constant>glu:INVALID_ENUM</constant>
    1205 <constant>glu:INVALID_VALUE</constant>
    1206 <constant>glu:OUT_OF_MEMORY</constant>
    1207 <constant>glu:INVALID_OPERATION</constant>
    1208 <constant>glu:OUTLINE_POLYGON</constant>
    1209 <constant>glu:OUTLINE_PATCH</constant>
    1210 <constant>glu:NURBS_ERROR</constant>
    1211 <constant>glu:ERROR</constant>
    1212 <constant>glu:NURBS_BEGIN</constant>
    1213 <constant>glu:NURBS_BEGIN_EXT</constant>
    1214 <constant>glu:NURBS_VERTEX</constant>
    1215 <constant>glu:NURBS_VERTEX_EXT</constant>
    1216 <constant>glu:NURBS_NORMAL</constant>
    1217 <constant>glu:NURBS_NORMAL_EXT</constant>
    1218 <constant>glu:NURBS_COLOR</constant>
    1219 <constant>glu:NURBS_COLOR_EXT</constant>
    1220 <constant>glu:NURBS_TEXTURE_COORD</constant>
    1221 <constant>glu:NURBS_TEX_COORD_EXT</constant>
    1222 <constant>glu:NURBS_END</constant>
    1223 <constant>glu:NURBS_END_EXT</constant>
    1224 <constant>glu:NURBS_BEGIN_DATA</constant>
    1225 <constant>glu:NURBS_BEGIN_DATA_EXT</constant>
    1226 <constant>glu:NURBS_VERTEX_DATA</constant>
    1227 <constant>glu:NURBS_VERTEX_DATA_EXT</constant>
    1228 <constant>glu:NURBS_NORMAL_DATA</constant>
    1229 <constant>glu:NURBS_NORMAL_DATA_EXT</constant>
    1230 <constant>glu:NURBS_COLOR_DATA</constant>
    1231 <constant>glu:NURBS_COLOR_DATA_EXT</constant>
    1232 <constant>glu:NURBS_TEXTURE_COORD_DATA</constant>
    1233 <constant>glu:NURBS_TEX_COORD_DATA_EXT</constant>
    1234 <constant>glu:NURBS_END_DATA</constant>
    1235 <constant>glu:NURBS_END_DATA_EXT</constant>
    1236 <constant>glu:NURBS_ERROR1</constant>
    1237 <constant>glu:NURBS_ERROR2</constant>
    1238 <constant>glu:NURBS_ERROR3</constant>
    1239 <constant>glu:NURBS_ERROR4</constant>
    1240 <constant>glu:NURBS_ERROR5</constant>
    1241 <constant>glu:NURBS_ERROR6</constant>
    1242 <constant>glu:NURBS_ERROR7</constant>
    1243 <constant>glu:NURBS_ERROR8</constant>
    1244 <constant>glu:NURBS_ERROR9</constant>
    1245 <constant>glu:NURBS_ERROR10</constant>
    1246 <constant>glu:NURBS_ERROR11</constant>
    1247 <constant>glu:NURBS_ERROR12</constant>
    1248 <constant>glu:NURBS_ERROR13</constant>
    1249 <constant>glu:NURBS_ERROR14</constant>
    1250 <constant>glu:NURBS_ERROR15</constant>
    1251 <constant>glu:NURBS_ERROR16</constant>
    1252 <constant>glu:NURBS_ERROR17</constant>
    1253 <constant>glu:NURBS_ERROR18</constant>
    1254 <constant>glu:NURBS_ERROR19</constant>
    1255 <constant>glu:NURBS_ERROR20</constant>
    1256 <constant>glu:NURBS_ERROR21</constant>
    1257 <constant>glu:NURBS_ERROR22</constant>
    1258 <constant>glu:NURBS_ERROR23</constant>
    1259 <constant>glu:NURBS_ERROR24</constant>
    1260 <constant>glu:NURBS_ERROR25</constant>
    1261 <constant>glu:NURBS_ERROR26</constant>
    1262 <constant>glu:NURBS_ERROR27</constant>
    1263 <constant>glu:NURBS_ERROR28</constant>
    1264 <constant>glu:NURBS_ERROR29</constant>
    1265 <constant>glu:NURBS_ERROR30</constant>
    1266 <constant>glu:NURBS_ERROR31</constant>
    1267 <constant>glu:NURBS_ERROR32</constant>
    1268 <constant>glu:NURBS_ERROR33</constant>
    1269 <constant>glu:NURBS_ERROR34</constant>
    1270 <constant>glu:NURBS_ERROR35</constant>
    1271 <constant>glu:NURBS_ERROR36</constant>
    1272 <constant>glu:NURBS_ERROR37</constant>
    1273 <constant>glu:AUTO_LOAD_MATRIX</constant>
    1274 <constant>glu:CULLING</constant>
    1275 <constant>glu:SAMPLING_TOLERANCE</constant>
    1276 <constant>glu:DISPLAY_MODE</constant>
    1277 <constant>glu:PARAMETRIC_TOLERANCE</constant>
    1278 <constant>glu:SAMPLING_METHOD</constant>
    1279 <constant>glu:U_STEP</constant>
    1280 <constant>glu:V_STEP</constant>
    1281 <constant>glu:NURBS_MODE</constant>
    1282 <constant>glu:NURBS_MODE_EXT</constant>
    1283 <constant>glu:NURBS_TESSELLATOR</constant>
    1284 <constant>glu:NURBS_TESSELLATOR_EXT</constant>
    1285 <constant>glu:NURBS_RENDERER</constant>
    1286 <constant>glu:NURBS_RENDERER_EXT</constant>
    1287 <constant>glu:OBJECT_PARAMETRIC_ERROR</constant>
    1288 <constant>glu:OBJECT_PARAMETRIC_ERROR_EXT</constant>
    1289 <constant>glu:OBJECT_PATH_LENGTH</constant>
    1290 <constant>glu:OBJECT_PATH_LENGTH_EXT</constant>
    1291 <constant>glu:PATH_LENGTH</constant>
    1292 <constant>glu:PARAMETRIC_ERROR</constant>
    1293 <constant>glu:DOMAIN_DISTANCE</constant>
    1294 <constant>glu:MAP1_TRIM_2</constant>
    1295 <constant>glu:MAP1_TRIM_3</constant>
    1296 <constant>glu:POINT</constant>
    1297 <constant>glu:LINE</constant>
    1298 <constant>glu:FILL</constant>
    1299 <constant>glu:SILHOUETTE</constant>
    1300 <constant>glu:SMOOTH</constant>
    1301 <constant>glu:FLAT</constant>
    1302 <constant>glu:NONE</constant>
    1303 <constant>glu:OUTSIDE</constant>
    1304 <constant>glu:INSIDE</constant>
    1305 <constant>glu:TESS_BEGIN</constant>
    1306 <constant>glu:BEGIN</constant>
    1307 <constant>glu:TESS_VERTEX</constant>
    1308 <constant>glu:VERTEX</constant>
    1309 <constant>glu:TESS_END</constant>
    1310 <constant>glu:END</constant>
    1311 <constant>glu:TESS_ERROR</constant>
    1312 <constant>glu:TESS_EDGE_FLAG</constant>
    1313 <constant>glu:EDGE_FLAG</constant>
    1314 <constant>glu:TESS_COMBINE</constant>
    1315 <constant>glu:TESS_BEGIN_DATA</constant>
    1316 <constant>glu:TESS_VERTEX_DATA</constant>
    1317 <constant>glu:TESS_END_DATA</constant>
    1318 <constant>glu:TESS_ERROR_DATA</constant>
    1319 <constant>glu:TESS_EDGE_FLAG_DATA</constant>
    1320 <constant>glu:TESS_COMBINE_DATA</constant>
    1321 <constant>glu:CW</constant>
    1322 <constant>glu:CCW</constant>
    1323 <constant>glu:INTERIOR</constant>
    1324 <constant>glu:EXTERIOR</constant>
    1325 <constant>glu:UNKNOWN</constant>
    1326 <constant>glu:TESS_WINDING_RULE</constant>
    1327 <constant>glu:TESS_BOUNDARY_ONLY</constant>
    1328 <constant>glu:TESS_TOLERANCE</constant>
    1329 <constant>glu:TESS_ERROR1</constant>
    1330 <constant>glu:TESS_ERROR2</constant>
    1331 <constant>glu:TESS_ERROR3</constant>
    1332 <constant>glu:TESS_ERROR4</constant>
    1333 <constant>glu:TESS_ERROR5</constant>
    1334 <constant>glu:TESS_ERROR6</constant>
    1335 <constant>glu:TESS_ERROR7</constant>
    1336 <constant>glu:TESS_ERROR8</constant>
    1337 <constant>glu:TESS_MISSING_BEGIN_POLYGON</constant>
    1338 <constant>glu:TESS_MISSING_BEGIN_CONTOUR</constant>
    1339 <constant>glu:TESS_MISSING_END_POLYGON</constant>
    1340 <constant>glu:TESS_MISSING_END_CONTOUR</constant>
    1341 <constant>glu:TESS_COORD_TOO_LARGE</constant>
    1342 <constant>glu:TESS_NEED_COMBINE_CALLBACK</constant>
    1343 <constant>glu:TESS_WINDING_ODD</constant>
    1344 <constant>glu:TESS_WINDING_NONZERO</constant>
    1345 <constant>glu:TESS_WINDING_POSITIVE</constant>
    1346 <constant>glu:TESS_WINDING_NEGATIVE</constant>
    1347 <constant>glu:TESS_WINDING_ABS_GEQ_TWO</constant>
    1348 
    1349 <procedure>(glu:BeginCurve (POINTER GLUNURBS))</procedure>
    1350 <procedure>(glu:BeginPolygon (POINTER GLUTESSELATOR))</procedure>
    1351 <procedure>(glu:BeginSurface (POINTER GLUNURBS))</procedure>
    1352 <procedure>(glu:BeginTrim (POINTER GLUNURBS))</procedure>
    1353 <procedure>(glu:Build1DMipmapLevels UNSIGNED-INTEGER INTEGER INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER INTEGER INTEGER INTEGER (POINTER VOID)) -> INTEGER</procedure>
    1354 <procedure>(glu:Build1DMipmaps UNSIGNED-INTEGER INTEGER INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER (POINTER VOID)) -> INTEGER</procedure>
    1355 <procedure>(glu:Build2DMipmapLevels UNSIGNED-INTEGER INTEGER INTEGER INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER INTEGER INTEGER INTEGER (POINTER VOID)) -> INTEGER</procedure>
    1356 <procedure>(glu:Build2DMipmaps UNSIGNED-INTEGER INTEGER INTEGER INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER (POINTER VOID)) -> INTEGER</procedure>
    1357 <procedure>(glu:Build3DMipmapLevels UNSIGNED-INTEGER INTEGER INTEGER INTEGER INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER INTEGER INTEGER INTEGER (POINTER VOID)) -> INTEGER</procedure>
    1358 <procedure>(glu:Build3DMipmaps UNSIGNED-INTEGER INTEGER INTEGER INTEGER INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER (POINTER VOID)) -> INTEGER</procedure>
    1359 <procedure>(glu:CheckExtension STRING STRING) -> UNSIGNED-CHAR</procedure>
    1360 <procedure>(glu:Cylinder (POINTER GLUQUADRIC) DOUBLE DOUBLE DOUBLE INTEGER INTEGER)</procedure>
    1361 <procedure>(glu:DeleteNurbsRenderer (POINTER GLUNURBS))</procedure>
    1362 <procedure>(glu:DeleteQuadric (POINTER GLUQUADRIC))</procedure>
    1363 <procedure>(glu:DeleteTess (POINTER GLUTESSELATOR))</procedure>
    1364 <procedure>(glu:Disk (POINTER GLUQUADRIC) DOUBLE DOUBLE INTEGER INTEGER)</procedure>
    1365 <procedure>(glu:EndCurve (POINTER GLUNURBS))</procedure>
    1366 <procedure>(glu:EndPolygon (POINTER GLUTESSELATOR))</procedure>
    1367 <procedure>(glu:EndSurface (POINTER GLUNURBS))</procedure>
    1368 <procedure>(glu:EndTrim (POINTER GLUNURBS))</procedure>
    1369 <procedure>(glu:ErrorString UNSIGNED-INTEGER) -> C-STRING</procedure>
    1370 <procedure>(glu:GetNurbsProperty (POINTER GLUNURBS) UNSIGNED-INTEGER F32VECTOR)</procedure>
    1371 <procedure>(glu:GetString UNSIGNED-INTEGER) -> C-STRING</procedure>
    1372 <procedure>(glu:GetTessProperty (POINTER GLUTESSELATOR) UNSIGNED-INTEGER F64VECTOR)</procedure>
    1373 <procedure>(glu:LoadSamplingMatrices (POINTER GLUNURBS) F32VECTOR F32VECTOR S32VECTOR)</procedure>
    1374 <procedure>(glu:LookAt DOUBLE DOUBLE DOUBLE DOUBLE DOUBLE DOUBLE DOUBLE DOUBLE DOUBLE)</procedure>
    1375 <procedure>(glu:NewNurbsRenderer) -> (POINTER GLUNURBS)</procedure>
    1376 <procedure>(glu:NewQuadric) -> (POINTER GLUQUADRIC)</procedure>
    1377 <procedure>(glu:NewTess) -> (POINTER GLUTESSELATOR)</procedure>
    1378 <procedure>(glu:NextContour (POINTER GLUTESSELATOR) UNSIGNED-INTEGER)</procedure>
    1379 <procedure>(glu:NurbsCallback (POINTER GLUNURBS) UNSIGNED-INTEGER PROCEDURE)</procedure>
    1380 <procedure>(glu:NurbsCallbackData (POINTER GLUNURBS) (POINTER VOID))</procedure>
    1381 <procedure>(glu:NurbsCallbackDataEXT (POINTER GLUNURBS) (POINTER VOID))</procedure>
    1382 <procedure>(glu:NurbsCurve (POINTER GLUNURBS) INTEGER F32VECTOR INTEGER F32VECTOR INTEGER UNSIGNED-INTEGER)</procedure>
    1383 <procedure>(glu:NurbsProperty (POINTER GLUNURBS) UNSIGNED-INTEGER FLOAT)</procedure>
    1384 <procedure>(glu:NurbsSurface (POINTER GLUNURBS) INTEGER F32VECTOR INTEGER F32VECTOR INTEGER INTEGER F32VECTOR INTEGER INTEGER UNSIGNED-INTEGER)</procedure>
    1385 <procedure>(glu:Ortho2D DOUBLE DOUBLE DOUBLE DOUBLE)</procedure>
    1386 <procedure>(glu:PartialDisk (POINTER GLUQUADRIC) DOUBLE DOUBLE INTEGER INTEGER DOUBLE DOUBLE)</procedure>
    1387 <procedure>(glu:Perspective DOUBLE DOUBLE DOUBLE DOUBLE)</procedure>
    1388 <procedure>(glu:PickMatrix DOUBLE DOUBLE DOUBLE DOUBLE S32VECTOR)</procedure>
    1389 <procedure>(glu:Project DOUBLE DOUBLE DOUBLE F64VECTOR F64VECTOR S32VECTOR F64VECTOR F64VECTOR F64VECTOR) -> INTEGER</procedure>
    1390 <procedure>(glu:PwlCurve (POINTER GLUNURBS) INTEGER F32VECTOR INTEGER UNSIGNED-INTEGER)</procedure>
    1391 <procedure>(glu:QuadricCallback (POINTER GLUQUADRIC) UNSIGNED-INTEGER PROCEDURE)</procedure>
    1392 <procedure>(glu:QuadricDrawStyle (POINTER GLUQUADRIC) UNSIGNED-INTEGER)</procedure>
    1393 <procedure>(glu:QuadricNormals (POINTER GLUQUADRIC) UNSIGNED-INTEGER)</procedure>
    1394 <procedure>(glu:QuadricOrientation (POINTER GLUQUADRIC) UNSIGNED-INTEGER)</procedure>
    1395 <procedure>(glu:QuadricTexture (POINTER GLUQUADRIC) UNSIGNED-CHAR)</procedure>
    1396 <procedure>(glu:ScaleImage UNSIGNED-INTEGER INTEGER INTEGER UNSIGNED-INTEGER (POINTER VOID) INTEGER INTEGER UNSIGNED-INTEGER (POINTER VOID)) -> INTEGER</procedure>
    1397 <procedure>(glu:Sphere (POINTER GLUQUADRIC) DOUBLE INTEGER INTEGER)</procedure>
    1398 <procedure>(glu:TessBeginContour (POINTER GLUTESSELATOR))</procedure>
    1399 <procedure>(glu:TessBeginPolygon (POINTER GLUTESSELATOR) (POINTER VOID))</procedure>
    1400 <procedure>(glu:TessCallback (POINTER GLUTESSELATOR) UNSIGNED-INTEGER (FUNCTION VOID ()))</procedure>
    1401 <procedure>(glu:TessEndContour (POINTER GLUTESSELATOR))</procedure>
    1402 <procedure>(glu:TessEndPolygon (POINTER GLUTESSELATOR))</procedure>
    1403 <procedure>(glu:TessNormal (POINTER GLUTESSELATOR) DOUBLE DOUBLE DOUBLE)</procedure>
    1404 <procedure>(glu:TessProperty (POINTER GLUTESSELATOR) UNSIGNED-INTEGER DOUBLE)</procedure>
    1405 <procedure>(glu:TessVertex (POINTER GLUTESSELATOR) F64VECTOR (POINTER VOID))</procedure>
    1406 <procedure>(glu:UnProject DOUBLE DOUBLE DOUBLE F64VECTOR F64VECTOR S32VECTOR F64VECTOR F64VECTOR F64VECTOR) -> INTEGER</procedure>
    1407 <procedure>(glu:UnProject4 DOUBLE DOUBLE DOUBLE DOUBLE F64VECTOR F64VECTOR S32VECTOR DOUBLE DOUBLE F64VECTOR F64VECTOR F64VECTOR F64VECTOR) -> INTEGER</procedure>
     1200  glu:FALSE
     1201  glu:TRUE
     1202  glu:VERSION
     1203  glu:EXTENSIONS
     1204  glu:INVALID_ENUM
     1205  glu:INVALID_VALUE
     1206  glu:OUT_OF_MEMORY
     1207  glu:INVALID_OPERATION
     1208  glu:OUTLINE_POLYGON
     1209  glu:OUTLINE_PATCH
     1210  glu:NURBS_ERROR
     1211  glu:ERROR
     1212  glu:NURBS_BEGIN
     1213  glu:NURBS_BEGIN_EXT
     1214  glu:NURBS_VERTEX
     1215  glu:NURBS_VERTEX_EXT
     1216  glu:NURBS_NORMAL
     1217  glu:NURBS_NORMAL_EXT
     1218  glu:NURBS_COLOR
     1219  glu:NURBS_COLOR_EXT
     1220  glu:NURBS_TEXTURE_COORD
     1221  glu:NURBS_TEX_COORD_EXT
     1222  glu:NURBS_END
     1223  glu:NURBS_END_EXT
     1224  glu:NURBS_BEGIN_DATA
     1225  glu:NURBS_BEGIN_DATA_EXT
     1226  glu:NURBS_VERTEX_DATA
     1227  glu:NURBS_VERTEX_DATA_EXT
     1228  glu:NURBS_NORMAL_DATA
     1229  glu:NURBS_NORMAL_DATA_EXT
     1230  glu:NURBS_COLOR_DATA
     1231  glu:NURBS_COLOR_DATA_EXT
     1232  glu:NURBS_TEXTURE_COORD_DATA
     1233  glu:NURBS_TEX_COORD_DATA_EXT
     1234  glu:NURBS_END_DATA
     1235  glu:NURBS_END_DATA_EXT
     1236  glu:NURBS_ERROR1
     1237  glu:NURBS_ERROR2
     1238  glu:NURBS_ERROR3
     1239  glu:NURBS_ERROR4
     1240  glu:NURBS_ERROR5
     1241  glu:NURBS_ERROR6
     1242  glu:NURBS_ERROR7
     1243  glu:NURBS_ERROR8
     1244  glu:NURBS_ERROR9
     1245  glu:NURBS_ERROR10
     1246  glu:NURBS_ERROR11
     1247  glu:NURBS_ERROR12
     1248  glu:NURBS_ERROR13
     1249  glu:NURBS_ERROR14
     1250  glu:NURBS_ERROR15
     1251  glu:NURBS_ERROR16
     1252  glu:NURBS_ERROR17
     1253  glu:NURBS_ERROR18
     1254  glu:NURBS_ERROR19
     1255  glu:NURBS_ERROR20
     1256  glu:NURBS_ERROR21
     1257  glu:NURBS_ERROR22
     1258  glu:NURBS_ERROR23
     1259  glu:NURBS_ERROR24
     1260  glu:NURBS_ERROR25
     1261  glu:NURBS_ERROR26
     1262  glu:NURBS_ERROR27
     1263  glu:NURBS_ERROR28
     1264  glu:NURBS_ERROR29
     1265  glu:NURBS_ERROR30
     1266  glu:NURBS_ERROR31
     1267  glu:NURBS_ERROR32
     1268  glu:NURBS_ERROR33
     1269  glu:NURBS_ERROR34
     1270  glu:NURBS_ERROR35
     1271  glu:NURBS_ERROR36
     1272  glu:NURBS_ERROR37
     1273  glu:AUTO_LOAD_MATRIX
     1274  glu:CULLING
     1275  glu:SAMPLING_TOLERANCE
     1276  glu:DISPLAY_MODE
     1277  glu:PARAMETRIC_TOLERANCE
     1278  glu:SAMPLING_METHOD
     1279  glu:U_STEP
     1280  glu:V_STEP
     1281  glu:NURBS_MODE
     1282  glu:NURBS_MODE_EXT
     1283  glu:NURBS_TESSELLATOR
     1284  glu:NURBS_TESSELLATOR_EXT
     1285  glu:NURBS_RENDERER
     1286  glu:NURBS_RENDERER_EXT
     1287  glu:OBJECT_PARAMETRIC_ERROR
     1288  glu:OBJECT_PARAMETRIC_ERROR_EXT
     1289  glu:OBJECT_PATH_LENGTH
     1290  glu:OBJECT_PATH_LENGTH_EXT
     1291  glu:PATH_LENGTH
     1292  glu:PARAMETRIC_ERROR
     1293  glu:DOMAIN_DISTANCE
     1294  glu:MAP1_TRIM_2
     1295  glu:MAP1_TRIM_3
     1296  glu:POINT
     1297  glu:LINE
     1298  glu:FILL
     1299  glu:SILHOUETTE
     1300  glu:SMOOTH
     1301  glu:FLAT
     1302  glu:NONE
     1303  glu:OUTSIDE
     1304  glu:INSIDE
     1305  glu:TESS_BEGIN
     1306  glu:BEGIN
     1307  glu:TESS_VERTEX
     1308  glu:VERTEX
     1309  glu:TESS_END
     1310  glu:END
     1311  glu:TESS_ERROR
     1312  glu:TESS_EDGE_FLAG
     1313  glu:EDGE_FLAG
     1314  glu:TESS_COMBINE
     1315  glu:TESS_BEGIN_DATA
     1316  glu:TESS_VERTEX_DATA
     1317  glu:TESS_END_DATA
     1318  glu:TESS_ERROR_DATA
     1319  glu:TESS_EDGE_FLAG_DATA
     1320  glu:TESS_COMBINE_DATA
     1321  glu:CW
     1322  glu:CCW
     1323  glu:INTERIOR
     1324  glu:EXTERIOR
     1325  glu:UNKNOWN
     1326  glu:TESS_WINDING_RULE
     1327  glu:TESS_BOUNDARY_ONLY
     1328  glu:TESS_TOLERANCE
     1329  glu:TESS_ERROR1
     1330  glu:TESS_ERROR2
     1331  glu:TESS_ERROR3
     1332  glu:TESS_ERROR4
     1333  glu:TESS_ERROR5
     1334  glu:TESS_ERROR6
     1335  glu:TESS_ERROR7
     1336  glu:TESS_ERROR8
     1337  glu:TESS_MISSING_BEGIN_POLYGON
     1338  glu:TESS_MISSING_BEGIN_CONTOUR
     1339  glu:TESS_MISSING_END_POLYGON
     1340  glu:TESS_MISSING_END_CONTOUR
     1341  glu:TESS_COORD_TOO_LARGE
     1342  glu:TESS_NEED_COMBINE_CALLBACK
     1343  glu:TESS_WINDING_ODD
     1344  glu:TESS_WINDING_NONZERO
     1345  glu:TESS_WINDING_POSITIVE
     1346  glu:TESS_WINDING_NEGATIVE
     1347  glu:TESS_WINDING_ABS_GEQ_TWO
     1348 
     1349  (glu:BeginCurve (POINTER GLUNURBS))
     1350  (glu:BeginPolygon (POINTER GLUTESSELATOR))
     1351  (glu:BeginSurface (POINTER GLUNURBS))
     1352  (glu:BeginTrim (POINTER GLUNURBS))
     1353  (glu:Build1DMipmapLevels UNSIGNED-INTEGER INTEGER INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER INTEGER INTEGER INTEGER (POINTER VOID)) -> INTEGER
     1354  (glu:Build1DMipmaps UNSIGNED-INTEGER INTEGER INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER (POINTER VOID)) -> INTEGER
     1355  (glu:Build2DMipmapLevels UNSIGNED-INTEGER INTEGER INTEGER INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER INTEGER INTEGER INTEGER (POINTER VOID)) -> INTEGER
     1356  (glu:Build2DMipmaps UNSIGNED-INTEGER INTEGER INTEGER INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER (POINTER VOID)) -> INTEGER
     1357  (glu:Build3DMipmapLevels UNSIGNED-INTEGER INTEGER INTEGER INTEGER INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER INTEGER INTEGER INTEGER (POINTER VOID)) -> INTEGER
     1358  (glu:Build3DMipmaps UNSIGNED-INTEGER INTEGER INTEGER INTEGER INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER (POINTER VOID)) -> INTEGER
     1359  (glu:CheckExtension STRING STRING) -> UNSIGNED-CHAR
     1360  (glu:Cylinder (POINTER GLUQUADRIC) DOUBLE DOUBLE DOUBLE INTEGER INTEGER)
     1361  (glu:DeleteNurbsRenderer (POINTER GLUNURBS))
     1362  (glu:DeleteQuadric (POINTER GLUQUADRIC))
     1363  (glu:DeleteTess (POINTER GLUTESSELATOR))
     1364  (glu:Disk (POINTER GLUQUADRIC) DOUBLE DOUBLE INTEGER INTEGER)
     1365  (glu:EndCurve (POINTER GLUNURBS))
     1366  (glu:EndPolygon (POINTER GLUTESSELATOR))
     1367  (glu:EndSurface (POINTER GLUNURBS))
     1368  (glu:EndTrim (POINTER GLUNURBS))
     1369  (glu:ErrorString UNSIGNED-INTEGER) -> C-STRING
     1370  (glu:GetNurbsProperty (POINTER GLUNURBS) UNSIGNED-INTEGER F32VECTOR)
     1371  (glu:GetString UNSIGNED-INTEGER) -> C-STRING
     1372  (glu:GetTessProperty (POINTER GLUTESSELATOR) UNSIGNED-INTEGER F64VECTOR)
     1373  (glu:LoadSamplingMatrices (POINTER GLUNURBS) F32VECTOR F32VECTOR S32VECTOR)
     1374  (glu:LookAt DOUBLE DOUBLE DOUBLE DOUBLE DOUBLE DOUBLE DOUBLE DOUBLE DOUBLE)
     1375  (glu:NewNurbsRenderer) -> (POINTER GLUNURBS)
     1376  (glu:NewQuadric) -> (POINTER GLUQUADRIC)
     1377  (glu:NewTess) -> (POINTER GLUTESSELATOR)
     1378  (glu:NextContour (POINTER GLUTESSELATOR) UNSIGNED-INTEGER)
     1379  (glu:NurbsCallback (POINTER GLUNURBS) UNSIGNED-INTEGER PROCEDURE)
     1380  (glu:NurbsCallbackData (POINTER GLUNURBS) (POINTER VOID))
     1381  (glu:NurbsCallbackDataEXT (POINTER GLUNURBS) (POINTER VOID))
     1382  (glu:NurbsCurve (POINTER GLUNURBS) INTEGER F32VECTOR INTEGER F32VECTOR INTEGER UNSIGNED-INTEGER)
     1383  (glu:NurbsProperty (POINTER GLUNURBS) UNSIGNED-INTEGER FLOAT)
     1384  (glu:NurbsSurface (POINTER GLUNURBS) INTEGER F32VECTOR INTEGER F32VECTOR INTEGER INTEGER F32VECTOR INTEGER INTEGER UNSIGNED-INTEGER)
     1385  (glu:Ortho2D DOUBLE DOUBLE DOUBLE DOUBLE)
     1386  (glu:PartialDisk (POINTER GLUQUADRIC) DOUBLE DOUBLE INTEGER INTEGER DOUBLE DOUBLE)
     1387  (glu:Perspective DOUBLE DOUBLE DOUBLE DOUBLE)
     1388  (glu:PickMatrix DOUBLE DOUBLE DOUBLE DOUBLE S32VECTOR)
     1389  (glu:Project DOUBLE DOUBLE DOUBLE F64VECTOR F64VECTOR S32VECTOR F64VECTOR F64VECTOR F64VECTOR) -> INTEGER
     1390  (glu:PwlCurve (POINTER GLUNURBS) INTEGER F32VECTOR INTEGER UNSIGNED-INTEGER)
     1391  (glu:QuadricCallback (POINTER GLUQUADRIC) UNSIGNED-INTEGER PROCEDURE)
     1392  (glu:QuadricDrawStyle (POINTER GLUQUADRIC) UNSIGNED-INTEGER)
     1393  (glu:QuadricNormals (POINTER GLUQUADRIC) UNSIGNED-INTEGER)
     1394  (glu:QuadricOrientation (POINTER GLUQUADRIC) UNSIGNED-INTEGER)
     1395  (glu:QuadricTexture (POINTER GLUQUADRIC) UNSIGNED-CHAR)
     1396  (glu:ScaleImage UNSIGNED-INTEGER INTEGER INTEGER UNSIGNED-INTEGER (POINTER VOID) INTEGER INTEGER UNSIGNED-INTEGER (POINTER VOID)) -> INTEGER
     1397  (glu:Sphere (POINTER GLUQUADRIC) DOUBLE INTEGER INTEGER)
     1398  (glu:TessBeginContour (POINTER GLUTESSELATOR))
     1399  (glu:TessBeginPolygon (POINTER GLUTESSELATOR) (POINTER VOID))
     1400  (glu:TessCallback (POINTER GLUTESSELATOR) UNSIGNED-INTEGER (FUNCTION VOID ()))
     1401  (glu:TessEndContour (POINTER GLUTESSELATOR))
     1402  (glu:TessEndPolygon (POINTER GLUTESSELATOR))
     1403  (glu:TessNormal (POINTER GLUTESSELATOR) DOUBLE DOUBLE DOUBLE)
     1404  (glu:TessProperty (POINTER GLUTESSELATOR) UNSIGNED-INTEGER DOUBLE)
     1405  (glu:TessVertex (POINTER GLUTESSELATOR) F64VECTOR (POINTER VOID))
     1406  (glu:UnProject DOUBLE DOUBLE DOUBLE F64VECTOR F64VECTOR S32VECTOR F64VECTOR F64VECTOR F64VECTOR) -> INTEGER
     1407  (glu:UnProject4 DOUBLE DOUBLE DOUBLE DOUBLE F64VECTOR F64VECTOR S32VECTOR DOUBLE DOUBLE F64VECTOR F64VECTOR F64VECTOR F64VECTOR) -> INTEGER
    14081408
    14091409Constants and procedure of the OpenGL utility library.
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