Changeset 15324 in project
- Timestamp:
- 08/05/09 12:53:19 (12 years ago)
- Location:
- wiki
- Files:
-
- 4 edited
Legend:
- Unmodified
- Added
- Removed
-
wiki/Metafile reference
r14293 r15324 21 21 22 22 The names of all files that should be contained in the egg (required). 23 24 (egg STRING)25 26 The name of the egg file (required).27 23 28 24 (license STRING) … … 80 76 (depends EXT ...) 81 77 82 Similar to {{needs}}, but {{EXT}} may also be of the form {{(EXTENSION -IDVERSION)}}78 Similar to {{needs}}, but {{EXT}} may also be of the form {{(EXTENSIONNAME VERSION)}} 83 79 to specify a particular version of an extension this extension depends on. 84 80 -
wiki/eggref/4/opengl
r14119 r15324 31 31 ==== gl 32 32 33 <constant>gl:FALSE</constant> 34 <constant>gl:TRUE</constant> 35 <constant>gl:BYTE</constant> 36 <constant>gl:UNSIGNED_BYTE</constant> 37 <constant>gl:SHORT</constant> 38 <constant>gl:UNSIGNED_SHORT</constant> 39 <constant>gl:INT</constant> 40 <constant>gl:UNSIGNED_INT</constant> 41 <constant>gl:FLOAT</constant> 42 <constant>gl:DOUBLE</constant> 43 <constant>gl:2_BYTES</constant> 44 <constant>gl:3_BYTES</constant> 45 <constant>gl:4_BYTES</constant> 46 <constant>gl:POINTS</constant> 47 <constant>gl:LINES</constant> 48 <constant>gl:LINE_LOOP</constant> 49 <constant>gl:LINE_STRIP</constant> 50 <constant>gl:TRIANGLES</constant> 51 <constant>gl:TRIANGLE_STRIP</constant> 52 <constant>gl:TRIANGLE_FAN</constant> 53 <constant>gl:QUADS</constant> 54 <constant>gl:QUAD_STRIP</constant> 55 <constant>gl:POLYGON</constant> 56 <constant>gl:VERTEX_ARRAY</constant> 57 <constant>gl:NORMAL_ARRAY</constant> 58 <constant>gl:COLOR_ARRAY</constant> 59 <constant>gl:INDEX_ARRAY</constant> 60 <constant>gl:TEXTURE_COORD_ARRAY</constant> 61 <constant>gl:EDGE_FLAG_ARRAY</constant> 62 <constant>gl:VERTEX_ARRAY_SIZE</constant> 63 <constant>gl:VERTEX_ARRAY_TYPE</constant> 64 <constant>gl:VERTEX_ARRAY_STRIDE</constant> 65 <constant>gl:NORMAL_ARRAY_TYPE</constant> 66 <constant>gl:NORMAL_ARRAY_STRIDE</constant> 67 <constant>gl:COLOR_ARRAY_SIZE</constant> 68 <constant>gl:COLOR_ARRAY_TYPE</constant> 69 <constant>gl:COLOR_ARRAY_STRIDE</constant> 70 <constant>gl:INDEX_ARRAY_TYPE</constant> 71 <constant>gl:INDEX_ARRAY_STRIDE</constant> 72 <constant>gl:TEXTURE_COORD_ARRAY_SIZE</constant> 73 <constant>gl:TEXTURE_COORD_ARRAY_TYPE</constant> 74 <constant>gl:TEXTURE_COORD_ARRAY_STRIDE</constant> 75 <constant>gl:EDGE_FLAG_ARRAY_STRIDE</constant> 76 <constant>gl:VERTEX_ARRAY_POINTER</constant> 77 <constant>gl:NORMAL_ARRAY_POINTER</constant> 78 <constant>gl:COLOR_ARRAY_POINTER</constant> 79 <constant>gl:INDEX_ARRAY_POINTER</constant> 80 <constant>gl:TEXTURE_COORD_ARRAY_POINTER</constant> 81 <constant>gl:EDGE_FLAG_ARRAY_POINTER</constant> 82 <constant>gl:V2F</constant> 83 <constant>gl:V3F</constant> 84 <constant>gl:C4UB_V2F</constant> 85 <constant>gl:C4UB_V3F</constant> 86 <constant>gl:C3F_V3F</constant> 87 <constant>gl:N3F_V3F</constant> 88 <constant>gl:C4F_N3F_V3F</constant> 89 <constant>gl:T2F_V3F</constant> 90 <constant>gl:T4F_V4F</constant> 91 <constant>gl:T2F_C4UB_V3F</constant> 92 <constant>gl:T2F_C3F_V3F</constant> 93 <constant>gl:T2F_N3F_V3F</constant> 94 <constant>gl:T2F_C4F_N3F_V3F</constant> 95 <constant>gl:T4F_C4F_N3F_V4F</constant> 96 <constant>gl:MATRIX_MODE</constant> 97 <constant>gl:MODELVIEW</constant> 98 <constant>gl:PROJECTION</constant> 99 <constant>gl:TEXTURE</constant> 100 <constant>gl:POINT_SMOOTH</constant> 101 <constant>gl:POINT_SIZE</constant> 102 <constant>gl:POINT_SIZE_GRANULARITY</constant> 103 <constant>gl:POINT_SIZE_RANGE</constant> 104 <constant>gl:LINE_SMOOTH</constant> 105 <constant>gl:LINE_STIPPLE</constant> 106 <constant>gl:LINE_STIPPLE_PATTERN</constant> 107 <constant>gl:LINE_STIPPLE_REPEAT</constant> 108 <constant>gl:LINE_WIDTH</constant> 109 <constant>gl:LINE_WIDTH_GRANULARITY</constant> 110 <constant>gl:LINE_WIDTH_RANGE</constant> 111 <constant>gl:POINT</constant> 112 <constant>gl:LINE</constant> 113 <constant>gl:FILL</constant> 114 <constant>gl:CW</constant> 115 <constant>gl:CCW</constant> 116 <constant>gl:FRONT</constant> 117 <constant>gl:BACK</constant> 118 <constant>gl:POLYGON_MODE</constant> 119 <constant>gl:POLYGON_SMOOTH</constant> 120 <constant>gl:POLYGON_STIPPLE</constant> 121 <constant>gl:EDGE_FLAG</constant> 122 <constant>gl:CULL_FACE</constant> 123 <constant>gl:CULL_FACE_MODE</constant> 124 <constant>gl:FRONT_FACE</constant> 125 <constant>gl:POLYGON_OFFSET_FACTOR</constant> 126 <constant>gl:POLYGON_OFFSET_UNITS</constant> 127 <constant>gl:POLYGON_OFFSET_POINT</constant> 128 <constant>gl:POLYGON_OFFSET_LINE</constant> 129 <constant>gl:POLYGON_OFFSET_FILL</constant> 130 <constant>gl:COMPILE</constant> 131 <constant>gl:COMPILE_AND_EXECUTE</constant> 132 <constant>gl:LIST_BASE</constant> 133 <constant>gl:LIST_INDEX</constant> 134 <constant>gl:LIST_MODE</constant> 135 <constant>gl:NEVER</constant> 136 <constant>gl:LESS</constant> 137 <constant>gl:EQUAL</constant> 138 <constant>gl:LEQUAL</constant> 139 <constant>gl:GREATER</constant> 140 <constant>gl:NOTEQUAL</constant> 141 <constant>gl:GEQUAL</constant> 142 <constant>gl:ALWAYS</constant> 143 <constant>gl:DEPTH_TEST</constant> 144 <constant>gl:DEPTH_BITS</constant> 145 <constant>gl:DEPTH_CLEAR_VALUE</constant> 146 <constant>gl:DEPTH_FUNC</constant> 147 <constant>gl:DEPTH_RANGE</constant> 148 <constant>gl:DEPTH_WRITEMASK</constant> 149 <constant>gl:DEPTH_COMPONENT</constant> 150 <constant>gl:LIGHTING</constant> 151 <constant>gl:LIGHT0</constant> 152 <constant>gl:LIGHT1</constant> 153 <constant>gl:LIGHT2</constant> 154 <constant>gl:LIGHT3</constant> 155 <constant>gl:LIGHT4</constant> 156 <constant>gl:LIGHT5</constant> 157 <constant>gl:LIGHT6</constant> 158 <constant>gl:LIGHT7</constant> 159 <constant>gl:SPOT_EXPONENT</constant> 160 <constant>gl:SPOT_CUTOFF</constant> 161 <constant>gl:CONSTANT_ATTENUATION</constant> 162 <constant>gl:LINEAR_ATTENUATION</constant> 163 <constant>gl:QUADRATIC_ATTENUATION</constant> 164 <constant>gl:AMBIENT</constant> 165 <constant>gl:DIFFUSE</constant> 166 <constant>gl:SPECULAR</constant> 167 <constant>gl:SHININESS</constant> 168 <constant>gl:EMISSION</constant> 169 <constant>gl:POSITION</constant> 170 <constant>gl:SPOT_DIRECTION</constant> 171 <constant>gl:AMBIENT_AND_DIFFUSE</constant> 172 <constant>gl:COLOR_INDEXES</constant> 173 <constant>gl:LIGHT_MODEL_TWO_SIDE</constant> 174 <constant>gl:LIGHT_MODEL_LOCAL_VIEWER</constant> 175 <constant>gl:LIGHT_MODEL_AMBIENT</constant> 176 <constant>gl:FRONT_AND_BACK</constant> 177 <constant>gl:SHADE_MODEL</constant> 178 <constant>gl:FLAT</constant> 179 <constant>gl:SMOOTH</constant> 180 <constant>gl:COLOR_MATERIAL</constant> 181 <constant>gl:COLOR_MATERIAL_FACE</constant> 182 <constant>gl:COLOR_MATERIAL_PARAMETER</constant> 183 <constant>gl:NORMALIZE</constant> 184 <constant>gl:CLIP_PLANE0</constant> 185 <constant>gl:CLIP_PLANE1</constant> 186 <constant>gl:CLIP_PLANE2</constant> 187 <constant>gl:CLIP_PLANE3</constant> 188 <constant>gl:CLIP_PLANE4</constant> 189 <constant>gl:CLIP_PLANE5</constant> 190 <constant>gl:ACCUM_RED_BITS</constant> 191 <constant>gl:ACCUM_GREEN_BITS</constant> 192 <constant>gl:ACCUM_BLUE_BITS</constant> 193 <constant>gl:ACCUM_ALPHA_BITS</constant> 194 <constant>gl:ACCUM_CLEAR_VALUE</constant> 195 <constant>gl:ACCUM</constant> 196 <constant>gl:ADD</constant> 197 <constant>gl:LOAD</constant> 198 <constant>gl:MULT</constant> 199 <constant>gl:RETURN</constant> 200 <constant>gl:ALPHA_TEST</constant> 201 <constant>gl:ALPHA_TEST_REF</constant> 202 <constant>gl:ALPHA_TEST_FUNC</constant> 203 <constant>gl:BLEND</constant> 204 <constant>gl:BLEND_SRC</constant> 205 <constant>gl:BLEND_DST</constant> 206 <constant>gl:ZERO</constant> 207 <constant>gl:ONE</constant> 208 <constant>gl:SRC_COLOR</constant> 209 <constant>gl:ONE_MINUS_SRC_COLOR</constant> 210 <constant>gl:SRC_ALPHA</constant> 211 <constant>gl:ONE_MINUS_SRC_ALPHA</constant> 212 <constant>gl:DST_ALPHA</constant> 213 <constant>gl:ONE_MINUS_DST_ALPHA</constant> 214 <constant>gl:DST_COLOR</constant> 215 <constant>gl:ONE_MINUS_DST_COLOR</constant> 216 <constant>gl:SRC_ALPHA_SATURATE</constant> 217 <constant>gl:CONSTANT_COLOR</constant> 218 <constant>gl:ONE_MINUS_CONSTANT_COLOR</constant> 219 <constant>gl:CONSTANT_ALPHA</constant> 220 <constant>gl:ONE_MINUS_CONSTANT_ALPHA</constant> 221 <constant>gl:FEEDBACK</constant> 222 <constant>gl:RENDER</constant> 223 <constant>gl:SELECT</constant> 224 <constant>gl:2D</constant> 225 <constant>gl:3D</constant> 226 <constant>gl:3D_COLOR</constant> 227 <constant>gl:3D_COLOR_TEXTURE</constant> 228 <constant>gl:4D_COLOR_TEXTURE</constant> 229 <constant>gl:POINT_TOKEN</constant> 230 <constant>gl:LINE_TOKEN</constant> 231 <constant>gl:LINE_RESET_TOKEN</constant> 232 <constant>gl:POLYGON_TOKEN</constant> 233 <constant>gl:BITMAP_TOKEN</constant> 234 <constant>gl:DRAW_PIXEL_TOKEN</constant> 235 <constant>gl:COPY_PIXEL_TOKEN</constant> 236 <constant>gl:PASS_THROUGH_TOKEN</constant> 237 <constant>gl:FEEDBACK_BUFFER_POINTER</constant> 238 <constant>gl:FEEDBACK_BUFFER_SIZE</constant> 239 <constant>gl:FEEDBACK_BUFFER_TYPE</constant> 240 <constant>gl:SELECTION_BUFFER_POINTER</constant> 241 <constant>gl:SELECTION_BUFFER_SIZE</constant> 242 <constant>gl:FOG</constant> 243 <constant>gl:FOG_MODE</constant> 244 <constant>gl:FOG_DENSITY</constant> 245 <constant>gl:FOG_COLOR</constant> 246 <constant>gl:FOG_INDEX</constant> 247 <constant>gl:FOG_START</constant> 248 <constant>gl:FOG_END</constant> 249 <constant>gl:LINEAR</constant> 250 <constant>gl:EXP</constant> 251 <constant>gl:EXP2</constant> 252 <constant>gl:LOGIC_OP</constant> 253 <constant>gl:INDEX_LOGIC_OP</constant> 254 <constant>gl:COLOR_LOGIC_OP</constant> 255 <constant>gl:LOGIC_OP_MODE</constant> 256 <constant>gl:CLEAR</constant> 257 <constant>gl:SET</constant> 258 <constant>gl:COPY</constant> 259 <constant>gl:COPY_INVERTED</constant> 260 <constant>gl:NOOP</constant> 261 <constant>gl:INVERT</constant> 262 <constant>gl:AND</constant> 263 <constant>gl:NAND</constant> 264 <constant>gl:OR</constant> 265 <constant>gl:NOR</constant> 266 <constant>gl:XOR</constant> 267 <constant>gl:EQUIV</constant> 268 <constant>gl:AND_REVERSE</constant> 269 <constant>gl:AND_INVERTED</constant> 270 <constant>gl:OR_REVERSE</constant> 271 <constant>gl:OR_INVERTED</constant> 272 <constant>gl:STENCIL_TEST</constant> 273 <constant>gl:STENCIL_WRITEMASK</constant> 274 <constant>gl:STENCIL_BITS</constant> 275 <constant>gl:STENCIL_FUNC</constant> 276 <constant>gl:STENCIL_VALUE_MASK</constant> 277 <constant>gl:STENCIL_REF</constant> 278 <constant>gl:STENCIL_FAIL</constant> 279 <constant>gl:STENCIL_PASS_DEPTH_PASS</constant> 280 <constant>gl:STENCIL_PASS_DEPTH_FAIL</constant> 281 <constant>gl:STENCIL_CLEAR_VALUE</constant> 282 <constant>gl:STENCIL_INDEX</constant> 283 <constant>gl:KEEP</constant> 284 <constant>gl:REPLACE</constant> 285 <constant>gl:INCR</constant> 286 <constant>gl:DECR</constant> 287 <constant>gl:NONE</constant> 288 <constant>gl:LEFT</constant> 289 <constant>gl:RIGHT</constant> 290 <constant>gl:FRONT_LEFT</constant> 291 <constant>gl:FRONT_RIGHT</constant> 292 <constant>gl:BACK_LEFT</constant> 293 <constant>gl:BACK_RIGHT</constant> 294 <constant>gl:AUX0</constant> 295 <constant>gl:AUX1</constant> 296 <constant>gl:AUX2</constant> 297 <constant>gl:AUX3</constant> 298 <constant>gl:COLOR_INDEX</constant> 299 <constant>gl:RED</constant> 300 <constant>gl:GREEN</constant> 301 <constant>gl:BLUE</constant> 302 <constant>gl:ALPHA</constant> 303 <constant>gl:LUMINANCE</constant> 304 <constant>gl:LUMINANCE_ALPHA</constant> 305 <constant>gl:ALPHA_BITS</constant> 306 <constant>gl:RED_BITS</constant> 307 <constant>gl:GREEN_BITS</constant> 308 <constant>gl:BLUE_BITS</constant> 309 <constant>gl:INDEX_BITS</constant> 310 <constant>gl:SUBPIXEL_BITS</constant> 311 <constant>gl:AUX_BUFFERS</constant> 312 <constant>gl:READ_BUFFER</constant> 313 <constant>gl:DRAW_BUFFER</constant> 314 <constant>gl:DOUBLEBUFFER</constant> 315 <constant>gl:STEREO</constant> 316 <constant>gl:BITMAP</constant> 317 <constant>gl:COLOR</constant> 318 <constant>gl:DEPTH</constant> 319 <constant>gl:STENCIL</constant> 320 <constant>gl:DITHER</constant> 321 <constant>gl:RGB</constant> 322 <constant>gl:RGBA</constant> 323 <constant>gl:MAX_LIST_NESTING</constant> 324 <constant>gl:MAX_ATTRIB_STACK_DEPTH</constant> 325 <constant>gl:MAX_MODELVIEW_STACK_DEPTH</constant> 326 <constant>gl:MAX_NAME_STACK_DEPTH</constant> 327 <constant>gl:MAX_PROJECTION_STACK_DEPTH</constant> 328 <constant>gl:MAX_TEXTURE_STACK_DEPTH</constant> 329 <constant>gl:MAX_EVAL_ORDER</constant> 330 <constant>gl:MAX_LIGHTS</constant> 331 <constant>gl:MAX_CLIP_PLANES</constant> 332 <constant>gl:MAX_TEXTURE_SIZE</constant> 333 <constant>gl:MAX_PIXEL_MAP_TABLE</constant> 334 <constant>gl:MAX_VIEWPORT_DIMS</constant> 335 <constant>gl:MAX_CLIENT_ATTRIB_STACK_DEPTH</constant> 336 <constant>gl:ATTRIB_STACK_DEPTH</constant> 337 <constant>gl:CLIENT_ATTRIB_STACK_DEPTH</constant> 338 <constant>gl:COLOR_CLEAR_VALUE</constant> 339 <constant>gl:COLOR_WRITEMASK</constant> 340 <constant>gl:CURRENT_INDEX</constant> 341 <constant>gl:CURRENT_COLOR</constant> 342 <constant>gl:CURRENT_NORMAL</constant> 343 <constant>gl:CURRENT_RASTER_COLOR</constant> 344 <constant>gl:CURRENT_RASTER_DISTANCE</constant> 345 <constant>gl:CURRENT_RASTER_INDEX</constant> 346 <constant>gl:CURRENT_RASTER_POSITION</constant> 347 <constant>gl:CURRENT_RASTER_TEXTURE_COORDS</constant> 348 <constant>gl:CURRENT_RASTER_POSITION_VALID</constant> 349 <constant>gl:CURRENT_TEXTURE_COORDS</constant> 350 <constant>gl:INDEX_CLEAR_VALUE</constant> 351 <constant>gl:INDEX_MODE</constant> 352 <constant>gl:INDEX_WRITEMASK</constant> 353 <constant>gl:MODELVIEW_MATRIX</constant> 354 <constant>gl:MODELVIEW_STACK_DEPTH</constant> 355 <constant>gl:NAME_STACK_DEPTH</constant> 356 <constant>gl:PROJECTION_MATRIX</constant> 357 <constant>gl:PROJECTION_STACK_DEPTH</constant> 358 <constant>gl:RENDER_MODE</constant> 359 <constant>gl:RGBA_MODE</constant> 360 <constant>gl:TEXTURE_MATRIX</constant> 361 <constant>gl:TEXTURE_STACK_DEPTH</constant> 362 <constant>gl:VIEWPORT</constant> 363 <constant>gl:AUTO_NORMAL</constant> 364 <constant>gl:MAP1_COLOR_4</constant> 365 <constant>gl:MAP1_GRID_DOMAIN</constant> 366 <constant>gl:MAP1_GRID_SEGMENTS</constant> 367 <constant>gl:MAP1_INDEX</constant> 368 <constant>gl:MAP1_NORMAL</constant> 369 <constant>gl:MAP1_TEXTURE_COORD_1</constant> 370 <constant>gl:MAP1_TEXTURE_COORD_2</constant> 371 <constant>gl:MAP1_TEXTURE_COORD_3</constant> 372 <constant>gl:MAP1_TEXTURE_COORD_4</constant> 373 <constant>gl:MAP1_VERTEX_3</constant> 374 <constant>gl:MAP1_VERTEX_4</constant> 375 <constant>gl:MAP2_COLOR_4</constant> 376 <constant>gl:MAP2_GRID_DOMAIN</constant> 377 <constant>gl:MAP2_GRID_SEGMENTS</constant> 378 <constant>gl:MAP2_INDEX</constant> 379 <constant>gl:MAP2_NORMAL</constant> 380 <constant>gl:MAP2_TEXTURE_COORD_1</constant> 381 <constant>gl:MAP2_TEXTURE_COORD_2</constant> 382 <constant>gl:MAP2_TEXTURE_COORD_3</constant> 383 <constant>gl:MAP2_TEXTURE_COORD_4</constant> 384 <constant>gl:MAP2_VERTEX_3</constant> 385 <constant>gl:MAP2_VERTEX_4</constant> 386 <constant>gl:COEFF</constant> 387 <constant>gl:DOMAIN</constant> 388 <constant>gl:ORDER</constant> 389 <constant>gl:FOG_HINT</constant> 390 <constant>gl:LINE_SMOOTH_HINT</constant> 391 <constant>gl:PERSPECTIVE_CORRECTION_HINT</constant> 392 <constant>gl:POINT_SMOOTH_HINT</constant> 393 <constant>gl:POLYGON_SMOOTH_HINT</constant> 394 <constant>gl:DONT_CARE</constant> 395 <constant>gl:FASTEST</constant> 396 <constant>gl:NICEST</constant> 397 <constant>gl:SCISSOR_TEST</constant> 398 <constant>gl:SCISSOR_BOX</constant> 399 <constant>gl:MAP_COLOR</constant> 400 <constant>gl:MAP_STENCIL</constant> 401 <constant>gl:INDEX_SHIFT</constant> 402 <constant>gl:INDEX_OFFSET</constant> 403 <constant>gl:RED_SCALE</constant> 404 <constant>gl:RED_BIAS</constant> 405 <constant>gl:GREEN_SCALE</constant> 406 <constant>gl:GREEN_BIAS</constant> 407 <constant>gl:BLUE_SCALE</constant> 408 <constant>gl:BLUE_BIAS</constant> 409 <constant>gl:ALPHA_SCALE</constant> 410 <constant>gl:ALPHA_BIAS</constant> 411 <constant>gl:DEPTH_SCALE</constant> 412 <constant>gl:DEPTH_BIAS</constant> 413 <constant>gl:PIXEL_MAP_S_TO_S_SIZE</constant> 414 <constant>gl:PIXEL_MAP_I_TO_I_SIZE</constant> 415 <constant>gl:PIXEL_MAP_I_TO_R_SIZE</constant> 416 <constant>gl:PIXEL_MAP_I_TO_G_SIZE</constant> 417 <constant>gl:PIXEL_MAP_I_TO_B_SIZE</constant> 418 <constant>gl:PIXEL_MAP_I_TO_A_SIZE</constant> 419 <constant>gl:PIXEL_MAP_R_TO_R_SIZE</constant> 420 <constant>gl:PIXEL_MAP_G_TO_G_SIZE</constant> 421 <constant>gl:PIXEL_MAP_B_TO_B_SIZE</constant> 422 <constant>gl:PIXEL_MAP_A_TO_A_SIZE</constant> 423 <constant>gl:PIXEL_MAP_S_TO_S</constant> 424 <constant>gl:PIXEL_MAP_I_TO_I</constant> 425 <constant>gl:PIXEL_MAP_I_TO_R</constant> 426 <constant>gl:PIXEL_MAP_I_TO_G</constant> 427 <constant>gl:PIXEL_MAP_I_TO_B</constant> 428 <constant>gl:PIXEL_MAP_I_TO_A</constant> 429 <constant>gl:PIXEL_MAP_R_TO_R</constant> 430 <constant>gl:PIXEL_MAP_G_TO_G</constant> 431 <constant>gl:PIXEL_MAP_B_TO_B</constant> 432 <constant>gl:PIXEL_MAP_A_TO_A</constant> 433 <constant>gl:PACK_ALIGNMENT</constant> 434 <constant>gl:PACK_LSB_FIRST</constant> 435 <constant>gl:PACK_ROW_LENGTH</constant> 436 <constant>gl:PACK_SKIP_PIXELS</constant> 437 <constant>gl:PACK_SKIP_ROWS</constant> 438 <constant>gl:PACK_SWAP_BYTES</constant> 439 <constant>gl:UNPACK_ALIGNMENT</constant> 440 <constant>gl:UNPACK_LSB_FIRST</constant> 441 <constant>gl:UNPACK_ROW_LENGTH</constant> 442 <constant>gl:UNPACK_SKIP_PIXELS</constant> 443 <constant>gl:UNPACK_SKIP_ROWS</constant> 444 <constant>gl:UNPACK_SWAP_BYTES</constant> 445 <constant>gl:ZOOM_X</constant> 446 <constant>gl:ZOOM_Y</constant> 447 <constant>gl:TEXTURE_ENV</constant> 448 <constant>gl:TEXTURE_ENV_MODE</constant> 449 <constant>gl:TEXTURE_1D</constant> 450 <constant>gl:TEXTURE_2D</constant> 451 <constant>gl:TEXTURE_WRAP_S</constant> 452 <constant>gl:TEXTURE_WRAP_T</constant> 453 <constant>gl:TEXTURE_MAG_FILTER</constant> 454 <constant>gl:TEXTURE_MIN_FILTER</constant> 455 <constant>gl:TEXTURE_ENV_COLOR</constant> 456 <constant>gl:TEXTURE_GEN_S</constant> 457 <constant>gl:TEXTURE_GEN_T</constant> 458 <constant>gl:TEXTURE_GEN_MODE</constant> 459 <constant>gl:TEXTURE_BORDER_COLOR</constant> 460 <constant>gl:TEXTURE_WIDTH</constant> 461 <constant>gl:TEXTURE_HEIGHT</constant> 462 <constant>gl:TEXTURE_BORDER</constant> 463 <constant>gl:TEXTURE_COMPONENTS</constant> 464 <constant>gl:TEXTURE_RED_SIZE</constant> 465 <constant>gl:TEXTURE_GREEN_SIZE</constant> 466 <constant>gl:TEXTURE_BLUE_SIZE</constant> 467 <constant>gl:TEXTURE_ALPHA_SIZE</constant> 468 <constant>gl:TEXTURE_LUMINANCE_SIZE</constant> 469 <constant>gl:TEXTURE_INTENSITY_SIZE</constant> 470 <constant>gl:NEAREST_MIPMAP_NEAREST</constant> 471 <constant>gl:NEAREST_MIPMAP_LINEAR</constant> 472 <constant>gl:LINEAR_MIPMAP_NEAREST</constant> 473 <constant>gl:LINEAR_MIPMAP_LINEAR</constant> 474 <constant>gl:OBJECT_LINEAR</constant> 475 <constant>gl:OBJECT_PLANE</constant> 476 <constant>gl:EYE_LINEAR</constant> 477 <constant>gl:EYE_PLANE</constant> 478 <constant>gl:SPHERE_MAP</constant> 479 <constant>gl:DECAL</constant> 480 <constant>gl:MODULATE</constant> 481 <constant>gl:NEAREST</constant> 482 <constant>gl:REPEAT</constant> 483 <constant>gl:CLAMP</constant> 484 <constant>gl:S</constant> 485 <constant>gl:T</constant> 486 <constant>gl:R</constant> 487 <constant>gl:Q</constant> 488 <constant>gl:TEXTURE_GEN_R</constant> 489 <constant>gl:TEXTURE_GEN_Q</constant> 490 <constant>gl:VENDOR</constant> 491 <constant>gl:RENDERER</constant> 492 <constant>gl:VERSION</constant> 493 <constant>gl:EXTENSIONS</constant> 494 <constant>gl:NO_ERROR</constant> 495 <constant>gl:INVALID_VALUE</constant> 496 <constant>gl:INVALID_ENUM</constant> 497 <constant>gl:INVALID_OPERATION</constant> 498 <constant>gl:STACK_OVERFLOW</constant> 499 <constant>gl:STACK_UNDERFLOW</constant> 500 <constant>gl:OUT_OF_MEMORY</constant> 501 <constant>gl:CURRENT_BIT</constant> 502 <constant>gl:POINT_BIT</constant> 503 <constant>gl:LINE_BIT</constant> 504 <constant>gl:POLYGON_BIT</constant> 505 <constant>gl:POLYGON_STIPPLE_BIT</constant> 506 <constant>gl:PIXEL_MODE_BIT</constant> 507 <constant>gl:LIGHTING_BIT</constant> 508 <constant>gl:FOG_BIT</constant> 509 <constant>gl:DEPTH_BUFFER_BIT</constant> 510 <constant>gl:ACCUM_BUFFER_BIT</constant> 511 <constant>gl:STENCIL_BUFFER_BIT</constant> 512 <constant>gl:VIEWPORT_BIT</constant> 513 <constant>gl:TRANSFORM_BIT</constant> 514 <constant>gl:ENABLE_BIT</constant> 515 <constant>gl:COLOR_BUFFER_BIT</constant> 516 <constant>gl:HINT_BIT</constant> 517 <constant>gl:EVAL_BIT</constant> 518 <constant>gl:LIST_BIT</constant> 519 <constant>gl:TEXTURE_BIT</constant> 520 <constant>gl:SCISSOR_BIT</constant> 521 <constant>gl:ALL_ATTRIB_BITS</constant> 522 <constant>gl:PROXY_TEXTURE_1D</constant> 523 <constant>gl:PROXY_TEXTURE_2D</constant> 524 <constant>gl:TEXTURE_PRIORITY</constant> 525 <constant>gl:TEXTURE_RESIDENT</constant> 526 <constant>gl:TEXTURE_BINDING_1D</constant> 527 <constant>gl:TEXTURE_BINDING_2D</constant> 528 <constant>gl:TEXTURE_INTERNAL_FORMAT</constant> 529 <constant>gl:ALPHA4</constant> 530 <constant>gl:ALPHA8</constant> 531 <constant>gl:ALPHA12</constant> 532 <constant>gl:ALPHA16</constant> 533 <constant>gl:LUMINANCE4</constant> 534 <constant>gl:LUMINANCE8</constant> 535 <constant>gl:LUMINANCE12</constant> 536 <constant>gl:LUMINANCE16</constant> 537 <constant>gl:LUMINANCE4_ALPHA4</constant> 538 <constant>gl:LUMINANCE6_ALPHA2</constant> 539 <constant>gl:LUMINANCE8_ALPHA8</constant> 540 <constant>gl:LUMINANCE12_ALPHA4</constant> 541 <constant>gl:LUMINANCE12_ALPHA12</constant> 542 <constant>gl:LUMINANCE16_ALPHA16</constant> 543 <constant>gl:INTENSITY</constant> 544 <constant>gl:INTENSITY4</constant> 545 <constant>gl:INTENSITY8</constant> 546 <constant>gl:INTENSITY12</constant> 547 <constant>gl:INTENSITY16</constant> 548 <constant>gl:R3_G3_B2</constant> 549 <constant>gl:RGB4</constant> 550 <constant>gl:RGB5</constant> 551 <constant>gl:RGB8</constant> 552 <constant>gl:RGB10</constant> 553 <constant>gl:RGB12</constant> 554 <constant>gl:RGB16</constant> 555 <constant>gl:RGBA2</constant> 556 <constant>gl:RGBA4</constant> 557 <constant>gl:RGB5_A1</constant> 558 <constant>gl:RGBA8</constant> 559 <constant>gl:RGB10_A2</constant> 560 <constant>gl:RGBA12</constant> 561 <constant>gl:RGBA16</constant> 562 <constant>gl:CLIENT_PIXEL_STORE_BIT</constant> 563 <constant>gl:CLIENT_VERTEX_ARRAY_BIT</constant> 564 <constant>gl:ALL_CLIENT_ATTRIB_BITS</constant> 565 <constant>gl:CLIENT_ALL_ATTRIB_BITS</constant> 566 <constant>gl:RESCALE_NORMAL</constant> 567 <constant>gl:CLAMP_TO_EDGE</constant> 568 <constant>gl:MAX_ELEMENTS_VERTICES</constant> 569 <constant>gl:MAX_ELEMENTS_INDICES</constant> 570 <constant>gl:BGR</constant> 571 <constant>gl:BGRA</constant> 572 <constant>gl:UNSIGNED_BYTE_3_3_2</constant> 573 <constant>gl:UNSIGNED_BYTE_2_3_3_REV</constant> 574 <constant>gl:UNSIGNED_SHORT_5_6_5</constant> 575 <constant>gl:UNSIGNED_SHORT_5_6_5_REV</constant> 576 <constant>gl:UNSIGNED_SHORT_4_4_4_4</constant> 577 <constant>gl:UNSIGNED_SHORT_4_4_4_4_REV</constant> 578 <constant>gl:UNSIGNED_SHORT_5_5_5_1</constant> 579 <constant>gl:UNSIGNED_SHORT_1_5_5_5_REV</constant> 580 <constant>gl:UNSIGNED_INT_8_8_8_8</constant> 581 <constant>gl:UNSIGNED_INT_8_8_8_8_REV</constant> 582 <constant>gl:UNSIGNED_INT_10_10_10_2</constant> 583 <constant>gl:UNSIGNED_INT_2_10_10_10_REV</constant> 584 <constant>gl:LIGHT_MODEL_COLOR_CONTROL</constant> 585 <constant>gl:SINGLE_COLOR</constant> 586 <constant>gl:SEPARATE_SPECULAR_COLOR</constant> 587 <constant>gl:TEXTURE_MIN_LOD</constant> 588 <constant>gl:TEXTURE_MAX_LOD</constant> 589 <constant>gl:TEXTURE_BASE_LEVEL</constant> 590 <constant>gl:TEXTURE_MAX_LEVEL</constant> 591 <constant>gl:SMOOTH_POINT_SIZE_RANGE</constant> 592 <constant>gl:SMOOTH_POINT_SIZE_GRANULARITY</constant> 593 <constant>gl:SMOOTH_LINE_WIDTH_RANGE</constant> 594 <constant>gl:SMOOTH_LINE_WIDTH_GRANULARITY</constant> 595 <constant>gl:ALIASED_POINT_SIZE_RANGE</constant> 596 <constant>gl:ALIASED_LINE_WIDTH_RANGE</constant> 597 <constant>gl:PACK_SKIP_IMAGES</constant> 598 <constant>gl:PACK_IMAGE_HEIGHT</constant> 599 <constant>gl:UNPACK_SKIP_IMAGES</constant> 600 <constant>gl:UNPACK_IMAGE_HEIGHT</constant> 601 <constant>gl:TEXTURE_3D</constant> 602 <constant>gl:PROXY_TEXTURE_3D</constant> 603 <constant>gl:TEXTURE_DEPTH</constant> 604 <constant>gl:TEXTURE_WRAP_R</constant> 605 <constant>gl:MAX_3D_TEXTURE_SIZE</constant> 606 <constant>gl:TEXTURE_BINDING_3D</constant> 607 <constant>gl:COLOR_TABLE</constant> 608 <constant>gl:POST_CONVOLUTION_COLOR_TABLE</constant> 609 <constant>gl:POST_COLOR_MATRIX_COLOR_TABLE</constant> 610 <constant>gl:PROXY_COLOR_TABLE</constant> 611 <constant>gl:PROXY_POST_CONVOLUTION_COLOR_TABLE</constant> 612 <constant>gl:PROXY_POST_COLOR_MATRIX_COLOR_TABLE</constant> 613 <constant>gl:COLOR_TABLE_SCALE</constant> 614 <constant>gl:COLOR_TABLE_BIAS</constant> 615 <constant>gl:COLOR_TABLE_FORMAT</constant> 616 <constant>gl:COLOR_TABLE_WIDTH</constant> 617 <constant>gl:COLOR_TABLE_RED_SIZE</constant> 618 <constant>gl:COLOR_TABLE_GREEN_SIZE</constant> 619 <constant>gl:COLOR_TABLE_BLUE_SIZE</constant> 620 <constant>gl:COLOR_TABLE_ALPHA_SIZE</constant> 621 <constant>gl:COLOR_TABLE_LUMINANCE_SIZE</constant> 622 <constant>gl:COLOR_TABLE_INTENSITY_SIZE</constant> 623 <constant>gl:CONVOLUTION_1D</constant> 624 <constant>gl:CONVOLUTION_2D</constant> 625 <constant>gl:SEPARABLE_2D</constant> 626 <constant>gl:CONVOLUTION_BORDER_MODE</constant> 627 <constant>gl:CONVOLUTION_FILTER_SCALE</constant> 628 <constant>gl:CONVOLUTION_FILTER_BIAS</constant> 629 <constant>gl:REDUCE</constant> 630 <constant>gl:CONVOLUTION_FORMAT</constant> 631 <constant>gl:CONVOLUTION_WIDTH</constant> 632 <constant>gl:CONVOLUTION_HEIGHT</constant> 633 <constant>gl:MAX_CONVOLUTION_WIDTH</constant> 634 <constant>gl:MAX_CONVOLUTION_HEIGHT</constant> 635 <constant>gl:POST_CONVOLUTION_RED_SCALE</constant> 636 <constant>gl:POST_CONVOLUTION_GREEN_SCALE</constant> 637 <constant>gl:POST_CONVOLUTION_BLUE_SCALE</constant> 638 <constant>gl:POST_CONVOLUTION_ALPHA_SCALE</constant> 639 <constant>gl:POST_CONVOLUTION_RED_BIAS</constant> 640 <constant>gl:POST_CONVOLUTION_GREEN_BIAS</constant> 641 <constant>gl:POST_CONVOLUTION_BLUE_BIAS</constant> 642 <constant>gl:POST_CONVOLUTION_ALPHA_BIAS</constant> 643 <constant>gl:CONSTANT_BORDER</constant> 644 <constant>gl:REPLICATE_BORDER</constant> 645 <constant>gl:CONVOLUTION_BORDER_COLOR</constant> 646 <constant>gl:COLOR_MATRIX</constant> 647 <constant>gl:COLOR_MATRIX_STACK_DEPTH</constant> 648 <constant>gl:MAX_COLOR_MATRIX_STACK_DEPTH</constant> 649 <constant>gl:POST_COLOR_MATRIX_RED_SCALE</constant> 650 <constant>gl:POST_COLOR_MATRIX_GREEN_SCALE</constant> 651 <constant>gl:POST_COLOR_MATRIX_BLUE_SCALE</constant> 652 <constant>gl:POST_COLOR_MATRIX_ALPHA_SCALE</constant> 653 <constant>gl:POST_COLOR_MATRIX_RED_BIAS</constant> 654 <constant>gl:POST_COLOR_MATRIX_GREEN_BIAS</constant> 655 <constant>gl:POST_COLOR_MATRIX_BLUE_BIAS</constant> 656 <constant>gl:POST_COLOR_MATRIX_ALPHA_BIAS</constant> 657 <constant>gl:HISTOGRAM</constant> 658 <constant>gl:PROXY_HISTOGRAM</constant> 659 <constant>gl:HISTOGRAM_WIDTH</constant> 660 <constant>gl:HISTOGRAM_FORMAT</constant> 661 <constant>gl:HISTOGRAM_RED_SIZE</constant> 662 <constant>gl:HISTOGRAM_GREEN_SIZE</constant> 663 <constant>gl:HISTOGRAM_BLUE_SIZE</constant> 664 <constant>gl:HISTOGRAM_ALPHA_SIZE</constant> 665 <constant>gl:HISTOGRAM_LUMINANCE_SIZE</constant> 666 <constant>gl:HISTOGRAM_SINK</constant> 667 <constant>gl:MINMAX</constant> 668 <constant>gl:MINMAX_FORMAT</constant> 669 <constant>gl:MINMAX_SINK</constant> 670 <constant>gl:TABLE_TOO_LARGE</constant> 671 <constant>gl:BLEND_EQUATION</constant> 672 <constant>gl:MIN</constant> 673 <constant>gl:MAX</constant> 674 <constant>gl:FUNC_ADD</constant> 675 <constant>gl:FUNC_SUBTRACT</constant> 676 <constant>gl:FUNC_REVERSE_SUBTRACT</constant> 677 <constant>gl:BLEND_COLOR</constant> 678 <constant>gl:TEXTURE0</constant> 679 <constant>gl:TEXTURE1</constant> 680 <constant>gl:TEXTURE2</constant> 681 <constant>gl:TEXTURE3</constant> 682 <constant>gl:TEXTURE4</constant> 683 <constant>gl:TEXTURE5</constant> 684 <constant>gl:TEXTURE6</constant> 685 <constant>gl:TEXTURE7</constant> 686 <constant>gl:TEXTURE8</constant> 687 <constant>gl:TEXTURE9</constant> 688 <constant>gl:TEXTURE10</constant> 689 <constant>gl:TEXTURE11</constant> 690 <constant>gl:TEXTURE12</constant> 691 <constant>gl:TEXTURE13</constant> 692 <constant>gl:TEXTURE14</constant> 693 <constant>gl:TEXTURE15</constant> 694 <constant>gl:TEXTURE16</constant> 695 <constant>gl:TEXTURE17</constant> 696 <constant>gl:TEXTURE18</constant> 697 <constant>gl:TEXTURE19</constant> 698 <constant>gl:TEXTURE20</constant> 699 <constant>gl:TEXTURE21</constant> 700 <constant>gl:TEXTURE22</constant> 701 <constant>gl:TEXTURE23</constant> 702 <constant>gl:TEXTURE24</constant> 703 <constant>gl:TEXTURE25</constant> 704 <constant>gl:TEXTURE26</constant> 705 <constant>gl:TEXTURE27</constant> 706 <constant>gl:TEXTURE28</constant> 707 <constant>gl:TEXTURE29</constant> 708 <constant>gl:TEXTURE30</constant> 709 <constant>gl:TEXTURE31</constant> 710 <constant>gl:ACTIVE_TEXTURE</constant> 711 <constant>gl:CLIENT_ACTIVE_TEXTURE</constant> 712 <constant>gl:MAX_TEXTURE_UNITS</constant> 713 <constant>gl:NORMAL_MAP</constant> 714 <constant>gl:REFLECTION_MAP</constant> 715 <constant>gl:TEXTURE_CUBE_MAP</constant> 716 <constant>gl:TEXTURE_BINDING_CUBE_MAP</constant> 717 <constant>gl:TEXTURE_CUBE_MAP_POSITIVE_X</constant> 718 <constant>gl:TEXTURE_CUBE_MAP_NEGATIVE_X</constant> 719 <constant>gl:TEXTURE_CUBE_MAP_POSITIVE_Y</constant> 720 <constant>gl:TEXTURE_CUBE_MAP_NEGATIVE_Y</constant> 721 <constant>gl:TEXTURE_CUBE_MAP_POSITIVE_Z</constant> 722 <constant>gl:TEXTURE_CUBE_MAP_NEGATIVE_Z</constant> 723 <constant>gl:PROXY_TEXTURE_CUBE_MAP</constant> 724 <constant>gl:MAX_CUBE_MAP_TEXTURE_SIZE</constant> 725 <constant>gl:COMPRESSED_ALPHA</constant> 726 <constant>gl:COMPRESSED_LUMINANCE</constant> 727 <constant>gl:COMPRESSED_LUMINANCE_ALPHA</constant> 728 <constant>gl:COMPRESSED_INTENSITY</constant> 729 <constant>gl:COMPRESSED_RGB</constant> 730 <constant>gl:COMPRESSED_RGBA</constant> 731 <constant>gl:TEXTURE_COMPRESSION_HINT</constant> 732 <constant>gl:TEXTURE_COMPRESSED_IMAGE_SIZE</constant> 733 <constant>gl:TEXTURE_COMPRESSED</constant> 734 <constant>gl:NUM_COMPRESSED_TEXTURE_FORMATS</constant> 735 <constant>gl:COMPRESSED_TEXTURE_FORMATS</constant> 736 <constant>gl:MULTISAMPLE</constant> 737 <constant>gl:SAMPLE_ALPHA_TO_COVERAGE</constant> 738 <constant>gl:SAMPLE_ALPHA_TO_ONE</constant> 739 <constant>gl:SAMPLE_COVERAGE</constant> 740 <constant>gl:SAMPLE_BUFFERS</constant> 741 <constant>gl:SAMPLES</constant> 742 <constant>gl:SAMPLE_COVERAGE_VALUE</constant> 743 <constant>gl:SAMPLE_COVERAGE_INVERT</constant> 744 <constant>gl:MULTISAMPLE_BIT</constant> 745 <constant>gl:TRANSPOSE_MODELVIEW_MATRIX</constant> 746 <constant>gl:TRANSPOSE_PROJECTION_MATRIX</constant> 747 <constant>gl:TRANSPOSE_TEXTURE_MATRIX</constant> 748 <constant>gl:TRANSPOSE_COLOR_MATRIX</constant> 749 <constant>gl:COMBINE</constant> 750 <constant>gl:COMBINE_RGB</constant> 751 <constant>gl:COMBINE_ALPHA</constant> 752 <constant>gl:SOURCE0_RGB</constant> 753 <constant>gl:SOURCE1_RGB</constant> 754 <constant>gl:SOURCE2_RGB</constant> 755 <constant>gl:SOURCE0_ALPHA</constant> 756 <constant>gl:SOURCE1_ALPHA</constant> 757 <constant>gl:SOURCE2_ALPHA</constant> 758 <constant>gl:OPERAND0_RGB</constant> 759 <constant>gl:OPERAND1_RGB</constant> 760 <constant>gl:OPERAND2_RGB</constant> 761 <constant>gl:OPERAND0_ALPHA</constant> 762 <constant>gl:OPERAND1_ALPHA</constant> 763 <constant>gl:OPERAND2_ALPHA</constant> 764 <constant>gl:RGB_SCALE</constant> 765 <constant>gl:ADD_SIGNED</constant> 766 <constant>gl:INTERPOLATE</constant> 767 <constant>gl:SUBTRACT</constant> 768 <constant>gl:CONSTANT</constant> 769 <constant>gl:PRIMARY_COLOR</constant> 770 <constant>gl:PREVIOUS</constant> 771 <constant>gl:DOT3_RGB</constant> 772 <constant>gl:DOT3_RGBA</constant> 773 <constant>gl:CLAMP_TO_BORDER</constant> 774 775 <procedure>(gl:ClearIndex FLOAT)</procedure> 776 <procedure>(gl:ClearColor FLOAT FLOAT FLOAT FLOAT)</procedure> 777 <procedure>(gl:Clear UNSIGNED-INTEGER)</procedure> 778 <procedure>(gl:IndexMask UNSIGNED-INTEGER)</procedure> 779 <procedure>(gl:ColorMask UNSIGNED-CHAR UNSIGNED-CHAR UNSIGNED-CHAR UNSIGNED-CHAR)</procedure> 780 <procedure>(gl:AlphaFunc UNSIGNED-INTEGER FLOAT)</procedure> 781 <procedure>(gl:BlendFunc UNSIGNED-INTEGER UNSIGNED-INTEGER)</procedure> 782 <procedure>(gl:LogicOp UNSIGNED-INTEGER)</procedure> 783 <procedure>(gl:CullFace UNSIGNED-INTEGER)</procedure> 784 <procedure>(gl:FrontFace UNSIGNED-INTEGER)</procedure> 785 <procedure>(gl:PointSize FLOAT)</procedure> 786 <procedure>(gl:LineWidth FLOAT)</procedure> 787 <procedure>(gl:LineStipple INTEGER UNSIGNED-SHORT)</procedure> 788 <procedure>(gl:PolygonMode UNSIGNED-INTEGER UNSIGNED-INTEGER)</procedure> 789 <procedure>(gl:PolygonOffset FLOAT FLOAT)</procedure> 790 <procedure>(gl:PolygonStipple U8VECTOR)</procedure> 791 <procedure>(gl:GetPolygonStipple U8VECTOR)</procedure> 792 <procedure>(gl:EdgeFlag UNSIGNED-CHAR)</procedure> 793 <procedure>(gl:EdgeFlagv U8VECTOR)</procedure> 794 <procedure>(gl:Scissor INTEGER INTEGER INTEGER INTEGER)</procedure> 795 <procedure>(gl:ClipPlane UNSIGNED-INTEGER F64VECTOR)</procedure> 796 <procedure>(gl:GetClipPlane UNSIGNED-INTEGER F64VECTOR)</procedure> 797 <procedure>(gl:DrawBuffer UNSIGNED-INTEGER)</procedure> 798 <procedure>(gl:ReadBuffer UNSIGNED-INTEGER)</procedure> 799 <procedure>(gl:Enable UNSIGNED-INTEGER)</procedure> 800 <procedure>(gl:Disable UNSIGNED-INTEGER)</procedure> 801 <procedure>(gl:IsEnabled UNSIGNED-INTEGER) -> UNSIGNED-CHAR</procedure> 802 <procedure>(gl:EnableClientState UNSIGNED-INTEGER)</procedure> 803 <procedure>(gl:DisableClientState UNSIGNED-INTEGER)</procedure> 804 <procedure>(gl:GetBooleanv UNSIGNED-INTEGER U8VECTOR)</procedure> 805 <procedure>(gl:GetDoublev UNSIGNED-INTEGER F64VECTOR)</procedure> 806 <procedure>(gl:GetFloatv UNSIGNED-INTEGER F32VECTOR)</procedure> 807 <procedure>(gl:GetIntegerv UNSIGNED-INTEGER S32VECTOR)</procedure> 808 <procedure>(gl:PushAttrib UNSIGNED-INTEGER)</procedure> 809 <procedure>(gl:PopAttrib)</procedure> 810 <procedure>(gl:PushClientAttrib UNSIGNED-INTEGER)</procedure> 811 <procedure>(gl:PopClientAttrib)</procedure> 812 <procedure>(gl:RenderMode UNSIGNED-INTEGER) -> INTEGER</procedure> 813 <procedure>(gl:GetError) -> UNSIGNED-INTEGER</procedure> 814 <procedure>(gl:GetString UNSIGNED-INTEGER) -> C-STRING</procedure> 815 <procedure>(gl:Finish)</procedure> 816 <procedure>(gl:Flush)</procedure> 817 <procedure>(gl:Hint UNSIGNED-INTEGER UNSIGNED-INTEGER)</procedure> 818 <procedure>(gl:ClearDepth DOUBLE)</procedure> 819 <procedure>(gl:DepthFunc UNSIGNED-INTEGER)</procedure> 820 <procedure>(gl:DepthMask UNSIGNED-CHAR)</procedure> 821 <procedure>(gl:DepthRange DOUBLE DOUBLE)</procedure> 822 <procedure>(gl:ClearAccum FLOAT FLOAT FLOAT FLOAT)</procedure> 823 <procedure>(gl:Accum UNSIGNED-INTEGER FLOAT)</procedure> 824 <procedure>(gl:MatrixMode UNSIGNED-INTEGER)</procedure> 825 <procedure>(gl:Ortho DOUBLE DOUBLE DOUBLE DOUBLE DOUBLE DOUBLE)</procedure> 826 <procedure>(gl:Frustum DOUBLE DOUBLE DOUBLE DOUBLE DOUBLE DOUBLE)</procedure> 827 <procedure>(gl:Viewport INTEGER INTEGER INTEGER INTEGER)</procedure> 828 <procedure>(gl:PushMatrix)</procedure> 829 <procedure>(gl:PopMatrix)</procedure> 830 <procedure>(gl:LoadIdentity)</procedure> 831 <procedure>(gl:LoadMatrixd F64VECTOR)</procedure> 832 <procedure>(gl:LoadMatrixf F32VECTOR)</procedure> 833 <procedure>(gl:MultMatrixd F64VECTOR)</procedure> 834 <procedure>(gl:MultMatrixf F32VECTOR)</procedure> 835 <procedure>(gl:Rotated DOUBLE DOUBLE DOUBLE DOUBLE)</procedure> 836 <procedure>(gl:Rotatef FLOAT FLOAT FLOAT FLOAT)</procedure> 837 <procedure>(gl:Scaled DOUBLE DOUBLE DOUBLE)</procedure> 838 <procedure>(gl:Scalef FLOAT FLOAT FLOAT)</procedure> 839 <procedure>(gl:Translated DOUBLE DOUBLE DOUBLE)</procedure> 840 <procedure>(gl:Translatef FLOAT FLOAT FLOAT)</procedure> 841 <procedure>(gl:IsList UNSIGNED-INTEGER) -> UNSIGNED-CHAR</procedure> 842 <procedure>(gl:DeleteLists UNSIGNED-INTEGER INTEGER)</procedure> 843 <procedure>(gl:GenLists INTEGER) -> UNSIGNED-INTEGER</procedure> 844 <procedure>(gl:NewList UNSIGNED-INTEGER UNSIGNED-INTEGER)</procedure> 845 <procedure>(gl:EndList)</procedure> 846 <procedure>(gl:CallList UNSIGNED-INTEGER)</procedure> 847 <procedure>(gl:CallLists INTEGER UNSIGNED-INTEGER (POINTER VOID))</procedure> 848 <procedure>(gl:ListBase UNSIGNED-INTEGER)</procedure> 849 <procedure>(gl:Begin UNSIGNED-INTEGER)</procedure> 850 <procedure>(gl:End)</procedure> 851 <procedure>(gl:Vertex2d DOUBLE DOUBLE)</procedure> 852 <procedure>(gl:Vertex2f FLOAT FLOAT)</procedure> 853 <procedure>(gl:Vertex2i INTEGER INTEGER)</procedure> 854 <procedure>(gl:Vertex2s SHORT SHORT)</procedure> 855 <procedure>(gl:Vertex3d DOUBLE DOUBLE DOUBLE)</procedure> 856 <procedure>(gl:Vertex3f FLOAT FLOAT FLOAT)</procedure> 857 <procedure>(gl:Vertex3i INTEGER INTEGER INTEGER)</procedure> 858 <procedure>(gl:Vertex3s SHORT SHORT SHORT)</procedure> 859 <procedure>(gl:Vertex4d DOUBLE DOUBLE DOUBLE DOUBLE)</procedure> 860 <procedure>(gl:Vertex4f FLOAT FLOAT FLOAT FLOAT)</procedure> 861 <procedure>(gl:Vertex4i INTEGER INTEGER INTEGER INTEGER)</procedure> 862 <procedure>(gl:Vertex4s SHORT SHORT SHORT SHORT)</procedure> 863 <procedure>(gl:Vertex2dv F64VECTOR)</procedure> 864 <procedure>(gl:Vertex2fv F32VECTOR)</procedure> 865 <procedure>(gl:Vertex2iv S32VECTOR)</procedure> 866 <procedure>(gl:Vertex2sv S16VECTOR)</procedure> 867 <procedure>(gl:Vertex3dv F64VECTOR)</procedure> 868 <procedure>(gl:Vertex3fv F32VECTOR)</procedure> 869 <procedure>(gl:Vertex3iv S32VECTOR)</procedure> 870 <procedure>(gl:Vertex3sv S16VECTOR)</procedure> 871 <procedure>(gl:Vertex4dv F64VECTOR)</procedure> 872 <procedure>(gl:Vertex4fv F32VECTOR)</procedure> 873 <procedure>(gl:Vertex4iv S32VECTOR)</procedure> 874 <procedure>(gl:Vertex4sv S16VECTOR)</procedure> 875 <procedure>(gl:Normal3b BYTE BYTE BYTE)</procedure> 876 <procedure>(gl:Normal3d DOUBLE DOUBLE DOUBLE)</procedure> 877 <procedure>(gl:Normal3f FLOAT FLOAT FLOAT)</procedure> 878 <procedure>(gl:Normal3i INTEGER INTEGER INTEGER)</procedure> 879 <procedure>(gl:Normal3s SHORT SHORT SHORT)</procedure> 880 <procedure>(gl:Normal3bv S8VECTOR)</procedure> 881 <procedure>(gl:Normal3dv F64VECTOR)</procedure> 882 <procedure>(gl:Normal3fv F32VECTOR)</procedure> 883 <procedure>(gl:Normal3iv S32VECTOR)</procedure> 884 <procedure>(gl:Normal3sv S16VECTOR)</procedure> 885 <procedure>(gl:Indexd DOUBLE)</procedure> 886 <procedure>(gl:Indexf FLOAT)</procedure> 887 <procedure>(gl:Indexi INTEGER)</procedure> 888 <procedure>(gl:Indexs SHORT)</procedure> 889 <procedure>(gl:Indexub U8VECTOR)</procedure> 890 <procedure>(gl:Indexdv F64VECTOR)</procedure> 891 <procedure>(gl:Indexfv F32VECTOR)</procedure> 892 <procedure>(gl:Indexiv S32VECTOR)</procedure> 893 <procedure>(gl:Indexsv S16VECTOR)</procedure> 894 <procedure>(gl:Indexubv U8VECTOR)</procedure> 895 <procedure>(gl:Color3b BYTE BYTE BYTE)</procedure> 896 <procedure>(gl:Color3d DOUBLE DOUBLE DOUBLE)</procedure> 897 <procedure>(gl:Color3f FLOAT FLOAT FLOAT)</procedure> 898 <procedure>(gl:Color3i INTEGER INTEGER INTEGER)</procedure> 899 <procedure>(gl:Color3s SHORT SHORT SHORT)</procedure> 900 <procedure>(gl:Color3ub UNSIGNED-BYTE UNSIGNED-BYTE UNSIGNED-BYTE)</procedure> 901 <procedure>(gl:Color3ui UNSIGNED-INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER)</procedure> 902 <procedure>(gl:Color3us UNSIGNED-SHORT UNSIGNED-SHORT UNSIGNED-SHORT)</procedure> 903 <procedure>(gl:Color4b BYTE BYTE BYTE BYTE)</procedure> 904 <procedure>(gl:Color4d DOUBLE DOUBLE DOUBLE DOUBLE)</procedure> 905 <procedure>(gl:Color4f FLOAT FLOAT FLOAT FLOAT)</procedure> 906 <procedure>(gl:Color4i INTEGER INTEGER INTEGER INTEGER)</procedure> 907 <procedure>(gl:Color4s SHORT SHORT SHORT SHORT)</procedure> 908 <procedure>(gl:Color4ub UNSIGNED-BYTE UNSIGNED-BYTE UNSIGNED-BYTE UNSIGNED-BYTE)</procedure> 909 <procedure>(gl:Color4ui UNSIGNED-INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER)</procedure> 910 <procedure>(gl:Color4us UNSIGNED-SHORT UNSIGNED-SHORT UNSIGNED-SHORT UNSIGNED-SHORT)</procedure> 911 <procedure>(gl:Color3bv S8VECTOR)</procedure> 912 <procedure>(gl:Color3dv F64VECTOR)</procedure> 913 <procedure>(gl:Color3fv F32VECTOR)</procedure> 914 <procedure>(gl:Color3iv S32VECTOR)</procedure> 915 <procedure>(gl:Color3sv S16VECTOR)</procedure> 916 <procedure>(gl:Color3ubv U8VECTOR)</procedure> 917 <procedure>(gl:Color3uiv U32VECTOR)</procedure> 918 <procedure>(gl:Color3usv U16VECTOR)</procedure> 919 <procedure>(gl:Color4bv C-STRING)</procedure> 920 <procedure>(gl:Color4dv F64VECTOR)</procedure> 921 <procedure>(gl:Color4fv F32VECTOR)</procedure> 922 <procedure>(gl:Color4iv S32VECTOR)</procedure> 923 <procedure>(gl:Color4sv S16VECTOR)</procedure> 924 <procedure>(gl:Color4ubv U8VECTOR)</procedure> 925 <procedure>(gl:Color4uiv U32VECTOR)</procedure> 926 <procedure>(gl:Color4usv U16VECTOR)</procedure> 927 <procedure>(gl:TexCoord1d DOUBLE)</procedure> 928 <procedure>(gl:TexCoord1f FLOAT)</procedure> 929 <procedure>(gl:TexCoord1i INTEGER)</procedure> 930 <procedure>(gl:TexCoord1s SHORT)</procedure> 931 <procedure>(gl:TexCoord2d DOUBLE DOUBLE)</procedure> 932 <procedure>(gl:TexCoord2f FLOAT FLOAT)</procedure> 933 <procedure>(gl:TexCoord2i INTEGER INTEGER)</procedure> 934 <procedure>(gl:TexCoord2s SHORT SHORT)</procedure> 935 <procedure>(gl:TexCoord3d DOUBLE DOUBLE DOUBLE)</procedure> 936 <procedure>(gl:TexCoord3f FLOAT FLOAT FLOAT)</procedure> 937 <procedure>(gl:TexCoord3i INTEGER INTEGER INTEGER)</procedure> 938 <procedure>(gl:TexCoord3s SHORT SHORT SHORT)</procedure> 939 <procedure>(gl:TexCoord4d DOUBLE DOUBLE DOUBLE DOUBLE)</procedure> 940 <procedure>(gl:TexCoord4f FLOAT FLOAT FLOAT FLOAT)</procedure> 941 <procedure>(gl:TexCoord4i INTEGER INTEGER INTEGER INTEGER)</procedure> 942 <procedure>(gl:TexCoord4s SHORT SHORT SHORT SHORT)</procedure> 943 <procedure>(gl:TexCoord1dv F64VECTOR)</procedure> 944 <procedure>(gl:TexCoord1fv F32VECTOR)</procedure> 945 <procedure>(gl:TexCoord1iv S32VECTOR)</procedure> 946 <procedure>(gl:TexCoord1sv S16VECTOR)</procedure> 947 <procedure>(gl:TexCoord2dv F64VECTOR)</procedure> 948 <procedure>(gl:TexCoord2fv F32VECTOR)</procedure> 949 <procedure>(gl:TexCoord2iv S32VECTOR)</procedure> 950 <procedure>(gl:TexCoord2sv S16VECTOR)</procedure> 951 <procedure>(gl:TexCoord3dv F64VECTOR)</procedure> 952 <procedure>(gl:TexCoord3fv F32VECTOR)</procedure> 953 <procedure>(gl:TexCoord3iv S32VECTOR)</procedure> 954 <procedure>(gl:TexCoord3sv S16VECTOR)</procedure> 955 <procedure>(gl:TexCoord4dv F64VECTOR)</procedure> 956 <procedure>(gl:TexCoord4fv F32VECTOR)</procedure> 957 <procedure>(gl:TexCoord4iv S32VECTOR)</procedure> 958 <procedure>(gl:TexCoord4sv S16VECTOR)</procedure> 959 <procedure>(gl:RasterPos2d DOUBLE DOUBLE)</procedure> 960 <procedure>(gl:RasterPos2f FLOAT FLOAT)</procedure> 961 <procedure>(gl:RasterPos2i INTEGER INTEGER)</procedure> 962 <procedure>(gl:RasterPos2s SHORT SHORT)</procedure> 963 <procedure>(gl:RasterPos3d DOUBLE DOUBLE DOUBLE)</procedure> 964 <procedure>(gl:RasterPos3f FLOAT FLOAT FLOAT)</procedure> 965 <procedure>(gl:RasterPos3i INTEGER INTEGER INTEGER)</procedure> 966 <procedure>(gl:RasterPos3s SHORT SHORT SHORT)</procedure> 967 <procedure>(gl:RasterPos4d DOUBLE DOUBLE DOUBLE DOUBLE)</procedure> 968 <procedure>(gl:RasterPos4f FLOAT FLOAT FLOAT FLOAT)</procedure> 969 <procedure>(gl:RasterPos4i INTEGER INTEGER INTEGER INTEGER)</procedure> 970 <procedure>(gl:RasterPos4s SHORT SHORT SHORT SHORT)</procedure> 971 <procedure>(gl:RasterPos2dv F64VECTOR)</procedure> 972 <procedure>(gl:RasterPos2fv F32VECTOR)</procedure> 973 <procedure>(gl:RasterPos2iv S32VECTOR)</procedure> 974 <procedure>(gl:RasterPos2sv S16VECTOR)</procedure> 975 <procedure>(gl:RasterPos3dv F64VECTOR)</procedure> 976 <procedure>(gl:RasterPos3fv F32VECTOR)</procedure> 977 <procedure>(gl:RasterPos3iv S32VECTOR)</procedure> 978 <procedure>(gl:RasterPos3sv S16VECTOR)</procedure> 979 <procedure>(gl:RasterPos4dv F64VECTOR)</procedure> 980 <procedure>(gl:RasterPos4fv F32VECTOR)</procedure> 981 <procedure>(gl:RasterPos4iv S32VECTOR)</procedure> 982 <procedure>(gl:RasterPos4sv S16VECTOR)</procedure> 983 <procedure>(gl:Rectd DOUBLE DOUBLE DOUBLE DOUBLE)</procedure> 984 <procedure>(gl:Rectf FLOAT FLOAT FLOAT FLOAT)</procedure> 985 <procedure>(gl:Recti INTEGER INTEGER INTEGER INTEGER)</procedure> 986 <procedure>(gl:Rects SHORT SHORT SHORT SHORT)</procedure> 987 <procedure>(gl:Rectdv F64VECTOR F64VECTOR)</procedure> 988 <procedure>(gl:Rectfv F32VECTOR F32VECTOR)</procedure> 989 <procedure>(gl:Rectiv S32VECTOR S32VECTOR)</procedure> 990 <procedure>(gl:Rectsv S16VECTOR S16VECTOR)</procedure> 991 <procedure>(gl:VertexPointer INTEGER UNSIGNED-INTEGER INTEGER (POINTER VOID))</procedure> 992 <procedure>(gl:NormalPointer UNSIGNED-INTEGER INTEGER (POINTER VOID))</procedure> 993 <procedure>(gl:ColorPointer INTEGER UNSIGNED-INTEGER INTEGER (POINTER VOID))</procedure> 994 <procedure>(gl:IndexPointer UNSIGNED-INTEGER INTEGER (POINTER VOID))</procedure> 995 <procedure>(gl:TexCoordPointer INTEGER UNSIGNED-INTEGER INTEGER (POINTER VOID))</procedure> 996 <procedure>(gl:EdgeFlagPointer INTEGER (POINTER VOID))</procedure> 997 <procedure>(gl:GetPointerv UNSIGNED-INTEGER (POINTER (POINTER VOID)))</procedure> 998 <procedure>(gl:ArrayElement INTEGER)</procedure> 999 <procedure>(gl:DrawArrays UNSIGNED-INTEGER INTEGER INTEGER)</procedure> 1000 <procedure>(gl:DrawElements UNSIGNED-INTEGER INTEGER UNSIGNED-INTEGER (POINTER VOID))</procedure> 1001 <procedure>(gl:InterleavedArrays UNSIGNED-INTEGER INTEGER (POINTER VOID))</procedure> 1002 <procedure>(gl:ShadeModel UNSIGNED-INTEGER)</procedure> 1003 <procedure>(gl:Lightf UNSIGNED-INTEGER UNSIGNED-INTEGER FLOAT)</procedure> 1004 <procedure>(gl:Lighti UNSIGNED-INTEGER UNSIGNED-INTEGER INTEGER)</procedure> 1005 <procedure>(gl:Lightfv UNSIGNED-INTEGER UNSIGNED-INTEGER F32VECTOR)</procedure> 1006 <procedure>(gl:Lightiv UNSIGNED-INTEGER UNSIGNED-INTEGER S32VECTOR)</procedure> 1007 <procedure>(gl:GetLightfv UNSIGNED-INTEGER UNSIGNED-INTEGER F32VECTOR)</procedure> 1008 <procedure>(gl:GetLightiv UNSIGNED-INTEGER UNSIGNED-INTEGER S32VECTOR)</procedure> 1009 <procedure>(gl:LightModelf UNSIGNED-INTEGER FLOAT)</procedure> 1010 <procedure>(gl:LightModeli UNSIGNED-INTEGER INTEGER)</procedure> 1011 <procedure>(gl:LightModelfv UNSIGNED-INTEGER F32VECTOR)</procedure> 1012 <procedure>(gl:LightModeliv UNSIGNED-INTEGER S32VECTOR)</procedure> 1013 <procedure>(gl:Materialf UNSIGNED-INTEGER UNSIGNED-INTEGER FLOAT)</procedure> 1014 <procedure>(gl:Materiali UNSIGNED-INTEGER UNSIGNED-INTEGER INTEGER)</procedure> 1015 <procedure>(gl:Materialfv UNSIGNED-INTEGER UNSIGNED-INTEGER F32VECTOR)</procedure> 1016 <procedure>(gl:Materialiv UNSIGNED-INTEGER UNSIGNED-INTEGER S32VECTOR)</procedure> 1017 <procedure>(gl:GetMaterialfv UNSIGNED-INTEGER UNSIGNED-INTEGER F32VECTOR)</procedure> 1018 <procedure>(gl:GetMaterialiv UNSIGNED-INTEGER UNSIGNED-INTEGER S32VECTOR)</procedure> 1019 <procedure>(gl:ColorMaterial UNSIGNED-INTEGER UNSIGNED-INTEGER)</procedure> 1020 <procedure>(gl:PixelZoom FLOAT FLOAT)</procedure> 1021 <procedure>(gl:PixelStoref UNSIGNED-INTEGER FLOAT)</procedure> 1022 <procedure>(gl:PixelStorei UNSIGNED-INTEGER INTEGER)</procedure> 1023 <procedure>(gl:PixelTransferf UNSIGNED-INTEGER FLOAT)</procedure> 1024 <procedure>(gl:PixelTransferi UNSIGNED-INTEGER INTEGER)</procedure> 1025 <procedure>(gl:PixelMapfv UNSIGNED-INTEGER INTEGER F32VECTOR)</procedure> 1026 <procedure>(gl:PixelMapuiv UNSIGNED-INTEGER INTEGER U32VECTOR)</procedure> 1027 <procedure>(gl:PixelMapusv UNSIGNED-INTEGER INTEGER U16VECTOR)</procedure> 1028 <procedure>(gl:GetPixelMapfv UNSIGNED-INTEGER F32VECTOR)</procedure> 1029 <procedure>(gl:GetPixelMapuiv UNSIGNED-INTEGER U32VECTOR)</procedure> 1030 <procedure>(gl:GetPixelMapusv UNSIGNED-INTEGER U16VECTOR)</procedure> 1031 <procedure>(gl:Bitmap INTEGER INTEGER FLOAT FLOAT FLOAT FLOAT U8VECTOR)</procedure> 1032 <procedure>(gl:ReadPixels INTEGER INTEGER INTEGER INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER (POINTER VOID))</procedure> 1033 <procedure>(gl:DrawPixels INTEGER INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER (POINTER VOID))</procedure> 1034 <procedure>(gl:CopyPixels INTEGER INTEGER INTEGER INTEGER UNSIGNED-INTEGER)</procedure> 1035 <procedure>(gl:StencilFunc UNSIGNED-INTEGER INTEGER UNSIGNED-INTEGER)</procedure> 1036 <procedure>(gl:StencilMask UNSIGNED-INTEGER)</procedure> 1037 <procedure>(gl:StencilOp UNSIGNED-INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER)</procedure> 1038 <procedure>(gl:ClearStencil INTEGER)</procedure> 1039 <procedure>(gl:TexGend UNSIGNED-INTEGER UNSIGNED-INTEGER DOUBLE)</procedure> 1040 <procedure>(gl:TexGenf UNSIGNED-INTEGER UNSIGNED-INTEGER FLOAT)</procedure> 1041 <procedure>(gl:TexGeni UNSIGNED-INTEGER UNSIGNED-INTEGER INTEGER)</procedure> 1042 <procedure>(gl:TexGendv UNSIGNED-INTEGER UNSIGNED-INTEGER F64VECTOR)</procedure> 1043 <procedure>(gl:TexGenfv UNSIGNED-INTEGER UNSIGNED-INTEGER F32VECTOR)</procedure> 1044 <procedure>(gl:TexGeniv UNSIGNED-INTEGER UNSIGNED-INTEGER S32VECTOR)</procedure> 1045 <procedure>(gl:GetTexGendv UNSIGNED-INTEGER UNSIGNED-INTEGER F64VECTOR)</procedure> 1046 <procedure>(gl:GetTexGenfv UNSIGNED-INTEGER UNSIGNED-INTEGER F32VECTOR)</procedure> 1047 <procedure>(gl:GetTexGeniv UNSIGNED-INTEGER UNSIGNED-INTEGER S32VECTOR)</procedure> 1048 <procedure>(gl:TexEnvf UNSIGNED-INTEGER UNSIGNED-INTEGER FLOAT)</procedure> 1049 <procedure>(gl:TexEnvi UNSIGNED-INTEGER UNSIGNED-INTEGER INTEGER)</procedure> 1050 <procedure>(gl:TexEnvfv UNSIGNED-INTEGER UNSIGNED-INTEGER F32VECTOR)</procedure> 1051 <procedure>(gl:TexEnviv UNSIGNED-INTEGER UNSIGNED-INTEGER S32VECTOR)</procedure> 1052 <procedure>(gl:GetTexEnvfv UNSIGNED-INTEGER UNSIGNED-INTEGER F32VECTOR)</procedure> 1053 <procedure>(gl:GetTexEnviv UNSIGNED-INTEGER UNSIGNED-INTEGER S32VECTOR)</procedure> 1054 <procedure>(gl:TexParameterf UNSIGNED-INTEGER UNSIGNED-INTEGER FLOAT)</procedure> 1055 <procedure>(gl:TexParameteri UNSIGNED-INTEGER UNSIGNED-INTEGER INTEGER)</procedure> 1056 <procedure>(gl:TexParameterfv UNSIGNED-INTEGER UNSIGNED-INTEGER F32VECTOR)</procedure> 1057 <procedure>(gl:TexParameteriv UNSIGNED-INTEGER UNSIGNED-INTEGER S32VECTOR)</procedure> 1058 <procedure>(gl:GetTexParameterfv UNSIGNED-INTEGER UNSIGNED-INTEGER F32VECTOR)</procedure> 1059 <procedure>(gl:GetTexParameteriv UNSIGNED-INTEGER UNSIGNED-INTEGER S32VECTOR)</procedure> 1060 <procedure>(gl:GetTexLevelParameterfv UNSIGNED-INTEGER INTEGER UNSIGNED-INTEGER F32VECTOR)</procedure> 1061 <procedure>(gl:GetTexLevelParameteriv UNSIGNED-INTEGER INTEGER UNSIGNED-INTEGER S32VECTOR)</procedure> 1062 <procedure>(gl:TexImage1D UNSIGNED-INTEGER INTEGER INTEGER INTEGER INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER (POINTER VOID))</procedure> 1063 <procedure>(gl:TexImage2D UNSIGNED-INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER (POINTER VOID))</procedure> 1064 <procedure>(gl:GetTexImage UNSIGNED-INTEGER INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER (POINTER VOID))</procedure> 1065 <procedure>(gl:GenTextures INTEGER U32VECTOR)</procedure> 1066 <procedure>(gl:DeleteTextures INTEGER U32VECTOR)</procedure> 1067 <procedure>(gl:BindTexture UNSIGNED-INTEGER UNSIGNED-INTEGER)</procedure> 1068 <procedure>(gl:PrioritizeTextures INTEGER U32VECTOR F32VECTOR)</procedure> 1069 <procedure>(gl:AreTexturesResident INTEGER U32VECTOR U8VECTOR) -> UNSIGNED-CHAR</procedure> 1070 <procedure>(gl:IsTexture UNSIGNED-INTEGER) -> UNSIGNED-CHAR</procedure> 1071 <procedure>(gl:TexSubImage1D UNSIGNED-INTEGER INTEGER INTEGER INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER (POINTER VOID))</procedure> 1072 <procedure>(gl:TexSubImage2D UNSIGNED-INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER (POINTER VOID))</procedure> 1073 <procedure>(gl:CopyTexImage1D UNSIGNED-INTEGER INTEGER UNSIGNED-INTEGER INTEGER INTEGER INTEGER INTEGER)</procedure> 1074 <procedure>(gl:CopyTexImage2D UNSIGNED-INTEGER INTEGER UNSIGNED-INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER)</procedure> 1075 <procedure>(gl:CopyTexSubImage1D UNSIGNED-INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER)</procedure> 1076 <procedure>(gl:CopyTexSubImage2D UNSIGNED-INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER)</procedure> 1077 <procedure>(gl:Map1d UNSIGNED-INTEGER DOUBLE DOUBLE INTEGER INTEGER F64VECTOR)</procedure> 1078 <procedure>(gl:Map1f UNSIGNED-INTEGER FLOAT FLOAT INTEGER INTEGER F32VECTOR)</procedure> 1079 <procedure>(gl:Map2d UNSIGNED-INTEGER DOUBLE DOUBLE INTEGER INTEGER DOUBLE DOUBLE INTEGER INTEGER F64VECTOR)</procedure> 1080 <procedure>(gl:Map2f UNSIGNED-INTEGER FLOAT FLOAT INTEGER INTEGER FLOAT FLOAT INTEGER INTEGER F32VECTOR)</procedure> 1081 <procedure>(gl:GetMapdv UNSIGNED-INTEGER UNSIGNED-INTEGER F64VECTOR)</procedure> 1082 <procedure>(gl:GetMapfv UNSIGNED-INTEGER UNSIGNED-INTEGER F32VECTOR)</procedure> 1083 <procedure>(gl:GetMapiv UNSIGNED-INTEGER UNSIGNED-INTEGER S32VECTOR)</procedure> 1084 <procedure>(gl:EvalCoord1d DOUBLE)</procedure> 1085 <procedure>(gl:EvalCoord1f FLOAT)</procedure> 1086 <procedure>(gl:EvalCoord1dv F64VECTOR)</procedure> 1087 <procedure>(gl:EvalCoord1fv F32VECTOR)</procedure> 1088 <procedure>(gl:EvalCoord2d DOUBLE DOUBLE)</procedure> 1089 <procedure>(gl:EvalCoord2f FLOAT FLOAT)</procedure> 1090 <procedure>(gl:EvalCoord2dv F64VECTOR)</procedure> 1091 <procedure>(gl:EvalCoord2fv F32VECTOR)</procedure> 1092 <procedure>(gl:MapGrid1d INTEGER DOUBLE DOUBLE)</procedure> 1093 <procedure>(gl:MapGrid1f INTEGER FLOAT FLOAT)</procedure> 1094 <procedure>(gl:MapGrid2d INTEGER DOUBLE DOUBLE INTEGER DOUBLE DOUBLE)</procedure> 1095 <procedure>(gl:MapGrid2f INTEGER FLOAT FLOAT INTEGER FLOAT FLOAT)</procedure> 1096 <procedure>(gl:EvalPoint1 INTEGER)</procedure> 1097 <procedure>(gl:EvalPoint2 INTEGER INTEGER)</procedure> 1098 <procedure>(gl:EvalMesh1 UNSIGNED-INTEGER INTEGER INTEGER)</procedure> 1099 <procedure>(gl:EvalMesh2 UNSIGNED-INTEGER INTEGER INTEGER INTEGER INTEGER)</procedure> 1100 <procedure>(gl:Fogf UNSIGNED-INTEGER FLOAT)</procedure> 1101 <procedure>(gl:Fogi UNSIGNED-INTEGER INTEGER)</procedure> 1102 <procedure>(gl:Fogfv UNSIGNED-INTEGER F32VECTOR)</procedure> 1103 <procedure>(gl:Fogiv UNSIGNED-INTEGER S32VECTOR)</procedure> 1104 <procedure>(gl:FeedbackBuffer INTEGER UNSIGNED-INTEGER F32VECTOR)</procedure> 1105 <procedure>(gl:PassThrough FLOAT)</procedure> 1106 <procedure>(gl:SelectBuffer INTEGER U32VECTOR)</procedure> 1107 <procedure>(gl:InitNames)</procedure> 1108 <procedure>(gl:LoadName UNSIGNED-INTEGER)</procedure> 1109 <procedure>(gl:PushName UNSIGNED-INTEGER)</procedure> 1110 <procedure>(gl:PopName)</procedure> 1111 <procedure>(gl:DrawRangeElements UNSIGNED-INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER INTEGER UNSIGNED-INTEGER (POINTER VOID))</procedure> 1112 <procedure>(gl:TexImage3D UNSIGNED-INTEGER INTEGER UNSIGNED-INTEGER INTEGER INTEGER INTEGER INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER (POINTER VOID))</procedure> 1113 <procedure>(gl:TexSubImage3D UNSIGNED-INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER (POINTER VOID))</procedure> 1114 <procedure>(gl:CopyTexSubImage3D UNSIGNED-INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER)</procedure> 1115 <procedure>(gl:ColorTable UNSIGNED-INTEGER UNSIGNED-INTEGER INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER (POINTER VOID))</procedure> 1116 <procedure>(gl:ColorSubTable UNSIGNED-INTEGER INTEGER INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER (POINTER VOID))</procedure> 1117 <procedure>(gl:ColorTableParameteriv UNSIGNED-INTEGER UNSIGNED-INTEGER S32VECTOR)</procedure> 1118 <procedure>(gl:ColorTableParameterfv UNSIGNED-INTEGER UNSIGNED-INTEGER F32VECTOR)</procedure> 1119 <procedure>(gl:CopyColorSubTable UNSIGNED-INTEGER INTEGER INTEGER INTEGER INTEGER)</procedure> 1120 <procedure>(gl:CopyColorTable UNSIGNED-INTEGER UNSIGNED-INTEGER INTEGER INTEGER INTEGER)</procedure> 1121 <procedure>(gl:GetColorTable UNSIGNED-INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER (POINTER VOID))</procedure> 1122 <procedure>(gl:GetColorTableParameterfv UNSIGNED-INTEGER UNSIGNED-INTEGER F32VECTOR)</procedure> 1123 <procedure>(gl:GetColorTableParameteriv UNSIGNED-INTEGER UNSIGNED-INTEGER S32VECTOR)</procedure> 1124 <procedure>(gl:BlendEquation UNSIGNED-INTEGER)</procedure> 1125 <procedure>(gl:BlendColor FLOAT FLOAT FLOAT FLOAT)</procedure> 1126 <procedure>(gl:Histogram UNSIGNED-INTEGER INTEGER UNSIGNED-INTEGER UNSIGNED-CHAR)</procedure> 1127 <procedure>(gl:ResetHistogram UNSIGNED-INTEGER)</procedure> 1128 <procedure>(gl:GetHistogram UNSIGNED-INTEGER UNSIGNED-CHAR UNSIGNED-INTEGER UNSIGNED-INTEGER (POINTER VOID))</procedure> 1129 <procedure>(gl:GetHistogramParameterfv UNSIGNED-INTEGER UNSIGNED-INTEGER F32VECTOR)</procedure> 1130 <procedure>(gl:GetHistogramParameteriv UNSIGNED-INTEGER UNSIGNED-INTEGER S32VECTOR)</procedure> 1131 <procedure>(gl:Minmax UNSIGNED-INTEGER UNSIGNED-INTEGER UNSIGNED-CHAR)</procedure> 1132 <procedure>(gl:ResetMinmax UNSIGNED-INTEGER)</procedure> 1133 <procedure>(gl:GetMinmax UNSIGNED-INTEGER UNSIGNED-CHAR UNSIGNED-INTEGER UNSIGNED-INTEGER (POINTER VOID))</procedure> 1134 <procedure>(gl:GetMinmaxParameterfv UNSIGNED-INTEGER UNSIGNED-INTEGER F32VECTOR)</procedure> 1135 <procedure>(gl:GetMinmaxParameteriv UNSIGNED-INTEGER UNSIGNED-INTEGER S32VECTOR)</procedure> 1136 <procedure>(gl:ConvolutionFilter1D UNSIGNED-INTEGER UNSIGNED-INTEGER INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER (POINTER VOID))</procedure> 1137 <procedure>(gl:ConvolutionFilter2D UNSIGNED-INTEGER UNSIGNED-INTEGER INTEGER INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER (POINTER VOID))</procedure> 1138 <procedure>(gl:ConvolutionParameterf UNSIGNED-INTEGER UNSIGNED-INTEGER FLOAT)</procedure> 1139 <procedure>(gl:ConvolutionParameterfv UNSIGNED-INTEGER UNSIGNED-INTEGER F32VECTOR)</procedure> 1140 <procedure>(gl:ConvolutionParameteri UNSIGNED-INTEGER UNSIGNED-INTEGER INTEGER)</procedure> 1141 <procedure>(gl:ConvolutionParameteriv UNSIGNED-INTEGER UNSIGNED-INTEGER S32VECTOR)</procedure> 1142 <procedure>(gl:CopyConvolutionFilter1D UNSIGNED-INTEGER UNSIGNED-INTEGER INTEGER INTEGER INTEGER)</procedure> 1143 <procedure>(gl:CopyConvolutionFilter2D UNSIGNED-INTEGER UNSIGNED-INTEGER INTEGER INTEGER INTEGER INTEGER)</procedure> 1144 <procedure>(gl:GetConvolutionFilter UNSIGNED-INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER (POINTER VOID))</procedure> 1145 <procedure>(gl:GetConvolutionParameterfv UNSIGNED-INTEGER UNSIGNED-INTEGER F32VECTOR)</procedure> 1146 <procedure>(gl:GetConvolutionParameteriv UNSIGNED-INTEGER UNSIGNED-INTEGER S32VECTOR)</procedure> 1147 <procedure>(gl:SeparableFilter2D UNSIGNED-INTEGER UNSIGNED-INTEGER INTEGER INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER (POINTER VOID) (POINTER VOID))</procedure> 1148 <procedure>(gl:GetSeparableFilter UNSIGNED-INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER (POINTER VOID) (POINTER VOID) (POINTER VOID))</procedure> 1149 <procedure>(gl:ActiveTexture UNSIGNED-INTEGER)</procedure> 1150 <procedure>(gl:ClientActiveTexture UNSIGNED-INTEGER)</procedure> 1151 <procedure>(gl:CompressedTexImage1D UNSIGNED-INTEGER INTEGER UNSIGNED-INTEGER INTEGER INTEGER INTEGER (POINTER VOID))</procedure> 1152 <procedure>(gl:CompressedTexImage2D UNSIGNED-INTEGER INTEGER UNSIGNED-INTEGER INTEGER INTEGER INTEGER INTEGER (POINTER VOID))</procedure> 1153 <procedure>(gl:CompressedTexImage3D UNSIGNED-INTEGER INTEGER UNSIGNED-INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER (POINTER VOID))</procedure> 1154 <procedure>(gl:CompressedTexSubImage1D UNSIGNED-INTEGER INTEGER INTEGER INTEGER UNSIGNED-INTEGER INTEGER (POINTER VOID))</procedure> 1155 <procedure>(gl:CompressedTexSubImage2D UNSIGNED-INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER UNSIGNED-INTEGER INTEGER (POINTER VOID))</procedure> 1156 <procedure>(gl:CompressedTexSubImage3D UNSIGNED-INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER UNSIGNED-INTEGER INTEGER (POINTER VOID))</procedure> 1157 <procedure>(gl:GetCompressedTexImage UNSIGNED-INTEGER INTEGER (POINTER VOID))</procedure> 1158 <procedure>(gl:MultiTexCoord1d UNSIGNED-INTEGER DOUBLE)</procedure> 1159 <procedure>(gl:MultiTexCoord1dv UNSIGNED-INTEGER F64VECTOR)</procedure> 1160 <procedure>(gl:MultiTexCoord1f UNSIGNED-INTEGER FLOAT)</procedure> 1161 <procedure>(gl:MultiTexCoord1fv UNSIGNED-INTEGER F32VECTOR)</procedure> 1162 <procedure>(gl:MultiTexCoord1i UNSIGNED-INTEGER INTEGER)</procedure> 1163 <procedure>(gl:MultiTexCoord1iv UNSIGNED-INTEGER S32VECTOR)</procedure> 1164 <procedure>(gl:MultiTexCoord1s UNSIGNED-INTEGER SHORT)</procedure> 1165 <procedure>(gl:MultiTexCoord1sv UNSIGNED-INTEGER S16VECTOR)</procedure> 1166 <procedure>(gl:MultiTexCoord2d UNSIGNED-INTEGER DOUBLE DOUBLE)</procedure> 1167 <procedure>(gl:MultiTexCoord2dv UNSIGNED-INTEGER F64VECTOR)</procedure> 1168 <procedure>(gl:MultiTexCoord2f UNSIGNED-INTEGER FLOAT FLOAT)</procedure> 1169 <procedure>(gl:MultiTexCoord2fv UNSIGNED-INTEGER F32VECTOR)</procedure> 1170 <procedure>(gl:MultiTexCoord2i UNSIGNED-INTEGER INTEGER INTEGER)</procedure> 1171 <procedure>(gl:MultiTexCoord2iv UNSIGNED-INTEGER S32VECTOR)</procedure> 1172 <procedure>(gl:MultiTexCoord2s UNSIGNED-INTEGER SHORT SHORT)</procedure> 1173 <procedure>(gl:MultiTexCoord2sv UNSIGNED-INTEGER S16VECTOR)</procedure> 1174 <procedure>(gl:MultiTexCoord3d UNSIGNED-INTEGER DOUBLE DOUBLE DOUBLE)</procedure> 1175 <procedure>(gl:MultiTexCoord3dv UNSIGNED-INTEGER F64VECTOR)</procedure> 1176 <procedure>(gl:MultiTexCoord3f UNSIGNED-INTEGER FLOAT FLOAT FLOAT)</procedure> 1177 <procedure>(gl:MultiTexCoord3fv UNSIGNED-INTEGER F32VECTOR)</procedure> 1178 <procedure>(gl:MultiTexCoord3i UNSIGNED-INTEGER INTEGER INTEGER INTEGER)</procedure> 1179 <procedure>(gl:MultiTexCoord3iv UNSIGNED-INTEGER S32VECTOR)</procedure> 1180 <procedure>(gl:MultiTexCoord3s UNSIGNED-INTEGER SHORT SHORT SHORT)</procedure> 1181 <procedure>(gl:MultiTexCoord3sv UNSIGNED-INTEGER S16VECTOR)</procedure> 1182 <procedure>(gl:MultiTexCoord4d UNSIGNED-INTEGER DOUBLE DOUBLE DOUBLE DOUBLE)</procedure> 1183 <procedure>(gl:MultiTexCoord4dv UNSIGNED-INTEGER F64VECTOR)</procedure> 1184 <procedure>(gl:MultiTexCoord4f UNSIGNED-INTEGER FLOAT FLOAT FLOAT FLOAT)</procedure> 1185 <procedure>(gl:MultiTexCoord4fv UNSIGNED-INTEGER F32VECTOR)</procedure> 1186 <procedure>(gl:MultiTexCoord4i UNSIGNED-INTEGER INTEGER INTEGER INTEGER INTEGER)</procedure> 1187 <procedure>(gl:MultiTexCoord4iv UNSIGNED-INTEGER S32VECTOR)</procedure> 1188 <procedure>(gl:MultiTexCoord4s UNSIGNED-INTEGER SHORT SHORT SHORT SHORT)</procedure> 1189 <procedure>(gl:MultiTexCoord4sv UNSIGNED-INTEGER S16VECTOR)</procedure> 1190 <procedure>(gl:LoadTransposeMatrixd F64VECTOR)</procedure> 1191 <procedure>(gl:LoadTransposeMatrixf F32VECTOR)</procedure> 1192 <procedure>(gl:MultTransposeMatrixd F64VECTOR)</procedure> 1193 <procedure>(gl:MultTransposeMatrixf F32VECTOR)</procedure> 1194 <procedure>(gl:SampleCoverage FLOAT UNSIGNED-CHAR)</procedure> 33 gl:FALSE 34 gl:TRUE 35 gl:BYTE 36 gl:UNSIGNED_BYTE 37 gl:SHORT 38 gl:UNSIGNED_SHORT 39 gl:INT 40 gl:UNSIGNED_INT 41 gl:FLOAT 42 gl:DOUBLE 43 gl:2_BYTES 44 gl:3_BYTES 45 gl:4_BYTES 46 gl:POINTS 47 gl:LINES 48 gl:LINE_LOOP 49 gl:LINE_STRIP 50 gl:TRIANGLES 51 gl:TRIANGLE_STRIP 52 gl:TRIANGLE_FAN 53 gl:QUADS 54 gl:QUAD_STRIP 55 gl:POLYGON 56 gl:VERTEX_ARRAY 57 gl:NORMAL_ARRAY 58 gl:COLOR_ARRAY 59 gl:INDEX_ARRAY 60 gl:TEXTURE_COORD_ARRAY 61 gl:EDGE_FLAG_ARRAY 62 gl:VERTEX_ARRAY_SIZE 63 gl:VERTEX_ARRAY_TYPE 64 gl:VERTEX_ARRAY_STRIDE 65 gl:NORMAL_ARRAY_TYPE 66 gl:NORMAL_ARRAY_STRIDE 67 gl:COLOR_ARRAY_SIZE 68 gl:COLOR_ARRAY_TYPE 69 gl:COLOR_ARRAY_STRIDE 70 gl:INDEX_ARRAY_TYPE 71 gl:INDEX_ARRAY_STRIDE 72 gl:TEXTURE_COORD_ARRAY_SIZE 73 gl:TEXTURE_COORD_ARRAY_TYPE 74 gl:TEXTURE_COORD_ARRAY_STRIDE 75 gl:EDGE_FLAG_ARRAY_STRIDE 76 gl:VERTEX_ARRAY_POINTER 77 gl:NORMAL_ARRAY_POINTER 78 gl:COLOR_ARRAY_POINTER 79 gl:INDEX_ARRAY_POINTER 80 gl:TEXTURE_COORD_ARRAY_POINTER 81 gl:EDGE_FLAG_ARRAY_POINTER 82 gl:V2F 83 gl:V3F 84 gl:C4UB_V2F 85 gl:C4UB_V3F 86 gl:C3F_V3F 87 gl:N3F_V3F 88 gl:C4F_N3F_V3F 89 gl:T2F_V3F 90 gl:T4F_V4F 91 gl:T2F_C4UB_V3F 92 gl:T2F_C3F_V3F 93 gl:T2F_N3F_V3F 94 gl:T2F_C4F_N3F_V3F 95 gl:T4F_C4F_N3F_V4F 96 gl:MATRIX_MODE 97 gl:MODELVIEW 98 gl:PROJECTION 99 gl:TEXTURE 100 gl:POINT_SMOOTH 101 gl:POINT_SIZE 102 gl:POINT_SIZE_GRANULARITY 103 gl:POINT_SIZE_RANGE 104 gl:LINE_SMOOTH 105 gl:LINE_STIPPLE 106 gl:LINE_STIPPLE_PATTERN 107 gl:LINE_STIPPLE_REPEAT 108 gl:LINE_WIDTH 109 gl:LINE_WIDTH_GRANULARITY 110 gl:LINE_WIDTH_RANGE 111 gl:POINT 112 gl:LINE 113 gl:FILL 114 gl:CW 115 gl:CCW 116 gl:FRONT 117 gl:BACK 118 gl:POLYGON_MODE 119 gl:POLYGON_SMOOTH 120 gl:POLYGON_STIPPLE 121 gl:EDGE_FLAG 122 gl:CULL_FACE 123 gl:CULL_FACE_MODE 124 gl:FRONT_FACE 125 gl:POLYGON_OFFSET_FACTOR 126 gl:POLYGON_OFFSET_UNITS 127 gl:POLYGON_OFFSET_POINT 128 gl:POLYGON_OFFSET_LINE 129 gl:POLYGON_OFFSET_FILL 130 gl:COMPILE 131 gl:COMPILE_AND_EXECUTE 132 gl:LIST_BASE 133 gl:LIST_INDEX 134 gl:LIST_MODE 135 gl:NEVER 136 gl:LESS 137 gl:EQUAL 138 gl:LEQUAL 139 gl:GREATER 140 gl:NOTEQUAL 141 gl:GEQUAL 142 gl:ALWAYS 143 gl:DEPTH_TEST 144 gl:DEPTH_BITS 145 gl:DEPTH_CLEAR_VALUE 146 gl:DEPTH_FUNC 147 gl:DEPTH_RANGE 148 gl:DEPTH_WRITEMASK 149 gl:DEPTH_COMPONENT 150 gl:LIGHTING 151 gl:LIGHT0 152 gl:LIGHT1 153 gl:LIGHT2 154 gl:LIGHT3 155 gl:LIGHT4 156 gl:LIGHT5 157 gl:LIGHT6 158 gl:LIGHT7 159 gl:SPOT_EXPONENT 160 gl:SPOT_CUTOFF 161 gl:CONSTANT_ATTENUATION 162 gl:LINEAR_ATTENUATION 163 gl:QUADRATIC_ATTENUATION 164 gl:AMBIENT 165 gl:DIFFUSE 166 gl:SPECULAR 167 gl:SHININESS 168 gl:EMISSION 169 gl:POSITION 170 gl:SPOT_DIRECTION 171 gl:AMBIENT_AND_DIFFUSE 172 gl:COLOR_INDEXES 173 gl:LIGHT_MODEL_TWO_SIDE 174 gl:LIGHT_MODEL_LOCAL_VIEWER 175 gl:LIGHT_MODEL_AMBIENT 176 gl:FRONT_AND_BACK 177 gl:SHADE_MODEL 178 gl:FLAT 179 gl:SMOOTH 180 gl:COLOR_MATERIAL 181 gl:COLOR_MATERIAL_FACE 182 gl:COLOR_MATERIAL_PARAMETER 183 gl:NORMALIZE 184 gl:CLIP_PLANE0 185 gl:CLIP_PLANE1 186 gl:CLIP_PLANE2 187 gl:CLIP_PLANE3 188 gl:CLIP_PLANE4 189 gl:CLIP_PLANE5 190 gl:ACCUM_RED_BITS 191 gl:ACCUM_GREEN_BITS 192 gl:ACCUM_BLUE_BITS 193 gl:ACCUM_ALPHA_BITS 194 gl:ACCUM_CLEAR_VALUE 195 gl:ACCUM 196 gl:ADD 197 gl:LOAD 198 gl:MULT 199 gl:RETURN 200 gl:ALPHA_TEST 201 gl:ALPHA_TEST_REF 202 gl:ALPHA_TEST_FUNC 203 gl:BLEND 204 gl:BLEND_SRC 205 gl:BLEND_DST 206 gl:ZERO 207 gl:ONE 208 gl:SRC_COLOR 209 gl:ONE_MINUS_SRC_COLOR 210 gl:SRC_ALPHA 211 gl:ONE_MINUS_SRC_ALPHA 212 gl:DST_ALPHA 213 gl:ONE_MINUS_DST_ALPHA 214 gl:DST_COLOR 215 gl:ONE_MINUS_DST_COLOR 216 gl:SRC_ALPHA_SATURATE 217 gl:CONSTANT_COLOR 218 gl:ONE_MINUS_CONSTANT_COLOR 219 gl:CONSTANT_ALPHA 220 gl:ONE_MINUS_CONSTANT_ALPHA 221 gl:FEEDBACK 222 gl:RENDER 223 gl:SELECT 224 gl:2D 225 gl:3D 226 gl:3D_COLOR 227 gl:3D_COLOR_TEXTURE 228 gl:4D_COLOR_TEXTURE 229 gl:POINT_TOKEN 230 gl:LINE_TOKEN 231 gl:LINE_RESET_TOKEN 232 gl:POLYGON_TOKEN 233 gl:BITMAP_TOKEN 234 gl:DRAW_PIXEL_TOKEN 235 gl:COPY_PIXEL_TOKEN 236 gl:PASS_THROUGH_TOKEN 237 gl:FEEDBACK_BUFFER_POINTER 238 gl:FEEDBACK_BUFFER_SIZE 239 gl:FEEDBACK_BUFFER_TYPE 240 gl:SELECTION_BUFFER_POINTER 241 gl:SELECTION_BUFFER_SIZE 242 gl:FOG 243 gl:FOG_MODE 244 gl:FOG_DENSITY 245 gl:FOG_COLOR 246 gl:FOG_INDEX 247 gl:FOG_START 248 gl:FOG_END 249 gl:LINEAR 250 gl:EXP 251 gl:EXP2 252 gl:LOGIC_OP 253 gl:INDEX_LOGIC_OP 254 gl:COLOR_LOGIC_OP 255 gl:LOGIC_OP_MODE 256 gl:CLEAR 257 gl:SET 258 gl:COPY 259 gl:COPY_INVERTED 260 gl:NOOP 261 gl:INVERT 262 gl:AND 263 gl:NAND 264 gl:OR 265 gl:NOR 266 gl:XOR 267 gl:EQUIV 268 gl:AND_REVERSE 269 gl:AND_INVERTED 270 gl:OR_REVERSE 271 gl:OR_INVERTED 272 gl:STENCIL_TEST 273 gl:STENCIL_WRITEMASK 274 gl:STENCIL_BITS 275 gl:STENCIL_FUNC 276 gl:STENCIL_VALUE_MASK 277 gl:STENCIL_REF 278 gl:STENCIL_FAIL 279 gl:STENCIL_PASS_DEPTH_PASS 280 gl:STENCIL_PASS_DEPTH_FAIL 281 gl:STENCIL_CLEAR_VALUE 282 gl:STENCIL_INDEX 283 gl:KEEP 284 gl:REPLACE 285 gl:INCR 286 gl:DECR 287 gl:NONE 288 gl:LEFT 289 gl:RIGHT 290 gl:FRONT_LEFT 291 gl:FRONT_RIGHT 292 gl:BACK_LEFT 293 gl:BACK_RIGHT 294 gl:AUX0 295 gl:AUX1 296 gl:AUX2 297 gl:AUX3 298 gl:COLOR_INDEX 299 gl:RED 300 gl:GREEN 301 gl:BLUE 302 gl:ALPHA 303 gl:LUMINANCE 304 gl:LUMINANCE_ALPHA 305 gl:ALPHA_BITS 306 gl:RED_BITS 307 gl:GREEN_BITS 308 gl:BLUE_BITS 309 gl:INDEX_BITS 310 gl:SUBPIXEL_BITS 311 gl:AUX_BUFFERS 312 gl:READ_BUFFER 313 gl:DRAW_BUFFER 314 gl:DOUBLEBUFFER 315 gl:STEREO 316 gl:BITMAP 317 gl:COLOR 318 gl:DEPTH 319 gl:STENCIL 320 gl:DITHER 321 gl:RGB 322 gl:RGBA 323 gl:MAX_LIST_NESTING 324 gl:MAX_ATTRIB_STACK_DEPTH 325 gl:MAX_MODELVIEW_STACK_DEPTH 326 gl:MAX_NAME_STACK_DEPTH 327 gl:MAX_PROJECTION_STACK_DEPTH 328 gl:MAX_TEXTURE_STACK_DEPTH 329 gl:MAX_EVAL_ORDER 330 gl:MAX_LIGHTS 331 gl:MAX_CLIP_PLANES 332 gl:MAX_TEXTURE_SIZE 333 gl:MAX_PIXEL_MAP_TABLE 334 gl:MAX_VIEWPORT_DIMS 335 gl:MAX_CLIENT_ATTRIB_STACK_DEPTH 336 gl:ATTRIB_STACK_DEPTH 337 gl:CLIENT_ATTRIB_STACK_DEPTH 338 gl:COLOR_CLEAR_VALUE 339 gl:COLOR_WRITEMASK 340 gl:CURRENT_INDEX 341 gl:CURRENT_COLOR 342 gl:CURRENT_NORMAL 343 gl:CURRENT_RASTER_COLOR 344 gl:CURRENT_RASTER_DISTANCE 345 gl:CURRENT_RASTER_INDEX 346 gl:CURRENT_RASTER_POSITION 347 gl:CURRENT_RASTER_TEXTURE_COORDS 348 gl:CURRENT_RASTER_POSITION_VALID 349 gl:CURRENT_TEXTURE_COORDS 350 gl:INDEX_CLEAR_VALUE 351 gl:INDEX_MODE 352 gl:INDEX_WRITEMASK 353 gl:MODELVIEW_MATRIX 354 gl:MODELVIEW_STACK_DEPTH 355 gl:NAME_STACK_DEPTH 356 gl:PROJECTION_MATRIX 357 gl:PROJECTION_STACK_DEPTH 358 gl:RENDER_MODE 359 gl:RGBA_MODE 360 gl:TEXTURE_MATRIX 361 gl:TEXTURE_STACK_DEPTH 362 gl:VIEWPORT 363 gl:AUTO_NORMAL 364 gl:MAP1_COLOR_4 365 gl:MAP1_GRID_DOMAIN 366 gl:MAP1_GRID_SEGMENTS 367 gl:MAP1_INDEX 368 gl:MAP1_NORMAL 369 gl:MAP1_TEXTURE_COORD_1 370 gl:MAP1_TEXTURE_COORD_2 371 gl:MAP1_TEXTURE_COORD_3 372 gl:MAP1_TEXTURE_COORD_4 373 gl:MAP1_VERTEX_3 374 gl:MAP1_VERTEX_4 375 gl:MAP2_COLOR_4 376 gl:MAP2_GRID_DOMAIN 377 gl:MAP2_GRID_SEGMENTS 378 gl:MAP2_INDEX 379 gl:MAP2_NORMAL 380 gl:MAP2_TEXTURE_COORD_1 381 gl:MAP2_TEXTURE_COORD_2 382 gl:MAP2_TEXTURE_COORD_3 383 gl:MAP2_TEXTURE_COORD_4 384 gl:MAP2_VERTEX_3 385 gl:MAP2_VERTEX_4 386 gl:COEFF 387 gl:DOMAIN 388 gl:ORDER 389 gl:FOG_HINT 390 gl:LINE_SMOOTH_HINT 391 gl:PERSPECTIVE_CORRECTION_HINT 392 gl:POINT_SMOOTH_HINT 393 gl:POLYGON_SMOOTH_HINT 394 gl:DONT_CARE 395 gl:FASTEST 396 gl:NICEST 397 gl:SCISSOR_TEST 398 gl:SCISSOR_BOX 399 gl:MAP_COLOR 400 gl:MAP_STENCIL 401 gl:INDEX_SHIFT 402 gl:INDEX_OFFSET 403 gl:RED_SCALE 404 gl:RED_BIAS 405 gl:GREEN_SCALE 406 gl:GREEN_BIAS 407 gl:BLUE_SCALE 408 gl:BLUE_BIAS 409 gl:ALPHA_SCALE 410 gl:ALPHA_BIAS 411 gl:DEPTH_SCALE 412 gl:DEPTH_BIAS 413 gl:PIXEL_MAP_S_TO_S_SIZE 414 gl:PIXEL_MAP_I_TO_I_SIZE 415 gl:PIXEL_MAP_I_TO_R_SIZE 416 gl:PIXEL_MAP_I_TO_G_SIZE 417 gl:PIXEL_MAP_I_TO_B_SIZE 418 gl:PIXEL_MAP_I_TO_A_SIZE 419 gl:PIXEL_MAP_R_TO_R_SIZE 420 gl:PIXEL_MAP_G_TO_G_SIZE 421 gl:PIXEL_MAP_B_TO_B_SIZE 422 gl:PIXEL_MAP_A_TO_A_SIZE 423 gl:PIXEL_MAP_S_TO_S 424 gl:PIXEL_MAP_I_TO_I 425 gl:PIXEL_MAP_I_TO_R 426 gl:PIXEL_MAP_I_TO_G 427 gl:PIXEL_MAP_I_TO_B 428 gl:PIXEL_MAP_I_TO_A 429 gl:PIXEL_MAP_R_TO_R 430 gl:PIXEL_MAP_G_TO_G 431 gl:PIXEL_MAP_B_TO_B 432 gl:PIXEL_MAP_A_TO_A 433 gl:PACK_ALIGNMENT 434 gl:PACK_LSB_FIRST 435 gl:PACK_ROW_LENGTH 436 gl:PACK_SKIP_PIXELS 437 gl:PACK_SKIP_ROWS 438 gl:PACK_SWAP_BYTES 439 gl:UNPACK_ALIGNMENT 440 gl:UNPACK_LSB_FIRST 441 gl:UNPACK_ROW_LENGTH 442 gl:UNPACK_SKIP_PIXELS 443 gl:UNPACK_SKIP_ROWS 444 gl:UNPACK_SWAP_BYTES 445 gl:ZOOM_X 446 gl:ZOOM_Y 447 gl:TEXTURE_ENV 448 gl:TEXTURE_ENV_MODE 449 gl:TEXTURE_1D 450 gl:TEXTURE_2D 451 gl:TEXTURE_WRAP_S 452 gl:TEXTURE_WRAP_T 453 gl:TEXTURE_MAG_FILTER 454 gl:TEXTURE_MIN_FILTER 455 gl:TEXTURE_ENV_COLOR 456 gl:TEXTURE_GEN_S 457 gl:TEXTURE_GEN_T 458 gl:TEXTURE_GEN_MODE 459 gl:TEXTURE_BORDER_COLOR 460 gl:TEXTURE_WIDTH 461 gl:TEXTURE_HEIGHT 462 gl:TEXTURE_BORDER 463 gl:TEXTURE_COMPONENTS 464 gl:TEXTURE_RED_SIZE 465 gl:TEXTURE_GREEN_SIZE 466 gl:TEXTURE_BLUE_SIZE 467 gl:TEXTURE_ALPHA_SIZE 468 gl:TEXTURE_LUMINANCE_SIZE 469 gl:TEXTURE_INTENSITY_SIZE 470 gl:NEAREST_MIPMAP_NEAREST 471 gl:NEAREST_MIPMAP_LINEAR 472 gl:LINEAR_MIPMAP_NEAREST 473 gl:LINEAR_MIPMAP_LINEAR 474 gl:OBJECT_LINEAR 475 gl:OBJECT_PLANE 476 gl:EYE_LINEAR 477 gl:EYE_PLANE 478 gl:SPHERE_MAP 479 gl:DECAL 480 gl:MODULATE 481 gl:NEAREST 482 gl:REPEAT 483 gl:CLAMP 484 gl:S 485 gl:T 486 gl:R 487 gl:Q 488 gl:TEXTURE_GEN_R 489 gl:TEXTURE_GEN_Q 490 gl:VENDOR 491 gl:RENDERER 492 gl:VERSION 493 gl:EXTENSIONS 494 gl:NO_ERROR 495 gl:INVALID_VALUE 496 gl:INVALID_ENUM 497 gl:INVALID_OPERATION 498 gl:STACK_OVERFLOW 499 gl:STACK_UNDERFLOW 500 gl:OUT_OF_MEMORY 501 gl:CURRENT_BIT 502 gl:POINT_BIT 503 gl:LINE_BIT 504 gl:POLYGON_BIT 505 gl:POLYGON_STIPPLE_BIT 506 gl:PIXEL_MODE_BIT 507 gl:LIGHTING_BIT 508 gl:FOG_BIT 509 gl:DEPTH_BUFFER_BIT 510 gl:ACCUM_BUFFER_BIT 511 gl:STENCIL_BUFFER_BIT 512 gl:VIEWPORT_BIT 513 gl:TRANSFORM_BIT 514 gl:ENABLE_BIT 515 gl:COLOR_BUFFER_BIT 516 gl:HINT_BIT 517 gl:EVAL_BIT 518 gl:LIST_BIT 519 gl:TEXTURE_BIT 520 gl:SCISSOR_BIT 521 gl:ALL_ATTRIB_BITS 522 gl:PROXY_TEXTURE_1D 523 gl:PROXY_TEXTURE_2D 524 gl:TEXTURE_PRIORITY 525 gl:TEXTURE_RESIDENT 526 gl:TEXTURE_BINDING_1D 527 gl:TEXTURE_BINDING_2D 528 gl:TEXTURE_INTERNAL_FORMAT 529 gl:ALPHA4 530 gl:ALPHA8 531 gl:ALPHA12 532 gl:ALPHA16 533 gl:LUMINANCE4 534 gl:LUMINANCE8 535 gl:LUMINANCE12 536 gl:LUMINANCE16 537 gl:LUMINANCE4_ALPHA4 538 gl:LUMINANCE6_ALPHA2 539 gl:LUMINANCE8_ALPHA8 540 gl:LUMINANCE12_ALPHA4 541 gl:LUMINANCE12_ALPHA12 542 gl:LUMINANCE16_ALPHA16 543 gl:INTENSITY 544 gl:INTENSITY4 545 gl:INTENSITY8 546 gl:INTENSITY12 547 gl:INTENSITY16 548 gl:R3_G3_B2 549 gl:RGB4 550 gl:RGB5 551 gl:RGB8 552 gl:RGB10 553 gl:RGB12 554 gl:RGB16 555 gl:RGBA2 556 gl:RGBA4 557 gl:RGB5_A1 558 gl:RGBA8 559 gl:RGB10_A2 560 gl:RGBA12 561 gl:RGBA16 562 gl:CLIENT_PIXEL_STORE_BIT 563 gl:CLIENT_VERTEX_ARRAY_BIT 564 gl:ALL_CLIENT_ATTRIB_BITS 565 gl:CLIENT_ALL_ATTRIB_BITS 566 gl:RESCALE_NORMAL 567 gl:CLAMP_TO_EDGE 568 gl:MAX_ELEMENTS_VERTICES 569 gl:MAX_ELEMENTS_INDICES 570 gl:BGR 571 gl:BGRA 572 gl:UNSIGNED_BYTE_3_3_2 573 gl:UNSIGNED_BYTE_2_3_3_REV 574 gl:UNSIGNED_SHORT_5_6_5 575 gl:UNSIGNED_SHORT_5_6_5_REV 576 gl:UNSIGNED_SHORT_4_4_4_4 577 gl:UNSIGNED_SHORT_4_4_4_4_REV 578 gl:UNSIGNED_SHORT_5_5_5_1 579 gl:UNSIGNED_SHORT_1_5_5_5_REV 580 gl:UNSIGNED_INT_8_8_8_8 581 gl:UNSIGNED_INT_8_8_8_8_REV 582 gl:UNSIGNED_INT_10_10_10_2 583 gl:UNSIGNED_INT_2_10_10_10_REV 584 gl:LIGHT_MODEL_COLOR_CONTROL 585 gl:SINGLE_COLOR 586 gl:SEPARATE_SPECULAR_COLOR 587 gl:TEXTURE_MIN_LOD 588 gl:TEXTURE_MAX_LOD 589 gl:TEXTURE_BASE_LEVEL 590 gl:TEXTURE_MAX_LEVEL 591 gl:SMOOTH_POINT_SIZE_RANGE 592 gl:SMOOTH_POINT_SIZE_GRANULARITY 593 gl:SMOOTH_LINE_WIDTH_RANGE 594 gl:SMOOTH_LINE_WIDTH_GRANULARITY 595 gl:ALIASED_POINT_SIZE_RANGE 596 gl:ALIASED_LINE_WIDTH_RANGE 597 gl:PACK_SKIP_IMAGES 598 gl:PACK_IMAGE_HEIGHT 599 gl:UNPACK_SKIP_IMAGES 600 gl:UNPACK_IMAGE_HEIGHT 601 gl:TEXTURE_3D 602 gl:PROXY_TEXTURE_3D 603 gl:TEXTURE_DEPTH 604 gl:TEXTURE_WRAP_R 605 gl:MAX_3D_TEXTURE_SIZE 606 gl:TEXTURE_BINDING_3D 607 gl:COLOR_TABLE 608 gl:POST_CONVOLUTION_COLOR_TABLE 609 gl:POST_COLOR_MATRIX_COLOR_TABLE 610 gl:PROXY_COLOR_TABLE 611 gl:PROXY_POST_CONVOLUTION_COLOR_TABLE 612 gl:PROXY_POST_COLOR_MATRIX_COLOR_TABLE 613 gl:COLOR_TABLE_SCALE 614 gl:COLOR_TABLE_BIAS 615 gl:COLOR_TABLE_FORMAT 616 gl:COLOR_TABLE_WIDTH 617 gl:COLOR_TABLE_RED_SIZE 618 gl:COLOR_TABLE_GREEN_SIZE 619 gl:COLOR_TABLE_BLUE_SIZE 620 gl:COLOR_TABLE_ALPHA_SIZE 621 gl:COLOR_TABLE_LUMINANCE_SIZE 622 gl:COLOR_TABLE_INTENSITY_SIZE 623 gl:CONVOLUTION_1D 624 gl:CONVOLUTION_2D 625 gl:SEPARABLE_2D 626 gl:CONVOLUTION_BORDER_MODE 627 gl:CONVOLUTION_FILTER_SCALE 628 gl:CONVOLUTION_FILTER_BIAS 629 gl:REDUCE 630 gl:CONVOLUTION_FORMAT 631 gl:CONVOLUTION_WIDTH 632 gl:CONVOLUTION_HEIGHT 633 gl:MAX_CONVOLUTION_WIDTH 634 gl:MAX_CONVOLUTION_HEIGHT 635 gl:POST_CONVOLUTION_RED_SCALE 636 gl:POST_CONVOLUTION_GREEN_SCALE 637 gl:POST_CONVOLUTION_BLUE_SCALE 638 gl:POST_CONVOLUTION_ALPHA_SCALE 639 gl:POST_CONVOLUTION_RED_BIAS 640 gl:POST_CONVOLUTION_GREEN_BIAS 641 gl:POST_CONVOLUTION_BLUE_BIAS 642 gl:POST_CONVOLUTION_ALPHA_BIAS 643 gl:CONSTANT_BORDER 644 gl:REPLICATE_BORDER 645 gl:CONVOLUTION_BORDER_COLOR 646 gl:COLOR_MATRIX 647 gl:COLOR_MATRIX_STACK_DEPTH 648 gl:MAX_COLOR_MATRIX_STACK_DEPTH 649 gl:POST_COLOR_MATRIX_RED_SCALE 650 gl:POST_COLOR_MATRIX_GREEN_SCALE 651 gl:POST_COLOR_MATRIX_BLUE_SCALE 652 gl:POST_COLOR_MATRIX_ALPHA_SCALE 653 gl:POST_COLOR_MATRIX_RED_BIAS 654 gl:POST_COLOR_MATRIX_GREEN_BIAS 655 gl:POST_COLOR_MATRIX_BLUE_BIAS 656 gl:POST_COLOR_MATRIX_ALPHA_BIAS 657 gl:HISTOGRAM 658 gl:PROXY_HISTOGRAM 659 gl:HISTOGRAM_WIDTH 660 gl:HISTOGRAM_FORMAT 661 gl:HISTOGRAM_RED_SIZE 662 gl:HISTOGRAM_GREEN_SIZE 663 gl:HISTOGRAM_BLUE_SIZE 664 gl:HISTOGRAM_ALPHA_SIZE 665 gl:HISTOGRAM_LUMINANCE_SIZE 666 gl:HISTOGRAM_SINK 667 gl:MINMAX 668 gl:MINMAX_FORMAT 669 gl:MINMAX_SINK 670 gl:TABLE_TOO_LARGE 671 gl:BLEND_EQUATION 672 gl:MIN 673 gl:MAX 674 gl:FUNC_ADD 675 gl:FUNC_SUBTRACT 676 gl:FUNC_REVERSE_SUBTRACT 677 gl:BLEND_COLOR 678 gl:TEXTURE0 679 gl:TEXTURE1 680 gl:TEXTURE2 681 gl:TEXTURE3 682 gl:TEXTURE4 683 gl:TEXTURE5 684 gl:TEXTURE6 685 gl:TEXTURE7 686 gl:TEXTURE8 687 gl:TEXTURE9 688 gl:TEXTURE10 689 gl:TEXTURE11 690 gl:TEXTURE12 691 gl:TEXTURE13 692 gl:TEXTURE14 693 gl:TEXTURE15 694 gl:TEXTURE16 695 gl:TEXTURE17 696 gl:TEXTURE18 697 gl:TEXTURE19 698 gl:TEXTURE20 699 gl:TEXTURE21 700 gl:TEXTURE22 701 gl:TEXTURE23 702 gl:TEXTURE24 703 gl:TEXTURE25 704 gl:TEXTURE26 705 gl:TEXTURE27 706 gl:TEXTURE28 707 gl:TEXTURE29 708 gl:TEXTURE30 709 gl:TEXTURE31 710 gl:ACTIVE_TEXTURE 711 gl:CLIENT_ACTIVE_TEXTURE 712 gl:MAX_TEXTURE_UNITS 713 gl:NORMAL_MAP 714 gl:REFLECTION_MAP 715 gl:TEXTURE_CUBE_MAP 716 gl:TEXTURE_BINDING_CUBE_MAP 717 gl:TEXTURE_CUBE_MAP_POSITIVE_X 718 gl:TEXTURE_CUBE_MAP_NEGATIVE_X 719 gl:TEXTURE_CUBE_MAP_POSITIVE_Y 720 gl:TEXTURE_CUBE_MAP_NEGATIVE_Y 721 gl:TEXTURE_CUBE_MAP_POSITIVE_Z 722 gl:TEXTURE_CUBE_MAP_NEGATIVE_Z 723 gl:PROXY_TEXTURE_CUBE_MAP 724 gl:MAX_CUBE_MAP_TEXTURE_SIZE 725 gl:COMPRESSED_ALPHA 726 gl:COMPRESSED_LUMINANCE 727 gl:COMPRESSED_LUMINANCE_ALPHA 728 gl:COMPRESSED_INTENSITY 729 gl:COMPRESSED_RGB 730 gl:COMPRESSED_RGBA 731 gl:TEXTURE_COMPRESSION_HINT 732 gl:TEXTURE_COMPRESSED_IMAGE_SIZE 733 gl:TEXTURE_COMPRESSED 734 gl:NUM_COMPRESSED_TEXTURE_FORMATS 735 gl:COMPRESSED_TEXTURE_FORMATS 736 gl:MULTISAMPLE 737 gl:SAMPLE_ALPHA_TO_COVERAGE 738 gl:SAMPLE_ALPHA_TO_ONE 739 gl:SAMPLE_COVERAGE 740 gl:SAMPLE_BUFFERS 741 gl:SAMPLES 742 gl:SAMPLE_COVERAGE_VALUE 743 gl:SAMPLE_COVERAGE_INVERT 744 gl:MULTISAMPLE_BIT 745 gl:TRANSPOSE_MODELVIEW_MATRIX 746 gl:TRANSPOSE_PROJECTION_MATRIX 747 gl:TRANSPOSE_TEXTURE_MATRIX 748 gl:TRANSPOSE_COLOR_MATRIX 749 gl:COMBINE 750 gl:COMBINE_RGB 751 gl:COMBINE_ALPHA 752 gl:SOURCE0_RGB 753 gl:SOURCE1_RGB 754 gl:SOURCE2_RGB 755 gl:SOURCE0_ALPHA 756 gl:SOURCE1_ALPHA 757 gl:SOURCE2_ALPHA 758 gl:OPERAND0_RGB 759 gl:OPERAND1_RGB 760 gl:OPERAND2_RGB 761 gl:OPERAND0_ALPHA 762 gl:OPERAND1_ALPHA 763 gl:OPERAND2_ALPHA 764 gl:RGB_SCALE 765 gl:ADD_SIGNED 766 gl:INTERPOLATE 767 gl:SUBTRACT 768 gl:CONSTANT 769 gl:PRIMARY_COLOR 770 gl:PREVIOUS 771 gl:DOT3_RGB 772 gl:DOT3_RGBA 773 gl:CLAMP_TO_BORDER 774 775 (gl:ClearIndex FLOAT) 776 (gl:ClearColor FLOAT FLOAT FLOAT FLOAT) 777 (gl:Clear UNSIGNED-INTEGER) 778 (gl:IndexMask UNSIGNED-INTEGER) 779 (gl:ColorMask UNSIGNED-CHAR UNSIGNED-CHAR UNSIGNED-CHAR UNSIGNED-CHAR) 780 (gl:AlphaFunc UNSIGNED-INTEGER FLOAT) 781 (gl:BlendFunc UNSIGNED-INTEGER UNSIGNED-INTEGER) 782 (gl:LogicOp UNSIGNED-INTEGER) 783 (gl:CullFace UNSIGNED-INTEGER) 784 (gl:FrontFace UNSIGNED-INTEGER) 785 (gl:PointSize FLOAT) 786 (gl:LineWidth FLOAT) 787 (gl:LineStipple INTEGER UNSIGNED-SHORT) 788 (gl:PolygonMode UNSIGNED-INTEGER UNSIGNED-INTEGER) 789 (gl:PolygonOffset FLOAT FLOAT) 790 (gl:PolygonStipple U8VECTOR) 791 (gl:GetPolygonStipple U8VECTOR) 792 (gl:EdgeFlag UNSIGNED-CHAR) 793 (gl:EdgeFlagv U8VECTOR) 794 (gl:Scissor INTEGER INTEGER INTEGER INTEGER) 795 (gl:ClipPlane UNSIGNED-INTEGER F64VECTOR) 796 (gl:GetClipPlane UNSIGNED-INTEGER F64VECTOR) 797 (gl:DrawBuffer UNSIGNED-INTEGER) 798 (gl:ReadBuffer UNSIGNED-INTEGER) 799 (gl:Enable UNSIGNED-INTEGER) 800 (gl:Disable UNSIGNED-INTEGER) 801 (gl:IsEnabled UNSIGNED-INTEGER) -> UNSIGNED-CHAR 802 (gl:EnableClientState UNSIGNED-INTEGER) 803 (gl:DisableClientState UNSIGNED-INTEGER) 804 (gl:GetBooleanv UNSIGNED-INTEGER U8VECTOR) 805 (gl:GetDoublev UNSIGNED-INTEGER F64VECTOR) 806 (gl:GetFloatv UNSIGNED-INTEGER F32VECTOR) 807 (gl:GetIntegerv UNSIGNED-INTEGER S32VECTOR) 808 (gl:PushAttrib UNSIGNED-INTEGER) 809 (gl:PopAttrib) 810 (gl:PushClientAttrib UNSIGNED-INTEGER) 811 (gl:PopClientAttrib) 812 (gl:RenderMode UNSIGNED-INTEGER) -> INTEGER 813 (gl:GetError) -> UNSIGNED-INTEGER 814 (gl:GetString UNSIGNED-INTEGER) -> C-STRING 815 (gl:Finish) 816 (gl:Flush) 817 (gl:Hint UNSIGNED-INTEGER UNSIGNED-INTEGER) 818 (gl:ClearDepth DOUBLE) 819 (gl:DepthFunc UNSIGNED-INTEGER) 820 (gl:DepthMask UNSIGNED-CHAR) 821 (gl:DepthRange DOUBLE DOUBLE) 822 (gl:ClearAccum FLOAT FLOAT FLOAT FLOAT) 823 (gl:Accum UNSIGNED-INTEGER FLOAT) 824 (gl:MatrixMode UNSIGNED-INTEGER) 825 (gl:Ortho DOUBLE DOUBLE DOUBLE DOUBLE DOUBLE DOUBLE) 826 (gl:Frustum DOUBLE DOUBLE DOUBLE DOUBLE DOUBLE DOUBLE) 827 (gl:Viewport INTEGER INTEGER INTEGER INTEGER) 828 (gl:PushMatrix) 829 (gl:PopMatrix) 830 (gl:LoadIdentity) 831 (gl:LoadMatrixd F64VECTOR) 832 (gl:LoadMatrixf F32VECTOR) 833 (gl:MultMatrixd F64VECTOR) 834 (gl:MultMatrixf F32VECTOR) 835 (gl:Rotated DOUBLE DOUBLE DOUBLE DOUBLE) 836 (gl:Rotatef FLOAT FLOAT FLOAT FLOAT) 837 (gl:Scaled DOUBLE DOUBLE DOUBLE) 838 (gl:Scalef FLOAT FLOAT FLOAT) 839 (gl:Translated DOUBLE DOUBLE DOUBLE) 840 (gl:Translatef FLOAT FLOAT FLOAT) 841 (gl:IsList UNSIGNED-INTEGER) -> UNSIGNED-CHAR 842 (gl:DeleteLists UNSIGNED-INTEGER INTEGER) 843 (gl:GenLists INTEGER) -> UNSIGNED-INTEGER 844 (gl:NewList UNSIGNED-INTEGER UNSIGNED-INTEGER) 845 (gl:EndList) 846 (gl:CallList UNSIGNED-INTEGER) 847 (gl:CallLists INTEGER UNSIGNED-INTEGER (POINTER VOID)) 848 (gl:ListBase UNSIGNED-INTEGER) 849 (gl:Begin UNSIGNED-INTEGER) 850 (gl:End) 851 (gl:Vertex2d DOUBLE DOUBLE) 852 (gl:Vertex2f FLOAT FLOAT) 853 (gl:Vertex2i INTEGER INTEGER) 854 (gl:Vertex2s SHORT SHORT) 855 (gl:Vertex3d DOUBLE DOUBLE DOUBLE) 856 (gl:Vertex3f FLOAT FLOAT FLOAT) 857 (gl:Vertex3i INTEGER INTEGER INTEGER) 858 (gl:Vertex3s SHORT SHORT SHORT) 859 (gl:Vertex4d DOUBLE DOUBLE DOUBLE DOUBLE) 860 (gl:Vertex4f FLOAT FLOAT FLOAT FLOAT) 861 (gl:Vertex4i INTEGER INTEGER INTEGER INTEGER) 862 (gl:Vertex4s SHORT SHORT SHORT SHORT) 863 (gl:Vertex2dv F64VECTOR) 864 (gl:Vertex2fv F32VECTOR) 865 (gl:Vertex2iv S32VECTOR) 866 (gl:Vertex2sv S16VECTOR) 867 (gl:Vertex3dv F64VECTOR) 868 (gl:Vertex3fv F32VECTOR) 869 (gl:Vertex3iv S32VECTOR) 870 (gl:Vertex3sv S16VECTOR) 871 (gl:Vertex4dv F64VECTOR) 872 (gl:Vertex4fv F32VECTOR) 873 (gl:Vertex4iv S32VECTOR) 874 (gl:Vertex4sv S16VECTOR) 875 (gl:Normal3b BYTE BYTE BYTE) 876 (gl:Normal3d DOUBLE DOUBLE DOUBLE) 877 (gl:Normal3f FLOAT FLOAT FLOAT) 878 (gl:Normal3i INTEGER INTEGER INTEGER) 879 (gl:Normal3s SHORT SHORT SHORT) 880 (gl:Normal3bv S8VECTOR) 881 (gl:Normal3dv F64VECTOR) 882 (gl:Normal3fv F32VECTOR) 883 (gl:Normal3iv S32VECTOR) 884 (gl:Normal3sv S16VECTOR) 885 (gl:Indexd DOUBLE) 886 (gl:Indexf FLOAT) 887 (gl:Indexi INTEGER) 888 (gl:Indexs SHORT) 889 (gl:Indexub U8VECTOR) 890 (gl:Indexdv F64VECTOR) 891 (gl:Indexfv F32VECTOR) 892 (gl:Indexiv S32VECTOR) 893 (gl:Indexsv S16VECTOR) 894 (gl:Indexubv U8VECTOR) 895 (gl:Color3b BYTE BYTE BYTE) 896 (gl:Color3d DOUBLE DOUBLE DOUBLE) 897 (gl:Color3f FLOAT FLOAT FLOAT) 898 (gl:Color3i INTEGER INTEGER INTEGER) 899 (gl:Color3s SHORT SHORT SHORT) 900 (gl:Color3ub UNSIGNED-BYTE UNSIGNED-BYTE UNSIGNED-BYTE) 901 (gl:Color3ui UNSIGNED-INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER) 902 (gl:Color3us UNSIGNED-SHORT UNSIGNED-SHORT UNSIGNED-SHORT) 903 (gl:Color4b BYTE BYTE BYTE BYTE) 904 (gl:Color4d DOUBLE DOUBLE DOUBLE DOUBLE) 905 (gl:Color4f FLOAT FLOAT FLOAT FLOAT) 906 (gl:Color4i INTEGER INTEGER INTEGER INTEGER) 907 (gl:Color4s SHORT SHORT SHORT SHORT) 908 (gl:Color4ub UNSIGNED-BYTE UNSIGNED-BYTE UNSIGNED-BYTE UNSIGNED-BYTE) 909 (gl:Color4ui UNSIGNED-INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER) 910 (gl:Color4us UNSIGNED-SHORT UNSIGNED-SHORT UNSIGNED-SHORT UNSIGNED-SHORT) 911 (gl:Color3bv S8VECTOR) 912 (gl:Color3dv F64VECTOR) 913 (gl:Color3fv F32VECTOR) 914 (gl:Color3iv S32VECTOR) 915 (gl:Color3sv S16VECTOR) 916 (gl:Color3ubv U8VECTOR) 917 (gl:Color3uiv U32VECTOR) 918 (gl:Color3usv U16VECTOR) 919 (gl:Color4bv C-STRING) 920 (gl:Color4dv F64VECTOR) 921 (gl:Color4fv F32VECTOR) 922 (gl:Color4iv S32VECTOR) 923 (gl:Color4sv S16VECTOR) 924 (gl:Color4ubv U8VECTOR) 925 (gl:Color4uiv U32VECTOR) 926 (gl:Color4usv U16VECTOR) 927 (gl:TexCoord1d DOUBLE) 928 (gl:TexCoord1f FLOAT) 929 (gl:TexCoord1i INTEGER) 930 (gl:TexCoord1s SHORT) 931 (gl:TexCoord2d DOUBLE DOUBLE) 932 (gl:TexCoord2f FLOAT FLOAT) 933 (gl:TexCoord2i INTEGER INTEGER) 934 (gl:TexCoord2s SHORT SHORT) 935 (gl:TexCoord3d DOUBLE DOUBLE DOUBLE) 936 (gl:TexCoord3f FLOAT FLOAT FLOAT) 937 (gl:TexCoord3i INTEGER INTEGER INTEGER) 938 (gl:TexCoord3s SHORT SHORT SHORT) 939 (gl:TexCoord4d DOUBLE DOUBLE DOUBLE DOUBLE) 940 (gl:TexCoord4f FLOAT FLOAT FLOAT FLOAT) 941 (gl:TexCoord4i INTEGER INTEGER INTEGER INTEGER) 942 (gl:TexCoord4s SHORT SHORT SHORT SHORT) 943 (gl:TexCoord1dv F64VECTOR) 944 (gl:TexCoord1fv F32VECTOR) 945 (gl:TexCoord1iv S32VECTOR) 946 (gl:TexCoord1sv S16VECTOR) 947 (gl:TexCoord2dv F64VECTOR) 948 (gl:TexCoord2fv F32VECTOR) 949 (gl:TexCoord2iv S32VECTOR) 950 (gl:TexCoord2sv S16VECTOR) 951 (gl:TexCoord3dv F64VECTOR) 952 (gl:TexCoord3fv F32VECTOR) 953 (gl:TexCoord3iv S32VECTOR) 954 (gl:TexCoord3sv S16VECTOR) 955 (gl:TexCoord4dv F64VECTOR) 956 (gl:TexCoord4fv F32VECTOR) 957 (gl:TexCoord4iv S32VECTOR) 958 (gl:TexCoord4sv S16VECTOR) 959 (gl:RasterPos2d DOUBLE DOUBLE) 960 (gl:RasterPos2f FLOAT FLOAT) 961 (gl:RasterPos2i INTEGER INTEGER) 962 (gl:RasterPos2s SHORT SHORT) 963 (gl:RasterPos3d DOUBLE DOUBLE DOUBLE) 964 (gl:RasterPos3f FLOAT FLOAT FLOAT) 965 (gl:RasterPos3i INTEGER INTEGER INTEGER) 966 (gl:RasterPos3s SHORT SHORT SHORT) 967 (gl:RasterPos4d DOUBLE DOUBLE DOUBLE DOUBLE) 968 (gl:RasterPos4f FLOAT FLOAT FLOAT FLOAT) 969 (gl:RasterPos4i INTEGER INTEGER INTEGER INTEGER) 970 (gl:RasterPos4s SHORT SHORT SHORT SHORT) 971 (gl:RasterPos2dv F64VECTOR) 972 (gl:RasterPos2fv F32VECTOR) 973 (gl:RasterPos2iv S32VECTOR) 974 (gl:RasterPos2sv S16VECTOR) 975 (gl:RasterPos3dv F64VECTOR) 976 (gl:RasterPos3fv F32VECTOR) 977 (gl:RasterPos3iv S32VECTOR) 978 (gl:RasterPos3sv S16VECTOR) 979 (gl:RasterPos4dv F64VECTOR) 980 (gl:RasterPos4fv F32VECTOR) 981 (gl:RasterPos4iv S32VECTOR) 982 (gl:RasterPos4sv S16VECTOR) 983 (gl:Rectd DOUBLE DOUBLE DOUBLE DOUBLE) 984 (gl:Rectf FLOAT FLOAT FLOAT FLOAT) 985 (gl:Recti INTEGER INTEGER INTEGER INTEGER) 986 (gl:Rects SHORT SHORT SHORT SHORT) 987 (gl:Rectdv F64VECTOR F64VECTOR) 988 (gl:Rectfv F32VECTOR F32VECTOR) 989 (gl:Rectiv S32VECTOR S32VECTOR) 990 (gl:Rectsv S16VECTOR S16VECTOR) 991 (gl:VertexPointer INTEGER UNSIGNED-INTEGER INTEGER (POINTER VOID)) 992 (gl:NormalPointer UNSIGNED-INTEGER INTEGER (POINTER VOID)) 993 (gl:ColorPointer INTEGER UNSIGNED-INTEGER INTEGER (POINTER VOID)) 994 (gl:IndexPointer UNSIGNED-INTEGER INTEGER (POINTER VOID)) 995 (gl:TexCoordPointer INTEGER UNSIGNED-INTEGER INTEGER (POINTER VOID)) 996 (gl:EdgeFlagPointer INTEGER (POINTER VOID)) 997 (gl:GetPointerv UNSIGNED-INTEGER (POINTER (POINTER VOID))) 998 (gl:ArrayElement INTEGER) 999 (gl:DrawArrays UNSIGNED-INTEGER INTEGER INTEGER) 1000 (gl:DrawElements UNSIGNED-INTEGER INTEGER UNSIGNED-INTEGER (POINTER VOID)) 1001 (gl:InterleavedArrays UNSIGNED-INTEGER INTEGER (POINTER VOID)) 1002 (gl:ShadeModel UNSIGNED-INTEGER) 1003 (gl:Lightf UNSIGNED-INTEGER UNSIGNED-INTEGER FLOAT) 1004 (gl:Lighti UNSIGNED-INTEGER UNSIGNED-INTEGER INTEGER) 1005 (gl:Lightfv UNSIGNED-INTEGER UNSIGNED-INTEGER F32VECTOR) 1006 (gl:Lightiv UNSIGNED-INTEGER UNSIGNED-INTEGER S32VECTOR) 1007 (gl:GetLightfv UNSIGNED-INTEGER UNSIGNED-INTEGER F32VECTOR) 1008 (gl:GetLightiv UNSIGNED-INTEGER UNSIGNED-INTEGER S32VECTOR) 1009 (gl:LightModelf UNSIGNED-INTEGER FLOAT) 1010 (gl:LightModeli UNSIGNED-INTEGER INTEGER) 1011 (gl:LightModelfv UNSIGNED-INTEGER F32VECTOR) 1012 (gl:LightModeliv UNSIGNED-INTEGER S32VECTOR) 1013 (gl:Materialf UNSIGNED-INTEGER UNSIGNED-INTEGER FLOAT) 1014 (gl:Materiali UNSIGNED-INTEGER UNSIGNED-INTEGER INTEGER) 1015 (gl:Materialfv UNSIGNED-INTEGER UNSIGNED-INTEGER F32VECTOR) 1016 (gl:Materialiv UNSIGNED-INTEGER UNSIGNED-INTEGER S32VECTOR) 1017 (gl:GetMaterialfv UNSIGNED-INTEGER UNSIGNED-INTEGER F32VECTOR) 1018 (gl:GetMaterialiv UNSIGNED-INTEGER UNSIGNED-INTEGER S32VECTOR) 1019 (gl:ColorMaterial UNSIGNED-INTEGER UNSIGNED-INTEGER) 1020 (gl:PixelZoom FLOAT FLOAT) 1021 (gl:PixelStoref UNSIGNED-INTEGER FLOAT) 1022 (gl:PixelStorei UNSIGNED-INTEGER INTEGER) 1023 (gl:PixelTransferf UNSIGNED-INTEGER FLOAT) 1024 (gl:PixelTransferi UNSIGNED-INTEGER INTEGER) 1025 (gl:PixelMapfv UNSIGNED-INTEGER INTEGER F32VECTOR) 1026 (gl:PixelMapuiv UNSIGNED-INTEGER INTEGER U32VECTOR) 1027 (gl:PixelMapusv UNSIGNED-INTEGER INTEGER U16VECTOR) 1028 (gl:GetPixelMapfv UNSIGNED-INTEGER F32VECTOR) 1029 (gl:GetPixelMapuiv UNSIGNED-INTEGER U32VECTOR) 1030 (gl:GetPixelMapusv UNSIGNED-INTEGER U16VECTOR) 1031 (gl:Bitmap INTEGER INTEGER FLOAT FLOAT FLOAT FLOAT U8VECTOR) 1032 (gl:ReadPixels INTEGER INTEGER INTEGER INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER (POINTER VOID)) 1033 (gl:DrawPixels INTEGER INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER (POINTER VOID)) 1034 (gl:CopyPixels INTEGER INTEGER INTEGER INTEGER UNSIGNED-INTEGER) 1035 (gl:StencilFunc UNSIGNED-INTEGER INTEGER UNSIGNED-INTEGER) 1036 (gl:StencilMask UNSIGNED-INTEGER) 1037 (gl:StencilOp UNSIGNED-INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER) 1038 (gl:ClearStencil INTEGER) 1039 (gl:TexGend UNSIGNED-INTEGER UNSIGNED-INTEGER DOUBLE) 1040 (gl:TexGenf UNSIGNED-INTEGER UNSIGNED-INTEGER FLOAT) 1041 (gl:TexGeni UNSIGNED-INTEGER UNSIGNED-INTEGER INTEGER) 1042 (gl:TexGendv UNSIGNED-INTEGER UNSIGNED-INTEGER F64VECTOR) 1043 (gl:TexGenfv UNSIGNED-INTEGER UNSIGNED-INTEGER F32VECTOR) 1044 (gl:TexGeniv UNSIGNED-INTEGER UNSIGNED-INTEGER S32VECTOR) 1045 (gl:GetTexGendv UNSIGNED-INTEGER UNSIGNED-INTEGER F64VECTOR) 1046 (gl:GetTexGenfv UNSIGNED-INTEGER UNSIGNED-INTEGER F32VECTOR) 1047 (gl:GetTexGeniv UNSIGNED-INTEGER UNSIGNED-INTEGER S32VECTOR) 1048 (gl:TexEnvf UNSIGNED-INTEGER UNSIGNED-INTEGER FLOAT) 1049 (gl:TexEnvi UNSIGNED-INTEGER UNSIGNED-INTEGER INTEGER) 1050 (gl:TexEnvfv UNSIGNED-INTEGER UNSIGNED-INTEGER F32VECTOR) 1051 (gl:TexEnviv UNSIGNED-INTEGER UNSIGNED-INTEGER S32VECTOR) 1052 (gl:GetTexEnvfv UNSIGNED-INTEGER UNSIGNED-INTEGER F32VECTOR) 1053 (gl:GetTexEnviv UNSIGNED-INTEGER UNSIGNED-INTEGER S32VECTOR) 1054 (gl:TexParameterf UNSIGNED-INTEGER UNSIGNED-INTEGER FLOAT) 1055 (gl:TexParameteri UNSIGNED-INTEGER UNSIGNED-INTEGER INTEGER) 1056 (gl:TexParameterfv UNSIGNED-INTEGER UNSIGNED-INTEGER F32VECTOR) 1057 (gl:TexParameteriv UNSIGNED-INTEGER UNSIGNED-INTEGER S32VECTOR) 1058 (gl:GetTexParameterfv UNSIGNED-INTEGER UNSIGNED-INTEGER F32VECTOR) 1059 (gl:GetTexParameteriv UNSIGNED-INTEGER UNSIGNED-INTEGER S32VECTOR) 1060 (gl:GetTexLevelParameterfv UNSIGNED-INTEGER INTEGER UNSIGNED-INTEGER F32VECTOR) 1061 (gl:GetTexLevelParameteriv UNSIGNED-INTEGER INTEGER UNSIGNED-INTEGER S32VECTOR) 1062 (gl:TexImage1D UNSIGNED-INTEGER INTEGER INTEGER INTEGER INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER (POINTER VOID)) 1063 (gl:TexImage2D UNSIGNED-INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER (POINTER VOID)) 1064 (gl:GetTexImage UNSIGNED-INTEGER INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER (POINTER VOID)) 1065 (gl:GenTextures INTEGER U32VECTOR) 1066 (gl:DeleteTextures INTEGER U32VECTOR) 1067 (gl:BindTexture UNSIGNED-INTEGER UNSIGNED-INTEGER) 1068 (gl:PrioritizeTextures INTEGER U32VECTOR F32VECTOR) 1069 (gl:AreTexturesResident INTEGER U32VECTOR U8VECTOR) -> UNSIGNED-CHAR 1070 (gl:IsTexture UNSIGNED-INTEGER) -> UNSIGNED-CHAR 1071 (gl:TexSubImage1D UNSIGNED-INTEGER INTEGER INTEGER INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER (POINTER VOID)) 1072 (gl:TexSubImage2D UNSIGNED-INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER (POINTER VOID)) 1073 (gl:CopyTexImage1D UNSIGNED-INTEGER INTEGER UNSIGNED-INTEGER INTEGER INTEGER INTEGER INTEGER) 1074 (gl:CopyTexImage2D UNSIGNED-INTEGER INTEGER UNSIGNED-INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER) 1075 (gl:CopyTexSubImage1D UNSIGNED-INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER) 1076 (gl:CopyTexSubImage2D UNSIGNED-INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER) 1077 (gl:Map1d UNSIGNED-INTEGER DOUBLE DOUBLE INTEGER INTEGER F64VECTOR) 1078 (gl:Map1f UNSIGNED-INTEGER FLOAT FLOAT INTEGER INTEGER F32VECTOR) 1079 (gl:Map2d UNSIGNED-INTEGER DOUBLE DOUBLE INTEGER INTEGER DOUBLE DOUBLE INTEGER INTEGER F64VECTOR) 1080 (gl:Map2f UNSIGNED-INTEGER FLOAT FLOAT INTEGER INTEGER FLOAT FLOAT INTEGER INTEGER F32VECTOR) 1081 (gl:GetMapdv UNSIGNED-INTEGER UNSIGNED-INTEGER F64VECTOR) 1082 (gl:GetMapfv UNSIGNED-INTEGER UNSIGNED-INTEGER F32VECTOR) 1083 (gl:GetMapiv UNSIGNED-INTEGER UNSIGNED-INTEGER S32VECTOR) 1084 (gl:EvalCoord1d DOUBLE) 1085 (gl:EvalCoord1f FLOAT) 1086 (gl:EvalCoord1dv F64VECTOR) 1087 (gl:EvalCoord1fv F32VECTOR) 1088 (gl:EvalCoord2d DOUBLE DOUBLE) 1089 (gl:EvalCoord2f FLOAT FLOAT) 1090 (gl:EvalCoord2dv F64VECTOR) 1091 (gl:EvalCoord2fv F32VECTOR) 1092 (gl:MapGrid1d INTEGER DOUBLE DOUBLE) 1093 (gl:MapGrid1f INTEGER FLOAT FLOAT) 1094 (gl:MapGrid2d INTEGER DOUBLE DOUBLE INTEGER DOUBLE DOUBLE) 1095 (gl:MapGrid2f INTEGER FLOAT FLOAT INTEGER FLOAT FLOAT) 1096 (gl:EvalPoint1 INTEGER) 1097 (gl:EvalPoint2 INTEGER INTEGER) 1098 (gl:EvalMesh1 UNSIGNED-INTEGER INTEGER INTEGER) 1099 (gl:EvalMesh2 UNSIGNED-INTEGER INTEGER INTEGER INTEGER INTEGER) 1100 (gl:Fogf UNSIGNED-INTEGER FLOAT) 1101 (gl:Fogi UNSIGNED-INTEGER INTEGER) 1102 (gl:Fogfv UNSIGNED-INTEGER F32VECTOR) 1103 (gl:Fogiv UNSIGNED-INTEGER S32VECTOR) 1104 (gl:FeedbackBuffer INTEGER UNSIGNED-INTEGER F32VECTOR) 1105 (gl:PassThrough FLOAT) 1106 (gl:SelectBuffer INTEGER U32VECTOR) 1107 (gl:InitNames) 1108 (gl:LoadName UNSIGNED-INTEGER) 1109 (gl:PushName UNSIGNED-INTEGER) 1110 (gl:PopName) 1111 (gl:DrawRangeElements UNSIGNED-INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER INTEGER UNSIGNED-INTEGER (POINTER VOID)) 1112 (gl:TexImage3D UNSIGNED-INTEGER INTEGER UNSIGNED-INTEGER INTEGER INTEGER INTEGER INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER (POINTER VOID)) 1113 (gl:TexSubImage3D UNSIGNED-INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER (POINTER VOID)) 1114 (gl:CopyTexSubImage3D UNSIGNED-INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER) 1115 (gl:ColorTable UNSIGNED-INTEGER UNSIGNED-INTEGER INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER (POINTER VOID)) 1116 (gl:ColorSubTable UNSIGNED-INTEGER INTEGER INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER (POINTER VOID)) 1117 (gl:ColorTableParameteriv UNSIGNED-INTEGER UNSIGNED-INTEGER S32VECTOR) 1118 (gl:ColorTableParameterfv UNSIGNED-INTEGER UNSIGNED-INTEGER F32VECTOR) 1119 (gl:CopyColorSubTable UNSIGNED-INTEGER INTEGER INTEGER INTEGER INTEGER) 1120 (gl:CopyColorTable UNSIGNED-INTEGER UNSIGNED-INTEGER INTEGER INTEGER INTEGER) 1121 (gl:GetColorTable UNSIGNED-INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER (POINTER VOID)) 1122 (gl:GetColorTableParameterfv UNSIGNED-INTEGER UNSIGNED-INTEGER F32VECTOR) 1123 (gl:GetColorTableParameteriv UNSIGNED-INTEGER UNSIGNED-INTEGER S32VECTOR) 1124 (gl:BlendEquation UNSIGNED-INTEGER) 1125 (gl:BlendColor FLOAT FLOAT FLOAT FLOAT) 1126 (gl:Histogram UNSIGNED-INTEGER INTEGER UNSIGNED-INTEGER UNSIGNED-CHAR) 1127 (gl:ResetHistogram UNSIGNED-INTEGER) 1128 (gl:GetHistogram UNSIGNED-INTEGER UNSIGNED-CHAR UNSIGNED-INTEGER UNSIGNED-INTEGER (POINTER VOID)) 1129 (gl:GetHistogramParameterfv UNSIGNED-INTEGER UNSIGNED-INTEGER F32VECTOR) 1130 (gl:GetHistogramParameteriv UNSIGNED-INTEGER UNSIGNED-INTEGER S32VECTOR) 1131 (gl:Minmax UNSIGNED-INTEGER UNSIGNED-INTEGER UNSIGNED-CHAR) 1132 (gl:ResetMinmax UNSIGNED-INTEGER) 1133 (gl:GetMinmax UNSIGNED-INTEGER UNSIGNED-CHAR UNSIGNED-INTEGER UNSIGNED-INTEGER (POINTER VOID)) 1134 (gl:GetMinmaxParameterfv UNSIGNED-INTEGER UNSIGNED-INTEGER F32VECTOR) 1135 (gl:GetMinmaxParameteriv UNSIGNED-INTEGER UNSIGNED-INTEGER S32VECTOR) 1136 (gl:ConvolutionFilter1D UNSIGNED-INTEGER UNSIGNED-INTEGER INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER (POINTER VOID)) 1137 (gl:ConvolutionFilter2D UNSIGNED-INTEGER UNSIGNED-INTEGER INTEGER INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER (POINTER VOID)) 1138 (gl:ConvolutionParameterf UNSIGNED-INTEGER UNSIGNED-INTEGER FLOAT) 1139 (gl:ConvolutionParameterfv UNSIGNED-INTEGER UNSIGNED-INTEGER F32VECTOR) 1140 (gl:ConvolutionParameteri UNSIGNED-INTEGER UNSIGNED-INTEGER INTEGER) 1141 (gl:ConvolutionParameteriv UNSIGNED-INTEGER UNSIGNED-INTEGER S32VECTOR) 1142 (gl:CopyConvolutionFilter1D UNSIGNED-INTEGER UNSIGNED-INTEGER INTEGER INTEGER INTEGER) 1143 (gl:CopyConvolutionFilter2D UNSIGNED-INTEGER UNSIGNED-INTEGER INTEGER INTEGER INTEGER INTEGER) 1144 (gl:GetConvolutionFilter UNSIGNED-INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER (POINTER VOID)) 1145 (gl:GetConvolutionParameterfv UNSIGNED-INTEGER UNSIGNED-INTEGER F32VECTOR) 1146 (gl:GetConvolutionParameteriv UNSIGNED-INTEGER UNSIGNED-INTEGER S32VECTOR) 1147 (gl:SeparableFilter2D UNSIGNED-INTEGER UNSIGNED-INTEGER INTEGER INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER (POINTER VOID) (POINTER VOID)) 1148 (gl:GetSeparableFilter UNSIGNED-INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER (POINTER VOID) (POINTER VOID) (POINTER VOID)) 1149 (gl:ActiveTexture UNSIGNED-INTEGER) 1150 (gl:ClientActiveTexture UNSIGNED-INTEGER) 1151 (gl:CompressedTexImage1D UNSIGNED-INTEGER INTEGER UNSIGNED-INTEGER INTEGER INTEGER INTEGER (POINTER VOID)) 1152 (gl:CompressedTexImage2D UNSIGNED-INTEGER INTEGER UNSIGNED-INTEGER INTEGER INTEGER INTEGER INTEGER (POINTER VOID)) 1153 (gl:CompressedTexImage3D UNSIGNED-INTEGER INTEGER UNSIGNED-INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER (POINTER VOID)) 1154 (gl:CompressedTexSubImage1D UNSIGNED-INTEGER INTEGER INTEGER INTEGER UNSIGNED-INTEGER INTEGER (POINTER VOID)) 1155 (gl:CompressedTexSubImage2D UNSIGNED-INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER UNSIGNED-INTEGER INTEGER (POINTER VOID)) 1156 (gl:CompressedTexSubImage3D UNSIGNED-INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER UNSIGNED-INTEGER INTEGER (POINTER VOID)) 1157 (gl:GetCompressedTexImage UNSIGNED-INTEGER INTEGER (POINTER VOID)) 1158 (gl:MultiTexCoord1d UNSIGNED-INTEGER DOUBLE) 1159 (gl:MultiTexCoord1dv UNSIGNED-INTEGER F64VECTOR) 1160 (gl:MultiTexCoord1f UNSIGNED-INTEGER FLOAT) 1161 (gl:MultiTexCoord1fv UNSIGNED-INTEGER F32VECTOR) 1162 (gl:MultiTexCoord1i UNSIGNED-INTEGER INTEGER) 1163 (gl:MultiTexCoord1iv UNSIGNED-INTEGER S32VECTOR) 1164 (gl:MultiTexCoord1s UNSIGNED-INTEGER SHORT) 1165 (gl:MultiTexCoord1sv UNSIGNED-INTEGER S16VECTOR) 1166 (gl:MultiTexCoord2d UNSIGNED-INTEGER DOUBLE DOUBLE) 1167 (gl:MultiTexCoord2dv UNSIGNED-INTEGER F64VECTOR) 1168 (gl:MultiTexCoord2f UNSIGNED-INTEGER FLOAT FLOAT) 1169 (gl:MultiTexCoord2fv UNSIGNED-INTEGER F32VECTOR) 1170 (gl:MultiTexCoord2i UNSIGNED-INTEGER INTEGER INTEGER) 1171 (gl:MultiTexCoord2iv UNSIGNED-INTEGER S32VECTOR) 1172 (gl:MultiTexCoord2s UNSIGNED-INTEGER SHORT SHORT) 1173 (gl:MultiTexCoord2sv UNSIGNED-INTEGER S16VECTOR) 1174 (gl:MultiTexCoord3d UNSIGNED-INTEGER DOUBLE DOUBLE DOUBLE) 1175 (gl:MultiTexCoord3dv UNSIGNED-INTEGER F64VECTOR) 1176 (gl:MultiTexCoord3f UNSIGNED-INTEGER FLOAT FLOAT FLOAT) 1177 (gl:MultiTexCoord3fv UNSIGNED-INTEGER F32VECTOR) 1178 (gl:MultiTexCoord3i UNSIGNED-INTEGER INTEGER INTEGER INTEGER) 1179 (gl:MultiTexCoord3iv UNSIGNED-INTEGER S32VECTOR) 1180 (gl:MultiTexCoord3s UNSIGNED-INTEGER SHORT SHORT SHORT) 1181 (gl:MultiTexCoord3sv UNSIGNED-INTEGER S16VECTOR) 1182 (gl:MultiTexCoord4d UNSIGNED-INTEGER DOUBLE DOUBLE DOUBLE DOUBLE) 1183 (gl:MultiTexCoord4dv UNSIGNED-INTEGER F64VECTOR) 1184 (gl:MultiTexCoord4f UNSIGNED-INTEGER FLOAT FLOAT FLOAT FLOAT) 1185 (gl:MultiTexCoord4fv UNSIGNED-INTEGER F32VECTOR) 1186 (gl:MultiTexCoord4i UNSIGNED-INTEGER INTEGER INTEGER INTEGER INTEGER) 1187 (gl:MultiTexCoord4iv UNSIGNED-INTEGER S32VECTOR) 1188 (gl:MultiTexCoord4s UNSIGNED-INTEGER SHORT SHORT SHORT SHORT) 1189 (gl:MultiTexCoord4sv UNSIGNED-INTEGER S16VECTOR) 1190 (gl:LoadTransposeMatrixd F64VECTOR) 1191 (gl:LoadTransposeMatrixf F32VECTOR) 1192 (gl:MultTransposeMatrixd F64VECTOR) 1193 (gl:MultTransposeMatrixf F32VECTOR) 1194 (gl:SampleCoverage FLOAT UNSIGNED-CHAR) 1195 1195 1196 1196 Constants and procedures of the core OpenGL API. … … 1198 1198 ==== glu 1199 1199 1200 <constant>glu:FALSE</constant> 1201 <constant>glu:TRUE</constant> 1202 <constant>glu:VERSION</constant> 1203 <constant>glu:EXTENSIONS</constant> 1204 <constant>glu:INVALID_ENUM</constant> 1205 <constant>glu:INVALID_VALUE</constant> 1206 <constant>glu:OUT_OF_MEMORY</constant> 1207 <constant>glu:INVALID_OPERATION</constant> 1208 <constant>glu:OUTLINE_POLYGON</constant> 1209 <constant>glu:OUTLINE_PATCH</constant> 1210 <constant>glu:NURBS_ERROR</constant> 1211 <constant>glu:ERROR</constant> 1212 <constant>glu:NURBS_BEGIN</constant> 1213 <constant>glu:NURBS_BEGIN_EXT</constant> 1214 <constant>glu:NURBS_VERTEX</constant> 1215 <constant>glu:NURBS_VERTEX_EXT</constant> 1216 <constant>glu:NURBS_NORMAL</constant> 1217 <constant>glu:NURBS_NORMAL_EXT</constant> 1218 <constant>glu:NURBS_COLOR</constant> 1219 <constant>glu:NURBS_COLOR_EXT</constant> 1220 <constant>glu:NURBS_TEXTURE_COORD</constant> 1221 <constant>glu:NURBS_TEX_COORD_EXT</constant> 1222 <constant>glu:NURBS_END</constant> 1223 <constant>glu:NURBS_END_EXT</constant> 1224 <constant>glu:NURBS_BEGIN_DATA</constant> 1225 <constant>glu:NURBS_BEGIN_DATA_EXT</constant> 1226 <constant>glu:NURBS_VERTEX_DATA</constant> 1227 <constant>glu:NURBS_VERTEX_DATA_EXT</constant> 1228 <constant>glu:NURBS_NORMAL_DATA</constant> 1229 <constant>glu:NURBS_NORMAL_DATA_EXT</constant> 1230 <constant>glu:NURBS_COLOR_DATA</constant> 1231 <constant>glu:NURBS_COLOR_DATA_EXT</constant> 1232 <constant>glu:NURBS_TEXTURE_COORD_DATA</constant> 1233 <constant>glu:NURBS_TEX_COORD_DATA_EXT</constant> 1234 <constant>glu:NURBS_END_DATA</constant> 1235 <constant>glu:NURBS_END_DATA_EXT</constant> 1236 <constant>glu:NURBS_ERROR1</constant> 1237 <constant>glu:NURBS_ERROR2</constant> 1238 <constant>glu:NURBS_ERROR3</constant> 1239 <constant>glu:NURBS_ERROR4</constant> 1240 <constant>glu:NURBS_ERROR5</constant> 1241 <constant>glu:NURBS_ERROR6</constant> 1242 <constant>glu:NURBS_ERROR7</constant> 1243 <constant>glu:NURBS_ERROR8</constant> 1244 <constant>glu:NURBS_ERROR9</constant> 1245 <constant>glu:NURBS_ERROR10</constant> 1246 <constant>glu:NURBS_ERROR11</constant> 1247 <constant>glu:NURBS_ERROR12</constant> 1248 <constant>glu:NURBS_ERROR13</constant> 1249 <constant>glu:NURBS_ERROR14</constant> 1250 <constant>glu:NURBS_ERROR15</constant> 1251 <constant>glu:NURBS_ERROR16</constant> 1252 <constant>glu:NURBS_ERROR17</constant> 1253 <constant>glu:NURBS_ERROR18</constant> 1254 <constant>glu:NURBS_ERROR19</constant> 1255 <constant>glu:NURBS_ERROR20</constant> 1256 <constant>glu:NURBS_ERROR21</constant> 1257 <constant>glu:NURBS_ERROR22</constant> 1258 <constant>glu:NURBS_ERROR23</constant> 1259 <constant>glu:NURBS_ERROR24</constant> 1260 <constant>glu:NURBS_ERROR25</constant> 1261 <constant>glu:NURBS_ERROR26</constant> 1262 <constant>glu:NURBS_ERROR27</constant> 1263 <constant>glu:NURBS_ERROR28</constant> 1264 <constant>glu:NURBS_ERROR29</constant> 1265 <constant>glu:NURBS_ERROR30</constant> 1266 <constant>glu:NURBS_ERROR31</constant> 1267 <constant>glu:NURBS_ERROR32</constant> 1268 <constant>glu:NURBS_ERROR33</constant> 1269 <constant>glu:NURBS_ERROR34</constant> 1270 <constant>glu:NURBS_ERROR35</constant> 1271 <constant>glu:NURBS_ERROR36</constant> 1272 <constant>glu:NURBS_ERROR37</constant> 1273 <constant>glu:AUTO_LOAD_MATRIX</constant> 1274 <constant>glu:CULLING</constant> 1275 <constant>glu:SAMPLING_TOLERANCE</constant> 1276 <constant>glu:DISPLAY_MODE</constant> 1277 <constant>glu:PARAMETRIC_TOLERANCE</constant> 1278 <constant>glu:SAMPLING_METHOD</constant> 1279 <constant>glu:U_STEP</constant> 1280 <constant>glu:V_STEP</constant> 1281 <constant>glu:NURBS_MODE</constant> 1282 <constant>glu:NURBS_MODE_EXT</constant> 1283 <constant>glu:NURBS_TESSELLATOR</constant> 1284 <constant>glu:NURBS_TESSELLATOR_EXT</constant> 1285 <constant>glu:NURBS_RENDERER</constant> 1286 <constant>glu:NURBS_RENDERER_EXT</constant> 1287 <constant>glu:OBJECT_PARAMETRIC_ERROR</constant> 1288 <constant>glu:OBJECT_PARAMETRIC_ERROR_EXT</constant> 1289 <constant>glu:OBJECT_PATH_LENGTH</constant> 1290 <constant>glu:OBJECT_PATH_LENGTH_EXT</constant> 1291 <constant>glu:PATH_LENGTH</constant> 1292 <constant>glu:PARAMETRIC_ERROR</constant> 1293 <constant>glu:DOMAIN_DISTANCE</constant> 1294 <constant>glu:MAP1_TRIM_2</constant> 1295 <constant>glu:MAP1_TRIM_3</constant> 1296 <constant>glu:POINT</constant> 1297 <constant>glu:LINE</constant> 1298 <constant>glu:FILL</constant> 1299 <constant>glu:SILHOUETTE</constant> 1300 <constant>glu:SMOOTH</constant> 1301 <constant>glu:FLAT</constant> 1302 <constant>glu:NONE</constant> 1303 <constant>glu:OUTSIDE</constant> 1304 <constant>glu:INSIDE</constant> 1305 <constant>glu:TESS_BEGIN</constant> 1306 <constant>glu:BEGIN</constant> 1307 <constant>glu:TESS_VERTEX</constant> 1308 <constant>glu:VERTEX</constant> 1309 <constant>glu:TESS_END</constant> 1310 <constant>glu:END</constant> 1311 <constant>glu:TESS_ERROR</constant> 1312 <constant>glu:TESS_EDGE_FLAG</constant> 1313 <constant>glu:EDGE_FLAG</constant> 1314 <constant>glu:TESS_COMBINE</constant> 1315 <constant>glu:TESS_BEGIN_DATA</constant> 1316 <constant>glu:TESS_VERTEX_DATA</constant> 1317 <constant>glu:TESS_END_DATA</constant> 1318 <constant>glu:TESS_ERROR_DATA</constant> 1319 <constant>glu:TESS_EDGE_FLAG_DATA</constant> 1320 <constant>glu:TESS_COMBINE_DATA</constant> 1321 <constant>glu:CW</constant> 1322 <constant>glu:CCW</constant> 1323 <constant>glu:INTERIOR</constant> 1324 <constant>glu:EXTERIOR</constant> 1325 <constant>glu:UNKNOWN</constant> 1326 <constant>glu:TESS_WINDING_RULE</constant> 1327 <constant>glu:TESS_BOUNDARY_ONLY</constant> 1328 <constant>glu:TESS_TOLERANCE</constant> 1329 <constant>glu:TESS_ERROR1</constant> 1330 <constant>glu:TESS_ERROR2</constant> 1331 <constant>glu:TESS_ERROR3</constant> 1332 <constant>glu:TESS_ERROR4</constant> 1333 <constant>glu:TESS_ERROR5</constant> 1334 <constant>glu:TESS_ERROR6</constant> 1335 <constant>glu:TESS_ERROR7</constant> 1336 <constant>glu:TESS_ERROR8</constant> 1337 <constant>glu:TESS_MISSING_BEGIN_POLYGON</constant> 1338 <constant>glu:TESS_MISSING_BEGIN_CONTOUR</constant> 1339 <constant>glu:TESS_MISSING_END_POLYGON</constant> 1340 <constant>glu:TESS_MISSING_END_CONTOUR</constant> 1341 <constant>glu:TESS_COORD_TOO_LARGE</constant> 1342 <constant>glu:TESS_NEED_COMBINE_CALLBACK</constant> 1343 <constant>glu:TESS_WINDING_ODD</constant> 1344 <constant>glu:TESS_WINDING_NONZERO</constant> 1345 <constant>glu:TESS_WINDING_POSITIVE</constant> 1346 <constant>glu:TESS_WINDING_NEGATIVE</constant> 1347 <constant>glu:TESS_WINDING_ABS_GEQ_TWO</constant> 1348 1349 <procedure>(glu:BeginCurve (POINTER GLUNURBS))</procedure> 1350 <procedure>(glu:BeginPolygon (POINTER GLUTESSELATOR))</procedure> 1351 <procedure>(glu:BeginSurface (POINTER GLUNURBS))</procedure> 1352 <procedure>(glu:BeginTrim (POINTER GLUNURBS))</procedure> 1353 <procedure>(glu:Build1DMipmapLevels UNSIGNED-INTEGER INTEGER INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER INTEGER INTEGER INTEGER (POINTER VOID)) -> INTEGER</procedure> 1354 <procedure>(glu:Build1DMipmaps UNSIGNED-INTEGER INTEGER INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER (POINTER VOID)) -> INTEGER</procedure> 1355 <procedure>(glu:Build2DMipmapLevels UNSIGNED-INTEGER INTEGER INTEGER INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER INTEGER INTEGER INTEGER (POINTER VOID)) -> INTEGER</procedure> 1356 <procedure>(glu:Build2DMipmaps UNSIGNED-INTEGER INTEGER INTEGER INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER (POINTER VOID)) -> INTEGER</procedure> 1357 <procedure>(glu:Build3DMipmapLevels UNSIGNED-INTEGER INTEGER INTEGER INTEGER INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER INTEGER INTEGER INTEGER (POINTER VOID)) -> INTEGER</procedure> 1358 <procedure>(glu:Build3DMipmaps UNSIGNED-INTEGER INTEGER INTEGER INTEGER INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER (POINTER VOID)) -> INTEGER</procedure> 1359 <procedure>(glu:CheckExtension STRING STRING) -> UNSIGNED-CHAR</procedure> 1360 <procedure>(glu:Cylinder (POINTER GLUQUADRIC) DOUBLE DOUBLE DOUBLE INTEGER INTEGER)</procedure> 1361 <procedure>(glu:DeleteNurbsRenderer (POINTER GLUNURBS))</procedure> 1362 <procedure>(glu:DeleteQuadric (POINTER GLUQUADRIC))</procedure> 1363 <procedure>(glu:DeleteTess (POINTER GLUTESSELATOR))</procedure> 1364 <procedure>(glu:Disk (POINTER GLUQUADRIC) DOUBLE DOUBLE INTEGER INTEGER)</procedure> 1365 <procedure>(glu:EndCurve (POINTER GLUNURBS))</procedure> 1366 <procedure>(glu:EndPolygon (POINTER GLUTESSELATOR))</procedure> 1367 <procedure>(glu:EndSurface (POINTER GLUNURBS))</procedure> 1368 <procedure>(glu:EndTrim (POINTER GLUNURBS))</procedure> 1369 <procedure>(glu:ErrorString UNSIGNED-INTEGER) -> C-STRING</procedure> 1370 <procedure>(glu:GetNurbsProperty (POINTER GLUNURBS) UNSIGNED-INTEGER F32VECTOR)</procedure> 1371 <procedure>(glu:GetString UNSIGNED-INTEGER) -> C-STRING</procedure> 1372 <procedure>(glu:GetTessProperty (POINTER GLUTESSELATOR) UNSIGNED-INTEGER F64VECTOR)</procedure> 1373 <procedure>(glu:LoadSamplingMatrices (POINTER GLUNURBS) F32VECTOR F32VECTOR S32VECTOR)</procedure> 1374 <procedure>(glu:LookAt DOUBLE DOUBLE DOUBLE DOUBLE DOUBLE DOUBLE DOUBLE DOUBLE DOUBLE)</procedure> 1375 <procedure>(glu:NewNurbsRenderer) -> (POINTER GLUNURBS)</procedure> 1376 <procedure>(glu:NewQuadric) -> (POINTER GLUQUADRIC)</procedure> 1377 <procedure>(glu:NewTess) -> (POINTER GLUTESSELATOR)</procedure> 1378 <procedure>(glu:NextContour (POINTER GLUTESSELATOR) UNSIGNED-INTEGER)</procedure> 1379 <procedure>(glu:NurbsCallback (POINTER GLUNURBS) UNSIGNED-INTEGER PROCEDURE)</procedure> 1380 <procedure>(glu:NurbsCallbackData (POINTER GLUNURBS) (POINTER VOID))</procedure> 1381 <procedure>(glu:NurbsCallbackDataEXT (POINTER GLUNURBS) (POINTER VOID))</procedure> 1382 <procedure>(glu:NurbsCurve (POINTER GLUNURBS) INTEGER F32VECTOR INTEGER F32VECTOR INTEGER UNSIGNED-INTEGER)</procedure> 1383 <procedure>(glu:NurbsProperty (POINTER GLUNURBS) UNSIGNED-INTEGER FLOAT)</procedure> 1384 <procedure>(glu:NurbsSurface (POINTER GLUNURBS) INTEGER F32VECTOR INTEGER F32VECTOR INTEGER INTEGER F32VECTOR INTEGER INTEGER UNSIGNED-INTEGER)</procedure> 1385 <procedure>(glu:Ortho2D DOUBLE DOUBLE DOUBLE DOUBLE)</procedure> 1386 <procedure>(glu:PartialDisk (POINTER GLUQUADRIC) DOUBLE DOUBLE INTEGER INTEGER DOUBLE DOUBLE)</procedure> 1387 <procedure>(glu:Perspective DOUBLE DOUBLE DOUBLE DOUBLE)</procedure> 1388 <procedure>(glu:PickMatrix DOUBLE DOUBLE DOUBLE DOUBLE S32VECTOR)</procedure> 1389 <procedure>(glu:Project DOUBLE DOUBLE DOUBLE F64VECTOR F64VECTOR S32VECTOR F64VECTOR F64VECTOR F64VECTOR) -> INTEGER</procedure> 1390 <procedure>(glu:PwlCurve (POINTER GLUNURBS) INTEGER F32VECTOR INTEGER UNSIGNED-INTEGER)</procedure> 1391 <procedure>(glu:QuadricCallback (POINTER GLUQUADRIC) UNSIGNED-INTEGER PROCEDURE)</procedure> 1392 <procedure>(glu:QuadricDrawStyle (POINTER GLUQUADRIC) UNSIGNED-INTEGER)</procedure> 1393 <procedure>(glu:QuadricNormals (POINTER GLUQUADRIC) UNSIGNED-INTEGER)</procedure> 1394 <procedure>(glu:QuadricOrientation (POINTER GLUQUADRIC) UNSIGNED-INTEGER)</procedure> 1395 <procedure>(glu:QuadricTexture (POINTER GLUQUADRIC) UNSIGNED-CHAR)</procedure> 1396 <procedure>(glu:ScaleImage UNSIGNED-INTEGER INTEGER INTEGER UNSIGNED-INTEGER (POINTER VOID) INTEGER INTEGER UNSIGNED-INTEGER (POINTER VOID)) -> INTEGER</procedure> 1397 <procedure>(glu:Sphere (POINTER GLUQUADRIC) DOUBLE INTEGER INTEGER)</procedure> 1398 <procedure>(glu:TessBeginContour (POINTER GLUTESSELATOR))</procedure> 1399 <procedure>(glu:TessBeginPolygon (POINTER GLUTESSELATOR) (POINTER VOID))</procedure> 1400 <procedure>(glu:TessCallback (POINTER GLUTESSELATOR) UNSIGNED-INTEGER (FUNCTION VOID ()))</procedure> 1401 <procedure>(glu:TessEndContour (POINTER GLUTESSELATOR))</procedure> 1402 <procedure>(glu:TessEndPolygon (POINTER GLUTESSELATOR))</procedure> 1403 <procedure>(glu:TessNormal (POINTER GLUTESSELATOR) DOUBLE DOUBLE DOUBLE)</procedure> 1404 <procedure>(glu:TessProperty (POINTER GLUTESSELATOR) UNSIGNED-INTEGER DOUBLE)</procedure> 1405 <procedure>(glu:TessVertex (POINTER GLUTESSELATOR) F64VECTOR (POINTER VOID))</procedure> 1406 <procedure>(glu:UnProject DOUBLE DOUBLE DOUBLE F64VECTOR F64VECTOR S32VECTOR F64VECTOR F64VECTOR F64VECTOR) -> INTEGER</procedure> 1407 <procedure>(glu:UnProject4 DOUBLE DOUBLE DOUBLE DOUBLE F64VECTOR F64VECTOR S32VECTOR DOUBLE DOUBLE F64VECTOR F64VECTOR F64VECTOR F64VECTOR) -> INTEGER</procedure> 1200 glu:FALSE 1201 glu:TRUE 1202 glu:VERSION 1203 glu:EXTENSIONS 1204 glu:INVALID_ENUM 1205 glu:INVALID_VALUE 1206 glu:OUT_OF_MEMORY 1207 glu:INVALID_OPERATION 1208 glu:OUTLINE_POLYGON 1209 glu:OUTLINE_PATCH 1210 glu:NURBS_ERROR 1211 glu:ERROR 1212 glu:NURBS_BEGIN 1213 glu:NURBS_BEGIN_EXT 1214 glu:NURBS_VERTEX 1215 glu:NURBS_VERTEX_EXT 1216 glu:NURBS_NORMAL 1217 glu:NURBS_NORMAL_EXT 1218 glu:NURBS_COLOR 1219 glu:NURBS_COLOR_EXT 1220 glu:NURBS_TEXTURE_COORD 1221 glu:NURBS_TEX_COORD_EXT 1222 glu:NURBS_END 1223 glu:NURBS_END_EXT 1224 glu:NURBS_BEGIN_DATA 1225 glu:NURBS_BEGIN_DATA_EXT 1226 glu:NURBS_VERTEX_DATA 1227 glu:NURBS_VERTEX_DATA_EXT 1228 glu:NURBS_NORMAL_DATA 1229 glu:NURBS_NORMAL_DATA_EXT 1230 glu:NURBS_COLOR_DATA 1231 glu:NURBS_COLOR_DATA_EXT 1232 glu:NURBS_TEXTURE_COORD_DATA 1233 glu:NURBS_TEX_COORD_DATA_EXT 1234 glu:NURBS_END_DATA 1235 glu:NURBS_END_DATA_EXT 1236 glu:NURBS_ERROR1 1237 glu:NURBS_ERROR2 1238 glu:NURBS_ERROR3 1239 glu:NURBS_ERROR4 1240 glu:NURBS_ERROR5 1241 glu:NURBS_ERROR6 1242 glu:NURBS_ERROR7 1243 glu:NURBS_ERROR8 1244 glu:NURBS_ERROR9 1245 glu:NURBS_ERROR10 1246 glu:NURBS_ERROR11 1247 glu:NURBS_ERROR12 1248 glu:NURBS_ERROR13 1249 glu:NURBS_ERROR14 1250 glu:NURBS_ERROR15 1251 glu:NURBS_ERROR16 1252 glu:NURBS_ERROR17 1253 glu:NURBS_ERROR18 1254 glu:NURBS_ERROR19 1255 glu:NURBS_ERROR20 1256 glu:NURBS_ERROR21 1257 glu:NURBS_ERROR22 1258 glu:NURBS_ERROR23 1259 glu:NURBS_ERROR24 1260 glu:NURBS_ERROR25 1261 glu:NURBS_ERROR26 1262 glu:NURBS_ERROR27 1263 glu:NURBS_ERROR28 1264 glu:NURBS_ERROR29 1265 glu:NURBS_ERROR30 1266 glu:NURBS_ERROR31 1267 glu:NURBS_ERROR32 1268 glu:NURBS_ERROR33 1269 glu:NURBS_ERROR34 1270 glu:NURBS_ERROR35 1271 glu:NURBS_ERROR36 1272 glu:NURBS_ERROR37 1273 glu:AUTO_LOAD_MATRIX 1274 glu:CULLING 1275 glu:SAMPLING_TOLERANCE 1276 glu:DISPLAY_MODE 1277 glu:PARAMETRIC_TOLERANCE 1278 glu:SAMPLING_METHOD 1279 glu:U_STEP 1280 glu:V_STEP 1281 glu:NURBS_MODE 1282 glu:NURBS_MODE_EXT 1283 glu:NURBS_TESSELLATOR 1284 glu:NURBS_TESSELLATOR_EXT 1285 glu:NURBS_RENDERER 1286 glu:NURBS_RENDERER_EXT 1287 glu:OBJECT_PARAMETRIC_ERROR 1288 glu:OBJECT_PARAMETRIC_ERROR_EXT 1289 glu:OBJECT_PATH_LENGTH 1290 glu:OBJECT_PATH_LENGTH_EXT 1291 glu:PATH_LENGTH 1292 glu:PARAMETRIC_ERROR 1293 glu:DOMAIN_DISTANCE 1294 glu:MAP1_TRIM_2 1295 glu:MAP1_TRIM_3 1296 glu:POINT 1297 glu:LINE 1298 glu:FILL 1299 glu:SILHOUETTE 1300 glu:SMOOTH 1301 glu:FLAT 1302 glu:NONE 1303 glu:OUTSIDE 1304 glu:INSIDE 1305 glu:TESS_BEGIN 1306 glu:BEGIN 1307 glu:TESS_VERTEX 1308 glu:VERTEX 1309 glu:TESS_END 1310 glu:END 1311 glu:TESS_ERROR 1312 glu:TESS_EDGE_FLAG 1313 glu:EDGE_FLAG 1314 glu:TESS_COMBINE 1315 glu:TESS_BEGIN_DATA 1316 glu:TESS_VERTEX_DATA 1317 glu:TESS_END_DATA 1318 glu:TESS_ERROR_DATA 1319 glu:TESS_EDGE_FLAG_DATA 1320 glu:TESS_COMBINE_DATA 1321 glu:CW 1322 glu:CCW 1323 glu:INTERIOR 1324 glu:EXTERIOR 1325 glu:UNKNOWN 1326 glu:TESS_WINDING_RULE 1327 glu:TESS_BOUNDARY_ONLY 1328 glu:TESS_TOLERANCE 1329 glu:TESS_ERROR1 1330 glu:TESS_ERROR2 1331 glu:TESS_ERROR3 1332 glu:TESS_ERROR4 1333 glu:TESS_ERROR5 1334 glu:TESS_ERROR6 1335 glu:TESS_ERROR7 1336 glu:TESS_ERROR8 1337 glu:TESS_MISSING_BEGIN_POLYGON 1338 glu:TESS_MISSING_BEGIN_CONTOUR 1339 glu:TESS_MISSING_END_POLYGON 1340 glu:TESS_MISSING_END_CONTOUR 1341 glu:TESS_COORD_TOO_LARGE 1342 glu:TESS_NEED_COMBINE_CALLBACK 1343 glu:TESS_WINDING_ODD 1344 glu:TESS_WINDING_NONZERO 1345 glu:TESS_WINDING_POSITIVE 1346 glu:TESS_WINDING_NEGATIVE 1347 glu:TESS_WINDING_ABS_GEQ_TWO 1348 1349 (glu:BeginCurve (POINTER GLUNURBS)) 1350 (glu:BeginPolygon (POINTER GLUTESSELATOR)) 1351 (glu:BeginSurface (POINTER GLUNURBS)) 1352 (glu:BeginTrim (POINTER GLUNURBS)) 1353 (glu:Build1DMipmapLevels UNSIGNED-INTEGER INTEGER INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER INTEGER INTEGER INTEGER (POINTER VOID)) -> INTEGER 1354 (glu:Build1DMipmaps UNSIGNED-INTEGER INTEGER INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER (POINTER VOID)) -> INTEGER 1355 (glu:Build2DMipmapLevels UNSIGNED-INTEGER INTEGER INTEGER INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER INTEGER INTEGER INTEGER (POINTER VOID)) -> INTEGER 1356 (glu:Build2DMipmaps UNSIGNED-INTEGER INTEGER INTEGER INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER (POINTER VOID)) -> INTEGER 1357 (glu:Build3DMipmapLevels UNSIGNED-INTEGER INTEGER INTEGER INTEGER INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER INTEGER INTEGER INTEGER (POINTER VOID)) -> INTEGER 1358 (glu:Build3DMipmaps UNSIGNED-INTEGER INTEGER INTEGER INTEGER INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER (POINTER VOID)) -> INTEGER 1359 (glu:CheckExtension STRING STRING) -> UNSIGNED-CHAR 1360 (glu:Cylinder (POINTER GLUQUADRIC) DOUBLE DOUBLE DOUBLE INTEGER INTEGER) 1361 (glu:DeleteNurbsRenderer (POINTER GLUNURBS)) 1362 (glu:DeleteQuadric (POINTER GLUQUADRIC)) 1363 (glu:DeleteTess (POINTER GLUTESSELATOR)) 1364 (glu:Disk (POINTER GLUQUADRIC) DOUBLE DOUBLE INTEGER INTEGER) 1365 (glu:EndCurve (POINTER GLUNURBS)) 1366 (glu:EndPolygon (POINTER GLUTESSELATOR)) 1367 (glu:EndSurface (POINTER GLUNURBS)) 1368 (glu:EndTrim (POINTER GLUNURBS)) 1369 (glu:ErrorString UNSIGNED-INTEGER) -> C-STRING 1370 (glu:GetNurbsProperty (POINTER GLUNURBS) UNSIGNED-INTEGER F32VECTOR) 1371 (glu:GetString UNSIGNED-INTEGER) -> C-STRING 1372 (glu:GetTessProperty (POINTER GLUTESSELATOR) UNSIGNED-INTEGER F64VECTOR) 1373 (glu:LoadSamplingMatrices (POINTER GLUNURBS) F32VECTOR F32VECTOR S32VECTOR) 1374 (glu:LookAt DOUBLE DOUBLE DOUBLE DOUBLE DOUBLE DOUBLE DOUBLE DOUBLE DOUBLE) 1375 (glu:NewNurbsRenderer) -> (POINTER GLUNURBS) 1376 (glu:NewQuadric) -> (POINTER GLUQUADRIC) 1377 (glu:NewTess) -> (POINTER GLUTESSELATOR) 1378 (glu:NextContour (POINTER GLUTESSELATOR) UNSIGNED-INTEGER) 1379 (glu:NurbsCallback (POINTER GLUNURBS) UNSIGNED-INTEGER PROCEDURE) 1380 (glu:NurbsCallbackData (POINTER GLUNURBS) (POINTER VOID)) 1381 (glu:NurbsCallbackDataEXT (POINTER GLUNURBS) (POINTER VOID)) 1382 (glu:NurbsCurve (POINTER GLUNURBS) INTEGER F32VECTOR INTEGER F32VECTOR INTEGER UNSIGNED-INTEGER) 1383 (glu:NurbsProperty (POINTER GLUNURBS) UNSIGNED-INTEGER FLOAT) 1384 (glu:NurbsSurface (POINTER GLUNURBS) INTEGER F32VECTOR INTEGER F32VECTOR INTEGER INTEGER F32VECTOR INTEGER INTEGER UNSIGNED-INTEGER) 1385 (glu:Ortho2D DOUBLE DOUBLE DOUBLE DOUBLE) 1386 (glu:PartialDisk (POINTER GLUQUADRIC) DOUBLE DOUBLE INTEGER INTEGER DOUBLE DOUBLE) 1387 (glu:Perspective DOUBLE DOUBLE DOUBLE DOUBLE) 1388 (glu:PickMatrix DOUBLE DOUBLE DOUBLE DOUBLE S32VECTOR) 1389 (glu:Project DOUBLE DOUBLE DOUBLE F64VECTOR F64VECTOR S32VECTOR F64VECTOR F64VECTOR F64VECTOR) -> INTEGER 1390 (glu:PwlCurve (POINTER GLUNURBS) INTEGER F32VECTOR INTEGER UNSIGNED-INTEGER) 1391 (glu:QuadricCallback (POINTER GLUQUADRIC) UNSIGNED-INTEGER PROCEDURE) 1392 (glu:QuadricDrawStyle (POINTER GLUQUADRIC) UNSIGNED-INTEGER) 1393 (glu:QuadricNormals (POINTER GLUQUADRIC) UNSIGNED-INTEGER) 1394 (glu:QuadricOrientation (POINTER GLUQUADRIC) UNSIGNED-INTEGER) 1395 (glu:QuadricTexture (POINTER GLUQUADRIC) UNSIGNED-CHAR) 1396 (glu:ScaleImage UNSIGNED-INTEGER INTEGER INTEGER UNSIGNED-INTEGER (POINTER VOID) INTEGER INTEGER UNSIGNED-INTEGER (POINTER VOID)) -> INTEGER 1397 (glu:Sphere (POINTER GLUQUADRIC) DOUBLE INTEGER INTEGER) 1398 (glu:TessBeginContour (POINTER GLUTESSELATOR)) 1399 (glu:TessBeginPolygon (POINTER GLUTESSELATOR) (POINTER VOID)) 1400 (glu:TessCallback (POINTER GLUTESSELATOR) UNSIGNED-INTEGER (FUNCTION VOID ())) 1401 (glu:TessEndContour (POINTER GLUTESSELATOR)) 1402 (glu:TessEndPolygon (POINTER GLUTESSELATOR)) 1403 (glu:TessNormal (POINTER GLUTESSELATOR) DOUBLE DOUBLE DOUBLE) 1404 (glu:TessProperty (POINTER GLUTESSELATOR) UNSIGNED-INTEGER DOUBLE) 1405 (glu:TessVertex (POINTER GLUTESSELATOR) F64VECTOR (POINTER VOID)) 1406 (glu:UnProject DOUBLE DOUBLE DOUBLE F64VECTOR F64VECTOR S32VECTOR F64VECTOR F64VECTOR F64VECTOR) -> INTEGER 1407 (glu:UnProject4 DOUBLE DOUBLE DOUBLE DOUBLE F64VECTOR F64VECTOR S32VECTOR DOUBLE DOUBLE F64VECTOR F64VECTOR F64VECTOR F64VECTOR) -> INTEGER 1408 1408 1409 1409 Constants and procedure of the OpenGL utility library. -
wiki/eggs tutorial
r15206 r15324 70 70 (compile -s -O2 -d1 mpeg3.scm -j mpeg3) 71 71 (compile -s mpeg.import.scm -O2 -d0) 72 (compile -c -O2 -d1 mpeg3.scm -unit mpeg3 )72 (compile -c -O2 -d1 mpeg3.scm -unit mpeg3 -j mpeg3) 73 73 ; 74 74 (install-extension -
wiki/portability
r15311 r15324 17 17 <tr><td>Linux</td> <td>PowerPC</td> <td>x</td> <td>x</td> <td>3.4.0</td><td></td></tr> 18 18 <tr><td>Linux</td> <td>x86-64</td> <td>x</td> <td>x</td> <td>3.4.0</td> <td></td></tr> 19 <tr><td>Linux</td> <td>x86</td> <td>x</td> <td>x</td> <td> 3.4.0</td><td></td></tr>19 <tr><td>Linux</td> <td>x86</td> <td>x</td> <td>x</td> <td>4.1.1</td><td></td></tr> 20 20 <tr><td>Mac OS X 10.4</td> <td>PowerPC</td> <td>x</td> <td>x</td><td></td><td></td></tr> 21 21 <tr><td>Mac OS X 10.5</td> <td>Intel</td> <td>x</td> <td>x</td><td>3.4.0</td><td></td></tr> … … 30 30 <tr><td>OpenBSD</td> <td>arm</td> <td>x</td> <td>x</td> <td>2.6</td><td></td></tr> 31 31 <tr><td>OpenBSD</td> <td>hppa</td> <td>x</td> <td>x</td> <td>2.6</td><td></td></tr> 32 <tr><td>OpenBSD</td> <td>arm</td> <td>x</td> <td>x</td> <td>2.6</td><td></td></tr>33 32 <tr><td>OpenBSD</td> <td>i386</td> <td>x</td> <td>x</td> <td>2.6</td><td></td></tr> 34 33 <tr><td>OpenBSD</td> <td>powerpc</td> <td>x</td> <td>x</td> <td>2.6</td><td></td></tr> 35 34 <tr><td>OpenBSD</td> <td>sparc64</td> <td>x</td> <td>x</td> <td>2.6</td><td></td></tr> 36 <tr><td>Windows Vista/mingw32</td> <td>x86</td> <td>x</td> <td>x</td> <td> </td><td></td></tr>35 <tr><td>Windows Vista/mingw32</td> <td>x86</td> <td>x</td> <td>x</td> <td>4.1.1</td><td></td></tr> 37 36 <tr><td>Windows XP/mingw32</td> <td>x86</td> <td>x</td> <td>x</td> <td></td><td></td></tr> 38 37 <tr><td>Solaris 9</td> <td>Sparc</td> <td></td> <td>x</td> <td></td> <td></td></tr>
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