Changeset 15324 in project


Ignore:
Timestamp:
08/05/09 12:53:19 (10 years ago)
Author:
felix winkelmann
Message:

fixes

Location:
wiki
Files:
4 edited

Legend:

Unmodified
Added
Removed
  • wiki/Metafile reference

    r14293 r15324  
    2121
    2222The names of all files that should be contained in the egg (required).
    23 
    24  (egg STRING)
    25 
    26 The name of the egg file (required).
    2723
    2824 (license STRING)
     
    8076 (depends EXT ...)
    8177
    82 Similar to {{needs}}, but {{EXT}} may also be of the form {{(EXTENSION-ID VERSION)}}
     78Similar to {{needs}}, but {{EXT}} may also be of the form {{(EXTENSIONNAME VERSION)}}
    8379to specify a particular version of an extension this extension depends on.
    8480
  • wiki/eggref/4/opengl

    r14119 r15324  
    3131==== gl
    3232
    33 <constant>gl:FALSE</constant>
    34 <constant>gl:TRUE</constant>
    35 <constant>gl:BYTE</constant>
    36 <constant>gl:UNSIGNED_BYTE</constant>
    37 <constant>gl:SHORT</constant>
    38 <constant>gl:UNSIGNED_SHORT</constant>
    39 <constant>gl:INT</constant>
    40 <constant>gl:UNSIGNED_INT</constant>
    41 <constant>gl:FLOAT</constant>
    42 <constant>gl:DOUBLE</constant>
    43 <constant>gl:2_BYTES</constant>
    44 <constant>gl:3_BYTES</constant>
    45 <constant>gl:4_BYTES</constant>
    46 <constant>gl:POINTS</constant>
    47 <constant>gl:LINES</constant>
    48 <constant>gl:LINE_LOOP</constant>
    49 <constant>gl:LINE_STRIP</constant>
    50 <constant>gl:TRIANGLES</constant>
    51 <constant>gl:TRIANGLE_STRIP</constant>
    52 <constant>gl:TRIANGLE_FAN</constant>
    53 <constant>gl:QUADS</constant>
    54 <constant>gl:QUAD_STRIP</constant>
    55 <constant>gl:POLYGON</constant>
    56 <constant>gl:VERTEX_ARRAY</constant>
    57 <constant>gl:NORMAL_ARRAY</constant>
    58 <constant>gl:COLOR_ARRAY</constant>
    59 <constant>gl:INDEX_ARRAY</constant>
    60 <constant>gl:TEXTURE_COORD_ARRAY</constant>
    61 <constant>gl:EDGE_FLAG_ARRAY</constant>
    62 <constant>gl:VERTEX_ARRAY_SIZE</constant>
    63 <constant>gl:VERTEX_ARRAY_TYPE</constant>
    64 <constant>gl:VERTEX_ARRAY_STRIDE</constant>
    65 <constant>gl:NORMAL_ARRAY_TYPE</constant>
    66 <constant>gl:NORMAL_ARRAY_STRIDE</constant>
    67 <constant>gl:COLOR_ARRAY_SIZE</constant>
    68 <constant>gl:COLOR_ARRAY_TYPE</constant>
    69 <constant>gl:COLOR_ARRAY_STRIDE</constant>
    70 <constant>gl:INDEX_ARRAY_TYPE</constant>
    71 <constant>gl:INDEX_ARRAY_STRIDE</constant>
    72 <constant>gl:TEXTURE_COORD_ARRAY_SIZE</constant>
    73 <constant>gl:TEXTURE_COORD_ARRAY_TYPE</constant>
    74 <constant>gl:TEXTURE_COORD_ARRAY_STRIDE</constant>
    75 <constant>gl:EDGE_FLAG_ARRAY_STRIDE</constant>
    76 <constant>gl:VERTEX_ARRAY_POINTER</constant>
    77 <constant>gl:NORMAL_ARRAY_POINTER</constant>
    78 <constant>gl:COLOR_ARRAY_POINTER</constant>
    79 <constant>gl:INDEX_ARRAY_POINTER</constant>
    80 <constant>gl:TEXTURE_COORD_ARRAY_POINTER</constant>
    81 <constant>gl:EDGE_FLAG_ARRAY_POINTER</constant>
    82 <constant>gl:V2F</constant>
    83 <constant>gl:V3F</constant>
    84 <constant>gl:C4UB_V2F</constant>
    85 <constant>gl:C4UB_V3F</constant>
    86 <constant>gl:C3F_V3F</constant>
    87 <constant>gl:N3F_V3F</constant>
    88 <constant>gl:C4F_N3F_V3F</constant>
    89 <constant>gl:T2F_V3F</constant>
    90 <constant>gl:T4F_V4F</constant>
    91 <constant>gl:T2F_C4UB_V3F</constant>
    92 <constant>gl:T2F_C3F_V3F</constant>
    93 <constant>gl:T2F_N3F_V3F</constant>
    94 <constant>gl:T2F_C4F_N3F_V3F</constant>
    95 <constant>gl:T4F_C4F_N3F_V4F</constant>
    96 <constant>gl:MATRIX_MODE</constant>
    97 <constant>gl:MODELVIEW</constant>
    98 <constant>gl:PROJECTION</constant>
    99 <constant>gl:TEXTURE</constant>
    100 <constant>gl:POINT_SMOOTH</constant>
    101 <constant>gl:POINT_SIZE</constant>
    102 <constant>gl:POINT_SIZE_GRANULARITY</constant>
    103 <constant>gl:POINT_SIZE_RANGE</constant>
    104 <constant>gl:LINE_SMOOTH</constant>
    105 <constant>gl:LINE_STIPPLE</constant>
    106 <constant>gl:LINE_STIPPLE_PATTERN</constant>
    107 <constant>gl:LINE_STIPPLE_REPEAT</constant>
    108 <constant>gl:LINE_WIDTH</constant>
    109 <constant>gl:LINE_WIDTH_GRANULARITY</constant>
    110 <constant>gl:LINE_WIDTH_RANGE</constant>
    111 <constant>gl:POINT</constant>
    112 <constant>gl:LINE</constant>
    113 <constant>gl:FILL</constant>
    114 <constant>gl:CW</constant>
    115 <constant>gl:CCW</constant>
    116 <constant>gl:FRONT</constant>
    117 <constant>gl:BACK</constant>
    118 <constant>gl:POLYGON_MODE</constant>
    119 <constant>gl:POLYGON_SMOOTH</constant>
    120 <constant>gl:POLYGON_STIPPLE</constant>
    121 <constant>gl:EDGE_FLAG</constant>
    122 <constant>gl:CULL_FACE</constant>
    123 <constant>gl:CULL_FACE_MODE</constant>
    124 <constant>gl:FRONT_FACE</constant>
    125 <constant>gl:POLYGON_OFFSET_FACTOR</constant>
    126 <constant>gl:POLYGON_OFFSET_UNITS</constant>
    127 <constant>gl:POLYGON_OFFSET_POINT</constant>
    128 <constant>gl:POLYGON_OFFSET_LINE</constant>
    129 <constant>gl:POLYGON_OFFSET_FILL</constant>
    130 <constant>gl:COMPILE</constant>
    131 <constant>gl:COMPILE_AND_EXECUTE</constant>
    132 <constant>gl:LIST_BASE</constant>
    133 <constant>gl:LIST_INDEX</constant>
    134 <constant>gl:LIST_MODE</constant>
    135 <constant>gl:NEVER</constant>
    136 <constant>gl:LESS</constant>
    137 <constant>gl:EQUAL</constant>
    138 <constant>gl:LEQUAL</constant>
    139 <constant>gl:GREATER</constant>
    140 <constant>gl:NOTEQUAL</constant>
    141 <constant>gl:GEQUAL</constant>
    142 <constant>gl:ALWAYS</constant>
    143 <constant>gl:DEPTH_TEST</constant>
    144 <constant>gl:DEPTH_BITS</constant>
    145 <constant>gl:DEPTH_CLEAR_VALUE</constant>
    146 <constant>gl:DEPTH_FUNC</constant>
    147 <constant>gl:DEPTH_RANGE</constant>
    148 <constant>gl:DEPTH_WRITEMASK</constant>
    149 <constant>gl:DEPTH_COMPONENT</constant>
    150 <constant>gl:LIGHTING</constant>
    151 <constant>gl:LIGHT0</constant>
    152 <constant>gl:LIGHT1</constant>
    153 <constant>gl:LIGHT2</constant>
    154 <constant>gl:LIGHT3</constant>
    155 <constant>gl:LIGHT4</constant>
    156 <constant>gl:LIGHT5</constant>
    157 <constant>gl:LIGHT6</constant>
    158 <constant>gl:LIGHT7</constant>
    159 <constant>gl:SPOT_EXPONENT</constant>
    160 <constant>gl:SPOT_CUTOFF</constant>
    161 <constant>gl:CONSTANT_ATTENUATION</constant>
    162 <constant>gl:LINEAR_ATTENUATION</constant>
    163 <constant>gl:QUADRATIC_ATTENUATION</constant>
    164 <constant>gl:AMBIENT</constant>
    165 <constant>gl:DIFFUSE</constant>
    166 <constant>gl:SPECULAR</constant>
    167 <constant>gl:SHININESS</constant>
    168 <constant>gl:EMISSION</constant>
    169 <constant>gl:POSITION</constant>
    170 <constant>gl:SPOT_DIRECTION</constant>
    171 <constant>gl:AMBIENT_AND_DIFFUSE</constant>
    172 <constant>gl:COLOR_INDEXES</constant>
    173 <constant>gl:LIGHT_MODEL_TWO_SIDE</constant>
    174 <constant>gl:LIGHT_MODEL_LOCAL_VIEWER</constant>
    175 <constant>gl:LIGHT_MODEL_AMBIENT</constant>
    176 <constant>gl:FRONT_AND_BACK</constant>
    177 <constant>gl:SHADE_MODEL</constant>
    178 <constant>gl:FLAT</constant>
    179 <constant>gl:SMOOTH</constant>
    180 <constant>gl:COLOR_MATERIAL</constant>
    181 <constant>gl:COLOR_MATERIAL_FACE</constant>
    182 <constant>gl:COLOR_MATERIAL_PARAMETER</constant>
    183 <constant>gl:NORMALIZE</constant>
    184 <constant>gl:CLIP_PLANE0</constant>
    185 <constant>gl:CLIP_PLANE1</constant>
    186 <constant>gl:CLIP_PLANE2</constant>
    187 <constant>gl:CLIP_PLANE3</constant>
    188 <constant>gl:CLIP_PLANE4</constant>
    189 <constant>gl:CLIP_PLANE5</constant>
    190 <constant>gl:ACCUM_RED_BITS</constant>
    191 <constant>gl:ACCUM_GREEN_BITS</constant>
    192 <constant>gl:ACCUM_BLUE_BITS</constant>
    193 <constant>gl:ACCUM_ALPHA_BITS</constant>
    194 <constant>gl:ACCUM_CLEAR_VALUE</constant>
    195 <constant>gl:ACCUM</constant>
    196 <constant>gl:ADD</constant>
    197 <constant>gl:LOAD</constant>
    198 <constant>gl:MULT</constant>
    199 <constant>gl:RETURN</constant>
    200 <constant>gl:ALPHA_TEST</constant>
    201 <constant>gl:ALPHA_TEST_REF</constant>
    202 <constant>gl:ALPHA_TEST_FUNC</constant>
    203 <constant>gl:BLEND</constant>
    204 <constant>gl:BLEND_SRC</constant>
    205 <constant>gl:BLEND_DST</constant>
    206 <constant>gl:ZERO</constant>
    207 <constant>gl:ONE</constant>
    208 <constant>gl:SRC_COLOR</constant>
    209 <constant>gl:ONE_MINUS_SRC_COLOR</constant>
    210 <constant>gl:SRC_ALPHA</constant>
    211 <constant>gl:ONE_MINUS_SRC_ALPHA</constant>
    212 <constant>gl:DST_ALPHA</constant>
    213 <constant>gl:ONE_MINUS_DST_ALPHA</constant>
    214 <constant>gl:DST_COLOR</constant>
    215 <constant>gl:ONE_MINUS_DST_COLOR</constant>
    216 <constant>gl:SRC_ALPHA_SATURATE</constant>
    217 <constant>gl:CONSTANT_COLOR</constant>
    218 <constant>gl:ONE_MINUS_CONSTANT_COLOR</constant>
    219 <constant>gl:CONSTANT_ALPHA</constant>
    220 <constant>gl:ONE_MINUS_CONSTANT_ALPHA</constant>
    221 <constant>gl:FEEDBACK</constant>
    222 <constant>gl:RENDER</constant>
    223 <constant>gl:SELECT</constant>
    224 <constant>gl:2D</constant>
    225 <constant>gl:3D</constant>
    226 <constant>gl:3D_COLOR</constant>
    227 <constant>gl:3D_COLOR_TEXTURE</constant>
    228 <constant>gl:4D_COLOR_TEXTURE</constant>
    229 <constant>gl:POINT_TOKEN</constant>
    230 <constant>gl:LINE_TOKEN</constant>
    231 <constant>gl:LINE_RESET_TOKEN</constant>
    232 <constant>gl:POLYGON_TOKEN</constant>
    233 <constant>gl:BITMAP_TOKEN</constant>
    234 <constant>gl:DRAW_PIXEL_TOKEN</constant>
    235 <constant>gl:COPY_PIXEL_TOKEN</constant>
    236 <constant>gl:PASS_THROUGH_TOKEN</constant>
    237 <constant>gl:FEEDBACK_BUFFER_POINTER</constant>
    238 <constant>gl:FEEDBACK_BUFFER_SIZE</constant>
    239 <constant>gl:FEEDBACK_BUFFER_TYPE</constant>
    240 <constant>gl:SELECTION_BUFFER_POINTER</constant>
    241 <constant>gl:SELECTION_BUFFER_SIZE</constant>
    242 <constant>gl:FOG</constant>
    243 <constant>gl:FOG_MODE</constant>
    244 <constant>gl:FOG_DENSITY</constant>
    245 <constant>gl:FOG_COLOR</constant>
    246 <constant>gl:FOG_INDEX</constant>
    247 <constant>gl:FOG_START</constant>
    248 <constant>gl:FOG_END</constant>
    249 <constant>gl:LINEAR</constant>
    250 <constant>gl:EXP</constant>
    251 <constant>gl:EXP2</constant>
    252 <constant>gl:LOGIC_OP</constant>
    253 <constant>gl:INDEX_LOGIC_OP</constant>
    254 <constant>gl:COLOR_LOGIC_OP</constant>
    255 <constant>gl:LOGIC_OP_MODE</constant>
    256 <constant>gl:CLEAR</constant>
    257 <constant>gl:SET</constant>
    258 <constant>gl:COPY</constant>
    259 <constant>gl:COPY_INVERTED</constant>
    260 <constant>gl:NOOP</constant>
    261 <constant>gl:INVERT</constant>
    262 <constant>gl:AND</constant>
    263 <constant>gl:NAND</constant>
    264 <constant>gl:OR</constant>
    265 <constant>gl:NOR</constant>
    266 <constant>gl:XOR</constant>
    267 <constant>gl:EQUIV</constant>
    268 <constant>gl:AND_REVERSE</constant>
    269 <constant>gl:AND_INVERTED</constant>
    270 <constant>gl:OR_REVERSE</constant>
    271 <constant>gl:OR_INVERTED</constant>
    272 <constant>gl:STENCIL_TEST</constant>
    273 <constant>gl:STENCIL_WRITEMASK</constant>
    274 <constant>gl:STENCIL_BITS</constant>
    275 <constant>gl:STENCIL_FUNC</constant>
    276 <constant>gl:STENCIL_VALUE_MASK</constant>
    277 <constant>gl:STENCIL_REF</constant>
    278 <constant>gl:STENCIL_FAIL</constant>
    279 <constant>gl:STENCIL_PASS_DEPTH_PASS</constant>
    280 <constant>gl:STENCIL_PASS_DEPTH_FAIL</constant>
    281 <constant>gl:STENCIL_CLEAR_VALUE</constant>
    282 <constant>gl:STENCIL_INDEX</constant>
    283 <constant>gl:KEEP</constant>
    284 <constant>gl:REPLACE</constant>
    285 <constant>gl:INCR</constant>
    286 <constant>gl:DECR</constant>
    287 <constant>gl:NONE</constant>
    288 <constant>gl:LEFT</constant>
    289 <constant>gl:RIGHT</constant>
    290 <constant>gl:FRONT_LEFT</constant>
    291 <constant>gl:FRONT_RIGHT</constant>
    292 <constant>gl:BACK_LEFT</constant>
    293 <constant>gl:BACK_RIGHT</constant>
    294 <constant>gl:AUX0</constant>
    295 <constant>gl:AUX1</constant>
    296 <constant>gl:AUX2</constant>
    297 <constant>gl:AUX3</constant>
    298 <constant>gl:COLOR_INDEX</constant>
    299 <constant>gl:RED</constant>
    300 <constant>gl:GREEN</constant>
    301 <constant>gl:BLUE</constant>
    302 <constant>gl:ALPHA</constant>
    303 <constant>gl:LUMINANCE</constant>
    304 <constant>gl:LUMINANCE_ALPHA</constant>
    305 <constant>gl:ALPHA_BITS</constant>
    306 <constant>gl:RED_BITS</constant>
    307 <constant>gl:GREEN_BITS</constant>
    308 <constant>gl:BLUE_BITS</constant>
    309 <constant>gl:INDEX_BITS</constant>
    310 <constant>gl:SUBPIXEL_BITS</constant>
    311 <constant>gl:AUX_BUFFERS</constant>
    312 <constant>gl:READ_BUFFER</constant>
    313 <constant>gl:DRAW_BUFFER</constant>
    314 <constant>gl:DOUBLEBUFFER</constant>
    315 <constant>gl:STEREO</constant>
    316 <constant>gl:BITMAP</constant>
    317 <constant>gl:COLOR</constant>
    318 <constant>gl:DEPTH</constant>
    319 <constant>gl:STENCIL</constant>
    320 <constant>gl:DITHER</constant>
    321 <constant>gl:RGB</constant>
    322 <constant>gl:RGBA</constant>
    323 <constant>gl:MAX_LIST_NESTING</constant>
    324 <constant>gl:MAX_ATTRIB_STACK_DEPTH</constant>
    325 <constant>gl:MAX_MODELVIEW_STACK_DEPTH</constant>
    326 <constant>gl:MAX_NAME_STACK_DEPTH</constant>
    327 <constant>gl:MAX_PROJECTION_STACK_DEPTH</constant>
    328 <constant>gl:MAX_TEXTURE_STACK_DEPTH</constant>
    329 <constant>gl:MAX_EVAL_ORDER</constant>
    330 <constant>gl:MAX_LIGHTS</constant>
    331 <constant>gl:MAX_CLIP_PLANES</constant>
    332 <constant>gl:MAX_TEXTURE_SIZE</constant>
    333 <constant>gl:MAX_PIXEL_MAP_TABLE</constant>
    334 <constant>gl:MAX_VIEWPORT_DIMS</constant>
    335 <constant>gl:MAX_CLIENT_ATTRIB_STACK_DEPTH</constant>
    336 <constant>gl:ATTRIB_STACK_DEPTH</constant>
    337 <constant>gl:CLIENT_ATTRIB_STACK_DEPTH</constant>
    338 <constant>gl:COLOR_CLEAR_VALUE</constant>
    339 <constant>gl:COLOR_WRITEMASK</constant>
    340 <constant>gl:CURRENT_INDEX</constant>
    341 <constant>gl:CURRENT_COLOR</constant>
    342 <constant>gl:CURRENT_NORMAL</constant>
    343 <constant>gl:CURRENT_RASTER_COLOR</constant>
    344 <constant>gl:CURRENT_RASTER_DISTANCE</constant>
    345 <constant>gl:CURRENT_RASTER_INDEX</constant>
    346 <constant>gl:CURRENT_RASTER_POSITION</constant>
    347 <constant>gl:CURRENT_RASTER_TEXTURE_COORDS</constant>
    348 <constant>gl:CURRENT_RASTER_POSITION_VALID</constant>
    349 <constant>gl:CURRENT_TEXTURE_COORDS</constant>
    350 <constant>gl:INDEX_CLEAR_VALUE</constant>
    351 <constant>gl:INDEX_MODE</constant>
    352 <constant>gl:INDEX_WRITEMASK</constant>
    353 <constant>gl:MODELVIEW_MATRIX</constant>
    354 <constant>gl:MODELVIEW_STACK_DEPTH</constant>
    355 <constant>gl:NAME_STACK_DEPTH</constant>
    356 <constant>gl:PROJECTION_MATRIX</constant>
    357 <constant>gl:PROJECTION_STACK_DEPTH</constant>
    358 <constant>gl:RENDER_MODE</constant>
    359 <constant>gl:RGBA_MODE</constant>
    360 <constant>gl:TEXTURE_MATRIX</constant>
    361 <constant>gl:TEXTURE_STACK_DEPTH</constant>
    362 <constant>gl:VIEWPORT</constant>
    363 <constant>gl:AUTO_NORMAL</constant>
    364 <constant>gl:MAP1_COLOR_4</constant>
    365 <constant>gl:MAP1_GRID_DOMAIN</constant>
    366 <constant>gl:MAP1_GRID_SEGMENTS</constant>
    367 <constant>gl:MAP1_INDEX</constant>
    368 <constant>gl:MAP1_NORMAL</constant>
    369 <constant>gl:MAP1_TEXTURE_COORD_1</constant>
    370 <constant>gl:MAP1_TEXTURE_COORD_2</constant>
    371 <constant>gl:MAP1_TEXTURE_COORD_3</constant>
    372 <constant>gl:MAP1_TEXTURE_COORD_4</constant>
    373 <constant>gl:MAP1_VERTEX_3</constant>
    374 <constant>gl:MAP1_VERTEX_4</constant>
    375 <constant>gl:MAP2_COLOR_4</constant>
    376 <constant>gl:MAP2_GRID_DOMAIN</constant>
    377 <constant>gl:MAP2_GRID_SEGMENTS</constant>
    378 <constant>gl:MAP2_INDEX</constant>
    379 <constant>gl:MAP2_NORMAL</constant>
    380 <constant>gl:MAP2_TEXTURE_COORD_1</constant>
    381 <constant>gl:MAP2_TEXTURE_COORD_2</constant>
    382 <constant>gl:MAP2_TEXTURE_COORD_3</constant>
    383 <constant>gl:MAP2_TEXTURE_COORD_4</constant>
    384 <constant>gl:MAP2_VERTEX_3</constant>
    385 <constant>gl:MAP2_VERTEX_4</constant>
    386 <constant>gl:COEFF</constant>
    387 <constant>gl:DOMAIN</constant>
    388 <constant>gl:ORDER</constant>
    389 <constant>gl:FOG_HINT</constant>
    390 <constant>gl:LINE_SMOOTH_HINT</constant>
    391 <constant>gl:PERSPECTIVE_CORRECTION_HINT</constant>
    392 <constant>gl:POINT_SMOOTH_HINT</constant>
    393 <constant>gl:POLYGON_SMOOTH_HINT</constant>
    394 <constant>gl:DONT_CARE</constant>
    395 <constant>gl:FASTEST</constant>
    396 <constant>gl:NICEST</constant>
    397 <constant>gl:SCISSOR_TEST</constant>
    398 <constant>gl:SCISSOR_BOX</constant>
    399 <constant>gl:MAP_COLOR</constant>
    400 <constant>gl:MAP_STENCIL</constant>
    401 <constant>gl:INDEX_SHIFT</constant>
    402 <constant>gl:INDEX_OFFSET</constant>
    403 <constant>gl:RED_SCALE</constant>
    404 <constant>gl:RED_BIAS</constant>
    405 <constant>gl:GREEN_SCALE</constant>
    406 <constant>gl:GREEN_BIAS</constant>
    407 <constant>gl:BLUE_SCALE</constant>
    408 <constant>gl:BLUE_BIAS</constant>
    409 <constant>gl:ALPHA_SCALE</constant>
    410 <constant>gl:ALPHA_BIAS</constant>
    411 <constant>gl:DEPTH_SCALE</constant>
    412 <constant>gl:DEPTH_BIAS</constant>
    413 <constant>gl:PIXEL_MAP_S_TO_S_SIZE</constant>
    414 <constant>gl:PIXEL_MAP_I_TO_I_SIZE</constant>
    415 <constant>gl:PIXEL_MAP_I_TO_R_SIZE</constant>
    416 <constant>gl:PIXEL_MAP_I_TO_G_SIZE</constant>
    417 <constant>gl:PIXEL_MAP_I_TO_B_SIZE</constant>
    418 <constant>gl:PIXEL_MAP_I_TO_A_SIZE</constant>
    419 <constant>gl:PIXEL_MAP_R_TO_R_SIZE</constant>
    420 <constant>gl:PIXEL_MAP_G_TO_G_SIZE</constant>
    421 <constant>gl:PIXEL_MAP_B_TO_B_SIZE</constant>
    422 <constant>gl:PIXEL_MAP_A_TO_A_SIZE</constant>
    423 <constant>gl:PIXEL_MAP_S_TO_S</constant>
    424 <constant>gl:PIXEL_MAP_I_TO_I</constant>
    425 <constant>gl:PIXEL_MAP_I_TO_R</constant>
    426 <constant>gl:PIXEL_MAP_I_TO_G</constant>
    427 <constant>gl:PIXEL_MAP_I_TO_B</constant>
    428 <constant>gl:PIXEL_MAP_I_TO_A</constant>
    429 <constant>gl:PIXEL_MAP_R_TO_R</constant>
    430 <constant>gl:PIXEL_MAP_G_TO_G</constant>
    431 <constant>gl:PIXEL_MAP_B_TO_B</constant>
    432 <constant>gl:PIXEL_MAP_A_TO_A</constant>
    433 <constant>gl:PACK_ALIGNMENT</constant>
    434 <constant>gl:PACK_LSB_FIRST</constant>
    435 <constant>gl:PACK_ROW_LENGTH</constant>
    436 <constant>gl:PACK_SKIP_PIXELS</constant>
    437 <constant>gl:PACK_SKIP_ROWS</constant>
    438 <constant>gl:PACK_SWAP_BYTES</constant>
    439 <constant>gl:UNPACK_ALIGNMENT</constant>
    440 <constant>gl:UNPACK_LSB_FIRST</constant>
    441 <constant>gl:UNPACK_ROW_LENGTH</constant>
    442 <constant>gl:UNPACK_SKIP_PIXELS</constant>
    443 <constant>gl:UNPACK_SKIP_ROWS</constant>
    444 <constant>gl:UNPACK_SWAP_BYTES</constant>
    445 <constant>gl:ZOOM_X</constant>
    446 <constant>gl:ZOOM_Y</constant>
    447 <constant>gl:TEXTURE_ENV</constant>
    448 <constant>gl:TEXTURE_ENV_MODE</constant>
    449 <constant>gl:TEXTURE_1D</constant>
    450 <constant>gl:TEXTURE_2D</constant>
    451 <constant>gl:TEXTURE_WRAP_S</constant>
    452 <constant>gl:TEXTURE_WRAP_T</constant>
    453 <constant>gl:TEXTURE_MAG_FILTER</constant>
    454 <constant>gl:TEXTURE_MIN_FILTER</constant>
    455 <constant>gl:TEXTURE_ENV_COLOR</constant>
    456 <constant>gl:TEXTURE_GEN_S</constant>
    457 <constant>gl:TEXTURE_GEN_T</constant>
    458 <constant>gl:TEXTURE_GEN_MODE</constant>
    459 <constant>gl:TEXTURE_BORDER_COLOR</constant>
    460 <constant>gl:TEXTURE_WIDTH</constant>
    461 <constant>gl:TEXTURE_HEIGHT</constant>
    462 <constant>gl:TEXTURE_BORDER</constant>
    463 <constant>gl:TEXTURE_COMPONENTS</constant>
    464 <constant>gl:TEXTURE_RED_SIZE</constant>
    465 <constant>gl:TEXTURE_GREEN_SIZE</constant>
    466 <constant>gl:TEXTURE_BLUE_SIZE</constant>
    467 <constant>gl:TEXTURE_ALPHA_SIZE</constant>
    468 <constant>gl:TEXTURE_LUMINANCE_SIZE</constant>
    469 <constant>gl:TEXTURE_INTENSITY_SIZE</constant>
    470 <constant>gl:NEAREST_MIPMAP_NEAREST</constant>
    471 <constant>gl:NEAREST_MIPMAP_LINEAR</constant>
    472 <constant>gl:LINEAR_MIPMAP_NEAREST</constant>
    473 <constant>gl:LINEAR_MIPMAP_LINEAR</constant>
    474 <constant>gl:OBJECT_LINEAR</constant>
    475 <constant>gl:OBJECT_PLANE</constant>
    476 <constant>gl:EYE_LINEAR</constant>
    477 <constant>gl:EYE_PLANE</constant>
    478 <constant>gl:SPHERE_MAP</constant>
    479 <constant>gl:DECAL</constant>
    480 <constant>gl:MODULATE</constant>
    481 <constant>gl:NEAREST</constant>
    482 <constant>gl:REPEAT</constant>
    483 <constant>gl:CLAMP</constant>
    484 <constant>gl:S</constant>
    485 <constant>gl:T</constant>
    486 <constant>gl:R</constant>
    487 <constant>gl:Q</constant>
    488 <constant>gl:TEXTURE_GEN_R</constant>
    489 <constant>gl:TEXTURE_GEN_Q</constant>
    490 <constant>gl:VENDOR</constant>
    491 <constant>gl:RENDERER</constant>
    492 <constant>gl:VERSION</constant>
    493 <constant>gl:EXTENSIONS</constant>
    494 <constant>gl:NO_ERROR</constant>
    495 <constant>gl:INVALID_VALUE</constant>
    496 <constant>gl:INVALID_ENUM</constant>
    497 <constant>gl:INVALID_OPERATION</constant>
    498 <constant>gl:STACK_OVERFLOW</constant>
    499 <constant>gl:STACK_UNDERFLOW</constant>
    500 <constant>gl:OUT_OF_MEMORY</constant>
    501 <constant>gl:CURRENT_BIT</constant>
    502 <constant>gl:POINT_BIT</constant>
    503 <constant>gl:LINE_BIT</constant>
    504 <constant>gl:POLYGON_BIT</constant>
    505 <constant>gl:POLYGON_STIPPLE_BIT</constant>
    506 <constant>gl:PIXEL_MODE_BIT</constant>
    507 <constant>gl:LIGHTING_BIT</constant>
    508 <constant>gl:FOG_BIT</constant>
    509 <constant>gl:DEPTH_BUFFER_BIT</constant>
    510 <constant>gl:ACCUM_BUFFER_BIT</constant>
    511 <constant>gl:STENCIL_BUFFER_BIT</constant>
    512 <constant>gl:VIEWPORT_BIT</constant>
    513 <constant>gl:TRANSFORM_BIT</constant>
    514 <constant>gl:ENABLE_BIT</constant>
    515 <constant>gl:COLOR_BUFFER_BIT</constant>
    516 <constant>gl:HINT_BIT</constant>
    517 <constant>gl:EVAL_BIT</constant>
    518 <constant>gl:LIST_BIT</constant>
    519 <constant>gl:TEXTURE_BIT</constant>
    520 <constant>gl:SCISSOR_BIT</constant>
    521 <constant>gl:ALL_ATTRIB_BITS</constant>
    522 <constant>gl:PROXY_TEXTURE_1D</constant>
    523 <constant>gl:PROXY_TEXTURE_2D</constant>
    524 <constant>gl:TEXTURE_PRIORITY</constant>
    525 <constant>gl:TEXTURE_RESIDENT</constant>
    526 <constant>gl:TEXTURE_BINDING_1D</constant>
    527 <constant>gl:TEXTURE_BINDING_2D</constant>
    528 <constant>gl:TEXTURE_INTERNAL_FORMAT</constant>
    529 <constant>gl:ALPHA4</constant>
    530 <constant>gl:ALPHA8</constant>
    531 <constant>gl:ALPHA12</constant>
    532 <constant>gl:ALPHA16</constant>
    533 <constant>gl:LUMINANCE4</constant>
    534 <constant>gl:LUMINANCE8</constant>
    535 <constant>gl:LUMINANCE12</constant>
    536 <constant>gl:LUMINANCE16</constant>
    537 <constant>gl:LUMINANCE4_ALPHA4</constant>
    538 <constant>gl:LUMINANCE6_ALPHA2</constant>
    539 <constant>gl:LUMINANCE8_ALPHA8</constant>
    540 <constant>gl:LUMINANCE12_ALPHA4</constant>
    541 <constant>gl:LUMINANCE12_ALPHA12</constant>
    542 <constant>gl:LUMINANCE16_ALPHA16</constant>
    543 <constant>gl:INTENSITY</constant>
    544 <constant>gl:INTENSITY4</constant>
    545 <constant>gl:INTENSITY8</constant>
    546 <constant>gl:INTENSITY12</constant>
    547 <constant>gl:INTENSITY16</constant>
    548 <constant>gl:R3_G3_B2</constant>
    549 <constant>gl:RGB4</constant>
    550 <constant>gl:RGB5</constant>
    551 <constant>gl:RGB8</constant>
    552 <constant>gl:RGB10</constant>
    553 <constant>gl:RGB12</constant>
    554 <constant>gl:RGB16</constant>
    555 <constant>gl:RGBA2</constant>
    556 <constant>gl:RGBA4</constant>
    557 <constant>gl:RGB5_A1</constant>
    558 <constant>gl:RGBA8</constant>
    559 <constant>gl:RGB10_A2</constant>
    560 <constant>gl:RGBA12</constant>
    561 <constant>gl:RGBA16</constant>
    562 <constant>gl:CLIENT_PIXEL_STORE_BIT</constant>
    563 <constant>gl:CLIENT_VERTEX_ARRAY_BIT</constant>
    564 <constant>gl:ALL_CLIENT_ATTRIB_BITS</constant>
    565 <constant>gl:CLIENT_ALL_ATTRIB_BITS</constant>
    566 <constant>gl:RESCALE_NORMAL</constant>
    567 <constant>gl:CLAMP_TO_EDGE</constant>
    568 <constant>gl:MAX_ELEMENTS_VERTICES</constant>
    569 <constant>gl:MAX_ELEMENTS_INDICES</constant>
    570 <constant>gl:BGR</constant>
    571 <constant>gl:BGRA</constant>
    572 <constant>gl:UNSIGNED_BYTE_3_3_2</constant>
    573 <constant>gl:UNSIGNED_BYTE_2_3_3_REV</constant>
    574 <constant>gl:UNSIGNED_SHORT_5_6_5</constant>
    575 <constant>gl:UNSIGNED_SHORT_5_6_5_REV</constant>
    576 <constant>gl:UNSIGNED_SHORT_4_4_4_4</constant>
    577 <constant>gl:UNSIGNED_SHORT_4_4_4_4_REV</constant>
    578 <constant>gl:UNSIGNED_SHORT_5_5_5_1</constant>
    579 <constant>gl:UNSIGNED_SHORT_1_5_5_5_REV</constant>
    580 <constant>gl:UNSIGNED_INT_8_8_8_8</constant>
    581 <constant>gl:UNSIGNED_INT_8_8_8_8_REV</constant>
    582 <constant>gl:UNSIGNED_INT_10_10_10_2</constant>
    583 <constant>gl:UNSIGNED_INT_2_10_10_10_REV</constant>
    584 <constant>gl:LIGHT_MODEL_COLOR_CONTROL</constant>
    585 <constant>gl:SINGLE_COLOR</constant>
    586 <constant>gl:SEPARATE_SPECULAR_COLOR</constant>
    587 <constant>gl:TEXTURE_MIN_LOD</constant>
    588 <constant>gl:TEXTURE_MAX_LOD</constant>
    589 <constant>gl:TEXTURE_BASE_LEVEL</constant>
    590 <constant>gl:TEXTURE_MAX_LEVEL</constant>
    591 <constant>gl:SMOOTH_POINT_SIZE_RANGE</constant>
    592 <constant>gl:SMOOTH_POINT_SIZE_GRANULARITY</constant>
    593 <constant>gl:SMOOTH_LINE_WIDTH_RANGE</constant>
    594 <constant>gl:SMOOTH_LINE_WIDTH_GRANULARITY</constant>
    595 <constant>gl:ALIASED_POINT_SIZE_RANGE</constant>
    596 <constant>gl:ALIASED_LINE_WIDTH_RANGE</constant>
    597 <constant>gl:PACK_SKIP_IMAGES</constant>
    598 <constant>gl:PACK_IMAGE_HEIGHT</constant>
    599 <constant>gl:UNPACK_SKIP_IMAGES</constant>
    600 <constant>gl:UNPACK_IMAGE_HEIGHT</constant>
    601 <constant>gl:TEXTURE_3D</constant>
    602 <constant>gl:PROXY_TEXTURE_3D</constant>
    603 <constant>gl:TEXTURE_DEPTH</constant>
    604 <constant>gl:TEXTURE_WRAP_R</constant>
    605 <constant>gl:MAX_3D_TEXTURE_SIZE</constant>
    606 <constant>gl:TEXTURE_BINDING_3D</constant>
    607 <constant>gl:COLOR_TABLE</constant>
    608 <constant>gl:POST_CONVOLUTION_COLOR_TABLE</constant>
    609 <constant>gl:POST_COLOR_MATRIX_COLOR_TABLE</constant>
    610 <constant>gl:PROXY_COLOR_TABLE</constant>
    611 <constant>gl:PROXY_POST_CONVOLUTION_COLOR_TABLE</constant>
    612 <constant>gl:PROXY_POST_COLOR_MATRIX_COLOR_TABLE</constant>
    613 <constant>gl:COLOR_TABLE_SCALE</constant>
    614 <constant>gl:COLOR_TABLE_BIAS</constant>
    615 <constant>gl:COLOR_TABLE_FORMAT</constant>
    616 <constant>gl:COLOR_TABLE_WIDTH</constant>
    617 <constant>gl:COLOR_TABLE_RED_SIZE</constant>
    618 <constant>gl:COLOR_TABLE_GREEN_SIZE</constant>
    619 <constant>gl:COLOR_TABLE_BLUE_SIZE</constant>
    620 <constant>gl:COLOR_TABLE_ALPHA_SIZE</constant>
    621 <constant>gl:COLOR_TABLE_LUMINANCE_SIZE</constant>
    622 <constant>gl:COLOR_TABLE_INTENSITY_SIZE</constant>
    623 <constant>gl:CONVOLUTION_1D</constant>
    624 <constant>gl:CONVOLUTION_2D</constant>
    625 <constant>gl:SEPARABLE_2D</constant>
    626 <constant>gl:CONVOLUTION_BORDER_MODE</constant>
    627 <constant>gl:CONVOLUTION_FILTER_SCALE</constant>
    628 <constant>gl:CONVOLUTION_FILTER_BIAS</constant>
    629 <constant>gl:REDUCE</constant>
    630 <constant>gl:CONVOLUTION_FORMAT</constant>
    631 <constant>gl:CONVOLUTION_WIDTH</constant>
    632 <constant>gl:CONVOLUTION_HEIGHT</constant>
    633 <constant>gl:MAX_CONVOLUTION_WIDTH</constant>
    634 <constant>gl:MAX_CONVOLUTION_HEIGHT</constant>
    635 <constant>gl:POST_CONVOLUTION_RED_SCALE</constant>
    636 <constant>gl:POST_CONVOLUTION_GREEN_SCALE</constant>
    637 <constant>gl:POST_CONVOLUTION_BLUE_SCALE</constant>
    638 <constant>gl:POST_CONVOLUTION_ALPHA_SCALE</constant>
    639 <constant>gl:POST_CONVOLUTION_RED_BIAS</constant>
    640 <constant>gl:POST_CONVOLUTION_GREEN_BIAS</constant>
    641 <constant>gl:POST_CONVOLUTION_BLUE_BIAS</constant>
    642 <constant>gl:POST_CONVOLUTION_ALPHA_BIAS</constant>
    643 <constant>gl:CONSTANT_BORDER</constant>
    644 <constant>gl:REPLICATE_BORDER</constant>
    645 <constant>gl:CONVOLUTION_BORDER_COLOR</constant>
    646 <constant>gl:COLOR_MATRIX</constant>
    647 <constant>gl:COLOR_MATRIX_STACK_DEPTH</constant>
    648 <constant>gl:MAX_COLOR_MATRIX_STACK_DEPTH</constant>
    649 <constant>gl:POST_COLOR_MATRIX_RED_SCALE</constant>
    650 <constant>gl:POST_COLOR_MATRIX_GREEN_SCALE</constant>
    651 <constant>gl:POST_COLOR_MATRIX_BLUE_SCALE</constant>
    652 <constant>gl:POST_COLOR_MATRIX_ALPHA_SCALE</constant>
    653 <constant>gl:POST_COLOR_MATRIX_RED_BIAS</constant>
    654 <constant>gl:POST_COLOR_MATRIX_GREEN_BIAS</constant>
    655 <constant>gl:POST_COLOR_MATRIX_BLUE_BIAS</constant>
    656 <constant>gl:POST_COLOR_MATRIX_ALPHA_BIAS</constant>
    657 <constant>gl:HISTOGRAM</constant>
    658 <constant>gl:PROXY_HISTOGRAM</constant>
    659 <constant>gl:HISTOGRAM_WIDTH</constant>
    660 <constant>gl:HISTOGRAM_FORMAT</constant>
    661 <constant>gl:HISTOGRAM_RED_SIZE</constant>
    662 <constant>gl:HISTOGRAM_GREEN_SIZE</constant>
    663 <constant>gl:HISTOGRAM_BLUE_SIZE</constant>
    664 <constant>gl:HISTOGRAM_ALPHA_SIZE</constant>
    665 <constant>gl:HISTOGRAM_LUMINANCE_SIZE</constant>
    666 <constant>gl:HISTOGRAM_SINK</constant>
    667 <constant>gl:MINMAX</constant>
    668 <constant>gl:MINMAX_FORMAT</constant>
    669 <constant>gl:MINMAX_SINK</constant>
    670 <constant>gl:TABLE_TOO_LARGE</constant>
    671 <constant>gl:BLEND_EQUATION</constant>
    672 <constant>gl:MIN</constant>
    673 <constant>gl:MAX</constant>
    674 <constant>gl:FUNC_ADD</constant>
    675 <constant>gl:FUNC_SUBTRACT</constant>
    676 <constant>gl:FUNC_REVERSE_SUBTRACT</constant>
    677 <constant>gl:BLEND_COLOR</constant>
    678 <constant>gl:TEXTURE0</constant>
    679 <constant>gl:TEXTURE1</constant>
    680 <constant>gl:TEXTURE2</constant>
    681 <constant>gl:TEXTURE3</constant>
    682 <constant>gl:TEXTURE4</constant>
    683 <constant>gl:TEXTURE5</constant>
    684 <constant>gl:TEXTURE6</constant>
    685 <constant>gl:TEXTURE7</constant>
    686 <constant>gl:TEXTURE8</constant>
    687 <constant>gl:TEXTURE9</constant>
    688 <constant>gl:TEXTURE10</constant>
    689 <constant>gl:TEXTURE11</constant>
    690 <constant>gl:TEXTURE12</constant>
    691 <constant>gl:TEXTURE13</constant>
    692 <constant>gl:TEXTURE14</constant>
    693 <constant>gl:TEXTURE15</constant>
    694 <constant>gl:TEXTURE16</constant>
    695 <constant>gl:TEXTURE17</constant>
    696 <constant>gl:TEXTURE18</constant>
    697 <constant>gl:TEXTURE19</constant>
    698 <constant>gl:TEXTURE20</constant>
    699 <constant>gl:TEXTURE21</constant>
    700 <constant>gl:TEXTURE22</constant>
    701 <constant>gl:TEXTURE23</constant>
    702 <constant>gl:TEXTURE24</constant>
    703 <constant>gl:TEXTURE25</constant>
    704 <constant>gl:TEXTURE26</constant>
    705 <constant>gl:TEXTURE27</constant>
    706 <constant>gl:TEXTURE28</constant>
    707 <constant>gl:TEXTURE29</constant>
    708 <constant>gl:TEXTURE30</constant>
    709 <constant>gl:TEXTURE31</constant>
    710 <constant>gl:ACTIVE_TEXTURE</constant>
    711 <constant>gl:CLIENT_ACTIVE_TEXTURE</constant>
    712 <constant>gl:MAX_TEXTURE_UNITS</constant>
    713 <constant>gl:NORMAL_MAP</constant>
    714 <constant>gl:REFLECTION_MAP</constant>
    715 <constant>gl:TEXTURE_CUBE_MAP</constant>
    716 <constant>gl:TEXTURE_BINDING_CUBE_MAP</constant>
    717 <constant>gl:TEXTURE_CUBE_MAP_POSITIVE_X</constant>
    718 <constant>gl:TEXTURE_CUBE_MAP_NEGATIVE_X</constant>
    719 <constant>gl:TEXTURE_CUBE_MAP_POSITIVE_Y</constant>
    720 <constant>gl:TEXTURE_CUBE_MAP_NEGATIVE_Y</constant>
    721 <constant>gl:TEXTURE_CUBE_MAP_POSITIVE_Z</constant>
    722 <constant>gl:TEXTURE_CUBE_MAP_NEGATIVE_Z</constant>
    723 <constant>gl:PROXY_TEXTURE_CUBE_MAP</constant>
    724 <constant>gl:MAX_CUBE_MAP_TEXTURE_SIZE</constant>
    725 <constant>gl:COMPRESSED_ALPHA</constant>
    726 <constant>gl:COMPRESSED_LUMINANCE</constant>
    727 <constant>gl:COMPRESSED_LUMINANCE_ALPHA</constant>
    728 <constant>gl:COMPRESSED_INTENSITY</constant>
    729 <constant>gl:COMPRESSED_RGB</constant>
    730 <constant>gl:COMPRESSED_RGBA</constant>
    731 <constant>gl:TEXTURE_COMPRESSION_HINT</constant>
    732 <constant>gl:TEXTURE_COMPRESSED_IMAGE_SIZE</constant>
    733 <constant>gl:TEXTURE_COMPRESSED</constant>
    734 <constant>gl:NUM_COMPRESSED_TEXTURE_FORMATS</constant>
    735 <constant>gl:COMPRESSED_TEXTURE_FORMATS</constant>
    736 <constant>gl:MULTISAMPLE</constant>
    737 <constant>gl:SAMPLE_ALPHA_TO_COVERAGE</constant>
    738 <constant>gl:SAMPLE_ALPHA_TO_ONE</constant>
    739 <constant>gl:SAMPLE_COVERAGE</constant>
    740 <constant>gl:SAMPLE_BUFFERS</constant>
    741 <constant>gl:SAMPLES</constant>
    742 <constant>gl:SAMPLE_COVERAGE_VALUE</constant>
    743 <constant>gl:SAMPLE_COVERAGE_INVERT</constant>
    744 <constant>gl:MULTISAMPLE_BIT</constant>
    745 <constant>gl:TRANSPOSE_MODELVIEW_MATRIX</constant>
    746 <constant>gl:TRANSPOSE_PROJECTION_MATRIX</constant>
    747 <constant>gl:TRANSPOSE_TEXTURE_MATRIX</constant>
    748 <constant>gl:TRANSPOSE_COLOR_MATRIX</constant>
    749 <constant>gl:COMBINE</constant>
    750 <constant>gl:COMBINE_RGB</constant>
    751 <constant>gl:COMBINE_ALPHA</constant>
    752 <constant>gl:SOURCE0_RGB</constant>
    753 <constant>gl:SOURCE1_RGB</constant>
    754 <constant>gl:SOURCE2_RGB</constant>
    755 <constant>gl:SOURCE0_ALPHA</constant>
    756 <constant>gl:SOURCE1_ALPHA</constant>
    757 <constant>gl:SOURCE2_ALPHA</constant>
    758 <constant>gl:OPERAND0_RGB</constant>
    759 <constant>gl:OPERAND1_RGB</constant>
    760 <constant>gl:OPERAND2_RGB</constant>
    761 <constant>gl:OPERAND0_ALPHA</constant>
    762 <constant>gl:OPERAND1_ALPHA</constant>
    763 <constant>gl:OPERAND2_ALPHA</constant>
    764 <constant>gl:RGB_SCALE</constant>
    765 <constant>gl:ADD_SIGNED</constant>
    766 <constant>gl:INTERPOLATE</constant>
    767 <constant>gl:SUBTRACT</constant>
    768 <constant>gl:CONSTANT</constant>
    769 <constant>gl:PRIMARY_COLOR</constant>
    770 <constant>gl:PREVIOUS</constant>
    771 <constant>gl:DOT3_RGB</constant>
    772 <constant>gl:DOT3_RGBA</constant>
    773 <constant>gl:CLAMP_TO_BORDER</constant>
    774 
    775 <procedure>(gl:ClearIndex FLOAT)</procedure>
    776 <procedure>(gl:ClearColor FLOAT FLOAT FLOAT FLOAT)</procedure>
    777 <procedure>(gl:Clear UNSIGNED-INTEGER)</procedure>
    778 <procedure>(gl:IndexMask UNSIGNED-INTEGER)</procedure>
    779 <procedure>(gl:ColorMask UNSIGNED-CHAR UNSIGNED-CHAR UNSIGNED-CHAR UNSIGNED-CHAR)</procedure>
    780 <procedure>(gl:AlphaFunc UNSIGNED-INTEGER FLOAT)</procedure>
    781 <procedure>(gl:BlendFunc UNSIGNED-INTEGER UNSIGNED-INTEGER)</procedure>
    782 <procedure>(gl:LogicOp UNSIGNED-INTEGER)</procedure>
    783 <procedure>(gl:CullFace UNSIGNED-INTEGER)</procedure>
    784 <procedure>(gl:FrontFace UNSIGNED-INTEGER)</procedure>
    785 <procedure>(gl:PointSize FLOAT)</procedure>
    786 <procedure>(gl:LineWidth FLOAT)</procedure>
    787 <procedure>(gl:LineStipple INTEGER UNSIGNED-SHORT)</procedure>
    788 <procedure>(gl:PolygonMode UNSIGNED-INTEGER UNSIGNED-INTEGER)</procedure>
    789 <procedure>(gl:PolygonOffset FLOAT FLOAT)</procedure>
    790 <procedure>(gl:PolygonStipple U8VECTOR)</procedure>
    791 <procedure>(gl:GetPolygonStipple U8VECTOR)</procedure>
    792 <procedure>(gl:EdgeFlag UNSIGNED-CHAR)</procedure>
    793 <procedure>(gl:EdgeFlagv U8VECTOR)</procedure>
    794 <procedure>(gl:Scissor INTEGER INTEGER INTEGER INTEGER)</procedure>
    795 <procedure>(gl:ClipPlane UNSIGNED-INTEGER F64VECTOR)</procedure>
    796 <procedure>(gl:GetClipPlane UNSIGNED-INTEGER F64VECTOR)</procedure>
    797 <procedure>(gl:DrawBuffer UNSIGNED-INTEGER)</procedure>
    798 <procedure>(gl:ReadBuffer UNSIGNED-INTEGER)</procedure>
    799 <procedure>(gl:Enable UNSIGNED-INTEGER)</procedure>
    800 <procedure>(gl:Disable UNSIGNED-INTEGER)</procedure>
    801 <procedure>(gl:IsEnabled UNSIGNED-INTEGER) -> UNSIGNED-CHAR</procedure>
    802 <procedure>(gl:EnableClientState UNSIGNED-INTEGER)</procedure>
    803 <procedure>(gl:DisableClientState UNSIGNED-INTEGER)</procedure>
    804 <procedure>(gl:GetBooleanv UNSIGNED-INTEGER U8VECTOR)</procedure>
    805 <procedure>(gl:GetDoublev UNSIGNED-INTEGER F64VECTOR)</procedure>
    806 <procedure>(gl:GetFloatv UNSIGNED-INTEGER F32VECTOR)</procedure>
    807 <procedure>(gl:GetIntegerv UNSIGNED-INTEGER S32VECTOR)</procedure>
    808 <procedure>(gl:PushAttrib UNSIGNED-INTEGER)</procedure>
    809 <procedure>(gl:PopAttrib)</procedure>
    810 <procedure>(gl:PushClientAttrib UNSIGNED-INTEGER)</procedure>
    811 <procedure>(gl:PopClientAttrib)</procedure>
    812 <procedure>(gl:RenderMode UNSIGNED-INTEGER) -> INTEGER</procedure>
    813 <procedure>(gl:GetError) -> UNSIGNED-INTEGER</procedure>
    814 <procedure>(gl:GetString UNSIGNED-INTEGER) -> C-STRING</procedure>
    815 <procedure>(gl:Finish)</procedure>
    816 <procedure>(gl:Flush)</procedure>
    817 <procedure>(gl:Hint UNSIGNED-INTEGER UNSIGNED-INTEGER)</procedure>
    818 <procedure>(gl:ClearDepth DOUBLE)</procedure>
    819 <procedure>(gl:DepthFunc UNSIGNED-INTEGER)</procedure>
    820 <procedure>(gl:DepthMask UNSIGNED-CHAR)</procedure>
    821 <procedure>(gl:DepthRange DOUBLE DOUBLE)</procedure>
    822 <procedure>(gl:ClearAccum FLOAT FLOAT FLOAT FLOAT)</procedure>
    823 <procedure>(gl:Accum UNSIGNED-INTEGER FLOAT)</procedure>
    824 <procedure>(gl:MatrixMode UNSIGNED-INTEGER)</procedure>
    825 <procedure>(gl:Ortho DOUBLE DOUBLE DOUBLE DOUBLE DOUBLE DOUBLE)</procedure>
    826 <procedure>(gl:Frustum DOUBLE DOUBLE DOUBLE DOUBLE DOUBLE DOUBLE)</procedure>
    827 <procedure>(gl:Viewport INTEGER INTEGER INTEGER INTEGER)</procedure>
    828 <procedure>(gl:PushMatrix)</procedure>
    829 <procedure>(gl:PopMatrix)</procedure>
    830 <procedure>(gl:LoadIdentity)</procedure>
    831 <procedure>(gl:LoadMatrixd F64VECTOR)</procedure>
    832 <procedure>(gl:LoadMatrixf F32VECTOR)</procedure>
    833 <procedure>(gl:MultMatrixd F64VECTOR)</procedure>
    834 <procedure>(gl:MultMatrixf F32VECTOR)</procedure>
    835 <procedure>(gl:Rotated DOUBLE DOUBLE DOUBLE DOUBLE)</procedure>
    836 <procedure>(gl:Rotatef FLOAT FLOAT FLOAT FLOAT)</procedure>
    837 <procedure>(gl:Scaled DOUBLE DOUBLE DOUBLE)</procedure>
    838 <procedure>(gl:Scalef FLOAT FLOAT FLOAT)</procedure>
    839 <procedure>(gl:Translated DOUBLE DOUBLE DOUBLE)</procedure>
    840 <procedure>(gl:Translatef FLOAT FLOAT FLOAT)</procedure>
    841 <procedure>(gl:IsList UNSIGNED-INTEGER) -> UNSIGNED-CHAR</procedure>
    842 <procedure>(gl:DeleteLists UNSIGNED-INTEGER INTEGER)</procedure>
    843 <procedure>(gl:GenLists INTEGER) -> UNSIGNED-INTEGER</procedure>
    844 <procedure>(gl:NewList UNSIGNED-INTEGER UNSIGNED-INTEGER)</procedure>
    845 <procedure>(gl:EndList)</procedure>
    846 <procedure>(gl:CallList UNSIGNED-INTEGER)</procedure>
    847 <procedure>(gl:CallLists INTEGER UNSIGNED-INTEGER (POINTER VOID))</procedure>
    848 <procedure>(gl:ListBase UNSIGNED-INTEGER)</procedure>
    849 <procedure>(gl:Begin UNSIGNED-INTEGER)</procedure>
    850 <procedure>(gl:End)</procedure>
    851 <procedure>(gl:Vertex2d DOUBLE DOUBLE)</procedure>
    852 <procedure>(gl:Vertex2f FLOAT FLOAT)</procedure>
    853 <procedure>(gl:Vertex2i INTEGER INTEGER)</procedure>
    854 <procedure>(gl:Vertex2s SHORT SHORT)</procedure>
    855 <procedure>(gl:Vertex3d DOUBLE DOUBLE DOUBLE)</procedure>
    856 <procedure>(gl:Vertex3f FLOAT FLOAT FLOAT)</procedure>
    857 <procedure>(gl:Vertex3i INTEGER INTEGER INTEGER)</procedure>
    858 <procedure>(gl:Vertex3s SHORT SHORT SHORT)</procedure>
    859 <procedure>(gl:Vertex4d DOUBLE DOUBLE DOUBLE DOUBLE)</procedure>
    860 <procedure>(gl:Vertex4f FLOAT FLOAT FLOAT FLOAT)</procedure>
    861 <procedure>(gl:Vertex4i INTEGER INTEGER INTEGER INTEGER)</procedure>
    862 <procedure>(gl:Vertex4s SHORT SHORT SHORT SHORT)</procedure>
    863 <procedure>(gl:Vertex2dv F64VECTOR)</procedure>
    864 <procedure>(gl:Vertex2fv F32VECTOR)</procedure>
    865 <procedure>(gl:Vertex2iv S32VECTOR)</procedure>
    866 <procedure>(gl:Vertex2sv S16VECTOR)</procedure>
    867 <procedure>(gl:Vertex3dv F64VECTOR)</procedure>
    868 <procedure>(gl:Vertex3fv F32VECTOR)</procedure>
    869 <procedure>(gl:Vertex3iv S32VECTOR)</procedure>
    870 <procedure>(gl:Vertex3sv S16VECTOR)</procedure>
    871 <procedure>(gl:Vertex4dv F64VECTOR)</procedure>
    872 <procedure>(gl:Vertex4fv F32VECTOR)</procedure>
    873 <procedure>(gl:Vertex4iv S32VECTOR)</procedure>
    874 <procedure>(gl:Vertex4sv S16VECTOR)</procedure>
    875 <procedure>(gl:Normal3b BYTE BYTE BYTE)</procedure>
    876 <procedure>(gl:Normal3d DOUBLE DOUBLE DOUBLE)</procedure>
    877 <procedure>(gl:Normal3f FLOAT FLOAT FLOAT)</procedure>
    878 <procedure>(gl:Normal3i INTEGER INTEGER INTEGER)</procedure>
    879 <procedure>(gl:Normal3s SHORT SHORT SHORT)</procedure>
    880 <procedure>(gl:Normal3bv S8VECTOR)</procedure>
    881 <procedure>(gl:Normal3dv F64VECTOR)</procedure>
    882 <procedure>(gl:Normal3fv F32VECTOR)</procedure>
    883 <procedure>(gl:Normal3iv S32VECTOR)</procedure>
    884 <procedure>(gl:Normal3sv S16VECTOR)</procedure>
    885 <procedure>(gl:Indexd DOUBLE)</procedure>
    886 <procedure>(gl:Indexf FLOAT)</procedure>
    887 <procedure>(gl:Indexi INTEGER)</procedure>
    888 <procedure>(gl:Indexs SHORT)</procedure>
    889 <procedure>(gl:Indexub U8VECTOR)</procedure>
    890 <procedure>(gl:Indexdv F64VECTOR)</procedure>
    891 <procedure>(gl:Indexfv F32VECTOR)</procedure>
    892 <procedure>(gl:Indexiv S32VECTOR)</procedure>
    893 <procedure>(gl:Indexsv S16VECTOR)</procedure>
    894 <procedure>(gl:Indexubv U8VECTOR)</procedure>
    895 <procedure>(gl:Color3b BYTE BYTE BYTE)</procedure>
    896 <procedure>(gl:Color3d DOUBLE DOUBLE DOUBLE)</procedure>
    897 <procedure>(gl:Color3f FLOAT FLOAT FLOAT)</procedure>
    898 <procedure>(gl:Color3i INTEGER INTEGER INTEGER)</procedure>
    899 <procedure>(gl:Color3s SHORT SHORT SHORT)</procedure>
    900 <procedure>(gl:Color3ub UNSIGNED-BYTE UNSIGNED-BYTE UNSIGNED-BYTE)</procedure>
    901 <procedure>(gl:Color3ui UNSIGNED-INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER)</procedure>
    902 <procedure>(gl:Color3us UNSIGNED-SHORT UNSIGNED-SHORT UNSIGNED-SHORT)</procedure>
    903 <procedure>(gl:Color4b BYTE BYTE BYTE BYTE)</procedure>
    904 <procedure>(gl:Color4d DOUBLE DOUBLE DOUBLE DOUBLE)</procedure>
    905 <procedure>(gl:Color4f FLOAT FLOAT FLOAT FLOAT)</procedure>
    906 <procedure>(gl:Color4i INTEGER INTEGER INTEGER INTEGER)</procedure>
    907 <procedure>(gl:Color4s SHORT SHORT SHORT SHORT)</procedure>
    908 <procedure>(gl:Color4ub UNSIGNED-BYTE UNSIGNED-BYTE UNSIGNED-BYTE UNSIGNED-BYTE)</procedure>
    909 <procedure>(gl:Color4ui UNSIGNED-INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER)</procedure>
    910 <procedure>(gl:Color4us UNSIGNED-SHORT UNSIGNED-SHORT UNSIGNED-SHORT UNSIGNED-SHORT)</procedure>
    911 <procedure>(gl:Color3bv S8VECTOR)</procedure>
    912 <procedure>(gl:Color3dv F64VECTOR)</procedure>
    913 <procedure>(gl:Color3fv F32VECTOR)</procedure>
    914 <procedure>(gl:Color3iv S32VECTOR)</procedure>
    915 <procedure>(gl:Color3sv S16VECTOR)</procedure>
    916 <procedure>(gl:Color3ubv U8VECTOR)</procedure>
    917 <procedure>(gl:Color3uiv U32VECTOR)</procedure>
    918 <procedure>(gl:Color3usv U16VECTOR)</procedure>
    919 <procedure>(gl:Color4bv C-STRING)</procedure>
    920 <procedure>(gl:Color4dv F64VECTOR)</procedure>
    921 <procedure>(gl:Color4fv F32VECTOR)</procedure>
    922 <procedure>(gl:Color4iv S32VECTOR)</procedure>
    923 <procedure>(gl:Color4sv S16VECTOR)</procedure>
    924 <procedure>(gl:Color4ubv U8VECTOR)</procedure>
    925 <procedure>(gl:Color4uiv U32VECTOR)</procedure>
    926 <procedure>(gl:Color4usv U16VECTOR)</procedure>
    927 <procedure>(gl:TexCoord1d DOUBLE)</procedure>
    928 <procedure>(gl:TexCoord1f FLOAT)</procedure>
    929 <procedure>(gl:TexCoord1i INTEGER)</procedure>
    930 <procedure>(gl:TexCoord1s SHORT)</procedure>
    931 <procedure>(gl:TexCoord2d DOUBLE DOUBLE)</procedure>
    932 <procedure>(gl:TexCoord2f FLOAT FLOAT)</procedure>
    933 <procedure>(gl:TexCoord2i INTEGER INTEGER)</procedure>
    934 <procedure>(gl:TexCoord2s SHORT SHORT)</procedure>
    935 <procedure>(gl:TexCoord3d DOUBLE DOUBLE DOUBLE)</procedure>
    936 <procedure>(gl:TexCoord3f FLOAT FLOAT FLOAT)</procedure>
    937 <procedure>(gl:TexCoord3i INTEGER INTEGER INTEGER)</procedure>
    938 <procedure>(gl:TexCoord3s SHORT SHORT SHORT)</procedure>
    939 <procedure>(gl:TexCoord4d DOUBLE DOUBLE DOUBLE DOUBLE)</procedure>
    940 <procedure>(gl:TexCoord4f FLOAT FLOAT FLOAT FLOAT)</procedure>
    941 <procedure>(gl:TexCoord4i INTEGER INTEGER INTEGER INTEGER)</procedure>
    942 <procedure>(gl:TexCoord4s SHORT SHORT SHORT SHORT)</procedure>
    943 <procedure>(gl:TexCoord1dv F64VECTOR)</procedure>
    944 <procedure>(gl:TexCoord1fv F32VECTOR)</procedure>
    945 <procedure>(gl:TexCoord1iv S32VECTOR)</procedure>
    946 <procedure>(gl:TexCoord1sv S16VECTOR)</procedure>
    947 <procedure>(gl:TexCoord2dv F64VECTOR)</procedure>
    948 <procedure>(gl:TexCoord2fv F32VECTOR)</procedure>
    949 <procedure>(gl:TexCoord2iv S32VECTOR)</procedure>
    950 <procedure>(gl:TexCoord2sv S16VECTOR)</procedure>
    951 <procedure>(gl:TexCoord3dv F64VECTOR)</procedure>
    952 <procedure>(gl:TexCoord3fv F32VECTOR)</procedure>
    953 <procedure>(gl:TexCoord3iv S32VECTOR)</procedure>
    954 <procedure>(gl:TexCoord3sv S16VECTOR)</procedure>
    955 <procedure>(gl:TexCoord4dv F64VECTOR)</procedure>
    956 <procedure>(gl:TexCoord4fv F32VECTOR)</procedure>
    957 <procedure>(gl:TexCoord4iv S32VECTOR)</procedure>
    958 <procedure>(gl:TexCoord4sv S16VECTOR)</procedure>
    959 <procedure>(gl:RasterPos2d DOUBLE DOUBLE)</procedure>
    960 <procedure>(gl:RasterPos2f FLOAT FLOAT)</procedure>
    961 <procedure>(gl:RasterPos2i INTEGER INTEGER)</procedure>
    962 <procedure>(gl:RasterPos2s SHORT SHORT)</procedure>
    963 <procedure>(gl:RasterPos3d DOUBLE DOUBLE DOUBLE)</procedure>
    964 <procedure>(gl:RasterPos3f FLOAT FLOAT FLOAT)</procedure>
    965 <procedure>(gl:RasterPos3i INTEGER INTEGER INTEGER)</procedure>
    966 <procedure>(gl:RasterPos3s SHORT SHORT SHORT)</procedure>
    967 <procedure>(gl:RasterPos4d DOUBLE DOUBLE DOUBLE DOUBLE)</procedure>
    968 <procedure>(gl:RasterPos4f FLOAT FLOAT FLOAT FLOAT)</procedure>
    969 <procedure>(gl:RasterPos4i INTEGER INTEGER INTEGER INTEGER)</procedure>
    970 <procedure>(gl:RasterPos4s SHORT SHORT SHORT SHORT)</procedure>
    971 <procedure>(gl:RasterPos2dv F64VECTOR)</procedure>
    972 <procedure>(gl:RasterPos2fv F32VECTOR)</procedure>
    973 <procedure>(gl:RasterPos2iv S32VECTOR)</procedure>
    974 <procedure>(gl:RasterPos2sv S16VECTOR)</procedure>
    975 <procedure>(gl:RasterPos3dv F64VECTOR)</procedure>
    976 <procedure>(gl:RasterPos3fv F32VECTOR)</procedure>
    977 <procedure>(gl:RasterPos3iv S32VECTOR)</procedure>
    978 <procedure>(gl:RasterPos3sv S16VECTOR)</procedure>
    979 <procedure>(gl:RasterPos4dv F64VECTOR)</procedure>
    980 <procedure>(gl:RasterPos4fv F32VECTOR)</procedure>
    981 <procedure>(gl:RasterPos4iv S32VECTOR)</procedure>
    982 <procedure>(gl:RasterPos4sv S16VECTOR)</procedure>
    983 <procedure>(gl:Rectd DOUBLE DOUBLE DOUBLE DOUBLE)</procedure>
    984 <procedure>(gl:Rectf FLOAT FLOAT FLOAT FLOAT)</procedure>
    985 <procedure>(gl:Recti INTEGER INTEGER INTEGER INTEGER)</procedure>
    986 <procedure>(gl:Rects SHORT SHORT SHORT SHORT)</procedure>
    987 <procedure>(gl:Rectdv F64VECTOR F64VECTOR)</procedure>
    988 <procedure>(gl:Rectfv F32VECTOR F32VECTOR)</procedure>
    989 <procedure>(gl:Rectiv S32VECTOR S32VECTOR)</procedure>
    990 <procedure>(gl:Rectsv S16VECTOR S16VECTOR)</procedure>
    991 <procedure>(gl:VertexPointer INTEGER UNSIGNED-INTEGER INTEGER (POINTER VOID))</procedure>
    992 <procedure>(gl:NormalPointer UNSIGNED-INTEGER INTEGER (POINTER VOID))</procedure>
    993 <procedure>(gl:ColorPointer INTEGER UNSIGNED-INTEGER INTEGER (POINTER VOID))</procedure>
    994 <procedure>(gl:IndexPointer UNSIGNED-INTEGER INTEGER (POINTER VOID))</procedure>
    995 <procedure>(gl:TexCoordPointer INTEGER UNSIGNED-INTEGER INTEGER (POINTER VOID))</procedure>
    996 <procedure>(gl:EdgeFlagPointer INTEGER (POINTER VOID))</procedure>
    997 <procedure>(gl:GetPointerv UNSIGNED-INTEGER (POINTER (POINTER VOID)))</procedure>
    998 <procedure>(gl:ArrayElement INTEGER)</procedure>
    999 <procedure>(gl:DrawArrays UNSIGNED-INTEGER INTEGER INTEGER)</procedure>
    1000 <procedure>(gl:DrawElements UNSIGNED-INTEGER INTEGER UNSIGNED-INTEGER (POINTER VOID))</procedure>
    1001 <procedure>(gl:InterleavedArrays UNSIGNED-INTEGER INTEGER (POINTER VOID))</procedure>
    1002 <procedure>(gl:ShadeModel UNSIGNED-INTEGER)</procedure>
    1003 <procedure>(gl:Lightf UNSIGNED-INTEGER UNSIGNED-INTEGER FLOAT)</procedure>
    1004 <procedure>(gl:Lighti UNSIGNED-INTEGER UNSIGNED-INTEGER INTEGER)</procedure>
    1005 <procedure>(gl:Lightfv UNSIGNED-INTEGER UNSIGNED-INTEGER F32VECTOR)</procedure>
    1006 <procedure>(gl:Lightiv UNSIGNED-INTEGER UNSIGNED-INTEGER S32VECTOR)</procedure>
    1007 <procedure>(gl:GetLightfv UNSIGNED-INTEGER UNSIGNED-INTEGER F32VECTOR)</procedure>
    1008 <procedure>(gl:GetLightiv UNSIGNED-INTEGER UNSIGNED-INTEGER S32VECTOR)</procedure>
    1009 <procedure>(gl:LightModelf UNSIGNED-INTEGER FLOAT)</procedure>
    1010 <procedure>(gl:LightModeli UNSIGNED-INTEGER INTEGER)</procedure>
    1011 <procedure>(gl:LightModelfv UNSIGNED-INTEGER F32VECTOR)</procedure>
    1012 <procedure>(gl:LightModeliv UNSIGNED-INTEGER S32VECTOR)</procedure>
    1013 <procedure>(gl:Materialf UNSIGNED-INTEGER UNSIGNED-INTEGER FLOAT)</procedure>
    1014 <procedure>(gl:Materiali UNSIGNED-INTEGER UNSIGNED-INTEGER INTEGER)</procedure>
    1015 <procedure>(gl:Materialfv UNSIGNED-INTEGER UNSIGNED-INTEGER F32VECTOR)</procedure>
    1016 <procedure>(gl:Materialiv UNSIGNED-INTEGER UNSIGNED-INTEGER S32VECTOR)</procedure>
    1017 <procedure>(gl:GetMaterialfv UNSIGNED-INTEGER UNSIGNED-INTEGER F32VECTOR)</procedure>
    1018 <procedure>(gl:GetMaterialiv UNSIGNED-INTEGER UNSIGNED-INTEGER S32VECTOR)</procedure>
    1019 <procedure>(gl:ColorMaterial UNSIGNED-INTEGER UNSIGNED-INTEGER)</procedure>
    1020 <procedure>(gl:PixelZoom FLOAT FLOAT)</procedure>
    1021 <procedure>(gl:PixelStoref UNSIGNED-INTEGER FLOAT)</procedure>
    1022 <procedure>(gl:PixelStorei UNSIGNED-INTEGER INTEGER)</procedure>
    1023 <procedure>(gl:PixelTransferf UNSIGNED-INTEGER FLOAT)</procedure>
    1024 <procedure>(gl:PixelTransferi UNSIGNED-INTEGER INTEGER)</procedure>
    1025 <procedure>(gl:PixelMapfv UNSIGNED-INTEGER INTEGER F32VECTOR)</procedure>
    1026 <procedure>(gl:PixelMapuiv UNSIGNED-INTEGER INTEGER U32VECTOR)</procedure>
    1027 <procedure>(gl:PixelMapusv UNSIGNED-INTEGER INTEGER U16VECTOR)</procedure>
    1028 <procedure>(gl:GetPixelMapfv UNSIGNED-INTEGER F32VECTOR)</procedure>
    1029 <procedure>(gl:GetPixelMapuiv UNSIGNED-INTEGER U32VECTOR)</procedure>
    1030 <procedure>(gl:GetPixelMapusv UNSIGNED-INTEGER U16VECTOR)</procedure>
    1031 <procedure>(gl:Bitmap INTEGER INTEGER FLOAT FLOAT FLOAT FLOAT U8VECTOR)</procedure>
    1032 <procedure>(gl:ReadPixels INTEGER INTEGER INTEGER INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER (POINTER VOID))</procedure>
    1033 <procedure>(gl:DrawPixels INTEGER INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER (POINTER VOID))</procedure>
    1034 <procedure>(gl:CopyPixels INTEGER INTEGER INTEGER INTEGER UNSIGNED-INTEGER)</procedure>
    1035 <procedure>(gl:StencilFunc UNSIGNED-INTEGER INTEGER UNSIGNED-INTEGER)</procedure>
    1036 <procedure>(gl:StencilMask UNSIGNED-INTEGER)</procedure>
    1037 <procedure>(gl:StencilOp UNSIGNED-INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER)</procedure>
    1038 <procedure>(gl:ClearStencil INTEGER)</procedure>
    1039 <procedure>(gl:TexGend UNSIGNED-INTEGER UNSIGNED-INTEGER DOUBLE)</procedure>
    1040 <procedure>(gl:TexGenf UNSIGNED-INTEGER UNSIGNED-INTEGER FLOAT)</procedure>
    1041 <procedure>(gl:TexGeni UNSIGNED-INTEGER UNSIGNED-INTEGER INTEGER)</procedure>
    1042 <procedure>(gl:TexGendv UNSIGNED-INTEGER UNSIGNED-INTEGER F64VECTOR)</procedure>
    1043 <procedure>(gl:TexGenfv UNSIGNED-INTEGER UNSIGNED-INTEGER F32VECTOR)</procedure>
    1044 <procedure>(gl:TexGeniv UNSIGNED-INTEGER UNSIGNED-INTEGER S32VECTOR)</procedure>
    1045 <procedure>(gl:GetTexGendv UNSIGNED-INTEGER UNSIGNED-INTEGER F64VECTOR)</procedure>
    1046 <procedure>(gl:GetTexGenfv UNSIGNED-INTEGER UNSIGNED-INTEGER F32VECTOR)</procedure>
    1047 <procedure>(gl:GetTexGeniv UNSIGNED-INTEGER UNSIGNED-INTEGER S32VECTOR)</procedure>
    1048 <procedure>(gl:TexEnvf UNSIGNED-INTEGER UNSIGNED-INTEGER FLOAT)</procedure>
    1049 <procedure>(gl:TexEnvi UNSIGNED-INTEGER UNSIGNED-INTEGER INTEGER)</procedure>
    1050 <procedure>(gl:TexEnvfv UNSIGNED-INTEGER UNSIGNED-INTEGER F32VECTOR)</procedure>
    1051 <procedure>(gl:TexEnviv UNSIGNED-INTEGER UNSIGNED-INTEGER S32VECTOR)</procedure>
    1052 <procedure>(gl:GetTexEnvfv UNSIGNED-INTEGER UNSIGNED-INTEGER F32VECTOR)</procedure>
    1053 <procedure>(gl:GetTexEnviv UNSIGNED-INTEGER UNSIGNED-INTEGER S32VECTOR)</procedure>
    1054 <procedure>(gl:TexParameterf UNSIGNED-INTEGER UNSIGNED-INTEGER FLOAT)</procedure>
    1055 <procedure>(gl:TexParameteri UNSIGNED-INTEGER UNSIGNED-INTEGER INTEGER)</procedure>
    1056 <procedure>(gl:TexParameterfv UNSIGNED-INTEGER UNSIGNED-INTEGER F32VECTOR)</procedure>
    1057 <procedure>(gl:TexParameteriv UNSIGNED-INTEGER UNSIGNED-INTEGER S32VECTOR)</procedure>
    1058 <procedure>(gl:GetTexParameterfv UNSIGNED-INTEGER UNSIGNED-INTEGER F32VECTOR)</procedure>
    1059 <procedure>(gl:GetTexParameteriv UNSIGNED-INTEGER UNSIGNED-INTEGER S32VECTOR)</procedure>
    1060 <procedure>(gl:GetTexLevelParameterfv UNSIGNED-INTEGER INTEGER UNSIGNED-INTEGER F32VECTOR)</procedure>
    1061 <procedure>(gl:GetTexLevelParameteriv UNSIGNED-INTEGER INTEGER UNSIGNED-INTEGER S32VECTOR)</procedure>
    1062 <procedure>(gl:TexImage1D UNSIGNED-INTEGER INTEGER INTEGER INTEGER INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER (POINTER VOID))</procedure>
    1063 <procedure>(gl:TexImage2D UNSIGNED-INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER (POINTER VOID))</procedure>
    1064 <procedure>(gl:GetTexImage UNSIGNED-INTEGER INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER (POINTER VOID))</procedure>
    1065 <procedure>(gl:GenTextures INTEGER U32VECTOR)</procedure>
    1066 <procedure>(gl:DeleteTextures INTEGER U32VECTOR)</procedure>
    1067 <procedure>(gl:BindTexture UNSIGNED-INTEGER UNSIGNED-INTEGER)</procedure>
    1068 <procedure>(gl:PrioritizeTextures INTEGER U32VECTOR F32VECTOR)</procedure>
    1069 <procedure>(gl:AreTexturesResident INTEGER U32VECTOR U8VECTOR) -> UNSIGNED-CHAR</procedure>
    1070 <procedure>(gl:IsTexture UNSIGNED-INTEGER) -> UNSIGNED-CHAR</procedure>
    1071 <procedure>(gl:TexSubImage1D UNSIGNED-INTEGER INTEGER INTEGER INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER (POINTER VOID))</procedure>
    1072 <procedure>(gl:TexSubImage2D UNSIGNED-INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER (POINTER VOID))</procedure>
    1073 <procedure>(gl:CopyTexImage1D UNSIGNED-INTEGER INTEGER UNSIGNED-INTEGER INTEGER INTEGER INTEGER INTEGER)</procedure>
    1074 <procedure>(gl:CopyTexImage2D UNSIGNED-INTEGER INTEGER UNSIGNED-INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER)</procedure>
    1075 <procedure>(gl:CopyTexSubImage1D UNSIGNED-INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER)</procedure>
    1076 <procedure>(gl:CopyTexSubImage2D UNSIGNED-INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER)</procedure>
    1077 <procedure>(gl:Map1d UNSIGNED-INTEGER DOUBLE DOUBLE INTEGER INTEGER F64VECTOR)</procedure>
    1078 <procedure>(gl:Map1f UNSIGNED-INTEGER FLOAT FLOAT INTEGER INTEGER F32VECTOR)</procedure>
    1079 <procedure>(gl:Map2d UNSIGNED-INTEGER DOUBLE DOUBLE INTEGER INTEGER DOUBLE DOUBLE INTEGER INTEGER F64VECTOR)</procedure>
    1080 <procedure>(gl:Map2f UNSIGNED-INTEGER FLOAT FLOAT INTEGER INTEGER FLOAT FLOAT INTEGER INTEGER F32VECTOR)</procedure>
    1081 <procedure>(gl:GetMapdv UNSIGNED-INTEGER UNSIGNED-INTEGER F64VECTOR)</procedure>
    1082 <procedure>(gl:GetMapfv UNSIGNED-INTEGER UNSIGNED-INTEGER F32VECTOR)</procedure>
    1083 <procedure>(gl:GetMapiv UNSIGNED-INTEGER UNSIGNED-INTEGER S32VECTOR)</procedure>
    1084 <procedure>(gl:EvalCoord1d DOUBLE)</procedure>
    1085 <procedure>(gl:EvalCoord1f FLOAT)</procedure>
    1086 <procedure>(gl:EvalCoord1dv F64VECTOR)</procedure>
    1087 <procedure>(gl:EvalCoord1fv F32VECTOR)</procedure>
    1088 <procedure>(gl:EvalCoord2d DOUBLE DOUBLE)</procedure>
    1089 <procedure>(gl:EvalCoord2f FLOAT FLOAT)</procedure>
    1090 <procedure>(gl:EvalCoord2dv F64VECTOR)</procedure>
    1091 <procedure>(gl:EvalCoord2fv F32VECTOR)</procedure>
    1092 <procedure>(gl:MapGrid1d INTEGER DOUBLE DOUBLE)</procedure>
    1093 <procedure>(gl:MapGrid1f INTEGER FLOAT FLOAT)</procedure>
    1094 <procedure>(gl:MapGrid2d INTEGER DOUBLE DOUBLE INTEGER DOUBLE DOUBLE)</procedure>
    1095 <procedure>(gl:MapGrid2f INTEGER FLOAT FLOAT INTEGER FLOAT FLOAT)</procedure>
    1096 <procedure>(gl:EvalPoint1 INTEGER)</procedure>
    1097 <procedure>(gl:EvalPoint2 INTEGER INTEGER)</procedure>
    1098 <procedure>(gl:EvalMesh1 UNSIGNED-INTEGER INTEGER INTEGER)</procedure>
    1099 <procedure>(gl:EvalMesh2 UNSIGNED-INTEGER INTEGER INTEGER INTEGER INTEGER)</procedure>
    1100 <procedure>(gl:Fogf UNSIGNED-INTEGER FLOAT)</procedure>
    1101 <procedure>(gl:Fogi UNSIGNED-INTEGER INTEGER)</procedure>
    1102 <procedure>(gl:Fogfv UNSIGNED-INTEGER F32VECTOR)</procedure>
    1103 <procedure>(gl:Fogiv UNSIGNED-INTEGER S32VECTOR)</procedure>
    1104 <procedure>(gl:FeedbackBuffer INTEGER UNSIGNED-INTEGER F32VECTOR)</procedure>
    1105 <procedure>(gl:PassThrough FLOAT)</procedure>
    1106 <procedure>(gl:SelectBuffer INTEGER U32VECTOR)</procedure>
    1107 <procedure>(gl:InitNames)</procedure>
    1108 <procedure>(gl:LoadName UNSIGNED-INTEGER)</procedure>
    1109 <procedure>(gl:PushName UNSIGNED-INTEGER)</procedure>
    1110 <procedure>(gl:PopName)</procedure>
    1111 <procedure>(gl:DrawRangeElements UNSIGNED-INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER INTEGER UNSIGNED-INTEGER (POINTER VOID))</procedure>
    1112 <procedure>(gl:TexImage3D UNSIGNED-INTEGER INTEGER UNSIGNED-INTEGER INTEGER INTEGER INTEGER INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER (POINTER VOID))</procedure>
    1113 <procedure>(gl:TexSubImage3D UNSIGNED-INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER (POINTER VOID))</procedure>
    1114 <procedure>(gl:CopyTexSubImage3D UNSIGNED-INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER)</procedure>
    1115 <procedure>(gl:ColorTable UNSIGNED-INTEGER UNSIGNED-INTEGER INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER (POINTER VOID))</procedure>
    1116 <procedure>(gl:ColorSubTable UNSIGNED-INTEGER INTEGER INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER (POINTER VOID))</procedure>
    1117 <procedure>(gl:ColorTableParameteriv UNSIGNED-INTEGER UNSIGNED-INTEGER S32VECTOR)</procedure>
    1118 <procedure>(gl:ColorTableParameterfv UNSIGNED-INTEGER UNSIGNED-INTEGER F32VECTOR)</procedure>
    1119 <procedure>(gl:CopyColorSubTable UNSIGNED-INTEGER INTEGER INTEGER INTEGER INTEGER)</procedure>
    1120 <procedure>(gl:CopyColorTable UNSIGNED-INTEGER UNSIGNED-INTEGER INTEGER INTEGER INTEGER)</procedure>
    1121 <procedure>(gl:GetColorTable UNSIGNED-INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER (POINTER VOID))</procedure>
    1122 <procedure>(gl:GetColorTableParameterfv UNSIGNED-INTEGER UNSIGNED-INTEGER F32VECTOR)</procedure>
    1123 <procedure>(gl:GetColorTableParameteriv UNSIGNED-INTEGER UNSIGNED-INTEGER S32VECTOR)</procedure>
    1124 <procedure>(gl:BlendEquation UNSIGNED-INTEGER)</procedure>
    1125 <procedure>(gl:BlendColor FLOAT FLOAT FLOAT FLOAT)</procedure>
    1126 <procedure>(gl:Histogram UNSIGNED-INTEGER INTEGER UNSIGNED-INTEGER UNSIGNED-CHAR)</procedure>
    1127 <procedure>(gl:ResetHistogram UNSIGNED-INTEGER)</procedure>
    1128 <procedure>(gl:GetHistogram UNSIGNED-INTEGER UNSIGNED-CHAR UNSIGNED-INTEGER UNSIGNED-INTEGER (POINTER VOID))</procedure>
    1129 <procedure>(gl:GetHistogramParameterfv UNSIGNED-INTEGER UNSIGNED-INTEGER F32VECTOR)</procedure>
    1130 <procedure>(gl:GetHistogramParameteriv UNSIGNED-INTEGER UNSIGNED-INTEGER S32VECTOR)</procedure>
    1131 <procedure>(gl:Minmax UNSIGNED-INTEGER UNSIGNED-INTEGER UNSIGNED-CHAR)</procedure>
    1132 <procedure>(gl:ResetMinmax UNSIGNED-INTEGER)</procedure>
    1133 <procedure>(gl:GetMinmax UNSIGNED-INTEGER UNSIGNED-CHAR UNSIGNED-INTEGER UNSIGNED-INTEGER (POINTER VOID))</procedure>
    1134 <procedure>(gl:GetMinmaxParameterfv UNSIGNED-INTEGER UNSIGNED-INTEGER F32VECTOR)</procedure>
    1135 <procedure>(gl:GetMinmaxParameteriv UNSIGNED-INTEGER UNSIGNED-INTEGER S32VECTOR)</procedure>
    1136 <procedure>(gl:ConvolutionFilter1D UNSIGNED-INTEGER UNSIGNED-INTEGER INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER (POINTER VOID))</procedure>
    1137 <procedure>(gl:ConvolutionFilter2D UNSIGNED-INTEGER UNSIGNED-INTEGER INTEGER INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER (POINTER VOID))</procedure>
    1138 <procedure>(gl:ConvolutionParameterf UNSIGNED-INTEGER UNSIGNED-INTEGER FLOAT)</procedure>
    1139 <procedure>(gl:ConvolutionParameterfv UNSIGNED-INTEGER UNSIGNED-INTEGER F32VECTOR)</procedure>
    1140 <procedure>(gl:ConvolutionParameteri UNSIGNED-INTEGER UNSIGNED-INTEGER INTEGER)</procedure>
    1141 <procedure>(gl:ConvolutionParameteriv UNSIGNED-INTEGER UNSIGNED-INTEGER S32VECTOR)</procedure>
    1142 <procedure>(gl:CopyConvolutionFilter1D UNSIGNED-INTEGER UNSIGNED-INTEGER INTEGER INTEGER INTEGER)</procedure>
    1143 <procedure>(gl:CopyConvolutionFilter2D UNSIGNED-INTEGER UNSIGNED-INTEGER INTEGER INTEGER INTEGER INTEGER)</procedure>
    1144 <procedure>(gl:GetConvolutionFilter UNSIGNED-INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER (POINTER VOID))</procedure>
    1145 <procedure>(gl:GetConvolutionParameterfv UNSIGNED-INTEGER UNSIGNED-INTEGER F32VECTOR)</procedure>
    1146 <procedure>(gl:GetConvolutionParameteriv UNSIGNED-INTEGER UNSIGNED-INTEGER S32VECTOR)</procedure>
    1147 <procedure>(gl:SeparableFilter2D UNSIGNED-INTEGER UNSIGNED-INTEGER INTEGER INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER (POINTER VOID) (POINTER VOID))</procedure>
    1148 <procedure>(gl:GetSeparableFilter UNSIGNED-INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER (POINTER VOID) (POINTER VOID) (POINTER VOID))</procedure>
    1149 <procedure>(gl:ActiveTexture UNSIGNED-INTEGER)</procedure>
    1150 <procedure>(gl:ClientActiveTexture UNSIGNED-INTEGER)</procedure>
    1151 <procedure>(gl:CompressedTexImage1D UNSIGNED-INTEGER INTEGER UNSIGNED-INTEGER INTEGER INTEGER INTEGER (POINTER VOID))</procedure>
    1152 <procedure>(gl:CompressedTexImage2D UNSIGNED-INTEGER INTEGER UNSIGNED-INTEGER INTEGER INTEGER INTEGER INTEGER (POINTER VOID))</procedure>
    1153 <procedure>(gl:CompressedTexImage3D UNSIGNED-INTEGER INTEGER UNSIGNED-INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER (POINTER VOID))</procedure>
    1154 <procedure>(gl:CompressedTexSubImage1D UNSIGNED-INTEGER INTEGER INTEGER INTEGER UNSIGNED-INTEGER INTEGER (POINTER VOID))</procedure>
    1155 <procedure>(gl:CompressedTexSubImage2D UNSIGNED-INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER UNSIGNED-INTEGER INTEGER (POINTER VOID))</procedure>
    1156 <procedure>(gl:CompressedTexSubImage3D UNSIGNED-INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER UNSIGNED-INTEGER INTEGER (POINTER VOID))</procedure>
    1157 <procedure>(gl:GetCompressedTexImage UNSIGNED-INTEGER INTEGER (POINTER VOID))</procedure>
    1158 <procedure>(gl:MultiTexCoord1d UNSIGNED-INTEGER DOUBLE)</procedure>
    1159 <procedure>(gl:MultiTexCoord1dv UNSIGNED-INTEGER F64VECTOR)</procedure>
    1160 <procedure>(gl:MultiTexCoord1f UNSIGNED-INTEGER FLOAT)</procedure>
    1161 <procedure>(gl:MultiTexCoord1fv UNSIGNED-INTEGER F32VECTOR)</procedure>
    1162 <procedure>(gl:MultiTexCoord1i UNSIGNED-INTEGER INTEGER)</procedure>
    1163 <procedure>(gl:MultiTexCoord1iv UNSIGNED-INTEGER S32VECTOR)</procedure>
    1164 <procedure>(gl:MultiTexCoord1s UNSIGNED-INTEGER SHORT)</procedure>
    1165 <procedure>(gl:MultiTexCoord1sv UNSIGNED-INTEGER S16VECTOR)</procedure>
    1166 <procedure>(gl:MultiTexCoord2d UNSIGNED-INTEGER DOUBLE DOUBLE)</procedure>
    1167 <procedure>(gl:MultiTexCoord2dv UNSIGNED-INTEGER F64VECTOR)</procedure>
    1168 <procedure>(gl:MultiTexCoord2f UNSIGNED-INTEGER FLOAT FLOAT)</procedure>
    1169 <procedure>(gl:MultiTexCoord2fv UNSIGNED-INTEGER F32VECTOR)</procedure>
    1170 <procedure>(gl:MultiTexCoord2i UNSIGNED-INTEGER INTEGER INTEGER)</procedure>
    1171 <procedure>(gl:MultiTexCoord2iv UNSIGNED-INTEGER S32VECTOR)</procedure>
    1172 <procedure>(gl:MultiTexCoord2s UNSIGNED-INTEGER SHORT SHORT)</procedure>
    1173 <procedure>(gl:MultiTexCoord2sv UNSIGNED-INTEGER S16VECTOR)</procedure>
    1174 <procedure>(gl:MultiTexCoord3d UNSIGNED-INTEGER DOUBLE DOUBLE DOUBLE)</procedure>
    1175 <procedure>(gl:MultiTexCoord3dv UNSIGNED-INTEGER F64VECTOR)</procedure>
    1176 <procedure>(gl:MultiTexCoord3f UNSIGNED-INTEGER FLOAT FLOAT FLOAT)</procedure>
    1177 <procedure>(gl:MultiTexCoord3fv UNSIGNED-INTEGER F32VECTOR)</procedure>
    1178 <procedure>(gl:MultiTexCoord3i UNSIGNED-INTEGER INTEGER INTEGER INTEGER)</procedure>
    1179 <procedure>(gl:MultiTexCoord3iv UNSIGNED-INTEGER S32VECTOR)</procedure>
    1180 <procedure>(gl:MultiTexCoord3s UNSIGNED-INTEGER SHORT SHORT SHORT)</procedure>
    1181 <procedure>(gl:MultiTexCoord3sv UNSIGNED-INTEGER S16VECTOR)</procedure>
    1182 <procedure>(gl:MultiTexCoord4d UNSIGNED-INTEGER DOUBLE DOUBLE DOUBLE DOUBLE)</procedure>
    1183 <procedure>(gl:MultiTexCoord4dv UNSIGNED-INTEGER F64VECTOR)</procedure>
    1184 <procedure>(gl:MultiTexCoord4f UNSIGNED-INTEGER FLOAT FLOAT FLOAT FLOAT)</procedure>
    1185 <procedure>(gl:MultiTexCoord4fv UNSIGNED-INTEGER F32VECTOR)</procedure>
    1186 <procedure>(gl:MultiTexCoord4i UNSIGNED-INTEGER INTEGER INTEGER INTEGER INTEGER)</procedure>
    1187 <procedure>(gl:MultiTexCoord4iv UNSIGNED-INTEGER S32VECTOR)</procedure>
    1188 <procedure>(gl:MultiTexCoord4s UNSIGNED-INTEGER SHORT SHORT SHORT SHORT)</procedure>
    1189 <procedure>(gl:MultiTexCoord4sv UNSIGNED-INTEGER S16VECTOR)</procedure>
    1190 <procedure>(gl:LoadTransposeMatrixd F64VECTOR)</procedure>
    1191 <procedure>(gl:LoadTransposeMatrixf F32VECTOR)</procedure>
    1192 <procedure>(gl:MultTransposeMatrixd F64VECTOR)</procedure>
    1193 <procedure>(gl:MultTransposeMatrixf F32VECTOR)</procedure>
    1194 <procedure>(gl:SampleCoverage FLOAT UNSIGNED-CHAR)</procedure>
     33  gl:FALSE
     34  gl:TRUE
     35  gl:BYTE
     36  gl:UNSIGNED_BYTE
     37  gl:SHORT
     38  gl:UNSIGNED_SHORT
     39  gl:INT
     40  gl:UNSIGNED_INT
     41  gl:FLOAT
     42  gl:DOUBLE
     43  gl:2_BYTES
     44  gl:3_BYTES
     45  gl:4_BYTES
     46  gl:POINTS
     47  gl:LINES
     48  gl:LINE_LOOP
     49  gl:LINE_STRIP
     50  gl:TRIANGLES
     51  gl:TRIANGLE_STRIP
     52  gl:TRIANGLE_FAN
     53  gl:QUADS
     54  gl:QUAD_STRIP
     55  gl:POLYGON
     56  gl:VERTEX_ARRAY
     57  gl:NORMAL_ARRAY
     58  gl:COLOR_ARRAY
     59  gl:INDEX_ARRAY
     60  gl:TEXTURE_COORD_ARRAY
     61  gl:EDGE_FLAG_ARRAY
     62  gl:VERTEX_ARRAY_SIZE
     63  gl:VERTEX_ARRAY_TYPE
     64  gl:VERTEX_ARRAY_STRIDE
     65  gl:NORMAL_ARRAY_TYPE
     66  gl:NORMAL_ARRAY_STRIDE
     67  gl:COLOR_ARRAY_SIZE
     68  gl:COLOR_ARRAY_TYPE
     69  gl:COLOR_ARRAY_STRIDE
     70  gl:INDEX_ARRAY_TYPE
     71  gl:INDEX_ARRAY_STRIDE
     72  gl:TEXTURE_COORD_ARRAY_SIZE
     73  gl:TEXTURE_COORD_ARRAY_TYPE
     74  gl:TEXTURE_COORD_ARRAY_STRIDE
     75  gl:EDGE_FLAG_ARRAY_STRIDE
     76  gl:VERTEX_ARRAY_POINTER
     77  gl:NORMAL_ARRAY_POINTER
     78  gl:COLOR_ARRAY_POINTER
     79  gl:INDEX_ARRAY_POINTER
     80  gl:TEXTURE_COORD_ARRAY_POINTER
     81  gl:EDGE_FLAG_ARRAY_POINTER
     82  gl:V2F
     83  gl:V3F
     84  gl:C4UB_V2F
     85  gl:C4UB_V3F
     86  gl:C3F_V3F
     87  gl:N3F_V3F
     88  gl:C4F_N3F_V3F
     89  gl:T2F_V3F
     90  gl:T4F_V4F
     91  gl:T2F_C4UB_V3F
     92  gl:T2F_C3F_V3F
     93  gl:T2F_N3F_V3F
     94  gl:T2F_C4F_N3F_V3F
     95  gl:T4F_C4F_N3F_V4F
     96  gl:MATRIX_MODE
     97  gl:MODELVIEW
     98  gl:PROJECTION
     99  gl:TEXTURE
     100  gl:POINT_SMOOTH
     101  gl:POINT_SIZE
     102  gl:POINT_SIZE_GRANULARITY
     103  gl:POINT_SIZE_RANGE
     104  gl:LINE_SMOOTH
     105  gl:LINE_STIPPLE
     106  gl:LINE_STIPPLE_PATTERN
     107  gl:LINE_STIPPLE_REPEAT
     108  gl:LINE_WIDTH
     109  gl:LINE_WIDTH_GRANULARITY
     110  gl:LINE_WIDTH_RANGE
     111  gl:POINT
     112  gl:LINE
     113  gl:FILL
     114  gl:CW
     115  gl:CCW
     116  gl:FRONT
     117  gl:BACK
     118  gl:POLYGON_MODE
     119  gl:POLYGON_SMOOTH
     120  gl:POLYGON_STIPPLE
     121  gl:EDGE_FLAG
     122  gl:CULL_FACE
     123  gl:CULL_FACE_MODE
     124  gl:FRONT_FACE
     125  gl:POLYGON_OFFSET_FACTOR
     126  gl:POLYGON_OFFSET_UNITS
     127  gl:POLYGON_OFFSET_POINT
     128  gl:POLYGON_OFFSET_LINE
     129  gl:POLYGON_OFFSET_FILL
     130  gl:COMPILE
     131  gl:COMPILE_AND_EXECUTE
     132  gl:LIST_BASE
     133  gl:LIST_INDEX
     134  gl:LIST_MODE
     135  gl:NEVER
     136  gl:LESS
     137  gl:EQUAL
     138  gl:LEQUAL
     139  gl:GREATER
     140  gl:NOTEQUAL
     141  gl:GEQUAL
     142  gl:ALWAYS
     143  gl:DEPTH_TEST
     144  gl:DEPTH_BITS
     145  gl:DEPTH_CLEAR_VALUE
     146  gl:DEPTH_FUNC
     147  gl:DEPTH_RANGE
     148  gl:DEPTH_WRITEMASK
     149  gl:DEPTH_COMPONENT
     150  gl:LIGHTING
     151  gl:LIGHT0
     152  gl:LIGHT1
     153  gl:LIGHT2
     154  gl:LIGHT3
     155  gl:LIGHT4
     156  gl:LIGHT5
     157  gl:LIGHT6
     158  gl:LIGHT7
     159  gl:SPOT_EXPONENT
     160  gl:SPOT_CUTOFF
     161  gl:CONSTANT_ATTENUATION
     162  gl:LINEAR_ATTENUATION
     163  gl:QUADRATIC_ATTENUATION
     164  gl:AMBIENT
     165  gl:DIFFUSE
     166  gl:SPECULAR
     167  gl:SHININESS
     168  gl:EMISSION
     169  gl:POSITION
     170  gl:SPOT_DIRECTION
     171  gl:AMBIENT_AND_DIFFUSE
     172  gl:COLOR_INDEXES
     173  gl:LIGHT_MODEL_TWO_SIDE
     174  gl:LIGHT_MODEL_LOCAL_VIEWER
     175  gl:LIGHT_MODEL_AMBIENT
     176  gl:FRONT_AND_BACK
     177  gl:SHADE_MODEL
     178  gl:FLAT
     179  gl:SMOOTH
     180  gl:COLOR_MATERIAL
     181  gl:COLOR_MATERIAL_FACE
     182  gl:COLOR_MATERIAL_PARAMETER
     183  gl:NORMALIZE
     184  gl:CLIP_PLANE0
     185  gl:CLIP_PLANE1
     186  gl:CLIP_PLANE2
     187  gl:CLIP_PLANE3
     188  gl:CLIP_PLANE4
     189  gl:CLIP_PLANE5
     190  gl:ACCUM_RED_BITS
     191  gl:ACCUM_GREEN_BITS
     192  gl:ACCUM_BLUE_BITS
     193  gl:ACCUM_ALPHA_BITS
     194  gl:ACCUM_CLEAR_VALUE
     195  gl:ACCUM
     196  gl:ADD
     197  gl:LOAD
     198  gl:MULT
     199  gl:RETURN
     200  gl:ALPHA_TEST
     201  gl:ALPHA_TEST_REF
     202  gl:ALPHA_TEST_FUNC
     203  gl:BLEND
     204  gl:BLEND_SRC
     205  gl:BLEND_DST
     206  gl:ZERO
     207  gl:ONE
     208  gl:SRC_COLOR
     209  gl:ONE_MINUS_SRC_COLOR
     210  gl:SRC_ALPHA
     211  gl:ONE_MINUS_SRC_ALPHA
     212  gl:DST_ALPHA
     213  gl:ONE_MINUS_DST_ALPHA
     214  gl:DST_COLOR
     215  gl:ONE_MINUS_DST_COLOR
     216  gl:SRC_ALPHA_SATURATE
     217  gl:CONSTANT_COLOR
     218  gl:ONE_MINUS_CONSTANT_COLOR
     219  gl:CONSTANT_ALPHA
     220  gl:ONE_MINUS_CONSTANT_ALPHA
     221  gl:FEEDBACK
     222  gl:RENDER
     223  gl:SELECT
     224  gl:2D
     225  gl:3D
     226  gl:3D_COLOR
     227  gl:3D_COLOR_TEXTURE
     228  gl:4D_COLOR_TEXTURE
     229  gl:POINT_TOKEN
     230  gl:LINE_TOKEN
     231  gl:LINE_RESET_TOKEN
     232  gl:POLYGON_TOKEN
     233  gl:BITMAP_TOKEN
     234  gl:DRAW_PIXEL_TOKEN
     235  gl:COPY_PIXEL_TOKEN
     236  gl:PASS_THROUGH_TOKEN
     237  gl:FEEDBACK_BUFFER_POINTER
     238  gl:FEEDBACK_BUFFER_SIZE
     239  gl:FEEDBACK_BUFFER_TYPE
     240  gl:SELECTION_BUFFER_POINTER
     241  gl:SELECTION_BUFFER_SIZE
     242  gl:FOG
     243  gl:FOG_MODE
     244  gl:FOG_DENSITY
     245  gl:FOG_COLOR
     246  gl:FOG_INDEX
     247  gl:FOG_START
     248  gl:FOG_END
     249  gl:LINEAR
     250  gl:EXP
     251  gl:EXP2
     252  gl:LOGIC_OP
     253  gl:INDEX_LOGIC_OP
     254  gl:COLOR_LOGIC_OP
     255  gl:LOGIC_OP_MODE
     256  gl:CLEAR
     257  gl:SET
     258  gl:COPY
     259  gl:COPY_INVERTED
     260  gl:NOOP
     261  gl:INVERT
     262  gl:AND
     263  gl:NAND
     264  gl:OR
     265  gl:NOR
     266  gl:XOR
     267  gl:EQUIV
     268  gl:AND_REVERSE
     269  gl:AND_INVERTED
     270  gl:OR_REVERSE
     271  gl:OR_INVERTED
     272  gl:STENCIL_TEST
     273  gl:STENCIL_WRITEMASK
     274  gl:STENCIL_BITS
     275  gl:STENCIL_FUNC
     276  gl:STENCIL_VALUE_MASK
     277  gl:STENCIL_REF
     278  gl:STENCIL_FAIL
     279  gl:STENCIL_PASS_DEPTH_PASS
     280  gl:STENCIL_PASS_DEPTH_FAIL
     281  gl:STENCIL_CLEAR_VALUE
     282  gl:STENCIL_INDEX
     283  gl:KEEP
     284  gl:REPLACE
     285  gl:INCR
     286  gl:DECR
     287  gl:NONE
     288  gl:LEFT
     289  gl:RIGHT
     290  gl:FRONT_LEFT
     291  gl:FRONT_RIGHT
     292  gl:BACK_LEFT
     293  gl:BACK_RIGHT
     294  gl:AUX0
     295  gl:AUX1
     296  gl:AUX2
     297  gl:AUX3
     298  gl:COLOR_INDEX
     299  gl:RED
     300  gl:GREEN
     301  gl:BLUE
     302  gl:ALPHA
     303  gl:LUMINANCE
     304  gl:LUMINANCE_ALPHA
     305  gl:ALPHA_BITS
     306  gl:RED_BITS
     307  gl:GREEN_BITS
     308  gl:BLUE_BITS
     309  gl:INDEX_BITS
     310  gl:SUBPIXEL_BITS
     311  gl:AUX_BUFFERS
     312  gl:READ_BUFFER
     313  gl:DRAW_BUFFER
     314  gl:DOUBLEBUFFER
     315  gl:STEREO
     316  gl:BITMAP
     317  gl:COLOR
     318  gl:DEPTH
     319  gl:STENCIL
     320  gl:DITHER
     321  gl:RGB
     322  gl:RGBA
     323  gl:MAX_LIST_NESTING
     324  gl:MAX_ATTRIB_STACK_DEPTH
     325  gl:MAX_MODELVIEW_STACK_DEPTH
     326  gl:MAX_NAME_STACK_DEPTH
     327  gl:MAX_PROJECTION_STACK_DEPTH
     328  gl:MAX_TEXTURE_STACK_DEPTH
     329  gl:MAX_EVAL_ORDER
     330  gl:MAX_LIGHTS
     331  gl:MAX_CLIP_PLANES
     332  gl:MAX_TEXTURE_SIZE
     333  gl:MAX_PIXEL_MAP_TABLE
     334  gl:MAX_VIEWPORT_DIMS
     335  gl:MAX_CLIENT_ATTRIB_STACK_DEPTH
     336  gl:ATTRIB_STACK_DEPTH
     337  gl:CLIENT_ATTRIB_STACK_DEPTH
     338  gl:COLOR_CLEAR_VALUE
     339  gl:COLOR_WRITEMASK
     340  gl:CURRENT_INDEX
     341  gl:CURRENT_COLOR
     342  gl:CURRENT_NORMAL
     343  gl:CURRENT_RASTER_COLOR
     344  gl:CURRENT_RASTER_DISTANCE
     345  gl:CURRENT_RASTER_INDEX
     346  gl:CURRENT_RASTER_POSITION
     347  gl:CURRENT_RASTER_TEXTURE_COORDS
     348  gl:CURRENT_RASTER_POSITION_VALID
     349  gl:CURRENT_TEXTURE_COORDS
     350  gl:INDEX_CLEAR_VALUE
     351  gl:INDEX_MODE
     352  gl:INDEX_WRITEMASK
     353  gl:MODELVIEW_MATRIX
     354  gl:MODELVIEW_STACK_DEPTH
     355  gl:NAME_STACK_DEPTH
     356  gl:PROJECTION_MATRIX
     357  gl:PROJECTION_STACK_DEPTH
     358  gl:RENDER_MODE
     359  gl:RGBA_MODE
     360  gl:TEXTURE_MATRIX
     361  gl:TEXTURE_STACK_DEPTH
     362  gl:VIEWPORT
     363  gl:AUTO_NORMAL
     364  gl:MAP1_COLOR_4
     365  gl:MAP1_GRID_DOMAIN
     366  gl:MAP1_GRID_SEGMENTS
     367  gl:MAP1_INDEX
     368  gl:MAP1_NORMAL
     369  gl:MAP1_TEXTURE_COORD_1
     370  gl:MAP1_TEXTURE_COORD_2
     371  gl:MAP1_TEXTURE_COORD_3
     372  gl:MAP1_TEXTURE_COORD_4
     373  gl:MAP1_VERTEX_3
     374  gl:MAP1_VERTEX_4
     375  gl:MAP2_COLOR_4
     376  gl:MAP2_GRID_DOMAIN
     377  gl:MAP2_GRID_SEGMENTS
     378  gl:MAP2_INDEX
     379  gl:MAP2_NORMAL
     380  gl:MAP2_TEXTURE_COORD_1
     381  gl:MAP2_TEXTURE_COORD_2
     382  gl:MAP2_TEXTURE_COORD_3
     383  gl:MAP2_TEXTURE_COORD_4
     384  gl:MAP2_VERTEX_3
     385  gl:MAP2_VERTEX_4
     386  gl:COEFF
     387  gl:DOMAIN
     388  gl:ORDER
     389  gl:FOG_HINT
     390  gl:LINE_SMOOTH_HINT
     391  gl:PERSPECTIVE_CORRECTION_HINT
     392  gl:POINT_SMOOTH_HINT
     393  gl:POLYGON_SMOOTH_HINT
     394  gl:DONT_CARE
     395  gl:FASTEST
     396  gl:NICEST
     397  gl:SCISSOR_TEST
     398  gl:SCISSOR_BOX
     399  gl:MAP_COLOR
     400  gl:MAP_STENCIL
     401  gl:INDEX_SHIFT
     402  gl:INDEX_OFFSET
     403  gl:RED_SCALE
     404  gl:RED_BIAS
     405  gl:GREEN_SCALE
     406  gl:GREEN_BIAS
     407  gl:BLUE_SCALE
     408  gl:BLUE_BIAS
     409  gl:ALPHA_SCALE
     410  gl:ALPHA_BIAS
     411  gl:DEPTH_SCALE
     412  gl:DEPTH_BIAS
     413  gl:PIXEL_MAP_S_TO_S_SIZE
     414  gl:PIXEL_MAP_I_TO_I_SIZE
     415  gl:PIXEL_MAP_I_TO_R_SIZE
     416  gl:PIXEL_MAP_I_TO_G_SIZE
     417  gl:PIXEL_MAP_I_TO_B_SIZE
     418  gl:PIXEL_MAP_I_TO_A_SIZE
     419  gl:PIXEL_MAP_R_TO_R_SIZE
     420  gl:PIXEL_MAP_G_TO_G_SIZE
     421  gl:PIXEL_MAP_B_TO_B_SIZE
     422  gl:PIXEL_MAP_A_TO_A_SIZE
     423  gl:PIXEL_MAP_S_TO_S
     424  gl:PIXEL_MAP_I_TO_I
     425  gl:PIXEL_MAP_I_TO_R
     426  gl:PIXEL_MAP_I_TO_G
     427  gl:PIXEL_MAP_I_TO_B
     428  gl:PIXEL_MAP_I_TO_A
     429  gl:PIXEL_MAP_R_TO_R
     430  gl:PIXEL_MAP_G_TO_G
     431  gl:PIXEL_MAP_B_TO_B
     432  gl:PIXEL_MAP_A_TO_A
     433  gl:PACK_ALIGNMENT
     434  gl:PACK_LSB_FIRST
     435  gl:PACK_ROW_LENGTH
     436  gl:PACK_SKIP_PIXELS
     437  gl:PACK_SKIP_ROWS
     438  gl:PACK_SWAP_BYTES
     439  gl:UNPACK_ALIGNMENT
     440  gl:UNPACK_LSB_FIRST
     441  gl:UNPACK_ROW_LENGTH
     442  gl:UNPACK_SKIP_PIXELS
     443  gl:UNPACK_SKIP_ROWS
     444  gl:UNPACK_SWAP_BYTES
     445  gl:ZOOM_X
     446  gl:ZOOM_Y
     447  gl:TEXTURE_ENV
     448  gl:TEXTURE_ENV_MODE
     449  gl:TEXTURE_1D
     450  gl:TEXTURE_2D
     451  gl:TEXTURE_WRAP_S
     452  gl:TEXTURE_WRAP_T
     453  gl:TEXTURE_MAG_FILTER
     454  gl:TEXTURE_MIN_FILTER
     455  gl:TEXTURE_ENV_COLOR
     456  gl:TEXTURE_GEN_S
     457  gl:TEXTURE_GEN_T
     458  gl:TEXTURE_GEN_MODE
     459  gl:TEXTURE_BORDER_COLOR
     460  gl:TEXTURE_WIDTH
     461  gl:TEXTURE_HEIGHT
     462  gl:TEXTURE_BORDER
     463  gl:TEXTURE_COMPONENTS
     464  gl:TEXTURE_RED_SIZE
     465  gl:TEXTURE_GREEN_SIZE
     466  gl:TEXTURE_BLUE_SIZE
     467  gl:TEXTURE_ALPHA_SIZE
     468  gl:TEXTURE_LUMINANCE_SIZE
     469  gl:TEXTURE_INTENSITY_SIZE
     470  gl:NEAREST_MIPMAP_NEAREST
     471  gl:NEAREST_MIPMAP_LINEAR
     472  gl:LINEAR_MIPMAP_NEAREST
     473  gl:LINEAR_MIPMAP_LINEAR
     474  gl:OBJECT_LINEAR
     475  gl:OBJECT_PLANE
     476  gl:EYE_LINEAR
     477  gl:EYE_PLANE
     478  gl:SPHERE_MAP
     479  gl:DECAL
     480  gl:MODULATE
     481  gl:NEAREST
     482  gl:REPEAT
     483  gl:CLAMP
     484  gl:S
     485  gl:T
     486  gl:R
     487  gl:Q
     488  gl:TEXTURE_GEN_R
     489  gl:TEXTURE_GEN_Q
     490  gl:VENDOR
     491  gl:RENDERER
     492  gl:VERSION
     493  gl:EXTENSIONS
     494  gl:NO_ERROR
     495  gl:INVALID_VALUE
     496  gl:INVALID_ENUM
     497  gl:INVALID_OPERATION
     498  gl:STACK_OVERFLOW
     499  gl:STACK_UNDERFLOW
     500  gl:OUT_OF_MEMORY
     501  gl:CURRENT_BIT
     502  gl:POINT_BIT
     503  gl:LINE_BIT
     504  gl:POLYGON_BIT
     505  gl:POLYGON_STIPPLE_BIT
     506  gl:PIXEL_MODE_BIT
     507  gl:LIGHTING_BIT
     508  gl:FOG_BIT
     509  gl:DEPTH_BUFFER_BIT
     510  gl:ACCUM_BUFFER_BIT
     511  gl:STENCIL_BUFFER_BIT
     512  gl:VIEWPORT_BIT
     513  gl:TRANSFORM_BIT
     514  gl:ENABLE_BIT
     515  gl:COLOR_BUFFER_BIT
     516  gl:HINT_BIT
     517  gl:EVAL_BIT
     518  gl:LIST_BIT
     519  gl:TEXTURE_BIT
     520  gl:SCISSOR_BIT
     521  gl:ALL_ATTRIB_BITS
     522  gl:PROXY_TEXTURE_1D
     523  gl:PROXY_TEXTURE_2D
     524  gl:TEXTURE_PRIORITY
     525  gl:TEXTURE_RESIDENT
     526  gl:TEXTURE_BINDING_1D
     527  gl:TEXTURE_BINDING_2D
     528  gl:TEXTURE_INTERNAL_FORMAT
     529  gl:ALPHA4
     530  gl:ALPHA8
     531  gl:ALPHA12
     532  gl:ALPHA16
     533  gl:LUMINANCE4
     534  gl:LUMINANCE8
     535  gl:LUMINANCE12
     536  gl:LUMINANCE16
     537  gl:LUMINANCE4_ALPHA4
     538  gl:LUMINANCE6_ALPHA2
     539  gl:LUMINANCE8_ALPHA8
     540  gl:LUMINANCE12_ALPHA4
     541  gl:LUMINANCE12_ALPHA12
     542  gl:LUMINANCE16_ALPHA16
     543  gl:INTENSITY
     544  gl:INTENSITY4
     545  gl:INTENSITY8
     546  gl:INTENSITY12
     547  gl:INTENSITY16
     548  gl:R3_G3_B2
     549  gl:RGB4
     550  gl:RGB5
     551  gl:RGB8
     552  gl:RGB10
     553  gl:RGB12
     554  gl:RGB16
     555  gl:RGBA2
     556  gl:RGBA4
     557  gl:RGB5_A1
     558  gl:RGBA8
     559  gl:RGB10_A2
     560  gl:RGBA12
     561  gl:RGBA16
     562  gl:CLIENT_PIXEL_STORE_BIT
     563  gl:CLIENT_VERTEX_ARRAY_BIT
     564  gl:ALL_CLIENT_ATTRIB_BITS
     565  gl:CLIENT_ALL_ATTRIB_BITS
     566  gl:RESCALE_NORMAL
     567  gl:CLAMP_TO_EDGE
     568  gl:MAX_ELEMENTS_VERTICES
     569  gl:MAX_ELEMENTS_INDICES
     570  gl:BGR
     571  gl:BGRA
     572  gl:UNSIGNED_BYTE_3_3_2
     573  gl:UNSIGNED_BYTE_2_3_3_REV
     574  gl:UNSIGNED_SHORT_5_6_5
     575  gl:UNSIGNED_SHORT_5_6_5_REV
     576  gl:UNSIGNED_SHORT_4_4_4_4
     577  gl:UNSIGNED_SHORT_4_4_4_4_REV
     578  gl:UNSIGNED_SHORT_5_5_5_1
     579  gl:UNSIGNED_SHORT_1_5_5_5_REV
     580  gl:UNSIGNED_INT_8_8_8_8
     581  gl:UNSIGNED_INT_8_8_8_8_REV
     582  gl:UNSIGNED_INT_10_10_10_2
     583  gl:UNSIGNED_INT_2_10_10_10_REV
     584  gl:LIGHT_MODEL_COLOR_CONTROL
     585  gl:SINGLE_COLOR
     586  gl:SEPARATE_SPECULAR_COLOR
     587  gl:TEXTURE_MIN_LOD
     588  gl:TEXTURE_MAX_LOD
     589  gl:TEXTURE_BASE_LEVEL
     590  gl:TEXTURE_MAX_LEVEL
     591  gl:SMOOTH_POINT_SIZE_RANGE
     592  gl:SMOOTH_POINT_SIZE_GRANULARITY
     593  gl:SMOOTH_LINE_WIDTH_RANGE
     594  gl:SMOOTH_LINE_WIDTH_GRANULARITY
     595  gl:ALIASED_POINT_SIZE_RANGE
     596  gl:ALIASED_LINE_WIDTH_RANGE
     597  gl:PACK_SKIP_IMAGES
     598  gl:PACK_IMAGE_HEIGHT
     599  gl:UNPACK_SKIP_IMAGES
     600  gl:UNPACK_IMAGE_HEIGHT
     601  gl:TEXTURE_3D
     602  gl:PROXY_TEXTURE_3D
     603  gl:TEXTURE_DEPTH
     604  gl:TEXTURE_WRAP_R
     605  gl:MAX_3D_TEXTURE_SIZE
     606  gl:TEXTURE_BINDING_3D
     607  gl:COLOR_TABLE
     608  gl:POST_CONVOLUTION_COLOR_TABLE
     609  gl:POST_COLOR_MATRIX_COLOR_TABLE
     610  gl:PROXY_COLOR_TABLE
     611  gl:PROXY_POST_CONVOLUTION_COLOR_TABLE
     612  gl:PROXY_POST_COLOR_MATRIX_COLOR_TABLE
     613  gl:COLOR_TABLE_SCALE
     614  gl:COLOR_TABLE_BIAS
     615  gl:COLOR_TABLE_FORMAT
     616  gl:COLOR_TABLE_WIDTH
     617  gl:COLOR_TABLE_RED_SIZE
     618  gl:COLOR_TABLE_GREEN_SIZE
     619  gl:COLOR_TABLE_BLUE_SIZE
     620  gl:COLOR_TABLE_ALPHA_SIZE
     621  gl:COLOR_TABLE_LUMINANCE_SIZE
     622  gl:COLOR_TABLE_INTENSITY_SIZE
     623  gl:CONVOLUTION_1D
     624  gl:CONVOLUTION_2D
     625  gl:SEPARABLE_2D
     626  gl:CONVOLUTION_BORDER_MODE
     627  gl:CONVOLUTION_FILTER_SCALE
     628  gl:CONVOLUTION_FILTER_BIAS
     629  gl:REDUCE
     630  gl:CONVOLUTION_FORMAT
     631  gl:CONVOLUTION_WIDTH
     632  gl:CONVOLUTION_HEIGHT
     633  gl:MAX_CONVOLUTION_WIDTH
     634  gl:MAX_CONVOLUTION_HEIGHT
     635  gl:POST_CONVOLUTION_RED_SCALE
     636  gl:POST_CONVOLUTION_GREEN_SCALE
     637  gl:POST_CONVOLUTION_BLUE_SCALE
     638  gl:POST_CONVOLUTION_ALPHA_SCALE
     639  gl:POST_CONVOLUTION_RED_BIAS
     640  gl:POST_CONVOLUTION_GREEN_BIAS
     641  gl:POST_CONVOLUTION_BLUE_BIAS
     642  gl:POST_CONVOLUTION_ALPHA_BIAS
     643  gl:CONSTANT_BORDER
     644  gl:REPLICATE_BORDER
     645  gl:CONVOLUTION_BORDER_COLOR
     646  gl:COLOR_MATRIX
     647  gl:COLOR_MATRIX_STACK_DEPTH
     648  gl:MAX_COLOR_MATRIX_STACK_DEPTH
     649  gl:POST_COLOR_MATRIX_RED_SCALE
     650  gl:POST_COLOR_MATRIX_GREEN_SCALE
     651  gl:POST_COLOR_MATRIX_BLUE_SCALE
     652  gl:POST_COLOR_MATRIX_ALPHA_SCALE
     653  gl:POST_COLOR_MATRIX_RED_BIAS
     654  gl:POST_COLOR_MATRIX_GREEN_BIAS
     655  gl:POST_COLOR_MATRIX_BLUE_BIAS
     656  gl:POST_COLOR_MATRIX_ALPHA_BIAS
     657  gl:HISTOGRAM
     658  gl:PROXY_HISTOGRAM
     659  gl:HISTOGRAM_WIDTH
     660  gl:HISTOGRAM_FORMAT
     661  gl:HISTOGRAM_RED_SIZE
     662  gl:HISTOGRAM_GREEN_SIZE
     663  gl:HISTOGRAM_BLUE_SIZE
     664  gl:HISTOGRAM_ALPHA_SIZE
     665  gl:HISTOGRAM_LUMINANCE_SIZE
     666  gl:HISTOGRAM_SINK
     667  gl:MINMAX
     668  gl:MINMAX_FORMAT
     669  gl:MINMAX_SINK
     670  gl:TABLE_TOO_LARGE
     671  gl:BLEND_EQUATION
     672  gl:MIN
     673  gl:MAX
     674  gl:FUNC_ADD
     675  gl:FUNC_SUBTRACT
     676  gl:FUNC_REVERSE_SUBTRACT
     677  gl:BLEND_COLOR
     678  gl:TEXTURE0
     679  gl:TEXTURE1
     680  gl:TEXTURE2
     681  gl:TEXTURE3
     682  gl:TEXTURE4
     683  gl:TEXTURE5
     684  gl:TEXTURE6
     685  gl:TEXTURE7
     686  gl:TEXTURE8
     687  gl:TEXTURE9
     688  gl:TEXTURE10
     689  gl:TEXTURE11
     690  gl:TEXTURE12
     691  gl:TEXTURE13
     692  gl:TEXTURE14
     693  gl:TEXTURE15
     694  gl:TEXTURE16
     695  gl:TEXTURE17
     696  gl:TEXTURE18
     697  gl:TEXTURE19
     698  gl:TEXTURE20
     699  gl:TEXTURE21
     700  gl:TEXTURE22
     701  gl:TEXTURE23
     702  gl:TEXTURE24
     703  gl:TEXTURE25
     704  gl:TEXTURE26
     705  gl:TEXTURE27
     706  gl:TEXTURE28
     707  gl:TEXTURE29
     708  gl:TEXTURE30
     709  gl:TEXTURE31
     710  gl:ACTIVE_TEXTURE
     711  gl:CLIENT_ACTIVE_TEXTURE
     712  gl:MAX_TEXTURE_UNITS
     713  gl:NORMAL_MAP
     714  gl:REFLECTION_MAP
     715  gl:TEXTURE_CUBE_MAP
     716  gl:TEXTURE_BINDING_CUBE_MAP
     717  gl:TEXTURE_CUBE_MAP_POSITIVE_X
     718  gl:TEXTURE_CUBE_MAP_NEGATIVE_X
     719  gl:TEXTURE_CUBE_MAP_POSITIVE_Y
     720  gl:TEXTURE_CUBE_MAP_NEGATIVE_Y
     721  gl:TEXTURE_CUBE_MAP_POSITIVE_Z
     722  gl:TEXTURE_CUBE_MAP_NEGATIVE_Z
     723  gl:PROXY_TEXTURE_CUBE_MAP
     724  gl:MAX_CUBE_MAP_TEXTURE_SIZE
     725  gl:COMPRESSED_ALPHA
     726  gl:COMPRESSED_LUMINANCE
     727  gl:COMPRESSED_LUMINANCE_ALPHA
     728  gl:COMPRESSED_INTENSITY
     729  gl:COMPRESSED_RGB
     730  gl:COMPRESSED_RGBA
     731  gl:TEXTURE_COMPRESSION_HINT
     732  gl:TEXTURE_COMPRESSED_IMAGE_SIZE
     733  gl:TEXTURE_COMPRESSED
     734  gl:NUM_COMPRESSED_TEXTURE_FORMATS
     735  gl:COMPRESSED_TEXTURE_FORMATS
     736  gl:MULTISAMPLE
     737  gl:SAMPLE_ALPHA_TO_COVERAGE
     738  gl:SAMPLE_ALPHA_TO_ONE
     739  gl:SAMPLE_COVERAGE
     740  gl:SAMPLE_BUFFERS
     741  gl:SAMPLES
     742  gl:SAMPLE_COVERAGE_VALUE
     743  gl:SAMPLE_COVERAGE_INVERT
     744  gl:MULTISAMPLE_BIT
     745  gl:TRANSPOSE_MODELVIEW_MATRIX
     746  gl:TRANSPOSE_PROJECTION_MATRIX
     747  gl:TRANSPOSE_TEXTURE_MATRIX
     748  gl:TRANSPOSE_COLOR_MATRIX
     749  gl:COMBINE
     750  gl:COMBINE_RGB
     751  gl:COMBINE_ALPHA
     752  gl:SOURCE0_RGB
     753  gl:SOURCE1_RGB
     754  gl:SOURCE2_RGB
     755  gl:SOURCE0_ALPHA
     756  gl:SOURCE1_ALPHA
     757  gl:SOURCE2_ALPHA
     758  gl:OPERAND0_RGB
     759  gl:OPERAND1_RGB
     760  gl:OPERAND2_RGB
     761  gl:OPERAND0_ALPHA
     762  gl:OPERAND1_ALPHA
     763  gl:OPERAND2_ALPHA
     764  gl:RGB_SCALE
     765  gl:ADD_SIGNED
     766  gl:INTERPOLATE
     767  gl:SUBTRACT
     768  gl:CONSTANT
     769  gl:PRIMARY_COLOR
     770  gl:PREVIOUS
     771  gl:DOT3_RGB
     772  gl:DOT3_RGBA
     773  gl:CLAMP_TO_BORDER
     774 
     775  (gl:ClearIndex FLOAT)
     776  (gl:ClearColor FLOAT FLOAT FLOAT FLOAT)
     777  (gl:Clear UNSIGNED-INTEGER)
     778  (gl:IndexMask UNSIGNED-INTEGER)
     779  (gl:ColorMask UNSIGNED-CHAR UNSIGNED-CHAR UNSIGNED-CHAR UNSIGNED-CHAR)
     780  (gl:AlphaFunc UNSIGNED-INTEGER FLOAT)
     781  (gl:BlendFunc UNSIGNED-INTEGER UNSIGNED-INTEGER)
     782  (gl:LogicOp UNSIGNED-INTEGER)
     783  (gl:CullFace UNSIGNED-INTEGER)
     784  (gl:FrontFace UNSIGNED-INTEGER)
     785  (gl:PointSize FLOAT)
     786  (gl:LineWidth FLOAT)
     787  (gl:LineStipple INTEGER UNSIGNED-SHORT)
     788  (gl:PolygonMode UNSIGNED-INTEGER UNSIGNED-INTEGER)
     789  (gl:PolygonOffset FLOAT FLOAT)
     790  (gl:PolygonStipple U8VECTOR)
     791  (gl:GetPolygonStipple U8VECTOR)
     792  (gl:EdgeFlag UNSIGNED-CHAR)
     793  (gl:EdgeFlagv U8VECTOR)
     794  (gl:Scissor INTEGER INTEGER INTEGER INTEGER)
     795  (gl:ClipPlane UNSIGNED-INTEGER F64VECTOR)
     796  (gl:GetClipPlane UNSIGNED-INTEGER F64VECTOR)
     797  (gl:DrawBuffer UNSIGNED-INTEGER)
     798  (gl:ReadBuffer UNSIGNED-INTEGER)
     799  (gl:Enable UNSIGNED-INTEGER)
     800  (gl:Disable UNSIGNED-INTEGER)
     801  (gl:IsEnabled UNSIGNED-INTEGER) -> UNSIGNED-CHAR
     802  (gl:EnableClientState UNSIGNED-INTEGER)
     803  (gl:DisableClientState UNSIGNED-INTEGER)
     804  (gl:GetBooleanv UNSIGNED-INTEGER U8VECTOR)
     805  (gl:GetDoublev UNSIGNED-INTEGER F64VECTOR)
     806  (gl:GetFloatv UNSIGNED-INTEGER F32VECTOR)
     807  (gl:GetIntegerv UNSIGNED-INTEGER S32VECTOR)
     808  (gl:PushAttrib UNSIGNED-INTEGER)
     809  (gl:PopAttrib)
     810  (gl:PushClientAttrib UNSIGNED-INTEGER)
     811  (gl:PopClientAttrib)
     812  (gl:RenderMode UNSIGNED-INTEGER) -> INTEGER
     813  (gl:GetError) -> UNSIGNED-INTEGER
     814  (gl:GetString UNSIGNED-INTEGER) -> C-STRING
     815  (gl:Finish)
     816  (gl:Flush)
     817  (gl:Hint UNSIGNED-INTEGER UNSIGNED-INTEGER)
     818  (gl:ClearDepth DOUBLE)
     819  (gl:DepthFunc UNSIGNED-INTEGER)
     820  (gl:DepthMask UNSIGNED-CHAR)
     821  (gl:DepthRange DOUBLE DOUBLE)
     822  (gl:ClearAccum FLOAT FLOAT FLOAT FLOAT)
     823  (gl:Accum UNSIGNED-INTEGER FLOAT)
     824  (gl:MatrixMode UNSIGNED-INTEGER)
     825  (gl:Ortho DOUBLE DOUBLE DOUBLE DOUBLE DOUBLE DOUBLE)
     826  (gl:Frustum DOUBLE DOUBLE DOUBLE DOUBLE DOUBLE DOUBLE)
     827  (gl:Viewport INTEGER INTEGER INTEGER INTEGER)
     828  (gl:PushMatrix)
     829  (gl:PopMatrix)
     830  (gl:LoadIdentity)
     831  (gl:LoadMatrixd F64VECTOR)
     832  (gl:LoadMatrixf F32VECTOR)
     833  (gl:MultMatrixd F64VECTOR)
     834  (gl:MultMatrixf F32VECTOR)
     835  (gl:Rotated DOUBLE DOUBLE DOUBLE DOUBLE)
     836  (gl:Rotatef FLOAT FLOAT FLOAT FLOAT)
     837  (gl:Scaled DOUBLE DOUBLE DOUBLE)
     838  (gl:Scalef FLOAT FLOAT FLOAT)
     839  (gl:Translated DOUBLE DOUBLE DOUBLE)
     840  (gl:Translatef FLOAT FLOAT FLOAT)
     841  (gl:IsList UNSIGNED-INTEGER) -> UNSIGNED-CHAR
     842  (gl:DeleteLists UNSIGNED-INTEGER INTEGER)
     843  (gl:GenLists INTEGER) -> UNSIGNED-INTEGER
     844  (gl:NewList UNSIGNED-INTEGER UNSIGNED-INTEGER)
     845  (gl:EndList)
     846  (gl:CallList UNSIGNED-INTEGER)
     847  (gl:CallLists INTEGER UNSIGNED-INTEGER (POINTER VOID))
     848  (gl:ListBase UNSIGNED-INTEGER)
     849  (gl:Begin UNSIGNED-INTEGER)
     850  (gl:End)
     851  (gl:Vertex2d DOUBLE DOUBLE)
     852  (gl:Vertex2f FLOAT FLOAT)
     853  (gl:Vertex2i INTEGER INTEGER)
     854  (gl:Vertex2s SHORT SHORT)
     855  (gl:Vertex3d DOUBLE DOUBLE DOUBLE)
     856  (gl:Vertex3f FLOAT FLOAT FLOAT)
     857  (gl:Vertex3i INTEGER INTEGER INTEGER)
     858  (gl:Vertex3s SHORT SHORT SHORT)
     859  (gl:Vertex4d DOUBLE DOUBLE DOUBLE DOUBLE)
     860  (gl:Vertex4f FLOAT FLOAT FLOAT FLOAT)
     861  (gl:Vertex4i INTEGER INTEGER INTEGER INTEGER)
     862  (gl:Vertex4s SHORT SHORT SHORT SHORT)
     863  (gl:Vertex2dv F64VECTOR)
     864  (gl:Vertex2fv F32VECTOR)
     865  (gl:Vertex2iv S32VECTOR)
     866  (gl:Vertex2sv S16VECTOR)
     867  (gl:Vertex3dv F64VECTOR)
     868  (gl:Vertex3fv F32VECTOR)
     869  (gl:Vertex3iv S32VECTOR)
     870  (gl:Vertex3sv S16VECTOR)
     871  (gl:Vertex4dv F64VECTOR)
     872  (gl:Vertex4fv F32VECTOR)
     873  (gl:Vertex4iv S32VECTOR)
     874  (gl:Vertex4sv S16VECTOR)
     875  (gl:Normal3b BYTE BYTE BYTE)
     876  (gl:Normal3d DOUBLE DOUBLE DOUBLE)
     877  (gl:Normal3f FLOAT FLOAT FLOAT)
     878  (gl:Normal3i INTEGER INTEGER INTEGER)
     879  (gl:Normal3s SHORT SHORT SHORT)
     880  (gl:Normal3bv S8VECTOR)
     881  (gl:Normal3dv F64VECTOR)
     882  (gl:Normal3fv F32VECTOR)
     883  (gl:Normal3iv S32VECTOR)
     884  (gl:Normal3sv S16VECTOR)
     885  (gl:Indexd DOUBLE)
     886  (gl:Indexf FLOAT)
     887  (gl:Indexi INTEGER)
     888  (gl:Indexs SHORT)
     889  (gl:Indexub U8VECTOR)
     890  (gl:Indexdv F64VECTOR)
     891  (gl:Indexfv F32VECTOR)
     892  (gl:Indexiv S32VECTOR)
     893  (gl:Indexsv S16VECTOR)
     894  (gl:Indexubv U8VECTOR)
     895  (gl:Color3b BYTE BYTE BYTE)
     896  (gl:Color3d DOUBLE DOUBLE DOUBLE)
     897  (gl:Color3f FLOAT FLOAT FLOAT)
     898  (gl:Color3i INTEGER INTEGER INTEGER)
     899  (gl:Color3s SHORT SHORT SHORT)
     900  (gl:Color3ub UNSIGNED-BYTE UNSIGNED-BYTE UNSIGNED-BYTE)
     901  (gl:Color3ui UNSIGNED-INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER)
     902  (gl:Color3us UNSIGNED-SHORT UNSIGNED-SHORT UNSIGNED-SHORT)
     903  (gl:Color4b BYTE BYTE BYTE BYTE)
     904  (gl:Color4d DOUBLE DOUBLE DOUBLE DOUBLE)
     905  (gl:Color4f FLOAT FLOAT FLOAT FLOAT)
     906  (gl:Color4i INTEGER INTEGER INTEGER INTEGER)
     907  (gl:Color4s SHORT SHORT SHORT SHORT)
     908  (gl:Color4ub UNSIGNED-BYTE UNSIGNED-BYTE UNSIGNED-BYTE UNSIGNED-BYTE)
     909  (gl:Color4ui UNSIGNED-INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER)
     910  (gl:Color4us UNSIGNED-SHORT UNSIGNED-SHORT UNSIGNED-SHORT UNSIGNED-SHORT)
     911  (gl:Color3bv S8VECTOR)
     912  (gl:Color3dv F64VECTOR)
     913  (gl:Color3fv F32VECTOR)
     914  (gl:Color3iv S32VECTOR)
     915  (gl:Color3sv S16VECTOR)
     916  (gl:Color3ubv U8VECTOR)
     917  (gl:Color3uiv U32VECTOR)
     918  (gl:Color3usv U16VECTOR)
     919  (gl:Color4bv C-STRING)
     920  (gl:Color4dv F64VECTOR)
     921  (gl:Color4fv F32VECTOR)
     922  (gl:Color4iv S32VECTOR)
     923  (gl:Color4sv S16VECTOR)
     924  (gl:Color4ubv U8VECTOR)
     925  (gl:Color4uiv U32VECTOR)
     926  (gl:Color4usv U16VECTOR)
     927  (gl:TexCoord1d DOUBLE)
     928  (gl:TexCoord1f FLOAT)
     929  (gl:TexCoord1i INTEGER)
     930  (gl:TexCoord1s SHORT)
     931  (gl:TexCoord2d DOUBLE DOUBLE)
     932  (gl:TexCoord2f FLOAT FLOAT)
     933  (gl:TexCoord2i INTEGER INTEGER)
     934  (gl:TexCoord2s SHORT SHORT)
     935  (gl:TexCoord3d DOUBLE DOUBLE DOUBLE)
     936  (gl:TexCoord3f FLOAT FLOAT FLOAT)
     937  (gl:TexCoord3i INTEGER INTEGER INTEGER)
     938  (gl:TexCoord3s SHORT SHORT SHORT)
     939  (gl:TexCoord4d DOUBLE DOUBLE DOUBLE DOUBLE)
     940  (gl:TexCoord4f FLOAT FLOAT FLOAT FLOAT)
     941  (gl:TexCoord4i INTEGER INTEGER INTEGER INTEGER)
     942  (gl:TexCoord4s SHORT SHORT SHORT SHORT)
     943  (gl:TexCoord1dv F64VECTOR)
     944  (gl:TexCoord1fv F32VECTOR)
     945  (gl:TexCoord1iv S32VECTOR)
     946  (gl:TexCoord1sv S16VECTOR)
     947  (gl:TexCoord2dv F64VECTOR)
     948  (gl:TexCoord2fv F32VECTOR)
     949  (gl:TexCoord2iv S32VECTOR)
     950  (gl:TexCoord2sv S16VECTOR)
     951  (gl:TexCoord3dv F64VECTOR)
     952  (gl:TexCoord3fv F32VECTOR)
     953  (gl:TexCoord3iv S32VECTOR)
     954  (gl:TexCoord3sv S16VECTOR)
     955  (gl:TexCoord4dv F64VECTOR)
     956  (gl:TexCoord4fv F32VECTOR)
     957  (gl:TexCoord4iv S32VECTOR)
     958  (gl:TexCoord4sv S16VECTOR)
     959  (gl:RasterPos2d DOUBLE DOUBLE)
     960  (gl:RasterPos2f FLOAT FLOAT)
     961  (gl:RasterPos2i INTEGER INTEGER)
     962  (gl:RasterPos2s SHORT SHORT)
     963  (gl:RasterPos3d DOUBLE DOUBLE DOUBLE)
     964  (gl:RasterPos3f FLOAT FLOAT FLOAT)
     965  (gl:RasterPos3i INTEGER INTEGER INTEGER)
     966  (gl:RasterPos3s SHORT SHORT SHORT)
     967  (gl:RasterPos4d DOUBLE DOUBLE DOUBLE DOUBLE)
     968  (gl:RasterPos4f FLOAT FLOAT FLOAT FLOAT)
     969  (gl:RasterPos4i INTEGER INTEGER INTEGER INTEGER)
     970  (gl:RasterPos4s SHORT SHORT SHORT SHORT)
     971  (gl:RasterPos2dv F64VECTOR)
     972  (gl:RasterPos2fv F32VECTOR)
     973  (gl:RasterPos2iv S32VECTOR)
     974  (gl:RasterPos2sv S16VECTOR)
     975  (gl:RasterPos3dv F64VECTOR)
     976  (gl:RasterPos3fv F32VECTOR)
     977  (gl:RasterPos3iv S32VECTOR)
     978  (gl:RasterPos3sv S16VECTOR)
     979  (gl:RasterPos4dv F64VECTOR)
     980  (gl:RasterPos4fv F32VECTOR)
     981  (gl:RasterPos4iv S32VECTOR)
     982  (gl:RasterPos4sv S16VECTOR)
     983  (gl:Rectd DOUBLE DOUBLE DOUBLE DOUBLE)
     984  (gl:Rectf FLOAT FLOAT FLOAT FLOAT)
     985  (gl:Recti INTEGER INTEGER INTEGER INTEGER)
     986  (gl:Rects SHORT SHORT SHORT SHORT)
     987  (gl:Rectdv F64VECTOR F64VECTOR)
     988  (gl:Rectfv F32VECTOR F32VECTOR)
     989  (gl:Rectiv S32VECTOR S32VECTOR)
     990  (gl:Rectsv S16VECTOR S16VECTOR)
     991  (gl:VertexPointer INTEGER UNSIGNED-INTEGER INTEGER (POINTER VOID))
     992  (gl:NormalPointer UNSIGNED-INTEGER INTEGER (POINTER VOID))
     993  (gl:ColorPointer INTEGER UNSIGNED-INTEGER INTEGER (POINTER VOID))
     994  (gl:IndexPointer UNSIGNED-INTEGER INTEGER (POINTER VOID))
     995  (gl:TexCoordPointer INTEGER UNSIGNED-INTEGER INTEGER (POINTER VOID))
     996  (gl:EdgeFlagPointer INTEGER (POINTER VOID))
     997  (gl:GetPointerv UNSIGNED-INTEGER (POINTER (POINTER VOID)))
     998  (gl:ArrayElement INTEGER)
     999  (gl:DrawArrays UNSIGNED-INTEGER INTEGER INTEGER)
     1000  (gl:DrawElements UNSIGNED-INTEGER INTEGER UNSIGNED-INTEGER (POINTER VOID))
     1001  (gl:InterleavedArrays UNSIGNED-INTEGER INTEGER (POINTER VOID))
     1002  (gl:ShadeModel UNSIGNED-INTEGER)
     1003  (gl:Lightf UNSIGNED-INTEGER UNSIGNED-INTEGER FLOAT)
     1004  (gl:Lighti UNSIGNED-INTEGER UNSIGNED-INTEGER INTEGER)
     1005  (gl:Lightfv UNSIGNED-INTEGER UNSIGNED-INTEGER F32VECTOR)
     1006  (gl:Lightiv UNSIGNED-INTEGER UNSIGNED-INTEGER S32VECTOR)
     1007  (gl:GetLightfv UNSIGNED-INTEGER UNSIGNED-INTEGER F32VECTOR)
     1008  (gl:GetLightiv UNSIGNED-INTEGER UNSIGNED-INTEGER S32VECTOR)
     1009  (gl:LightModelf UNSIGNED-INTEGER FLOAT)
     1010  (gl:LightModeli UNSIGNED-INTEGER INTEGER)
     1011  (gl:LightModelfv UNSIGNED-INTEGER F32VECTOR)
     1012  (gl:LightModeliv UNSIGNED-INTEGER S32VECTOR)
     1013  (gl:Materialf UNSIGNED-INTEGER UNSIGNED-INTEGER FLOAT)
     1014  (gl:Materiali UNSIGNED-INTEGER UNSIGNED-INTEGER INTEGER)
     1015  (gl:Materialfv UNSIGNED-INTEGER UNSIGNED-INTEGER F32VECTOR)
     1016  (gl:Materialiv UNSIGNED-INTEGER UNSIGNED-INTEGER S32VECTOR)
     1017  (gl:GetMaterialfv UNSIGNED-INTEGER UNSIGNED-INTEGER F32VECTOR)
     1018  (gl:GetMaterialiv UNSIGNED-INTEGER UNSIGNED-INTEGER S32VECTOR)
     1019  (gl:ColorMaterial UNSIGNED-INTEGER UNSIGNED-INTEGER)
     1020  (gl:PixelZoom FLOAT FLOAT)
     1021  (gl:PixelStoref UNSIGNED-INTEGER FLOAT)
     1022  (gl:PixelStorei UNSIGNED-INTEGER INTEGER)
     1023  (gl:PixelTransferf UNSIGNED-INTEGER FLOAT)
     1024  (gl:PixelTransferi UNSIGNED-INTEGER INTEGER)
     1025  (gl:PixelMapfv UNSIGNED-INTEGER INTEGER F32VECTOR)
     1026  (gl:PixelMapuiv UNSIGNED-INTEGER INTEGER U32VECTOR)
     1027  (gl:PixelMapusv UNSIGNED-INTEGER INTEGER U16VECTOR)
     1028  (gl:GetPixelMapfv UNSIGNED-INTEGER F32VECTOR)
     1029  (gl:GetPixelMapuiv UNSIGNED-INTEGER U32VECTOR)
     1030  (gl:GetPixelMapusv UNSIGNED-INTEGER U16VECTOR)
     1031  (gl:Bitmap INTEGER INTEGER FLOAT FLOAT FLOAT FLOAT U8VECTOR)
     1032  (gl:ReadPixels INTEGER INTEGER INTEGER INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER (POINTER VOID))
     1033  (gl:DrawPixels INTEGER INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER (POINTER VOID))
     1034  (gl:CopyPixels INTEGER INTEGER INTEGER INTEGER UNSIGNED-INTEGER)
     1035  (gl:StencilFunc UNSIGNED-INTEGER INTEGER UNSIGNED-INTEGER)
     1036  (gl:StencilMask UNSIGNED-INTEGER)
     1037  (gl:StencilOp UNSIGNED-INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER)
     1038  (gl:ClearStencil INTEGER)
     1039  (gl:TexGend UNSIGNED-INTEGER UNSIGNED-INTEGER DOUBLE)
     1040  (gl:TexGenf UNSIGNED-INTEGER UNSIGNED-INTEGER FLOAT)
     1041  (gl:TexGeni UNSIGNED-INTEGER UNSIGNED-INTEGER INTEGER)
     1042  (gl:TexGendv UNSIGNED-INTEGER UNSIGNED-INTEGER F64VECTOR)
     1043  (gl:TexGenfv UNSIGNED-INTEGER UNSIGNED-INTEGER F32VECTOR)
     1044  (gl:TexGeniv UNSIGNED-INTEGER UNSIGNED-INTEGER S32VECTOR)
     1045  (gl:GetTexGendv UNSIGNED-INTEGER UNSIGNED-INTEGER F64VECTOR)
     1046  (gl:GetTexGenfv UNSIGNED-INTEGER UNSIGNED-INTEGER F32VECTOR)
     1047  (gl:GetTexGeniv UNSIGNED-INTEGER UNSIGNED-INTEGER S32VECTOR)
     1048  (gl:TexEnvf UNSIGNED-INTEGER UNSIGNED-INTEGER FLOAT)
     1049  (gl:TexEnvi UNSIGNED-INTEGER UNSIGNED-INTEGER INTEGER)
     1050  (gl:TexEnvfv UNSIGNED-INTEGER UNSIGNED-INTEGER F32VECTOR)
     1051  (gl:TexEnviv UNSIGNED-INTEGER UNSIGNED-INTEGER S32VECTOR)
     1052  (gl:GetTexEnvfv UNSIGNED-INTEGER UNSIGNED-INTEGER F32VECTOR)
     1053  (gl:GetTexEnviv UNSIGNED-INTEGER UNSIGNED-INTEGER S32VECTOR)
     1054  (gl:TexParameterf UNSIGNED-INTEGER UNSIGNED-INTEGER FLOAT)
     1055  (gl:TexParameteri UNSIGNED-INTEGER UNSIGNED-INTEGER INTEGER)
     1056  (gl:TexParameterfv UNSIGNED-INTEGER UNSIGNED-INTEGER F32VECTOR)
     1057  (gl:TexParameteriv UNSIGNED-INTEGER UNSIGNED-INTEGER S32VECTOR)
     1058  (gl:GetTexParameterfv UNSIGNED-INTEGER UNSIGNED-INTEGER F32VECTOR)
     1059  (gl:GetTexParameteriv UNSIGNED-INTEGER UNSIGNED-INTEGER S32VECTOR)
     1060  (gl:GetTexLevelParameterfv UNSIGNED-INTEGER INTEGER UNSIGNED-INTEGER F32VECTOR)
     1061  (gl:GetTexLevelParameteriv UNSIGNED-INTEGER INTEGER UNSIGNED-INTEGER S32VECTOR)
     1062  (gl:TexImage1D UNSIGNED-INTEGER INTEGER INTEGER INTEGER INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER (POINTER VOID))
     1063  (gl:TexImage2D UNSIGNED-INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER (POINTER VOID))
     1064  (gl:GetTexImage UNSIGNED-INTEGER INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER (POINTER VOID))
     1065  (gl:GenTextures INTEGER U32VECTOR)
     1066  (gl:DeleteTextures INTEGER U32VECTOR)
     1067  (gl:BindTexture UNSIGNED-INTEGER UNSIGNED-INTEGER)
     1068  (gl:PrioritizeTextures INTEGER U32VECTOR F32VECTOR)
     1069  (gl:AreTexturesResident INTEGER U32VECTOR U8VECTOR) -> UNSIGNED-CHAR
     1070  (gl:IsTexture UNSIGNED-INTEGER) -> UNSIGNED-CHAR
     1071  (gl:TexSubImage1D UNSIGNED-INTEGER INTEGER INTEGER INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER (POINTER VOID))
     1072  (gl:TexSubImage2D UNSIGNED-INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER (POINTER VOID))
     1073  (gl:CopyTexImage1D UNSIGNED-INTEGER INTEGER UNSIGNED-INTEGER INTEGER INTEGER INTEGER INTEGER)
     1074  (gl:CopyTexImage2D UNSIGNED-INTEGER INTEGER UNSIGNED-INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER)
     1075  (gl:CopyTexSubImage1D UNSIGNED-INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER)
     1076  (gl:CopyTexSubImage2D UNSIGNED-INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER)
     1077  (gl:Map1d UNSIGNED-INTEGER DOUBLE DOUBLE INTEGER INTEGER F64VECTOR)
     1078  (gl:Map1f UNSIGNED-INTEGER FLOAT FLOAT INTEGER INTEGER F32VECTOR)
     1079  (gl:Map2d UNSIGNED-INTEGER DOUBLE DOUBLE INTEGER INTEGER DOUBLE DOUBLE INTEGER INTEGER F64VECTOR)
     1080  (gl:Map2f UNSIGNED-INTEGER FLOAT FLOAT INTEGER INTEGER FLOAT FLOAT INTEGER INTEGER F32VECTOR)
     1081  (gl:GetMapdv UNSIGNED-INTEGER UNSIGNED-INTEGER F64VECTOR)
     1082  (gl:GetMapfv UNSIGNED-INTEGER UNSIGNED-INTEGER F32VECTOR)
     1083  (gl:GetMapiv UNSIGNED-INTEGER UNSIGNED-INTEGER S32VECTOR)
     1084  (gl:EvalCoord1d DOUBLE)
     1085  (gl:EvalCoord1f FLOAT)
     1086  (gl:EvalCoord1dv F64VECTOR)
     1087  (gl:EvalCoord1fv F32VECTOR)
     1088  (gl:EvalCoord2d DOUBLE DOUBLE)
     1089  (gl:EvalCoord2f FLOAT FLOAT)
     1090  (gl:EvalCoord2dv F64VECTOR)
     1091  (gl:EvalCoord2fv F32VECTOR)
     1092  (gl:MapGrid1d INTEGER DOUBLE DOUBLE)
     1093  (gl:MapGrid1f INTEGER FLOAT FLOAT)
     1094  (gl:MapGrid2d INTEGER DOUBLE DOUBLE INTEGER DOUBLE DOUBLE)
     1095  (gl:MapGrid2f INTEGER FLOAT FLOAT INTEGER FLOAT FLOAT)
     1096  (gl:EvalPoint1 INTEGER)
     1097  (gl:EvalPoint2 INTEGER INTEGER)
     1098  (gl:EvalMesh1 UNSIGNED-INTEGER INTEGER INTEGER)
     1099  (gl:EvalMesh2 UNSIGNED-INTEGER INTEGER INTEGER INTEGER INTEGER)
     1100  (gl:Fogf UNSIGNED-INTEGER FLOAT)
     1101  (gl:Fogi UNSIGNED-INTEGER INTEGER)
     1102  (gl:Fogfv UNSIGNED-INTEGER F32VECTOR)
     1103  (gl:Fogiv UNSIGNED-INTEGER S32VECTOR)
     1104  (gl:FeedbackBuffer INTEGER UNSIGNED-INTEGER F32VECTOR)
     1105  (gl:PassThrough FLOAT)
     1106  (gl:SelectBuffer INTEGER U32VECTOR)
     1107  (gl:InitNames)
     1108  (gl:LoadName UNSIGNED-INTEGER)
     1109  (gl:PushName UNSIGNED-INTEGER)
     1110  (gl:PopName)
     1111  (gl:DrawRangeElements UNSIGNED-INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER INTEGER UNSIGNED-INTEGER (POINTER VOID))
     1112  (gl:TexImage3D UNSIGNED-INTEGER INTEGER UNSIGNED-INTEGER INTEGER INTEGER INTEGER INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER (POINTER VOID))
     1113  (gl:TexSubImage3D UNSIGNED-INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER (POINTER VOID))
     1114  (gl:CopyTexSubImage3D UNSIGNED-INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER)
     1115  (gl:ColorTable UNSIGNED-INTEGER UNSIGNED-INTEGER INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER (POINTER VOID))
     1116  (gl:ColorSubTable UNSIGNED-INTEGER INTEGER INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER (POINTER VOID))
     1117  (gl:ColorTableParameteriv UNSIGNED-INTEGER UNSIGNED-INTEGER S32VECTOR)
     1118  (gl:ColorTableParameterfv UNSIGNED-INTEGER UNSIGNED-INTEGER F32VECTOR)
     1119  (gl:CopyColorSubTable UNSIGNED-INTEGER INTEGER INTEGER INTEGER INTEGER)
     1120  (gl:CopyColorTable UNSIGNED-INTEGER UNSIGNED-INTEGER INTEGER INTEGER INTEGER)
     1121  (gl:GetColorTable UNSIGNED-INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER (POINTER VOID))
     1122  (gl:GetColorTableParameterfv UNSIGNED-INTEGER UNSIGNED-INTEGER F32VECTOR)
     1123  (gl:GetColorTableParameteriv UNSIGNED-INTEGER UNSIGNED-INTEGER S32VECTOR)
     1124  (gl:BlendEquation UNSIGNED-INTEGER)
     1125  (gl:BlendColor FLOAT FLOAT FLOAT FLOAT)
     1126  (gl:Histogram UNSIGNED-INTEGER INTEGER UNSIGNED-INTEGER UNSIGNED-CHAR)
     1127  (gl:ResetHistogram UNSIGNED-INTEGER)
     1128  (gl:GetHistogram UNSIGNED-INTEGER UNSIGNED-CHAR UNSIGNED-INTEGER UNSIGNED-INTEGER (POINTER VOID))
     1129  (gl:GetHistogramParameterfv UNSIGNED-INTEGER UNSIGNED-INTEGER F32VECTOR)
     1130  (gl:GetHistogramParameteriv UNSIGNED-INTEGER UNSIGNED-INTEGER S32VECTOR)
     1131  (gl:Minmax UNSIGNED-INTEGER UNSIGNED-INTEGER UNSIGNED-CHAR)
     1132  (gl:ResetMinmax UNSIGNED-INTEGER)
     1133  (gl:GetMinmax UNSIGNED-INTEGER UNSIGNED-CHAR UNSIGNED-INTEGER UNSIGNED-INTEGER (POINTER VOID))
     1134  (gl:GetMinmaxParameterfv UNSIGNED-INTEGER UNSIGNED-INTEGER F32VECTOR)
     1135  (gl:GetMinmaxParameteriv UNSIGNED-INTEGER UNSIGNED-INTEGER S32VECTOR)
     1136  (gl:ConvolutionFilter1D UNSIGNED-INTEGER UNSIGNED-INTEGER INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER (POINTER VOID))
     1137  (gl:ConvolutionFilter2D UNSIGNED-INTEGER UNSIGNED-INTEGER INTEGER INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER (POINTER VOID))
     1138  (gl:ConvolutionParameterf UNSIGNED-INTEGER UNSIGNED-INTEGER FLOAT)
     1139  (gl:ConvolutionParameterfv UNSIGNED-INTEGER UNSIGNED-INTEGER F32VECTOR)
     1140  (gl:ConvolutionParameteri UNSIGNED-INTEGER UNSIGNED-INTEGER INTEGER)
     1141  (gl:ConvolutionParameteriv UNSIGNED-INTEGER UNSIGNED-INTEGER S32VECTOR)
     1142  (gl:CopyConvolutionFilter1D UNSIGNED-INTEGER UNSIGNED-INTEGER INTEGER INTEGER INTEGER)
     1143  (gl:CopyConvolutionFilter2D UNSIGNED-INTEGER UNSIGNED-INTEGER INTEGER INTEGER INTEGER INTEGER)
     1144  (gl:GetConvolutionFilter UNSIGNED-INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER (POINTER VOID))
     1145  (gl:GetConvolutionParameterfv UNSIGNED-INTEGER UNSIGNED-INTEGER F32VECTOR)
     1146  (gl:GetConvolutionParameteriv UNSIGNED-INTEGER UNSIGNED-INTEGER S32VECTOR)
     1147  (gl:SeparableFilter2D UNSIGNED-INTEGER UNSIGNED-INTEGER INTEGER INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER (POINTER VOID) (POINTER VOID))
     1148  (gl:GetSeparableFilter UNSIGNED-INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER (POINTER VOID) (POINTER VOID) (POINTER VOID))
     1149  (gl:ActiveTexture UNSIGNED-INTEGER)
     1150  (gl:ClientActiveTexture UNSIGNED-INTEGER)
     1151  (gl:CompressedTexImage1D UNSIGNED-INTEGER INTEGER UNSIGNED-INTEGER INTEGER INTEGER INTEGER (POINTER VOID))
     1152  (gl:CompressedTexImage2D UNSIGNED-INTEGER INTEGER UNSIGNED-INTEGER INTEGER INTEGER INTEGER INTEGER (POINTER VOID))
     1153  (gl:CompressedTexImage3D UNSIGNED-INTEGER INTEGER UNSIGNED-INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER (POINTER VOID))
     1154  (gl:CompressedTexSubImage1D UNSIGNED-INTEGER INTEGER INTEGER INTEGER UNSIGNED-INTEGER INTEGER (POINTER VOID))
     1155  (gl:CompressedTexSubImage2D UNSIGNED-INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER UNSIGNED-INTEGER INTEGER (POINTER VOID))
     1156  (gl:CompressedTexSubImage3D UNSIGNED-INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER UNSIGNED-INTEGER INTEGER (POINTER VOID))
     1157  (gl:GetCompressedTexImage UNSIGNED-INTEGER INTEGER (POINTER VOID))
     1158  (gl:MultiTexCoord1d UNSIGNED-INTEGER DOUBLE)
     1159  (gl:MultiTexCoord1dv UNSIGNED-INTEGER F64VECTOR)
     1160  (gl:MultiTexCoord1f UNSIGNED-INTEGER FLOAT)
     1161  (gl:MultiTexCoord1fv UNSIGNED-INTEGER F32VECTOR)
     1162  (gl:MultiTexCoord1i UNSIGNED-INTEGER INTEGER)
     1163  (gl:MultiTexCoord1iv UNSIGNED-INTEGER S32VECTOR)
     1164  (gl:MultiTexCoord1s UNSIGNED-INTEGER SHORT)
     1165  (gl:MultiTexCoord1sv UNSIGNED-INTEGER S16VECTOR)
     1166  (gl:MultiTexCoord2d UNSIGNED-INTEGER DOUBLE DOUBLE)
     1167  (gl:MultiTexCoord2dv UNSIGNED-INTEGER F64VECTOR)
     1168  (gl:MultiTexCoord2f UNSIGNED-INTEGER FLOAT FLOAT)
     1169  (gl:MultiTexCoord2fv UNSIGNED-INTEGER F32VECTOR)
     1170  (gl:MultiTexCoord2i UNSIGNED-INTEGER INTEGER INTEGER)
     1171  (gl:MultiTexCoord2iv UNSIGNED-INTEGER S32VECTOR)
     1172  (gl:MultiTexCoord2s UNSIGNED-INTEGER SHORT SHORT)
     1173  (gl:MultiTexCoord2sv UNSIGNED-INTEGER S16VECTOR)
     1174  (gl:MultiTexCoord3d UNSIGNED-INTEGER DOUBLE DOUBLE DOUBLE)
     1175  (gl:MultiTexCoord3dv UNSIGNED-INTEGER F64VECTOR)
     1176  (gl:MultiTexCoord3f UNSIGNED-INTEGER FLOAT FLOAT FLOAT)
     1177  (gl:MultiTexCoord3fv UNSIGNED-INTEGER F32VECTOR)
     1178  (gl:MultiTexCoord3i UNSIGNED-INTEGER INTEGER INTEGER INTEGER)
     1179  (gl:MultiTexCoord3iv UNSIGNED-INTEGER S32VECTOR)
     1180  (gl:MultiTexCoord3s UNSIGNED-INTEGER SHORT SHORT SHORT)
     1181  (gl:MultiTexCoord3sv UNSIGNED-INTEGER S16VECTOR)
     1182  (gl:MultiTexCoord4d UNSIGNED-INTEGER DOUBLE DOUBLE DOUBLE DOUBLE)
     1183  (gl:MultiTexCoord4dv UNSIGNED-INTEGER F64VECTOR)
     1184  (gl:MultiTexCoord4f UNSIGNED-INTEGER FLOAT FLOAT FLOAT FLOAT)
     1185  (gl:MultiTexCoord4fv UNSIGNED-INTEGER F32VECTOR)
     1186  (gl:MultiTexCoord4i UNSIGNED-INTEGER INTEGER INTEGER INTEGER INTEGER)
     1187  (gl:MultiTexCoord4iv UNSIGNED-INTEGER S32VECTOR)
     1188  (gl:MultiTexCoord4s UNSIGNED-INTEGER SHORT SHORT SHORT SHORT)
     1189  (gl:MultiTexCoord4sv UNSIGNED-INTEGER S16VECTOR)
     1190  (gl:LoadTransposeMatrixd F64VECTOR)
     1191  (gl:LoadTransposeMatrixf F32VECTOR)
     1192  (gl:MultTransposeMatrixd F64VECTOR)
     1193  (gl:MultTransposeMatrixf F32VECTOR)
     1194  (gl:SampleCoverage FLOAT UNSIGNED-CHAR)
    11951195
    11961196Constants and procedures of the core OpenGL API.
     
    11981198==== glu
    11991199
    1200 <constant>glu:FALSE</constant>
    1201 <constant>glu:TRUE</constant>
    1202 <constant>glu:VERSION</constant>
    1203 <constant>glu:EXTENSIONS</constant>
    1204 <constant>glu:INVALID_ENUM</constant>
    1205 <constant>glu:INVALID_VALUE</constant>
    1206 <constant>glu:OUT_OF_MEMORY</constant>
    1207 <constant>glu:INVALID_OPERATION</constant>
    1208 <constant>glu:OUTLINE_POLYGON</constant>
    1209 <constant>glu:OUTLINE_PATCH</constant>
    1210 <constant>glu:NURBS_ERROR</constant>
    1211 <constant>glu:ERROR</constant>
    1212 <constant>glu:NURBS_BEGIN</constant>
    1213 <constant>glu:NURBS_BEGIN_EXT</constant>
    1214 <constant>glu:NURBS_VERTEX</constant>
    1215 <constant>glu:NURBS_VERTEX_EXT</constant>
    1216 <constant>glu:NURBS_NORMAL</constant>
    1217 <constant>glu:NURBS_NORMAL_EXT</constant>
    1218 <constant>glu:NURBS_COLOR</constant>
    1219 <constant>glu:NURBS_COLOR_EXT</constant>
    1220 <constant>glu:NURBS_TEXTURE_COORD</constant>
    1221 <constant>glu:NURBS_TEX_COORD_EXT</constant>
    1222 <constant>glu:NURBS_END</constant>
    1223 <constant>glu:NURBS_END_EXT</constant>
    1224 <constant>glu:NURBS_BEGIN_DATA</constant>
    1225 <constant>glu:NURBS_BEGIN_DATA_EXT</constant>
    1226 <constant>glu:NURBS_VERTEX_DATA</constant>
    1227 <constant>glu:NURBS_VERTEX_DATA_EXT</constant>
    1228 <constant>glu:NURBS_NORMAL_DATA</constant>
    1229 <constant>glu:NURBS_NORMAL_DATA_EXT</constant>
    1230 <constant>glu:NURBS_COLOR_DATA</constant>
    1231 <constant>glu:NURBS_COLOR_DATA_EXT</constant>
    1232 <constant>glu:NURBS_TEXTURE_COORD_DATA</constant>
    1233 <constant>glu:NURBS_TEX_COORD_DATA_EXT</constant>
    1234 <constant>glu:NURBS_END_DATA</constant>
    1235 <constant>glu:NURBS_END_DATA_EXT</constant>
    1236 <constant>glu:NURBS_ERROR1</constant>
    1237 <constant>glu:NURBS_ERROR2</constant>
    1238 <constant>glu:NURBS_ERROR3</constant>
    1239 <constant>glu:NURBS_ERROR4</constant>
    1240 <constant>glu:NURBS_ERROR5</constant>
    1241 <constant>glu:NURBS_ERROR6</constant>
    1242 <constant>glu:NURBS_ERROR7</constant>
    1243 <constant>glu:NURBS_ERROR8</constant>
    1244 <constant>glu:NURBS_ERROR9</constant>
    1245 <constant>glu:NURBS_ERROR10</constant>
    1246 <constant>glu:NURBS_ERROR11</constant>
    1247 <constant>glu:NURBS_ERROR12</constant>
    1248 <constant>glu:NURBS_ERROR13</constant>
    1249 <constant>glu:NURBS_ERROR14</constant>
    1250 <constant>glu:NURBS_ERROR15</constant>
    1251 <constant>glu:NURBS_ERROR16</constant>
    1252 <constant>glu:NURBS_ERROR17</constant>
    1253 <constant>glu:NURBS_ERROR18</constant>
    1254 <constant>glu:NURBS_ERROR19</constant>
    1255 <constant>glu:NURBS_ERROR20</constant>
    1256 <constant>glu:NURBS_ERROR21</constant>
    1257 <constant>glu:NURBS_ERROR22</constant>
    1258 <constant>glu:NURBS_ERROR23</constant>
    1259 <constant>glu:NURBS_ERROR24</constant>
    1260 <constant>glu:NURBS_ERROR25</constant>
    1261 <constant>glu:NURBS_ERROR26</constant>
    1262 <constant>glu:NURBS_ERROR27</constant>
    1263 <constant>glu:NURBS_ERROR28</constant>
    1264 <constant>glu:NURBS_ERROR29</constant>
    1265 <constant>glu:NURBS_ERROR30</constant>
    1266 <constant>glu:NURBS_ERROR31</constant>
    1267 <constant>glu:NURBS_ERROR32</constant>
    1268 <constant>glu:NURBS_ERROR33</constant>
    1269 <constant>glu:NURBS_ERROR34</constant>
    1270 <constant>glu:NURBS_ERROR35</constant>
    1271 <constant>glu:NURBS_ERROR36</constant>
    1272 <constant>glu:NURBS_ERROR37</constant>
    1273 <constant>glu:AUTO_LOAD_MATRIX</constant>
    1274 <constant>glu:CULLING</constant>
    1275 <constant>glu:SAMPLING_TOLERANCE</constant>
    1276 <constant>glu:DISPLAY_MODE</constant>
    1277 <constant>glu:PARAMETRIC_TOLERANCE</constant>
    1278 <constant>glu:SAMPLING_METHOD</constant>
    1279 <constant>glu:U_STEP</constant>
    1280 <constant>glu:V_STEP</constant>
    1281 <constant>glu:NURBS_MODE</constant>
    1282 <constant>glu:NURBS_MODE_EXT</constant>
    1283 <constant>glu:NURBS_TESSELLATOR</constant>
    1284 <constant>glu:NURBS_TESSELLATOR_EXT</constant>
    1285 <constant>glu:NURBS_RENDERER</constant>
    1286 <constant>glu:NURBS_RENDERER_EXT</constant>
    1287 <constant>glu:OBJECT_PARAMETRIC_ERROR</constant>
    1288 <constant>glu:OBJECT_PARAMETRIC_ERROR_EXT</constant>
    1289 <constant>glu:OBJECT_PATH_LENGTH</constant>
    1290 <constant>glu:OBJECT_PATH_LENGTH_EXT</constant>
    1291 <constant>glu:PATH_LENGTH</constant>
    1292 <constant>glu:PARAMETRIC_ERROR</constant>
    1293 <constant>glu:DOMAIN_DISTANCE</constant>
    1294 <constant>glu:MAP1_TRIM_2</constant>
    1295 <constant>glu:MAP1_TRIM_3</constant>
    1296 <constant>glu:POINT</constant>
    1297 <constant>glu:LINE</constant>
    1298 <constant>glu:FILL</constant>
    1299 <constant>glu:SILHOUETTE</constant>
    1300 <constant>glu:SMOOTH</constant>
    1301 <constant>glu:FLAT</constant>
    1302 <constant>glu:NONE</constant>
    1303 <constant>glu:OUTSIDE</constant>
    1304 <constant>glu:INSIDE</constant>
    1305 <constant>glu:TESS_BEGIN</constant>
    1306 <constant>glu:BEGIN</constant>
    1307 <constant>glu:TESS_VERTEX</constant>
    1308 <constant>glu:VERTEX</constant>
    1309 <constant>glu:TESS_END</constant>
    1310 <constant>glu:END</constant>
    1311 <constant>glu:TESS_ERROR</constant>
    1312 <constant>glu:TESS_EDGE_FLAG</constant>
    1313 <constant>glu:EDGE_FLAG</constant>
    1314 <constant>glu:TESS_COMBINE</constant>
    1315 <constant>glu:TESS_BEGIN_DATA</constant>
    1316 <constant>glu:TESS_VERTEX_DATA</constant>
    1317 <constant>glu:TESS_END_DATA</constant>
    1318 <constant>glu:TESS_ERROR_DATA</constant>
    1319 <constant>glu:TESS_EDGE_FLAG_DATA</constant>
    1320 <constant>glu:TESS_COMBINE_DATA</constant>
    1321 <constant>glu:CW</constant>
    1322 <constant>glu:CCW</constant>
    1323 <constant>glu:INTERIOR</constant>
    1324 <constant>glu:EXTERIOR</constant>
    1325 <constant>glu:UNKNOWN</constant>
    1326 <constant>glu:TESS_WINDING_RULE</constant>
    1327 <constant>glu:TESS_BOUNDARY_ONLY</constant>
    1328 <constant>glu:TESS_TOLERANCE</constant>
    1329 <constant>glu:TESS_ERROR1</constant>
    1330 <constant>glu:TESS_ERROR2</constant>
    1331 <constant>glu:TESS_ERROR3</constant>
    1332 <constant>glu:TESS_ERROR4</constant>
    1333 <constant>glu:TESS_ERROR5</constant>
    1334 <constant>glu:TESS_ERROR6</constant>
    1335 <constant>glu:TESS_ERROR7</constant>
    1336 <constant>glu:TESS_ERROR8</constant>
    1337 <constant>glu:TESS_MISSING_BEGIN_POLYGON</constant>
    1338 <constant>glu:TESS_MISSING_BEGIN_CONTOUR</constant>
    1339 <constant>glu:TESS_MISSING_END_POLYGON</constant>
    1340 <constant>glu:TESS_MISSING_END_CONTOUR</constant>
    1341 <constant>glu:TESS_COORD_TOO_LARGE</constant>
    1342 <constant>glu:TESS_NEED_COMBINE_CALLBACK</constant>
    1343 <constant>glu:TESS_WINDING_ODD</constant>
    1344 <constant>glu:TESS_WINDING_NONZERO</constant>
    1345 <constant>glu:TESS_WINDING_POSITIVE</constant>
    1346 <constant>glu:TESS_WINDING_NEGATIVE</constant>
    1347 <constant>glu:TESS_WINDING_ABS_GEQ_TWO</constant>
    1348 
    1349 <procedure>(glu:BeginCurve (POINTER GLUNURBS))</procedure>
    1350 <procedure>(glu:BeginPolygon (POINTER GLUTESSELATOR))</procedure>
    1351 <procedure>(glu:BeginSurface (POINTER GLUNURBS))</procedure>
    1352 <procedure>(glu:BeginTrim (POINTER GLUNURBS))</procedure>
    1353 <procedure>(glu:Build1DMipmapLevels UNSIGNED-INTEGER INTEGER INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER INTEGER INTEGER INTEGER (POINTER VOID)) -> INTEGER</procedure>
    1354 <procedure>(glu:Build1DMipmaps UNSIGNED-INTEGER INTEGER INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER (POINTER VOID)) -> INTEGER</procedure>
    1355 <procedure>(glu:Build2DMipmapLevels UNSIGNED-INTEGER INTEGER INTEGER INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER INTEGER INTEGER INTEGER (POINTER VOID)) -> INTEGER</procedure>
    1356 <procedure>(glu:Build2DMipmaps UNSIGNED-INTEGER INTEGER INTEGER INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER (POINTER VOID)) -> INTEGER</procedure>
    1357 <procedure>(glu:Build3DMipmapLevels UNSIGNED-INTEGER INTEGER INTEGER INTEGER INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER INTEGER INTEGER INTEGER (POINTER VOID)) -> INTEGER</procedure>
    1358 <procedure>(glu:Build3DMipmaps UNSIGNED-INTEGER INTEGER INTEGER INTEGER INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER (POINTER VOID)) -> INTEGER</procedure>
    1359 <procedure>(glu:CheckExtension STRING STRING) -> UNSIGNED-CHAR</procedure>
    1360 <procedure>(glu:Cylinder (POINTER GLUQUADRIC) DOUBLE DOUBLE DOUBLE INTEGER INTEGER)</procedure>
    1361 <procedure>(glu:DeleteNurbsRenderer (POINTER GLUNURBS))</procedure>
    1362 <procedure>(glu:DeleteQuadric (POINTER GLUQUADRIC))</procedure>
    1363 <procedure>(glu:DeleteTess (POINTER GLUTESSELATOR))</procedure>
    1364 <procedure>(glu:Disk (POINTER GLUQUADRIC) DOUBLE DOUBLE INTEGER INTEGER)</procedure>
    1365 <procedure>(glu:EndCurve (POINTER GLUNURBS))</procedure>
    1366 <procedure>(glu:EndPolygon (POINTER GLUTESSELATOR))</procedure>
    1367 <procedure>(glu:EndSurface (POINTER GLUNURBS))</procedure>
    1368 <procedure>(glu:EndTrim (POINTER GLUNURBS))</procedure>
    1369 <procedure>(glu:ErrorString UNSIGNED-INTEGER) -> C-STRING</procedure>
    1370 <procedure>(glu:GetNurbsProperty (POINTER GLUNURBS) UNSIGNED-INTEGER F32VECTOR)</procedure>
    1371 <procedure>(glu:GetString UNSIGNED-INTEGER) -> C-STRING</procedure>
    1372 <procedure>(glu:GetTessProperty (POINTER GLUTESSELATOR) UNSIGNED-INTEGER F64VECTOR)</procedure>
    1373 <procedure>(glu:LoadSamplingMatrices (POINTER GLUNURBS) F32VECTOR F32VECTOR S32VECTOR)</procedure>
    1374 <procedure>(glu:LookAt DOUBLE DOUBLE DOUBLE DOUBLE DOUBLE DOUBLE DOUBLE DOUBLE DOUBLE)</procedure>
    1375 <procedure>(glu:NewNurbsRenderer) -> (POINTER GLUNURBS)</procedure>
    1376 <procedure>(glu:NewQuadric) -> (POINTER GLUQUADRIC)</procedure>
    1377 <procedure>(glu:NewTess) -> (POINTER GLUTESSELATOR)</procedure>
    1378 <procedure>(glu:NextContour (POINTER GLUTESSELATOR) UNSIGNED-INTEGER)</procedure>
    1379 <procedure>(glu:NurbsCallback (POINTER GLUNURBS) UNSIGNED-INTEGER PROCEDURE)</procedure>
    1380 <procedure>(glu:NurbsCallbackData (POINTER GLUNURBS) (POINTER VOID))</procedure>
    1381 <procedure>(glu:NurbsCallbackDataEXT (POINTER GLUNURBS) (POINTER VOID))</procedure>
    1382 <procedure>(glu:NurbsCurve (POINTER GLUNURBS) INTEGER F32VECTOR INTEGER F32VECTOR INTEGER UNSIGNED-INTEGER)</procedure>
    1383 <procedure>(glu:NurbsProperty (POINTER GLUNURBS) UNSIGNED-INTEGER FLOAT)</procedure>
    1384 <procedure>(glu:NurbsSurface (POINTER GLUNURBS) INTEGER F32VECTOR INTEGER F32VECTOR INTEGER INTEGER F32VECTOR INTEGER INTEGER UNSIGNED-INTEGER)</procedure>
    1385 <procedure>(glu:Ortho2D DOUBLE DOUBLE DOUBLE DOUBLE)</procedure>
    1386 <procedure>(glu:PartialDisk (POINTER GLUQUADRIC) DOUBLE DOUBLE INTEGER INTEGER DOUBLE DOUBLE)</procedure>
    1387 <procedure>(glu:Perspective DOUBLE DOUBLE DOUBLE DOUBLE)</procedure>
    1388 <procedure>(glu:PickMatrix DOUBLE DOUBLE DOUBLE DOUBLE S32VECTOR)</procedure>
    1389 <procedure>(glu:Project DOUBLE DOUBLE DOUBLE F64VECTOR F64VECTOR S32VECTOR F64VECTOR F64VECTOR F64VECTOR) -> INTEGER</procedure>
    1390 <procedure>(glu:PwlCurve (POINTER GLUNURBS) INTEGER F32VECTOR INTEGER UNSIGNED-INTEGER)</procedure>
    1391 <procedure>(glu:QuadricCallback (POINTER GLUQUADRIC) UNSIGNED-INTEGER PROCEDURE)</procedure>
    1392 <procedure>(glu:QuadricDrawStyle (POINTER GLUQUADRIC) UNSIGNED-INTEGER)</procedure>
    1393 <procedure>(glu:QuadricNormals (POINTER GLUQUADRIC) UNSIGNED-INTEGER)</procedure>
    1394 <procedure>(glu:QuadricOrientation (POINTER GLUQUADRIC) UNSIGNED-INTEGER)</procedure>
    1395 <procedure>(glu:QuadricTexture (POINTER GLUQUADRIC) UNSIGNED-CHAR)</procedure>
    1396 <procedure>(glu:ScaleImage UNSIGNED-INTEGER INTEGER INTEGER UNSIGNED-INTEGER (POINTER VOID) INTEGER INTEGER UNSIGNED-INTEGER (POINTER VOID)) -> INTEGER</procedure>
    1397 <procedure>(glu:Sphere (POINTER GLUQUADRIC) DOUBLE INTEGER INTEGER)</procedure>
    1398 <procedure>(glu:TessBeginContour (POINTER GLUTESSELATOR))</procedure>
    1399 <procedure>(glu:TessBeginPolygon (POINTER GLUTESSELATOR) (POINTER VOID))</procedure>
    1400 <procedure>(glu:TessCallback (POINTER GLUTESSELATOR) UNSIGNED-INTEGER (FUNCTION VOID ()))</procedure>
    1401 <procedure>(glu:TessEndContour (POINTER GLUTESSELATOR))</procedure>
    1402 <procedure>(glu:TessEndPolygon (POINTER GLUTESSELATOR))</procedure>
    1403 <procedure>(glu:TessNormal (POINTER GLUTESSELATOR) DOUBLE DOUBLE DOUBLE)</procedure>
    1404 <procedure>(glu:TessProperty (POINTER GLUTESSELATOR) UNSIGNED-INTEGER DOUBLE)</procedure>
    1405 <procedure>(glu:TessVertex (POINTER GLUTESSELATOR) F64VECTOR (POINTER VOID))</procedure>
    1406 <procedure>(glu:UnProject DOUBLE DOUBLE DOUBLE F64VECTOR F64VECTOR S32VECTOR F64VECTOR F64VECTOR F64VECTOR) -> INTEGER</procedure>
    1407 <procedure>(glu:UnProject4 DOUBLE DOUBLE DOUBLE DOUBLE F64VECTOR F64VECTOR S32VECTOR DOUBLE DOUBLE F64VECTOR F64VECTOR F64VECTOR F64VECTOR) -> INTEGER</procedure>
     1200  glu:FALSE
     1201  glu:TRUE
     1202  glu:VERSION
     1203  glu:EXTENSIONS
     1204  glu:INVALID_ENUM
     1205  glu:INVALID_VALUE
     1206  glu:OUT_OF_MEMORY
     1207  glu:INVALID_OPERATION
     1208  glu:OUTLINE_POLYGON
     1209  glu:OUTLINE_PATCH
     1210  glu:NURBS_ERROR
     1211  glu:ERROR
     1212  glu:NURBS_BEGIN
     1213  glu:NURBS_BEGIN_EXT
     1214  glu:NURBS_VERTEX
     1215  glu:NURBS_VERTEX_EXT
     1216  glu:NURBS_NORMAL
     1217  glu:NURBS_NORMAL_EXT
     1218  glu:NURBS_COLOR
     1219  glu:NURBS_COLOR_EXT
     1220  glu:NURBS_TEXTURE_COORD
     1221  glu:NURBS_TEX_COORD_EXT
     1222  glu:NURBS_END
     1223  glu:NURBS_END_EXT
     1224  glu:NURBS_BEGIN_DATA
     1225  glu:NURBS_BEGIN_DATA_EXT
     1226  glu:NURBS_VERTEX_DATA
     1227  glu:NURBS_VERTEX_DATA_EXT
     1228  glu:NURBS_NORMAL_DATA
     1229  glu:NURBS_NORMAL_DATA_EXT
     1230  glu:NURBS_COLOR_DATA
     1231  glu:NURBS_COLOR_DATA_EXT
     1232  glu:NURBS_TEXTURE_COORD_DATA
     1233  glu:NURBS_TEX_COORD_DATA_EXT
     1234  glu:NURBS_END_DATA
     1235  glu:NURBS_END_DATA_EXT
     1236  glu:NURBS_ERROR1
     1237  glu:NURBS_ERROR2
     1238  glu:NURBS_ERROR3
     1239  glu:NURBS_ERROR4
     1240  glu:NURBS_ERROR5
     1241  glu:NURBS_ERROR6
     1242  glu:NURBS_ERROR7
     1243  glu:NURBS_ERROR8
     1244  glu:NURBS_ERROR9
     1245  glu:NURBS_ERROR10
     1246  glu:NURBS_ERROR11
     1247  glu:NURBS_ERROR12
     1248  glu:NURBS_ERROR13
     1249  glu:NURBS_ERROR14
     1250  glu:NURBS_ERROR15
     1251  glu:NURBS_ERROR16
     1252  glu:NURBS_ERROR17
     1253  glu:NURBS_ERROR18
     1254  glu:NURBS_ERROR19
     1255  glu:NURBS_ERROR20
     1256  glu:NURBS_ERROR21
     1257  glu:NURBS_ERROR22
     1258  glu:NURBS_ERROR23
     1259  glu:NURBS_ERROR24
     1260  glu:NURBS_ERROR25
     1261  glu:NURBS_ERROR26
     1262  glu:NURBS_ERROR27
     1263  glu:NURBS_ERROR28
     1264  glu:NURBS_ERROR29
     1265  glu:NURBS_ERROR30
     1266  glu:NURBS_ERROR31
     1267  glu:NURBS_ERROR32
     1268  glu:NURBS_ERROR33
     1269  glu:NURBS_ERROR34
     1270  glu:NURBS_ERROR35
     1271  glu:NURBS_ERROR36
     1272  glu:NURBS_ERROR37
     1273  glu:AUTO_LOAD_MATRIX
     1274  glu:CULLING
     1275  glu:SAMPLING_TOLERANCE
     1276  glu:DISPLAY_MODE
     1277  glu:PARAMETRIC_TOLERANCE
     1278  glu:SAMPLING_METHOD
     1279  glu:U_STEP
     1280  glu:V_STEP
     1281  glu:NURBS_MODE
     1282  glu:NURBS_MODE_EXT
     1283  glu:NURBS_TESSELLATOR
     1284  glu:NURBS_TESSELLATOR_EXT
     1285  glu:NURBS_RENDERER
     1286  glu:NURBS_RENDERER_EXT
     1287  glu:OBJECT_PARAMETRIC_ERROR
     1288  glu:OBJECT_PARAMETRIC_ERROR_EXT
     1289  glu:OBJECT_PATH_LENGTH
     1290  glu:OBJECT_PATH_LENGTH_EXT
     1291  glu:PATH_LENGTH
     1292  glu:PARAMETRIC_ERROR
     1293  glu:DOMAIN_DISTANCE
     1294  glu:MAP1_TRIM_2
     1295  glu:MAP1_TRIM_3
     1296  glu:POINT
     1297  glu:LINE
     1298  glu:FILL
     1299  glu:SILHOUETTE
     1300  glu:SMOOTH
     1301  glu:FLAT
     1302  glu:NONE
     1303  glu:OUTSIDE
     1304  glu:INSIDE
     1305  glu:TESS_BEGIN
     1306  glu:BEGIN
     1307  glu:TESS_VERTEX
     1308  glu:VERTEX
     1309  glu:TESS_END
     1310  glu:END
     1311  glu:TESS_ERROR
     1312  glu:TESS_EDGE_FLAG
     1313  glu:EDGE_FLAG
     1314  glu:TESS_COMBINE
     1315  glu:TESS_BEGIN_DATA
     1316  glu:TESS_VERTEX_DATA
     1317  glu:TESS_END_DATA
     1318  glu:TESS_ERROR_DATA
     1319  glu:TESS_EDGE_FLAG_DATA
     1320  glu:TESS_COMBINE_DATA
     1321  glu:CW
     1322  glu:CCW
     1323  glu:INTERIOR
     1324  glu:EXTERIOR
     1325  glu:UNKNOWN
     1326  glu:TESS_WINDING_RULE
     1327  glu:TESS_BOUNDARY_ONLY
     1328  glu:TESS_TOLERANCE
     1329  glu:TESS_ERROR1
     1330  glu:TESS_ERROR2
     1331  glu:TESS_ERROR3
     1332  glu:TESS_ERROR4
     1333  glu:TESS_ERROR5
     1334  glu:TESS_ERROR6
     1335  glu:TESS_ERROR7
     1336  glu:TESS_ERROR8
     1337  glu:TESS_MISSING_BEGIN_POLYGON
     1338  glu:TESS_MISSING_BEGIN_CONTOUR
     1339  glu:TESS_MISSING_END_POLYGON
     1340  glu:TESS_MISSING_END_CONTOUR
     1341  glu:TESS_COORD_TOO_LARGE
     1342  glu:TESS_NEED_COMBINE_CALLBACK
     1343  glu:TESS_WINDING_ODD
     1344  glu:TESS_WINDING_NONZERO
     1345  glu:TESS_WINDING_POSITIVE
     1346  glu:TESS_WINDING_NEGATIVE
     1347  glu:TESS_WINDING_ABS_GEQ_TWO
     1348 
     1349  (glu:BeginCurve (POINTER GLUNURBS))
     1350  (glu:BeginPolygon (POINTER GLUTESSELATOR))
     1351  (glu:BeginSurface (POINTER GLUNURBS))
     1352  (glu:BeginTrim (POINTER GLUNURBS))
     1353  (glu:Build1DMipmapLevels UNSIGNED-INTEGER INTEGER INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER INTEGER INTEGER INTEGER (POINTER VOID)) -> INTEGER
     1354  (glu:Build1DMipmaps UNSIGNED-INTEGER INTEGER INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER (POINTER VOID)) -> INTEGER
     1355  (glu:Build2DMipmapLevels UNSIGNED-INTEGER INTEGER INTEGER INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER INTEGER INTEGER INTEGER (POINTER VOID)) -> INTEGER
     1356  (glu:Build2DMipmaps UNSIGNED-INTEGER INTEGER INTEGER INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER (POINTER VOID)) -> INTEGER
     1357  (glu:Build3DMipmapLevels UNSIGNED-INTEGER INTEGER INTEGER INTEGER INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER INTEGER INTEGER INTEGER (POINTER VOID)) -> INTEGER
     1358  (glu:Build3DMipmaps UNSIGNED-INTEGER INTEGER INTEGER INTEGER INTEGER UNSIGNED-INTEGER UNSIGNED-INTEGER (POINTER VOID)) -> INTEGER
     1359  (glu:CheckExtension STRING STRING) -> UNSIGNED-CHAR
     1360  (glu:Cylinder (POINTER GLUQUADRIC) DOUBLE DOUBLE DOUBLE INTEGER INTEGER)
     1361  (glu:DeleteNurbsRenderer (POINTER GLUNURBS))
     1362  (glu:DeleteQuadric (POINTER GLUQUADRIC))
     1363  (glu:DeleteTess (POINTER GLUTESSELATOR))
     1364  (glu:Disk (POINTER GLUQUADRIC) DOUBLE DOUBLE INTEGER INTEGER)
     1365  (glu:EndCurve (POINTER GLUNURBS))
     1366  (glu:EndPolygon (POINTER GLUTESSELATOR))
     1367  (glu:EndSurface (POINTER GLUNURBS))
     1368  (glu:EndTrim (POINTER GLUNURBS))
     1369  (glu:ErrorString UNSIGNED-INTEGER) -> C-STRING
     1370  (glu:GetNurbsProperty (POINTER GLUNURBS) UNSIGNED-INTEGER F32VECTOR)
     1371  (glu:GetString UNSIGNED-INTEGER) -> C-STRING
     1372  (glu:GetTessProperty (POINTER GLUTESSELATOR) UNSIGNED-INTEGER F64VECTOR)
     1373  (glu:LoadSamplingMatrices (POINTER GLUNURBS) F32VECTOR F32VECTOR S32VECTOR)
     1374  (glu:LookAt DOUBLE DOUBLE DOUBLE DOUBLE DOUBLE DOUBLE DOUBLE DOUBLE DOUBLE)
     1375  (glu:NewNurbsRenderer) -> (POINTER GLUNURBS)
     1376  (glu:NewQuadric) -> (POINTER GLUQUADRIC)
     1377  (glu:NewTess) -> (POINTER GLUTESSELATOR)
     1378  (glu:NextContour (POINTER GLUTESSELATOR) UNSIGNED-INTEGER)
     1379  (glu:NurbsCallback (POINTER GLUNURBS) UNSIGNED-INTEGER PROCEDURE)
     1380  (glu:NurbsCallbackData (POINTER GLUNURBS) (POINTER VOID))
     1381  (glu:NurbsCallbackDataEXT (POINTER GLUNURBS) (POINTER VOID))
     1382  (glu:NurbsCurve (POINTER GLUNURBS) INTEGER F32VECTOR INTEGER F32VECTOR INTEGER UNSIGNED-INTEGER)
     1383  (glu:NurbsProperty (POINTER GLUNURBS) UNSIGNED-INTEGER FLOAT)
     1384  (glu:NurbsSurface (POINTER GLUNURBS) INTEGER F32VECTOR INTEGER F32VECTOR INTEGER INTEGER F32VECTOR INTEGER INTEGER UNSIGNED-INTEGER)
     1385  (glu:Ortho2D DOUBLE DOUBLE DOUBLE DOUBLE)
     1386  (glu:PartialDisk (POINTER GLUQUADRIC) DOUBLE DOUBLE INTEGER INTEGER DOUBLE DOUBLE)
     1387  (glu:Perspective DOUBLE DOUBLE DOUBLE DOUBLE)
     1388  (glu:PickMatrix DOUBLE DOUBLE DOUBLE DOUBLE S32VECTOR)
     1389  (glu:Project DOUBLE DOUBLE DOUBLE F64VECTOR F64VECTOR S32VECTOR F64VECTOR F64VECTOR F64VECTOR) -> INTEGER
     1390  (glu:PwlCurve (POINTER GLUNURBS) INTEGER F32VECTOR INTEGER UNSIGNED-INTEGER)
     1391  (glu:QuadricCallback (POINTER GLUQUADRIC) UNSIGNED-INTEGER PROCEDURE)
     1392  (glu:QuadricDrawStyle (POINTER GLUQUADRIC) UNSIGNED-INTEGER)
     1393  (glu:QuadricNormals (POINTER GLUQUADRIC) UNSIGNED-INTEGER)
     1394  (glu:QuadricOrientation (POINTER GLUQUADRIC) UNSIGNED-INTEGER)
     1395  (glu:QuadricTexture (POINTER GLUQUADRIC) UNSIGNED-CHAR)
     1396  (glu:ScaleImage UNSIGNED-INTEGER INTEGER INTEGER UNSIGNED-INTEGER (POINTER VOID) INTEGER INTEGER UNSIGNED-INTEGER (POINTER VOID)) -> INTEGER
     1397  (glu:Sphere (POINTER GLUQUADRIC) DOUBLE INTEGER INTEGER)
     1398  (glu:TessBeginContour (POINTER GLUTESSELATOR))
     1399  (glu:TessBeginPolygon (POINTER GLUTESSELATOR) (POINTER VOID))
     1400  (glu:TessCallback (POINTER GLUTESSELATOR) UNSIGNED-INTEGER (FUNCTION VOID ()))
     1401  (glu:TessEndContour (POINTER GLUTESSELATOR))
     1402  (glu:TessEndPolygon (POINTER GLUTESSELATOR))
     1403  (glu:TessNormal (POINTER GLUTESSELATOR) DOUBLE DOUBLE DOUBLE)
     1404  (glu:TessProperty (POINTER GLUTESSELATOR) UNSIGNED-INTEGER DOUBLE)
     1405  (glu:TessVertex (POINTER GLUTESSELATOR) F64VECTOR (POINTER VOID))
     1406  (glu:UnProject DOUBLE DOUBLE DOUBLE F64VECTOR F64VECTOR S32VECTOR F64VECTOR F64VECTOR F64VECTOR) -> INTEGER
     1407  (glu:UnProject4 DOUBLE DOUBLE DOUBLE DOUBLE F64VECTOR F64VECTOR S32VECTOR DOUBLE DOUBLE F64VECTOR F64VECTOR F64VECTOR F64VECTOR) -> INTEGER
    14081408
    14091409Constants and procedure of the OpenGL utility library.
  • wiki/eggs tutorial

    r15206 r15324  
    7070(compile -s -O2 -d1 mpeg3.scm -j mpeg3)
    7171(compile -s mpeg.import.scm -O2 -d0)
    72 (compile -c -O2 -d1 mpeg3.scm -unit mpeg3)
     72(compile -c -O2 -d1 mpeg3.scm -unit mpeg3 -j mpeg3)
    7373;
    7474(install-extension
  • wiki/portability

    r15311 r15324  
    1717<tr><td>Linux</td>      <td>PowerPC</td>        <td>x</td>      <td>x</td>      <td>3.4.0</td><td></td></tr>
    1818<tr><td>Linux</td>      <td>x86-64</td> <td>x</td>      <td>x</td>      <td>3.4.0</td>  <td></td></tr>
    19 <tr><td>Linux</td>      <td>x86</td>    <td>x</td>      <td>x</td>      <td>3.4.0</td><td></td></tr>
     19<tr><td>Linux</td>      <td>x86</td>    <td>x</td>      <td>x</td>      <td>4.1.1</td><td></td></tr>
    2020<tr><td>Mac OS X 10.4</td>      <td>PowerPC</td>        <td>x</td>      <td>x</td><td></td><td></td></tr>
    2121<tr><td>Mac OS X 10.5</td>      <td>Intel</td>  <td>x</td>      <td>x</td><td>3.4.0</td><td></td></tr>
     
    3030<tr><td>OpenBSD</td>    <td>arm</td>    <td>x</td>      <td>x</td>      <td>2.6</td><td></td></tr>
    3131<tr><td>OpenBSD</td>    <td>hppa</td>   <td>x</td>      <td>x</td>      <td>2.6</td><td></td></tr>
    32 <tr><td>OpenBSD</td>    <td>arm</td>    <td>x</td>      <td>x</td>      <td>2.6</td><td></td></tr>
    3332<tr><td>OpenBSD</td>    <td>i386</td>   <td>x</td>      <td>x</td>      <td>2.6</td><td></td></tr>
    3433<tr><td>OpenBSD</td>    <td>powerpc</td>        <td>x</td>      <td>x</td>      <td>2.6</td><td></td></tr>
    3534<tr><td>OpenBSD</td>    <td>sparc64</td>        <td>x</td>      <td>x</td>      <td>2.6</td><td></td></tr>
    36 <tr><td>Windows Vista/mingw32</td>      <td>x86</td>    <td>x</td>      <td>x</td>      <td></td><td></td></tr>
     35<tr><td>Windows Vista/mingw32</td>      <td>x86</td>    <td>x</td>      <td>x</td>      <td>4.1.1</td><td></td></tr>
    3736<tr><td>Windows XP/mingw32</td> <td>x86</td>    <td>x</td>      <td>x</td>      <td></td><td></td></tr>
    3837<tr><td>Solaris 9</td>  <td>Sparc</td>  <td></td>       <td>x</td>      <td></td>       <td></td></tr>
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