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1== Tips and tricks
2
3* [[Generating the smallest possible, self-contained executable]]
4* [[Building Chicken for Performance]]
5* [[Using the GNU Autotools with compiled code]]
6* [[Cross compilation]]
7* [[Writing portable scripts]]
8* [[Compiler or interpreter]]
9* [[Deploying Linux binaries]]
10* [[Deploying Cocoa applications]]
11* [[Linking eggs statically]]
12* [[Editing Chicken code]]
13* [[define-record and srfi 17]]
14* [[bash completion | bash completion for chicken tools]]
15* [[Vim mode for .ssp files]]
16* [[Allocating C structures under control of the Chicken GC]]
17* [[Building Chicken with MacOS X]]
18* [[Running csi on Cygwin]]
19
20== Code snippets
21
22* [[Chicken Invaders, with Continuations]]
23* [[A script to browse the HTML manual]]
24* [[An extended FFI example]]
25* [[Python-like generators]]
26* [[Connecting to a REPL via sockets]]
27* [[Chase Sequence]]
28* [[http://schemely.blogspot.com/2006/02/scheme-sudoku-solver.html|Sudoku Solver]]
29* [[Cocoa OpenGL]]
30* [[usual-integrations-and-let|Usual integrations and LET]]
31* [[location-and-c-string-star|location and c-string*]]
32* [[set-read-syntax-example|set-read-syntax! example]]
33* [[simple-2-dimensional-sparse-array|simple 2 dimensional sparse array example]]
34* [[drupal-xml-rpc|Connecting to a Drupal XML-RPC server]]
35* [[Wrapping simple c structs]]
36* [[Communicating over a unix socket, using the socket egg]]
37* [[http://pestilenz.org/~bauerm/puzzle.scm|Generating random jigsaw puzzles as Scalable Vector Graphics]]
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